That´s why multiplayer is not given much attention because only a few will play co-op at all, since there is not much point other than socializing.
I can think of many reasons to socialize:
1. playing with other people and friends can be more fun.
2. do mining operations together, each player has different tasks
3. players can escort traders. Imagine a player group that escorts traders for some credits.
4. group exploration in deep space.
5. Role-playing with other players via star system wide social chat and more.
I´m pretty sure most will play it as single player game but remain in online mode. Small groups or "squadrons" will meet up and do co-op stuff together.
The staple MMO feature of group co-op play is difficult to do in ED. Because group players are often in the wrong instance, they cannot share loot, cannot do missions together, cannot interdict together, cannot jump together.
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