Game Bashing On Steam

The thing about steam reviews (especially with MMOs) are they're only good as the last update. So if you have a bad update, you'll get people with thousands of hours of playtime, giving it a negative review.

Odyssey deserved to be panned when it was originally released but does it deserve the same rating after update 11? Personally I don't think so. Can you imagine what the response would have been if Odyssey had been released in this condition? However there are so many people that feel annoyed by the original release, they won't give it a second chance or change their review. You have to remember that it took NMS FIVE years, to turn around it's abysmal launch into positive reviews.

The other issue is the January/February 'Quiet Time' and the console version being cancelled really has done a number on 'changing player sentiment' mentioned in the year end report. Steam numbers are now half what they were at this point last year (Before Odyssey), so I'm hoping that fdev have something special up their sleeve and put it out soon.

NMS took two extra years to become acceptable, by the third year it got good and by now people feel it's an outstanding experience (despite the fact I hate the flight model and not HOTAS support). I'm just hoping that fdev will continue to support Elite/Odyssey in the same way.
It's always better to just read the recent reviews. Who cares what happened six updates ago.
 
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It doesn't give you the option to refund or is it that they refuse? I ask as I saw reviews where they stated they got a refund.
 
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Really don't understand all the negative reviews
Odyssey launched on a pretty bad state, and it's still far from optimized after 11 updates.

unless they are among the group of people who insist on instant gratification
This statement is just wrong.

Try the game, if you don't like it, get a refund and quit playing.
Except you can only get a refund if you play less than two hours. You can barely scratch the surface of ED in two hours.

If you play the game through steam and like the game, go to steam and post your review.
That's not how it works. Were you with the team that decided to cut the Dislike button from YouTube? It seems like you were.
 
TBH this is our society all-over these days.

"Here's an opinion which differs from mine. I know from my social media echo chambers that all right-thinking people agree with me, so this aberrant opinion must be fake/extremist/fascist/axe-grinding".

Try posting a moderate comment on a left-wing or right-wing opinion piece on Facebook.

The simple situation here is that some people really like ED, some played it for a while but went off it, and some disliked it from the off. The same applied to EDO, maybe in different proportions. When motivated to do so, these categories of people tend to give different reviews.
I do actually agree, but there's also those who try to be fair that get painted in the same way as those who are extreme. I can't count how many times I've mentioned that I believe a good portion of the negative reviews of Odyssey are legit and the release wasn't good, to be fair, but that also doesn't preclude those with ulterior motives making their voices known, and I have provided evidence to back that up, but yet a lot of responses ignore the potential for it to have happened and how it could have pushed the situation much further than it might otherwise have been, and claim that I have a problem with people expressing criticism, which is certainly not true at all. Though I think if you express criticism, either for or against, you should be able to back it up and be clear about your intentions and motivations behind it without resorting to an ad homenim/sweeping generalization. We know there are certain youtubers that make money off of drama, and that's not Elite specific, and let's not pretend there haven't been and continue to be doomer threads either, so it's not like there's no potential for bad actors stirring the pot for their own gain or who just enjoy being chaotic.
 
Huh... we are talking videogames, which is as far as "need" as could be.
Then we are talking about reviews, on a privately owned storefront.

I mean, where is the "need" in everything that surround all that ? Oh yeah, nowhere, because it's a videogame review on steam.

Solution 1:
Odyssey was review bombed by a mob of people who used multiple account and shady payment system and were able to cleverly avoid Steam anti review bombing safeties, in a coordinated attack. For reasons unknown.

Solution 2:
Most players didn't like the DLC.


I wonder which one is more likely !
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i couldn´t care less what other reviews say. just like i don´t care what some streamer says.
the only question is : did i enjoy what i got for the price asked.
even a bad game can be fun if you know what you will get.
long story short, i didn´t enjoy it and it was really bad.

i wrote a long and harsh review when odyssey released, and it was 100% justified.
the technical and gameplay issues were plenty,
and i was pretty salty because after they locked the alpha forums it became clear the alpha period was not to iron out bugs but simply to rake in more money.
i still think this was a bad move and i lost trust in the company.
but i´m not reviewing the company, but the game.
so in january, after a longer break, i deleted this review because it wasn´t up-to-date. most of my grievances were fixed, and i got used to the small things i disliked.
finally, after update 11, i decided to write a good review, because the game was in a state where i could enjoy my time spent.

i think it´s rather funny how fast people adapted the "review bombing" term, which was pretty much invented by corporations as a form of damage control for a bad release.
the thought of buying a game only to give it a bad review because of some obscure reasons is so far away from my personal behavior that i can´t believe there are people like this.
i mean i do believe there are people like this, but not in a significant ammount that would make any difference in the broader picture.
 
Under the currently stated minimum/recommended specs, does EDO run as well as Horizon does under its own minimum/recommended specs?

Since there are no stated resolutions and expected FPS, is it reasonable to expect that you should get similar performance in EDO under minimum/recommended specs as you would in Horizon running minimum/recommended specs?
 
It seems highly unlikely that the Earth is flat and the Sun and Moon are just projections on a massive dome above us, ergo that must be the real explanation and Elite Odyssey's poor reviews are not related to it being shockingly bad at launch
Dude, the Earth is totally flat. I walked all the way to the edge once and looked over - really triggered my vertigo...

