please lift the weekly cap on arks

Deleted member 110222

D
How nice.
I play a lot of online games. You may be confused about me saying I don't generally play MMOs . The ones I do don't have PvP (neither does my elite dangerous) so cash for credits is no real issue. Eg war frame, destiny 2 I play sometimes.

So no I don't see where you are going with it however feel free to jog on.
Paying cash for credits is very, very P2W.

If you're happy to support P2W practices that is your prerogative.

It does not matter if "your" Elite Dangerous does not have PvP.

It does and that makes P2W a problem.

Honestly, the fact you think that paintjobs = gameplay, is alarming.

I mean, what? Do you think they would be earned much differently to those horrible engineers? I am unsure what you would expect. It's an MMO. Literlally everything will be designed to be a grind.

That is the price you pay for wanting to play the same game for years on end.
 
Paying cash for credits is very, very P2W.

If you're happy to support P2W practices that is your prerogative.

It does not matter if "your" Elite Dangerous does not have PvP.

It does and that makes P2W a problem.

Honestly, the fact you think that paintjobs = gameplay, is alarming.

I mean, what? Do you think they would be earned much differently to those horrible engineers? I am unsure what you would expect. It's an MMO. Literlally everything will be designed to be a grind.

That is the price you pay for wanting to play the same game for years on end.
Cosmetics themselves are not gameplay , but having tasks to earn cosmetics makes existing gameplay more enjoyable. You are free to disagree of course but you are arguing against years and years of game design. I know players who spend 1000s of hrs unlocking every costume in street fighter for instance.

As for engineers.... Could they be done better? God yes.! I hate that they are not more grounded in plausibility and the gear you get from them is ludicrously OP.

But despite that I have had enjoyment unlocking the ones I have done so far.... (But then I don't hammer them, I have unlocked maybe 1/2 of the original batch (not been to colonia yet and not don't anything with ground stuff) and most of my gear is not fully G5ed
 
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Deleted member 110222

D
Cosmetics themselves are not gameplay , but having tasks to earn cosmetics makes existing gameplay more enjoyable. You are free to disagree of course but you are arguing against years and years of game design. I know players who spend 1000s of hrs unlocking every costume in street fighter for instance.
I don't disagree with the gameplay, just, considering the whinging I see from so many players over Engineering, I dread to think how they would react if that was what they might have to do for paint.

If this community as a whole hates grinding for actual stat changes, I don't see why it would be okay with the same for cosmetic unlocks.
 
I don't disagree with the gameplay, just, considering the whinging I see from so many players over Engineering, I dread to think how they would react if that was what they might have to do for paint.

If this community as a whole hates grinding for actual stat changes, I don't see why it would be okay with the same for cosmetic unlocks.
So you are saying possible to earn in game but it taking some time would get more complaints than impossible to earn full stop? You know sometimes people's views puzzle me so it's possible but I would hope most would see it as a positive.
 
I don't disagree with the gameplay, just, considering the whinging I see from so many players over Engineering, I dread to think how they would react if that was what they might have to do for paint.

If this community as a whole hates grinding for actual stat changes, I don't see why it would be okay with the same for cosmetic unlocks.
Well, if the gameplay wasn't a load of grindy pants, it wouldn't be a problem.
 
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hi can i get 1 arx pls. Thank
 

rootsrat

Volunteer Moderator
hi this is for anyone in Fdev who is responsible for ARXs please can you lift the cap from 400 as it takes a loooooong old time to get what you want for your ship or weapon or space outfit.
I mean why 400 i do that in a couple of days just doing restore power or kill scavingers .
thats all i want to say oh and plus i will never buy arx not worth it .
O7 commanders
Stay safe
So you want the stuff for Arx (so you think it's worth it) but the Arx is not worth it? That doesn't really compute.
 
....

Back in elite 1st encounters (or was it frontier?) The 2nd hand shipyard had ships with various skins. Sometimes I would not buy a ship I wanted because it did not have the correct skin, so part of the fun was finding the right skin.

....
Probably First Encounters, I had Frontier and don't remember it in that.
 
