Game Discussions Star Citizen Discussion Thread v12

It will be fun with Org of bounty hunters expecting (and waiting for) you to do that. And no more pads. And also working defense at stations, because for release you will have working turrets, not the one you have now shooting 100m behind you.
yeah I’m quite sure high sec gankers in Eve online are really scared of bounty hunters, faction policy and whatnot.
Community self policing is a fairy tale gankers tell to carebears 🤣
edit:Brain can’t write in english today
 
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With the same graphic quality and head movements ? No. Show me a video if you want me to believe you.
This beautiful ED trailer can be redone as beautifully in the SC alpha.
And that’s how CIG is still able to continue to bilk the faithful, even after all these years.
 
Mainly because it costs real money, deleting the bad boi and starting afresh every time means forfeiting ships and equipment tied to the account and buying a new account tied to a fresh email account. Even assuming you run on just leaving the bad boi character as an alt, how many casual griefers do you reckon will get bored forking out fresh cash just to do the same old thing over and over again? There are ways around it of course...and there are folks dedicated to doing just that.

But as Vaas said in Far Cry 3..."Did I ever tell you what the definition of insanity is?"
ok, first things first… there are no safe zones in SC and CR said station murdering will be a valid gameplay… which means they can’t ban your account for doing that (just go an see what happened when CIG used “excessive pvp“ as reason to banning some players… more than one streamer freaked out)

so no need to create a new account!! no reason to add more real money and, which means the only way they can limit you is by imposing some kind of character deletion/creation limitation… and guess what, your new character have to star with a ship “for free” and the game must ensure that you can get back up in your feet if you mess up and blown all your money/ship

now ask yourself, how many accounts can I have with $500
 
Most of us long term backers have multiple accounts with a huge range of LTi ships of all description just waiting, even I do...the grieferpocalypse won't be as set in stone as your org seems to assume it will be. Griefers will invariably end up doing the same thing they always do...take the easy option of ganking $50 newbies at PO then farming merits with the alts to get out of jail, the rest of us will be earning credits and rep shooting you down or just totally ignoring you all together and get on with just playing the game...like we always do :)

It won't happen anyway unless CIG do something about the 50 player server limit ;)
 
@Agony_Aunt - Most of your Points are irrelevant for myself at least . But do hang on tightly to that hatred .

Money Spent : I spent something like 100 dollars nearly a decade ago on SC and nothing since . I've spent at least that over the years on ARX and now on EDO .
Single System - "Firefly" was a single system .... I don't really care for jumping through dozens/thousands of systems even in ED - I stick to one system generally now I have everything ground out ( Engineers , Guardians ) . Exploring in ED as a gaming loop is about as exciting as watching paint dry .
50 Play Server Limit - Don't care - I always play Solo in ED
Eternal Alpha - which actually adds new content in each patch
Poor Optimization - Plays better than EDO for me on my Rig
A company that lies - And you thing frontier are doing anything different now ?
 
Oh wow there was actually an 1 hour gameplay video of SQ 42:


I thought it was just cinematic trailers. Did players sliced and diced this video, and anlysied it somewhere under microscope? Or what this what was removed and remade?

It looks like its going to be a great game, this is one of those wow moments for me, there aren't many games that do it like this. This is what the approach to a meretricious moon should be. URL time stamped.

Source: https://youtu.be/BHR1aEdTA4M?t=2788



Wow that was an impressive video. I can't believe it runs so good on 1060 card inside the city. I thought it would be a slideshow.

Yeah a GTX 1060 is fine at 1080P, so long as it the 6GB one and you have an SSD, she also only has 16GB of System RAM and a Ryzen 3600, its all very affordable stuff and its runs quite well for her.
 
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Don't be so hard on CIG!
If only...
Unfortunately what we're seeing is Frontier moving it's focus into other games and seemingly becoming more and more disinterested with Elite.
Meanwhile CIG keeps doubling down it's efforts on SC, hiring more developers, opening new studios continuously updating and improving their game while listening and engaging with their community.

And it's not just the big YouTubers or influencers moving to greener pastures, small time CMDR's keep leaving to get their Armstrong moment or just be able to enjoy a space game with the wanted features and acceptable frames.