Ontopic: I liked the review comment upstream that said the only people defending the DLC were delusional: I support that theory
Odyssey deserved to be panned when it was originally released but does it deserve the same rating after update 11?
Problem is how many people who left that bad review are still playing after U11? I noped out at U5 or 6 so can't really update my review - waiting to hear any honest news on Odyssey being turned around before returning to the game (VR only & hating what they did to Ground-Legs with the skanky flat screen) - couldn't even do XRebirthVR take off the headset and go fullscreen on the monitor.

So, when stuff like AA, VR performance and FSS orbit lines (in VR) etc are fixed I might dip my toe in again and maybe update my review.
 
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Under the currently stated minimum/recommended specs, does EDO run as well as Horizon does under its own minimum/recommended specs?

Since there are no stated resolutions and expected FPS, is it reasonable to expect that you should get similar performance in EDO under minimum/recommended specs as you would in Horizon running minimum/recommended specs?
I can't tell for minimum. My setup is 11% better for CPU, and 165% better for GPU (according to the comparator I found, using a I7 3770k, GTX 1070ti). In 1080p, with settings "custom" with the more taxing ones set to low (shadows, effects...), no downscaling. So around medium-high. As of today.

Space/Horizon content 60fps (cap) with some slight drop below at 50+, but rarely
Concourse are 50-60fps
Middle of nowhere (like exploration) 50-60fps (60 but drop to 50 when I look at windows or people)

Empty settlement 50fps (upper end)
Inhabited settlement 50fps (lower end)
Ground CZ : 40-50fps
Ground CZ but there is a fire/spark effect nearby and I'm looking at the general direction : 20-30fps


I don't think the recommended of GTX 770 can make it run at any decent FPS, but I can't say for certain. The fact is, even with a better computer than recommended, I still suffer strongly in CZ, and the experience is NOT good enough for Odyssey content, besides exploring.

It is much better than release, mind you (you can drop 10-20fps from the ones I have now), but no, the "recommended" is misleading. It is what I'd consider minimum.
 
Under the currently stated minimum/recommended specs, does EDO run as well as Horizon does under its own minimum/recommended specs?

Since there are no stated resolutions and expected FPS, is it reasonable to expect that you should get similar performance in EDO under minimum/recommended specs as you would in Horizon running minimum/recommended specs?
I've got more-or-less exactly the EDO recommended spec. As of U11 (though this hasn't changed much since U8 or 9 in most cases) at 1920x1080
- I haven't seen it drop below 30 FPS for a while
- In a lot of situations it gives a solid 60 FPS (all space, some surface/foot)
- In a lot of surface/foot situations it'll hover more around 40 FPS

For me that's playable, but still less than I'd expect from the recommended spec.
(I think my previous computer was pretty close to the EDH recommended spec and I got a solid 60 from that at the same resolution)
 
Under the currently stated minimum/recommended specs, does EDO run as well as Horizon does under its own minimum/recommended specs?

Since there are no stated resolutions and expected FPS, is it reasonable to expect that you should get similar performance in EDO under minimum/recommended specs as you would in Horizon running minimum/recommended specs?
I guess it would be reasonable to expect 60 FPS on recommended hardware at high settings. Expecting the same performance as Horizons would be unreasonable in my opinion, the difference between flying in mostly black space and running around in settlements is quite significant.
However, FDEV probably didn't do themselves a favour when they said they are aiming for a similar performance (or something along those lines).
 
Occam's razor isn't applicable to people, there's no simple solution to what goes on, or not, in some folks heads.
The clearest and most obvious answer is most often the correct one. It applies. When you have to keep adding complexity to make your argument work, your argument starts falling apart.

It's an argument of logic.

Solution 1 is a complex conspiracy theory with no evidence to support it.

Solution 2 is simply that people don't like it.
 
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I guess it would be reasonable to expect 60 FPS on recommended hardware at high settings. Expecting the same performance as Horizons would be unreasonable in my opinion, the difference between flying in mostly black space and running around in settlements is quite significant.
However, FDEV probably didn't do themselves a favour when they said they are aiming for a similar performance (or something along those lines).
It's also hard to understand why other games that involve running around in settlements can have much better performance and also have much better looking graphics than Odyssey.
 
It's also hard to understand why other games that involve running around in settlements can have much better performance and also have much better looking graphics than Odyssey.
I think it can summed up by "development was a complete mess".
-different design philosophy (immersive sim for ED, immersion as an afterthought for edo)
-the fact it was delayed but still under performed drastically
-missing effect on release, and some of it is still bugged (guardian fog is still buggy, "heat" effect in cockpit works now)
-planet gen that was different in trailer, then in alpha, then in release (melted ice cream planets), and finally what we get (closer to trailer, but still less detailed)
-atmo look different to from trailer and alpha vs now (no atmo effect, it's all 2D skybox stuff)
-a weird team deathmatch gamemode that was included for some reason ?
-covid related issues
-rushed release to fit the financial year deadline, to not lose the rating Fdev had
-trying something Fdev had no/little experience (FPS)
-reinventing the wheel on concept they had little experience to begin with (see previous point)
-doing the same mistakes they made with Horizon engineering, that was fixed in a revamp. Again. Like total cap instead of per material cap.
-basic beginner mistake that is unexpected from that kind of big studio (fire effect with a hundred query or something, poor reflective materials, no culling, and I just read on reddit they wrapped the ENTIRE ship texture several time on the python). Also, gamma has a wrong value in the files for the skybox, but now it's a "feature".

Then it's easy to understand.
 
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