Probably First Encounters, I had Frontier and don't remember it in that.
I remember in Frontier that some ships had variants. Particularly the Adder, which came in plain green and sometimes it came with the mouth at the front. I think Vipers also came in different colours. First Encounters probably expanded on that.
 
I think you misunderstand the purpose of those 400 ARX per week. The purpose is not to give people paint jobs, the purpose is to incentivise people to log in every week to boost player numbers.
Also, they make people who would otherwise ignore the paid cosmetics think them and consider spending money.
 
I've bought numerous paint jobs in the past, before Arx but as of late, my wallet is closed.

I do appreciate the free Arx being given though, sure in small amounts, but free is still free and not something they had to do.
There was no such thing before Arx, all the paintjobs etc could only ever be bought.. at least now you can "earn" them.


Oh and its only cosmetics, so.... who really cares, not the other pilots in the galaxy, that's for sure.
 

Deleted member 110222

D
Well, if the gameplay wasn't a load of grindy pants, it wouldn't be a problem.
The "grind" really is on players, not FD.

If people weren't sat here working out how to get "the best gear" within five minutes of playing, people might find they don't get burned out so quickly! ("Five minutes": This is an exaggeration, for the literal crew)

"The grind is in your mind" has more truth to it than you might like to acknowledge.

And seriously, ED "grind" is a cakewalk compared to every other MMO I play. You can literally reset your lot of loot by logging in and out for crying out loud. (A shame there's little FD can do to fix that TBH, would be nice to see that "mechanic" tossed out of the window)
 

Deleted member 110222

D
So you are saying possible to earn in game but it taking some time would get more complaints than impossible to earn full stop? You know sometimes people's views puzzle me so it's possible but I would hope most would see it as a positive.
Honestly? Yes.

And in any case, if there has to be microtransactions, it absolutely should be skins, not cash for credits.

What we have is the lesser evil. Seriously, buying progress, such as credits, is bad. That is not up for debate so do not even try.

If you really insist on playing for your items, you get 400 Arx a week.

I do not think you have any idea just how generous FD is compared to most devs in the MMO genre.
 
Paying cash for credits is very, very P2W.

If you're happy to support P2W practices that is your prerogative.

Although I'm certainly against the idea of P2W, from a more bloody-minded POV, I wouldn't really care if it was possible to buy credits with money.

Let's face it, everybody who plays ED for more than a couple of weeks can earn as many credits as they'll ever need.
If newbies arrive and want to throw money at FDev so they can avoid a couple of week's worth of mission-running, or mining, or whatever, so what?

I doubt anybody playing ED is ever placed at much of a disadvantage simply because another player has more credits.
 
The "grind" really is on players, not FD.

If people weren't sat here working out how to get "the best gear" within five minutes of playing, people might find they don't get burned out so quickly! ("Five minutes": This is an exaggeration, for the literal crew)

"The grind is in your mind" has more truth to it than you might like to acknowledge.

And seriously, ED "grind" is a cakewalk compared to every other MMO I play. You can literally reset your lot of loot by logging in and out for crying out loud. (A shame there's little FD can do to fix that TBH, would be nice to see that "mechanic" tossed out of the window)

Yeah but, they could make one off missions, or just do something one time for X faction, to gain a paintjob, gun skin, suit kit or whatever else.

No grind there, just do a thing, get a reward.

The idea you have to do the same thing X amount of times to receive a reward isn't necessary.
 
Yeah but, they could make one off missions, or just do something one time for X faction, to gain a paintjob, gun skin, suit kit or whatever else.

No grind there, just do a thing, get a reward.

The idea you have to do the same thing X amount of times to receive a reward isn't necessary.
But why would they want to remove the need to buy their paint jobs in the Arx store like this?
 
hi this is for anyone in Fdev who is responsible for ARXs please can you lift the cap from 400 as it takes a loooooong old time to get what you want for your ship or weapon or space outfit.
I mean why 400 i do that in a couple of days just doing restore power or kill scavingers .
thats all i want to say oh and plus i will never buy arx not worth it .
O7 commanders
Stay safe
LOL, you either work hard at it over long period or you pay for it. 400 weekly limit is here to stay. Remember Frontier also gives out bonus free ARX over some holiday period too, count yourself lucky for that.
 
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