EDO Performance low priority

In all fairness, it's quite funny how EDO and EDH are still completely separate installs (I still have both installed next to each other, just in case something else breaks in Odyssey but still works in Horizons), never mind the DLC content being quite segregated in-game as well.

You could refund Odyssey and just keep playing Horizons as per normal - who knows when they'll replace the client for EDH. Horizons even performs and looks better as well, from a technical aspect.

If I still had the option to refund I'd probably do it - barely do anything on-foot these days and most of the things I do in-game (in Odyssey obviously) is actually legacy content from Horizons.
That's basically what I intend to do. Its about the principal really. It wasn't sold as an un-optimised unfinished product and expecting to wait until the end of the year is extracting the urine. Too many developers pulling this trick now. Release broken products at full price then apply retro-fixes down the line. Time to make stand on it.
 

Deleted member 182079

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Sure, you can upvote the Issue in the tracker. Everybody should do it. It´s not on Pos.1!!! This really freaks me out.
I'm not going near that abomination and do Frontier's work, especially when I see how ineffective it is. Let's not forget I'm the customer here, not their QA employee. I paid a fair bit of money for a product that I was promised to perform in a certain way, and it is up to Frontier to deliver that.

My free time is precious to me and I already have a day job. If they want my help, it'll cost them.
But I´m not with you concerning the OY should be same performance like HO. OY have graphics updated in every way! Also OY on foot have more detailed houses, flames, NPCs running around etc.. I always hoped that this will come and that we need a better GPU for that. So from this point of view, all good! But damn, I should be possible to play after all.
We all have different standards and expectations from how our games should look and perform, but I simply do not believe that rendering a few copy/paste buildings on a barren planet with copy/paste NPC models that behave in a reasonably limited fashion should require more computing power than games that do so much more. I see nothing in Odyssey which would give me the same wow-factor that other games would do. It looks alright (sometimes) but often it looks really bad. And unlike a brand new game we already have a benchmark in the form of Horizons.
.... When I think about this, maybe the NPC KI is producing this low performance? This could be the reason
As I said I reckon it's at least part of the problem but not the only one. The more NPCs are around, the worse the performance usually.
 

Deleted member 182079

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That's basically what I intend to do. Its about the principal really. It wasn't sold as an un-optimised unfinished product and expecting to wait until the end of the year is extracting the urine. Too many developers pulling this trick now. Release broken products at full price then apply retro-fixes down the line. Time to make stand on it.
Others will disagree (opinions and all), but I've played Odyssey pretty extensively (despite my gripes here, I already paid, I won't get a refund, so may as well make it work for me), I honestly don't think you're really missing that much. And by the time they merge Horizons into the Odyssey client, at a minimum you get the biggest (imo) feature - planet tech - for free, and EDO will likely be discounted if they manage to fix it, and who knows maybe they added some decent gameplay content as well.

I pre-ordered in March because back then I figured 'surely they're not going to botch this up given they worked so long on it' and they came across as very confident (the "generous" pricing added to that) throughout the Alpha phase, and while I made poor purchasing decisions before, in terms of a sense of being "had" on release day, nothing comes close, at least not during my gaming "career". The ruined cosmetic items (only some are fixed) just added insult to injury as I spent a lot of money on those over the years. I didn't put in a refund request at release because I still had some faith in Frontier turning this around - six patches and 3 months in, I have little faith left.

I naively fell for FDev's promises pre-launch because... yeah I don't really know why. It is what it is, I'm no longer angry, just disappointed - and Frontier have lost all trust and goodwill which means my wallet remains permanently closed to them. Hope it was worth it for them in the long run.
 
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I'm not going near that abomination and do Frontier's work, especially when I see how ineffective it is. Let's not forget I'm the customer here, not their QA employee. I paid a fair bit of money for a product that I was promised to perform in a certain way, and it is up to Frontier to deliver that.

My free time is precious to me and I already have a day job. If they want my help, it'll cost them.

I know what you mean but ...

How much do you pay for the game? I can through those few bucks into my fireplace and I forgott about this in the next second.
How often do you post in this forum? I´m also not happy with this bull...., yes. But It is ED and its by far, by very very unreachable far, the outstanding space game. So why not 1 post more to give them a feedback which is really neccessary, so that they cant say, "its not prio 1 right now" or some bull.... like that. Dew it man, I would celebrate it.

