Is it necessary to target your wingmate when he arrives in the system?
In other words, would this work if you didn't? I don't believe that the nav-lock should disengage.
no I don't think it will work if you intend on your wingmate auto following your jumps
personally I would plot the route then shout out via voip the next 20 jumps so he can plot them
drop a wing beacon if you want to get together again after that leg of your journey
but why are you targeting him?I don't think you have to no cant remember haven't winged up in a while now ..........................
when we do we always just link up last min via droping a wing beacon being in constant communication via a voip like teamspeak or steam chat etc is a priority when playing in a wing or solo but in same instance we constantly wing up and unwing
Sorry for any confusion on the targeting. I'm not intentionally targeting him when he arrives after the nav lock jumps him in behind me. As soon as he arrives though my ship auto targets him for whatever reason. I thought I mentioned it earlier but this is in Odyssey if it matters. What we were expecting to do is just have me plot the course. He's nav locked to me, I jump, and the navlock jumps him to my next waypoint, repeat until we hit the end point.
What seems to actually happen is I plot the route, jump, as soon as he arrives behind me my ship targets him (in the left side holo target graphic), and I can still see the next system targeted out in space but the route itself is wiped from the Nav Panel on the left unless I open the galaxy map. At that point it auto-plots the route and it's back in the nav panel and I just close the map and can continue.
If I don't do that and jump to the next system anyway which was already targeted then the route is just gone at that point and I have to open the map, paste it back in and push the plot route button. At no point am I specifically trying to target him, my ship is just doing it when he arrives.