Like the latest Katie video showed, SC runs good with even a gtx 1060 gpu while looking thousand times better than what we have currently in Odyssey:
I would have thought so too, however funding appears to be lower than the average not-during-a-sale daily funding levels (~$90k)
The thing is Odyssey released near the end of May and the problems were noticed straight that many of us couldn't even log in or run the game for more than a couple of minutes. The little "exodus" to SC happened out of frustration for some and picked up pace in June with Elite content creators started releasing more and more SC videos.
I'd wouldn't be surprised if SC finances in June already got a bump compared to with their "normal" months.

And the thing that many seem to keep ignoring, is that this is not about trading a broken game for another broken game.

It's about not being able to have fun in your main game and seeing no future improvements in sight. So you go looking for options. If SC , even with all it's problems and still in alpha (that means that anything you do doesn't matter because it will eventually be wiped) can still keep players engaged and having fun enough while ED cannot, sadly, that says more about Elite's current state than Star Citizen.
 
Which bounties are you doing? The group ones in Hurston?

How many credits do you have so far?

Mostly the HRTs. I tried the group one once in my Mustang Alpha and I was having a hard time damaging the freelancer in the group. I'm not sure if that was a bug or a firepower to shields mismatch.

Sometimes I do the "Destroy the monitor droids" mission for 20K. Nice money but they are extremely easy so not very engaging.

I'm sneaking up on 200K. I'll likely blow through a good chunk of that pretty soon though. I want to try the ground vehicles, so that would be renting a Cutlass and one of the buggies at a minimum, right?

[Edit] Oh, and yeah around Hurston. I think each planet has it's own reputation system? I don't get much in the way of missions when I hop around, at any rate. They seem to like me at Hurston.
 
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If only...
Unfortunately what we're seeing is Frontier moving it's focus into other games and seemingly becoming more and more disinterested with Elite.
Meanwhile CIG keeps doubling down it's efforts on SC, hiring more developers, opening new studios continuously updating and improving their game while listening and engaging with their community.
Is this satire? I honestly cannot tell.

The only thing CIG have been doubling down on is spending more and more money while avoiding delivering the games they have been paid to develop.
Their continuous updates are lambasted by the community as being anaemic and glacial, they have avoided listening to the community requests for more transparency regarding the whereabouts of SQ42, the whereabouts of more star systems and delivering content voted for in polls, ie exploration being the most requested feature.
CIG have 720+ developers now and all they have to show is 1 star system, a bunch of ships, some half-baked mechanics tier 0 or tier 1 at best and 9 years development at a whopping $450 million cost.
 
A company that lies - And you thing frontier are doing anything different now ?

Well they're not doing this thankfully :)

let's look at the infamous 3.0 Roadmap, targeted for delivery over the 2017+ period:

T1qfLdT.jpg


Nearly 5 years later, and huge sweeps of that content and tech are nowhere to be seen. And everything which has been added, with the notable exception of mining, is in a 'Tier 0' introductory form. IE nowhere near the level of functionality or complexity that CIG say they aspire to. Both in terms of the ship functionality and the player professions.

You could have dropped in on CIG land in any of the intervening years and heard that loads of it was coming 'this year +1'. Salvaging for the ($400) Reclaimer, to make it more than just a shell. Multiple star systems to explore in all of those shiny exploration ships. Etcetera etcetera.

This is the downside to CIG's apparent transparency. They talk a damn good game, but there's currently a fairly absurd lag on them actually delivering it ;)
 
@Agony_Aunt - Most of your Points are irrelevant for myself at least . But do hang on tightly to that hatred .

Money Spent : I spent something like 100 dollars nearly a decade ago on SC and nothing since . I've spent at least that over the years on ARX and now on EDO .
Single System - "Firefly" was a single system .... I don't really care for jumping through dozens/thousands of systems even in ED - I stick to one system generally now I have everything ground out ( Engineers , Guardians ) . Exploring in ED as a gaming loop is about as exciting as watching paint dry .
50 Play Server Limit - Don't care - I always play Solo in ED
Eternal Alpha - which actually adds new content in each patch
Poor Optimization - Plays better than EDO for me on my Rig
A company that lies - And you thing frontier are doing anything different now ?