We all have different standards and expectations from how our games should look and perform, but I simply do not believe that rendering a few copy/paste buildings on a barren planet with copy/paste NPC models that behave in a reasonably limited fashion should require more computing power than games that do so much more. I see nothing in Odyssey which would give me the same wow-factor that other games would do. It looks alright (sometimes) but often it looks really bad. And unlike a brand new game we already have a benchmark in the form of Horizons.
I have high standards. When you put everything on ultra, you can feel the space on foot. ED makes this outstanding good, and thats why ED is so nice. But it must run better, surely.

As I said I reckon it's at least part of the problem but not the only one. The more NPCs are around, the worse the performance usually.

It really seems to be the big part of the issue!
 

Deleted member 182079

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I know what you mean but ...

How much do you pay for the game?
Hmm, I reckon I spent about 600 Euros or so (I'd rather not check for the exact number...) over the years, two copies of the game, one at full price (and Horizons also), the other discounted, a fair amount of cosmetic items and of course the 47 Euros for Odyssey. I think it's fair to say that the ball's in Frontier's court from my perspective to "deliver".
I can through those few bucks into my fireplace and I forgott about this in the next second.
How often do you post in this forum?
Too much obviously :) but to me that's entertainment (most of the time) or just killing time while.... you know. Let's call it funded procrastination.
I´m also not happy with this bull...., yes. But It is ED and its by far, by very very unreachable far, the outstanding space game. So why not 1 post more to give them a feedback which is really neccessary, so that they cant say, "its not prio 1 right now" or some bull.... like that. Dew it man, I would celebrate it.
I've learned over the years that Frontier have a dysfunctional streak when it comes to bug fixing and QA - I remember during one of the Betas I provided feedback, spent time gathering evidence and reporting stuff, which happened to be reported by others too, and yet the bugs ended up in the live version and weren't fixed until a year later.

And when I learned how the new issue tracker worked (popularity contest prone to duplication with a restriction on the number of issues you can vote on - a bit of a problem for a game that has so many issues! - I don't have time for that and I certainly hate admin; already got enough of that IRL. Not doing it for a computer game that is supposed to entertain me. Especially since I don't need to do this for any other game that I own; the developers of those seem more on top of things by the looks of it.
I have high standards. When you put everything on ultra, you can feel the space on foot. ED makes this outstanding good, and thats why ED is so nice. But it must run better, surely.
Me too - and I own several AAA games that objectively look and play better than Odyssey. And I'd include Horizons in that, although Odyssey managed to wreck a few things in that too, amazingly. Now, don't get me wrong, Odyssey can look nice, but usually only when you place the camera in a certain way and make sure nothing moves (we even got a separate section for that in the forum). Not good enough imo.
 
According to the roadmap, we are not to expect performance optimisations to take place until the run into console. This is ridiculously stupid in my opinion, and one of the main reasons EDO is currently rated on Steam as a steaming pile of dog trash. I have a GPU which can brute force the issue so that i can have an acceptable frame rate (mostly), though when i say acceptable, i'm making a lot of concessions, and essentially mean "not a slideshow".

In the last hour i played Apex Legends, 144 FPS, with my GPU junction temperature at around 60 Celsius, (junction is the hottest spot). Within the same hour i hopped onto EDO, and in the station concourse i was getting 60-70 fps with my junction temperature at around 82 Celsius. De we see a problem here? I do. FDev are losing a lot of potential gamers to absolutely garbage performance, and what borders on malware in it's abuse of people's GPU's.

EDO is going to continue to be rated as trash on gaming sites for as long as it's performance is trash. FDev are kneecapping the game before it can even get out of the gates, and show its potential. A lot of the current playerbase of Elite won't even play the damn thing, because of the performance issues, how is it supposed to hook in new players?

Resolving the performance issues so that the average player can get decent frames whilst not murdering their GPU should be top priority in my opinion, or EDO will be consigned to the garbage bin on sites like steam. And deservedly so.
FDEV will get what they deserve.
If they do not intend to assess the performance issue as a high priority and ASAP, but instead they prefer to wait for console release (2022 maybe?) people will lose interest in the game and they will see the bad numbers in the next financial year.
 
...but surely I can't be the only player experiencing this?
You aren't...
... but I can't be bothered to continue the pointless to-ing & fro-ing over an expansion that has been confirmed as having serious issues that are slowly being addressed.
It isn't as if even similar / superior hardware to one's own behaves the same or better, so whatever is amiss is going to be an interesting & probably drawn-out series of patches.
Odyssey isn't even guaranteed to run the same on my PC for 2 days running either.

