Game Discussions Star Citizen Discussion Thread v12

You say SC is so good - surely you want it to be finished. SC players do this by pledging for ships - so which ones are you getting? They also back the game by subscribing and getting flairs / special armour etc - are you doing that?

Hah, that almost sounds like that "How it Works" thing done by goons 5 years ago.

"SC players do this by pledging for ships"
"Little Timmy wants to fly a spaceship, which spaceship should he buy?"
"The nice Mr. Roberts runs a JPG factory."

Found the thread!


Maybe someone has a link to the imgur album of it?
 
Sounds like a bug - similar things happen in elite, though granted a lot less

I'm glad we agree :)

I can't comment on on foot gameplay too much as I decided to get SC instead of oddessy on pc

Ah ok, so you genuinely don't know what you're talking about. Good to have it confirmed ;)

10. I've not experienced any issues with my starter ship. I got the avenger titan space shuttle one...works well, even after I accidentally sheered off one of the wings

You have paid extra money (approx $84 total) to get access to the alpha, plus a superior ship.

The base package starter ships (the Aurora & Mustang variants) have various long-term bugs and issues. (If you selected the Mustang, don't expect its "cargo carrier" to actually work, for example.)
 
Last edited:
We'll keep it at Squadron announcement sometime this year ;). But I am quite confident that they can deliver Server Meshing this year.

Well strictly speaking this should call for a pair of socks ;)

(And possibly a bobble hat for your Pyro & Nyx for 2022 prediction too?)

By 'deliver Server Meshing' you of course mean Tier 0 'Static Server Meshing' right? (Also known as bog standard Destiny style networking ;))
 
Think of everything in Elite (except number of systems), star citizen does it so much better.

Then there are all the things that SC has, that elite will never have.
Your highly spurious claim demands actual details.

Elite has actual, functioning gameplay and has been officially released. Dangerous launched YEARS ago, yet SC is STILL in a messy pre-alpha state after a decade and half a billion in funding. If I buy a Legatus package, are all the ships in the "game"?
 
So much better than Elite...

Locations with variety, where weather, ship damage, and what you put on your ship actually effect gameplay.

Oh yea, and your actually trading cargo as apposed to numbers on a spreadsheet.

Trading in Elite is flying to a station, then going to a website, then seeing some numbers change, then flying to a station that basically looks identical to the one you left, to change some numbers. You don't even need to get out of your pilots seat.

Don't get me wrong, a few changes could make the spreadsheet trading in Elite feel a bit more visceral, but it will never happen.
*opposed
 
Elite has the big numbers of systems, and that's about all it's got going for it.
Huh, maybe a bit more than that. Wont get into that little silly game as it seems it's pointless since you select what you read.

The butt hurt over SC is so funny though.
Maybe the more butt hurt of us are the actual backers who lost quite a bit of money on a still undelivered promise.

It's like the jilted ex. Have yet to see anyone get upset by the statement that Overwatch is a better game then elite, with better fps, more variety (not to mention, more game / team combinations than elite has systems)
? What the actual heck ? Can Overwatch provide me with a full VR experience of exploring new stars and planets, or going through the jets of a pulsar ? Or also in full VR, cracking open asteroids or destroying pirates in space combat with 20-30 ships fighting around ? Are you on drugs ?

It's because sc is a prettier blonde than elite and actually goes to the gym once in a while.
Again with the on-drugs comparison ? What would that mean at all ? Do you think it means "better graphics" ? Because even that is debatable.

I might still load up elite... Hell I had it running on New year's, in open at Sol... But was the only one there on Xbox..same with Christmas too.
OK so you never played ED and you're criticizing it based on what you dont know. Did you ever play Space Engineers, KSP, No Man's Sky ? Just to name a few.

As for your statements about ED's trade gameplay loop: ED trade may be basic for sure, it WORKS, flawlessly, everytime. You can trade across systems (which you can't in SC, because obviously there's just the one system), you can smuggle illegal goods (which you can't in SC, due to having zero smuggling mechanics, and magic law enforcement that pops out of nowhere at random), you can see all sell prices at a given station (which you can't in SC, for no obvious good reason, just CiG being themselves i guess), you can also do cargo haul missions (which you can't in SC, since there are no such missions in there, again CiG missed a quick win here), also in ED there's no 30K, and no falling through a lift and surface of a planet and lose everything due to a completely random bug that will kill you. Oh and you can do all of that in VR with an amazing experience, and constant 90+fps, which you can't in SC since there's no VR despite being promised for a 2014 delivery (yes, i backed the project because of that), and the frame rate is abysmal even on a top-end watercooled battlestation.