LOL, hatred. Oh dear. I'll claim another bingo!

Money spent - you do you. If you are fine with the money spent, that's cool.
Single system - you might be fine with a single system, backers paid for 110.
50 player server limit - again, not what was sold to people. Just because you don't care doesn't mean others shouldn't. Also, you're a solo player? Oh my, you're going to have a fun time in SC.
Eternal alpha - sure they add stuff, and they are still many many years away from delivering on what people paid for.
Poor optimization - playing better than EDO in its current state is hardly a resounding recommendation
Company that lies - oh, look, whataboutism! Yeah, FD bad, CIG bad. FD being bad doesn't make CIG good you know? Two wrongs don't make a right, etc. If you are fine with CIG repeatedly lying to backers over the years, that's your choice.

As i said to the person who i responded to, from which you picked this list, if after educating yourself of the state of SC, and you are still fine with giving them money, then go right ahead. Although i do strongly advise people try free fly. I'm sure you'll admit performance isn't good for everyone, and its best to check these things out first. Odyssey runs like trash on my PC (just like SC) so i'm not playing Odyssey. SC also runs like trash on my PC. Thankfully i can evaluate this during free fly. ;)
 
Meanwhile CIG keeps doubling down it's efforts on SC, hiring more developers, opening new studios continuously updating and improving their game while listening and engaging with their community.

Is this satire? I honestly cannot tell.

The only thing CIG have been doubling down on is spending more and more money while avoiding delivering the games they have been paid to develop.
Their continuous updates are lambasted by the community as being anaemic and glacial, they have avoided listening to the community requests for more transparency regarding the whereabouts of SQ42, the whereabouts of more star systems and delivering content voted for in polls, ie exploration being the most requested feature.
CIG have 720+ developers now and all they have to show is 1 star system, a bunch of ships, some half-baked mechanics tier 0 or tier 1 at best and 9 years development at a whopping $450 million cost.

How dare you sir!

Fresh-faced ED converts have a far better idea of how well development is going. Ignore those sourpuss veterans...

Source: https://www.reddit.com/r/starcitizen/comments/nokpsx/star_citizen_roadmap_release_view_update_20210519/h016nyx/

ozcTORC.jpeg
 
And the thing that many seem to keep ignoring, is that this is not about trading a broken game for another broken game.

It's about not being able to have fun in your main game and seeing no future improvements in sight. So you go looking for options. If SC , even with all it's problems and still in alpha (that means that anything you do doesn't matter because it will eventually be wiped) can still keep players engaged and having fun enough while ED cannot, sadly, that says more about Elite's current state than Star Citizen.

But it is, at this time it is. The future is unknown, the present and past are know. Unlike how some faithful backers view things, where it seems the future is certain and known, while the past is unknown and variable, and the present is the future (future-as-present tense).

Sure, its about having fun, and if you find fun in SC, then cool. However, i still hope FD can improve ED. I don't have much hope for SC's future. But hey, we can agree to have different views on the prospects for both games right?

At the end of the day, based on the current state of both games, the best advice is probably go play something else and wait and see what happens with both, rather than suffering the pains of alpha game (SC) or buggy release game (EDO). At the end of the day, if you don't enjoy performance issues, network issues, and buggy gameplay, then neither game is going to be fun.

I've sunk 400 hours into Kingmaker over the last few months and having lots of fun! Better than trying to play either SC or ED!
 
Poor optimization - playing better than EDO in its current state is hardly a resounding recommendation
Company that lies - oh, look, whataboutism!

This is what I find bewildering every time. How insecure does someone have to be about the object of their hobby (passion?), that in order to feel better about it they need to compare it to something much smaller resource-wise. Especially in this very context, where available resources are almost at a different order of magnitude. EDO is basically an underdog indie game standing next to a publishing giant with the largest development budget in the history of gaming so far. And the difference is growing because the funding will continue for at least several years to come. If both games, SC and SQ42 are released in, say, 2025, each of them will enjoy around 450M USD of development budget. This is two Red Dead Redemptions 2 per game!
 
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