If you use OBS for streaming / recording, by default it will process from your GPU - it can be set to use your CPU, freeing up a frame or 2 each second for the game.
 
.. and they will see the bad numbers in the next financial year.
No, they won't: EDO is just an expansion.... They have a stable of other titles that are filling their wallets - ED / EDO is just a vanity project in truth.
Frontier had already announced better than expected financial performance in the Fiscal year - even with the disaster that was Odyssey!
(Their share price dipped a lot too, but is recovering already)
 

Deleted member 182079

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FDEV will get what they deserve.
If they do not intend to assess the performance issue as a high priority and ASAP, but instead they prefer to wait for console release (2022 maybe?) people will lose interest in the game and they will see the bad numbers in the next financial year.
I don't think the lack of genuine and substantial performance improvements (the introduction of FSR is not that) over the past months is because FDev de-prioritised it - I reckon it's because they genuinely struggle with it, i.e. they can't figure out what is the root cause, or they're simply overwhelmed by the number of identified/unknown issues that cause them and it takes a long time to address them all.

I'm very curious indeed about sales figures post-release - Steam is pretty much a write off as nobody in their right mind will buy it there based on the current reviews, and I don't think the ratings will improve substantially unless Frontier work a small miracle, which brings players back to change their score to positive. The overall negative coverage in general must surely have an effect on console sales (if they ever release that is). Tbh, if I was DBOBE, I'd probably abandon the console release altogether at this stage - I imagine by the time those are ready many more players will have upgraded to current gen hardware.
 
If they do not intend to assess the performance issue as a high priority and ASAP, but instead they prefer to wait for console release (2022 maybe?) people will lose interest in the game and they will see the bad numbers in the next financial year.
Why is it so difficult to understand that performance already is #1 (or even #0) priority (top of the top), and that they are working on it continuously, and that it's not that they'll wait until the console release before fixing the performance issues, but that they cannot (rightly) work on the consoles (and thus the do the console release) until after they have fixed the performance?
 
Others will disagree (opinions and all), but I've played Odyssey pretty extensively (despite my gripes here, I already paid, I won't get a refund, so may as well make it work for me), I honestly don't think you're really missing that much. And by the time they merge Horizons into the Odyssey client, at a minimum you get the biggest (imo) feature - planet tech - for free, and EDO will likely be discounted if they manage to fix it, and who knows maybe they added some decent gameplay content as well.

I pre-ordered in March because back then I figured 'surely they're not going to botch this up given they worked so long on it' and they came across as very confident (the "generous" pricing added to that) throughout the Alpha phase, and while I made poor purchasing decisions before, in terms of a sense of being "had" on release day, nothing comes close, at least not during my gaming "career". The ruined cosmetic items (only some are fixed) just added insult to injury as I spent a lot of money on those over the years. I didn't put in a refund request at release because I still had some faith in Frontier turning this around - six patches and 3 months in, I have little faith left.

I naively fell for FDev's promises pre-launch because... yeah I don't really know why. It is what it is, I'm no longer angry, just disappointed - and Frontier have lost all trust and goodwill which means my wallet remains permanently closed to them. Hope it was worth it for them in the long run.

Yes, mine was a pre-order. I probably wouldn't feel so disappointed if I hadn't really wanted to play / enjoy it or if they were even showing a firm commitment to fix it.
It must have been so blatantly obviously to them it was very broken but they still flogged it at full whack to us anyway like rogue market traders.
 
No, they won't: EDO is just an expansion.... They have a stable of other titles that are filling their wallets - ED / EDO is just a vanity project in truth.
Frontier had already announced better than expected financial performance in the Fiscal year - even with the disaster that was Odyssey!
(Their share price dipped a lot too, but is recovering already)
EDO is estimated to be worth £10-20 million a year in revenue for Frontier according to some projections I've seen, probably for up to another five years.

£50-£100 million income is well beyond the stuff "vanity project", even if the company has other valuable income streams. Although it's almost certainly a small enough sum that it's not going to justify anything like a full size AAA game development team working on it.
 
#1 is Lighting and Illumination
#2 is Degraded Terrain Textures

#4 is low FPS performance in odyssey.
#5 is Limited gameplay during apex rides

Bringing FPS to Horizons standard should be undisputed #1 issue. Apex rides problems is near the FPS issues on importance?

