Why every patch brings more bugs than fixes?

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Deleted member 182079

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Its been 7 years. People have been complaining for 7 whole years. If you want to keep complaining for another 7 years, be my guest.
I actually think this is a fair point.

I'm 'only' here since 2018, and I feel exhausted after "only" complaining about the game for the past 7 months or so - I didn't really do this before EDO happened, despite being aware of bugs and issues before it did, probably because things have gotten substantially worse in more recent times compared to before i.e. EDO crossed a certain threshold with me where I felt all the goodwill and patience had run out that previously carried me through the rougher patches.
 
LOL, you are new here.

Sorry for sounding discouraging, but its like living in England and saying "Perhaps tomorrow it won't rain"

I think this shows that people still care about the game and that should be a positive thing. FDev should take notice.

I can't see why anyone who has a complaint or is disappointed with more and more bugs needs to be told off and ridiculed (as is often the case in such threads).
 

Deleted member 182079

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The irony of all of this is that if Odyssey does succeed, we're good for 7 more years of complaints.
Maybe newer players and/or hopeless optimists might have it in them, but for me (playing since 2014, mostly without break) it's getting to a take-it-or-leave it stage (from my perspective - i.e. I judge the game based on what it is right now, not on the often suggested 'potential', we're too far into its lifecycle for that)... while FDev doesn't maybe care whether I still play or not (they got my money already) they might care about my current spending habits within the game.

I've completely stopped buying Arx since EDO released, and for context I've gone deep down that rabbit hole over the years (estimate is about 600 Euros spent on this game, most of it on cosmetics/Arx, previously without regret I will add). And while EDO was an insta-purchase for me simply "because it's Elite", I don't think the next DLC (if it ever happens) will be the same until it's proven to be a great addition, purely based on this year's experience.

Because I can see judging from their very own track record over the years that FDev won't change their ways, but in fact things have gotten even worse in terms of sloppy releases, patches, and (imo) questionable design decisions (aesthetically and gameplay wise).
 
This is much better than stagnation with one patch per year.
And also these bugs are going to be fixed. Do you remember how it was few years ago? Patch appears, a lot of New bugs too. And next we wait 5-6 months to get these bugs solved.

Actual update logic is ABSOLUTELY much better than it was.
 
I think this shows that people still care about the game and that should be a positive thing. FDev should take notice.

I can't see why anyone who has a complaint or is disappointed with more and more bugs needs to be told off and ridiculed (as is often the case in such threads).

Is anyone telling people off? And i don't think people are really trying to ridicule anyone, its just we've seen and heard it all before, and nothing has ever changed.

FD knows people still care about the game. It is a positive thing. FD do take notice. But its still wasted effort in general.

As others have said, a more effective route is actually adding information to the issue tracker and upvoting issues. How many issues expire because they don't get enough votes? Damn idiotic system if you ask me, bug reports should never be a popularity contest, but that's the system we have to work with.
 
Is anyone telling people off? And i don't think people are really trying to ridicule anyone, its just we've seen and heard it all before, and nothing has ever changed.

FD knows people still care about the game. It is a positive thing. FD do take notice. But its still wasted effort in general.

As others have said, a more effective route is actually adding information to the issue tracker and upvoting issues. How many issues expire because they don't get enough votes? Damn idiotic system if you ask me, bug reports should never be a popularity contest, but that's the system we have to work with.
Yes, unfortunately it happens.
 
Its been 7 years. A bit hard to keep giving a damn about these things. As I said, if youre going get worked up about it, you're going to get worked up about it year on year. If FD were going to change, they would have done it years ago.

Doesn't matter whether we "shouldn't" be used to it, its not changed in 7 years of people complaining about it. I'm old, i only can give a f... damn about these things for so long.
Pretend we're talking about Star Citizen ;)

On a serious note, I do actually agree with this:
I hate to tell you this but game development is hard. There's a reason that Elite Dangerous, NMS and SC take so long to develop / change. These are very complex systems they're pulling together and sometimes you make a change at one point, then it can have unintended consequences further down the line. The problem with these complex systems is that doing a full regression test is now such huge task that I suspect they're not doing a complete job to get the release out.
This seems especially true with online games. While Elite is one of the worst offenders when it comes to "breaking my working game" in my library, it is by no means alone. I actually had to stop playing Microsoft Flight Simulator because an update broke it so badly on my system. NMS also usually goes through a teething season after every major update, though in their defense they push out hot fixes faster than any other game in my library.

I definitely think Frontier can do a lot better at testing their patches before releasing them, but I also think it's impossible to release perfect, bug-free patches on their budget and schedule. There's a reason medical software costs thousands of dollars rather than just $40 (one reason being the amount of work required to make "perfect" software).
 
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Deleted member 182079

D
I definitely think Frontier can do a lot better at testing their patches before releasing them, but I also think it's impossible to release perfect, bug-free patches on their budget and schedule. There's a reason medical software costs thousands of dollars rather than just $40 (one reason being the amount of work required to make "perfect" software).
No rational person expects perfect patches (as nice as that would be, just imagine! - but if things were perfect to begin with we wouldn't need patches either). What grinds my very own gears first and foremost are the things that are either very obvious (stuff you will notice pretty much immediately as part of regular play) or stuff that's seemingly completely unrelated - and that bit in particular I reckon is possibly caused by very poor version control, something that could be avoided or at least minimised if a company has tighter internal controls in place.
 
Bad example, most of the time it won't rain tomorrow.
Unless you live in Manchester or Glasgow!

NOAH: And it will rain for 40 days and 40 nights....

GLASWIEGIAN: For 40 🤬days and 40 🤬nights y'say? Hey Liam, come 🤬listen tae this!

MANC : Was That arr kid?

NOAH: I was SAYing rain for 40 days and 40 nights?

MANC: Only 40?

GLASWIEGIAN: Summer's come 🤬early this year!
 
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I see you also have Overwatch in your signature. That's another good example. They purely postponed OW2 from 2020 to "no official date". Those last 2 years have been the worst in game dev history.
One might argue this is the better way - postpone until you have something that's working rather than release something that is broken. After all, patches are just that, patching something that is broken. Something that is not broken doesn't require endless patches, along with patches for previous patches. The very process of patching something (as in, fixing software "on the fly") is bound to generate more bugs than fixing unpublished code in-house before your initial release.

Though it seems I'm in the minority when it comes to this line of thinking, if all the "Where is Odyssey on console?" posts are any indication.
 
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