Look, I wish SC was at least as good as Jumpgate when talking about trade, but it's not, it's not even there for the basic features like "buy/sell from a terminal" as these can be buggered at times (usually when servers are a bit tired...). No your cargo load doesnt affect your ship in any way other than having the crates graphically there. And no the economy is nowhere near the already very simple model of ED (admittedly, it's still got very limited features (*), compared to say, EvE) or the very enjoyable model of Jumpgate.

(*) edit: i'll have to add, that long range smuggling runs were one of the most exciting things i've done in ED, high stakes high risk, really one point where ED did shine. Still waiting for any kind of smuggling mechanics to show up in SC.
 
Last edited:
No, not really. SC has been more stable than ED for me. Mauve Adders galore ;)

In that context, trade, ED does have the standard 'launch game' stability of conserving your state though, so you can carry on with your trade route etc afterwards. Despite improvements there, and some temporary technical debt fixes, that's far from guaranteed in SC. It's notably an issue with simple log ins and log outs too. (These unlucky fellas ended up 'in the sun', for example).

(Lord knows what 2022's networking replacement is going to do on those fronts. But the odds are that it won't be pretty for a while ;))

ED also has magic law enforcement that pops out of nowhere at random. NPCs don't cross over from supercruise into stations or so, that's not simulated.

Not entirely true. NPC bounty hunters will follow you between instances for sure. (I've had the same NPC chase me from supercruise to stations many a time).

EDIT: Oh whoops, just saw the update Heather. Righto.
 
Last edited:
Here's a quote from CIG (Sandi) that i've never heard before. So no idea if its right, but it was quoted by one of the faithful on Spectrum.

I always wondered where the marketing budget was coming from' because Chris always affirmed that every penny of community funding would go toward the games development.

So, Sandi, the wife of the CEO, the head of marketing, and holder of 10% of shares in CIG, didn't know Chris had sold 10% of the company to fund the game and provide funds for marketing? She had no idea that the company was running on fumes, despite having a seat on the board of directors?

That has to be one of the more worrying statements i've seen come out of CIG.
 
Trading is not broken in SC.

And environmental effects do matter in SC because you have to worry about your ship blowing away. :ROFLMAO:

Oh, its fixed now? People kept saying it was broken for months.

Yes, environmental effects matter from travel, landing, etc. They are not part of the trade mechanics. Like in ED, you're not always going to a planet to make a trade, you can trade between starports (i guess? Port O to some other space station? Erm... grim hex?) Environmental effects can affect trade in ED as well, if going to a planet with high G.
 
Oh, its fixed now? People kept saying it was broken for months.

Yes, environmental effects matter from travel, landing, etc. They are not part of the trade mechanics. Like in ED, you're not always going to a planet to make a trade, you can trade between starports (i guess? Port O to some other space station? Erm... grim hex?) Environmental effects can affect trade in ED as well, if going to a planet with high G.

It was never really broken. Well, except for scrap. Scrap is broken in that you can buy it but never sell it.

Trade is broken similar to trading is broken in ED because if I go to Lave in my 700t cargo capacity Cutter, I can only buy 5 (or whatever the number is) Lavian Brandy and I cant fill my cutter up with them.

You cant make the millions of credits per hour like you could in 3.8 and people say it is broken. I made most of my money trading in 3.15 after the wipe, probably made 10 million credits at around 200k - 225k an hour.

Although I do appreciate people saying trade is broken so more people don't even try it.

On the down side though, 3.16 has broken the side door at new babbage, so i'm not trading anymore.
 
In that context, trade, ED does have the standard 'launch game' stability of conserving your state though
But it does reset your postion in a System to near the main star if you get booted in supercruise, atleast in my experience.
so you can carry on with your trade route etc afterwards. Despite improvements there, and some temporary technical debt fixes, that's far from guaranteed in SC. It's notably an issue with simple log ins and log outs too.
Did Jumptown last week in a friend's redeemer, had to log back in and out in the beds because the terrain was a little bit slow to load on my end.
Ended up being back in the same bed and with the same crew on the same planet!
 
Back
Top Bottom