State of the Game

In the event you missed it, it was a reference to the first Bioshock game
where the main character (you) is brainwashed into doing things if you say "Would you kindly...". It's also used as an explanation as to why you do the story without deviating, as with most FPS.

I'm joking. Stop pinging her.
https://elite-dangerous.fandom.com/wiki/Cobra_MkIV

I thought it was obvious when I was talking of buying a DLC that didn't exist in Kickstarter, but not obvious enough I guess :D
Oh ok - lol - I’m a silly sausage - I just thought a free ship, it’s amazing i haven’t been phone scammed. I thought something didn’t sound right - but take my $$$$$$ anyway. Not played Bioshock so missed that ref.

I better check my bank accounts
 
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More 'concerning' Bio found today...
Screenshot_0184.jpg
 
In the event you missed it, it was a reference to the first Bioshock game
where the main character (you) is brainwashed into doing things if you say "Would you kindly...". It's also used as an explanation as to why you do the story without deviating, as with most FPS.

I'm joking. Stop pinging her.
https://elite-dangerous.fandom.com/wiki/Cobra_MkIV

I thought it was obvious when I was talking of buying a DLC that didn't exist in Kickstarter, but not obvious enough I guess :D
  • The Cobra MkIV is an exclusive reward for Elite Dangerous players who upgraded to Elite Dangerous: Horizons during its first year.[2] It is only available to PC players who purchased Horizons before February 5, 2016 (this also includes Lifetime Expansion Passholders), and to Xbox One players who purchased the Horizons season pass before July 30, 2016. Players who met these requirements can obtain the ship in-game from stations using credits.[3] PlayStation 4 players currently do not have any means to access the Cobra MkIV. Frontier Developments have no plans to make the Cobra MkIV available to other players.
I should do more research - my memory is a sieve - i hope i didn’t sell it.

 
More 'concerning' Bio found today...
View attachment 254970
did it attack you?

were you able to destroy it for some kind of material?

interact with it at all?

did the faction you turned this data into send out some kind of research party where potentially a station may be deployed to this system to make some use out of what you found and indirectly expand the bubble into unpopulated systems?

no? sounds absolutely exciting and definitely a worthwhile addition to the game and exploration mechanic.
 
did it attack you?

were you able to destroy it for some kind of material?

interact with it at all?

did the faction you turned this data into send out some kind of research party where potentially a station may be deployed to this system to make some use out of what you found and indirectly expand the bubble into unpopulated systems?

no? sounds absolutely exciting and definitely a worthwhile addition to the game and exploration mechanic.
I'm sure the sound of it is AWESOME though 🙄
 
did it attack you?

were you able to destroy it for some kind of material?

interact with it at all?

did the faction you turned this data into send out some kind of research party where potentially a station may be deployed to this system to make some use out of what you found and indirectly expand the bubble into unpopulated systems?

no? sounds absolutely exciting and definitely a worthwhile addition to the game and exploration mechanic.
I like it.
It looks like a mushroom lollipop.
 
In the event you missed it, it was a reference to the first Bioshock game
where the main character (you) is brainwashed into doing things if you say "Would you kindly...". It's also used as an explanation as to why you do the story without deviating, as with most FPS.

I'm joking. Stop pinging her.
https://elite-dangerous.fandom.com/wiki/Cobra_MkIV

I thought it was obvious when I was talking of buying a DLC that didn't exist in Kickstarter, but not obvious enough I guess :D
At least someone got the reference!!!
 
Well, if one is wishy-washy then that's one's problem. Typically once I make a choice, and I do mean choices that actually matter in my life, I don't look back from that moment forward.

Though, that said, IF I choose a path that doesn't pan out and one of the original alternative choices is still available then I reevaluate and make another choice. Otherwise I just move forward. One of the absolutely great things about time is that we cannot control the past; frees up a lot of mental energy.

And, on the subject of "make us more happy": Happiness is a choice, which usually requires and attitude adjustment on one's part and is NOT something that can be "attained" from any source outside ourselves.


I'm sorry, what does vrbo have to do with it, oh, that was an ad. Apologies.

Getting back to your point with the link: So a simple fact of life is that having "it all" is technically impossible as it implies that you can have things that are completely opposite, like having and not having your morning coffee.

And then also, not everyone wants "it all" because we all want something different.


Sorry again, but love, like most emotional responses, is not a choice. It either exists or doesn't.

Apologies for the short response, as I'd love to argue this further, but my employer "actually" expects me to be present at the workplace, and I'm already late. :)
Your personal approach to making choices and dealing with consequences is something we share, I was obviously referring and placing my post in "overdramatized" perception of choice.
And generalizing for the sake of pimping the drama even more ;)

The only think I DON'T fully agree is "Happiness is a choice".
It's not entirely true.
How we feel and experience reality is mostly determined by the balance of neurotransmitters.
Control over emotions is limited -you can ignore or supress some states of mind/emotions/impulses/urges etc, but you can't force your brain to release the chemistry that sets your mind in some specific, extraordinary state like : happiness, extasy, love etc.

You can naturally "tune" response of your brain to given circumstances to avoid focusing on some fears/concerns/problems and overreacting in negative direction,
but when some of your deep unsatisfied needs are limiting your neurotransmitters levels, the highest state you can achieve by self-control is being
"forcibly content with your life".

It's very, very far from the real happiness, although you only know the difference if you know both the "original" state and the one you are able to "set yourself to" after taking over control of some areas of your brain that are "normally" working independently from consciousness and will.
 
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