I played Horizons on Ryzen 2600x, 16gb and 1050Ti all on Ultra. On this computer, odyssey cannot be played except on Low with 0.85 scaling and even then FPS is horrible but "playable". So trying to play Odyssey in-house on both is not possible. Game looks like it is from early 2000.

On PC #2 with 2080Ti, it is better but nowhere near on what it should be. Fix the FPS first. Rest can wait until Odyssey is playable again on PCs that have ran Horizons without any issues. It doesn't have to be Ultra, but High is a must otherwise game goes to toilet visual wise.
 
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#1 is Lighting and Illumination
#2 is Degraded Terrain Textures

#4 is low FPS performance in odyssey.
#5 is Limited gameplay during apex rides

Bringing FPS to Horizons standard should be undisputed #1 issue. Apex rides problems is near the FPS issues on importance?

I played Horizons on Ryzen 2600x, 16gb and 1050Ti all on Ultra. On this computer, odyssey cannot be played except on Low with 0.85 scaling and even then FPS is horrible but "playable". So trying to play Odyssey in-house on both is not possible. Game looks like it is from early 2000.

On PC #2 with 2080Ti, it is better but nowhere near on what it should be. Fix the FPS first. Rest can wait until Odyssey is playable again on PCs that have ran Horizons without any issues. It doesn't have to be Ultra, but High is a must otherwise game goes to toilet visual wise.
Just proves that dev by mandate is a dumb idea.
 
On PC #2 with 2080Ti, it is better but nowhere near on what it should be.
I feel like this isnt' talked about as much as it should be.

Yeah getting 60fps with a 2080 Ti is good if you weren't able to do so at EDO's launch.

But a 2080 Ti, even being last-gen, should be able to get triple digit framerates consistently throughout Odyssey, and a 3090 well beyond that. It's not always strictly about meeting a framerate standard, it's also about how far beyond that should go. GPU expected performance is usually always relative, whether it's relative to other cards or relative to other games. For example, if your minimum standard is 60fps, a pixel 8bit game just barely getting 60fps with a 3080 might seem "fine," because hey, it hits 60FPS! But if another game that has ray tracing and super realistic graphics can reach 144fps with that same 3080, then it clearly means that 8bit pixel game is NOT running ok.

Not even considering the fact that a game requiring a 3090 (a $2000 GPU that is usually sold out everywhere anyway) just to hit 60fps at 1080p Ultra is...a terrible prospect.

Overall it just makes me roll my eyes when I see people saying "performance is finally fixed!" when they are only getting 50-60fps at 1080p Ultra with a 2080S or a 3070 or a 3090 or whatever. Raw framerate numbers are not the end-all of the discussion.
 
I feel like this isnt' talked about as much as it should be.

Yeah getting 60fps with a 2080 Ti is good if you weren't able to do so at EDO's launch.

But a 2080 Ti, even being last-gen, should be able to get triple digit framerates consistently throughout Odyssey, and a 3090 well beyond that. It's not always strictly about meeting a framerate standard, it's also about how far beyond that should go. GPU expected performance is usually always relative, whether it's relative to other cards or relative to other games. For example, if your minimum standard is 60fps, a pixel 8bit game just barely getting 60fps with a 3080 might seem "fine," because hey, it hits 60FPS! But if another game that has ray tracing and super realistic graphics can reach 144fps with that same 3080, then it clearly means that 8bit pixel game is NOT running ok.
Recommended spec was 1060 Super or whatever with 6 VRAM. So 2080 should run it on 60fps without ever dropping a frame. Game is riddled with bugs and we will have to wait a long time for the fixes.

But it is so funny (sad actually) when I go to Horizons with 1050Ti and it runs on Ultra 60fps :D If Odyssey was a proper product and not a beta, I should be able to put it at least on High with 1050Ti. Below High, game becomes crap. So basically FDev lied on PC requirements. You shouldn't have to have a 1000$ GPU to run this and even then have serious issues with framerates.
 
I don't think its a low priority, its a massive job thats going to sadly take time to sort out and will take continual ongoing work- its not done all at once.
 
I don't think its a low priority, its a massive job thats going to sadly take time to sort out and will take continual ongoing work- its not done all at once.
It is #4th on the list. But anyway, people will not play the game that runs at 30fps when they have more than enough hardware power to run it better.
Performance is one of main killers of player enjoyment. Nobody wants to play on potato graphics when they bought high end hardware.
 
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