Any reliable way to find Suit Schematics ?

Hi everyone,

I just recently started playing the odyssey content, and I'm having a bit of a hard time finding Suit Schematics.

So far, I've raided 6 ++ low sec settlements (3 indus, 1 miltitary, 1 agri, 1 hi tech).

I've found a few Weapon Schematics (can't tell how many for sure, but 6 at most) and only 2 Suit Schematics (both in the military settlement).

However, I do have 36 Weapon Schematics due to checking a few irregular markers before I started raiding settlements :
At those irregular markers (the ones with some threat), Weapon Schematics seem to be really abundant (as in 6+ Schematics per Marker on average).

So my question is : Is there some place that would be the equivalent of Irregular Markers, except that it would be for Suit Schematics ?

Some side questions, also :

  • Same question for Manufacturing Instructions, basically.
  • The military Settlement was a bit tougher to assault, mainly due to a Goliath being there (and also 3 turrets), although it was supposed to be low security. Is this intended, or was it just bad luck ?
  • Am I the only one assaulting Settlements with my SRV and going on foot when there are only Sci/Eng/adm left ? I understand that it probably takes longer than being on foot, but it's also so much safer...
  • Is it possible to raid non-Odessey Settlements ? (Guess I could check, but maybe someone will have the answer...)
 
Last edited:
It's hard to pin down because mission types & rewards seem to rotate, but a fair number of missions offer suit schematics or ask you to steal one.
I have come across most at random, mainly in the main room for PWR buildings in the lockers. I *Think that military type settlements naturally herald more suit & weapon schematics. That doesn't mean they have to be military forts as such, but anything related to military equipment or are militaristic in nature.
 
Look for restore / reactivate missions (usually available from factions who have the Infrastructure failure state) or fetch from shutdown settlements. (which saves you raiding what I assume are Anarchy settlements) They are often in Power Buildings and in the Command Centre lockers.

Non EDO steelements are not (currently) raidable, there is no-one there, nor any opening doors.
 
Some other "negative states" also work. I'm just learning that there are variations of eight or four offerings of these two mission types (though there are also hybrids like 4/4), but couldn't find a connection with the actual system state. Looks pretty random to me.
They are given by factions in negative states - even if they are not controllers of the system, as long as they have assets close enough to the system to generate the missions. I know there are other states that would trigger them, but honestly can't remember which!
Incidentally, scavengers only seem to appear (but only very randomly) on restore, but never on reactivation missions. Can anyone confirm this or is it just my impression due to too few samples?
Probably too few samples, although more often than not on a reactivate mission if they are not present on arrival they are likely to arrive once the settlement is reactivated, but not always. (It may actually be dependent on the mission threat level, I rarely take any notice of that!)
 
Restore missions additionally require you to extinguish some sources of fire in the settlement. Reactivation missions do not need this and are generally easier for beginners, if not only because of the shorter time in which scavengers can appear.
Ah, in that case I've done the reactivation missions only, so far, and I have had baddies show up.
(Incidentally I need to learn a decent loadout for a total beginner - my first, bad, attempt was an executioner plus something else and it was OK at long range but awful otherwise. I've been taking the cowardly/prudent "shoot 'em with my SRV" approach rather a lot since then. I even went as far as using the SRV to knock most of the "hull points" (ROFL) off a pirate to use her for target practice in my Maverick suit, and even then it wasn't totally clear that I was going to survive it :ROFLMAO: [Edit: I just remembered to review the video of that final encounter and in fact I (a) didn't lose any health, after all (yay) and (b) forgot to turn my darn shield on, yet again!])
 
Last edited:
So my question is : Is there some place that would be the equivalent of Irregular Markers, except that it would be for Suit Schematics ?

Nope.
You can get Suit Schematics by taking up pick-up/recover Suit Schematic from a planetary POI then abandon the mission after getting the item, but that's really unreliable and it will affect the reputation with factions (if you ever care about that)

So to get them in a more reliable way, you need to hit Lockers in settlements
The easiest way is to search Inara for systems that have:

Doing this will allow you to pick up restore missions in abandoned settlements (but without fires/bodies).
I noticed that in such abandoned settlements most lockers are intact and full of loot, while in settlements with fires/bodies there are more chances to find open/empty lockers (plus missions are generally harder/annoying)

So, after you pick those restore missions you need to check locked lockers in the Power Building and in the CMD building (you need a maverick to cut open the locks, else you need to check the settlement terminals for codes)

In the small PWR building there are 2 locked lockers (small ones) in the same room with the Power regulator terminal
In the larger PWR Building there are 2 locked lockers in the same room with the PWR terminal and 2 more lockers upstairs in the room above the PWR Terminal
In PWR lockers one can find usually 1-3 Schematics, not always Suit Schematics but also Weapon, Vehicle, Suit Ship or Building Schematics. None at all is also an option base on one's luck.

In the CMD buildings biggest chances are in the large CMD building with upstairs and separate sections with CMD and Security rooms.
In the middle of the upstairs CMD room there is a large locked locker that may contain up to 8-10 Schematics. Unfortunately not all of them are Suit Schematics

Some tips:
It's always better to use Apex (its faster, you never get to lose your ship, the potential scavs present on the site are never alerted by the apex)
If running out of suit storage space, you can always call an Apex, move to the circle and "Manage Inventory" then dismiss the Apex or let it go by itself when its timer runs out
 
Last edited:
In addition to the other tips, larger settlements (in the Target Panel represented by + = Medium and ++ = Large) often have a separate CMD building. The "command" area on the first floor has a large locked cabinet with a chance of various schematics.

Edit: What NP said.
 
After losing a couple of ships and being too impatient for Apex I now land at least 500m away and preferably behind a ridge and then just go in with the SRV.

Have been essentially doing what the advice above suggests over the last couple of weeks and now have about 60 suit schematics. Complete drought in manufacturing instructions though, really struggling to find either impact sites or mission rewards (not doing massacres or assassinations as don't care for random murder)
 
Complete drought in manufacturing instructions though, really struggling to find either impact sites or mission rewards (not doing massacres or assassinations as don't care for random murder)
I still see them infrequently as mission rewards (pretty much the same since launch), but after the loot table changes for Smear Campaign Plans I have been finding them a lot less in settlements (like, a lot less, almost as rare as SDPs by now).
 
I had loads of the bloody things and used them.

As for SDPs, I have two, out of nearly a year's worth of looting settlements/larceny missions, and have only ever come across two "skimmer" irregular markers, so RNJesus doesn't want me for a sunbeam...
 
Hi everyone,

I just recently started playing the odyssey content, and I'm having a bit of a hard time finding Suit Schematics.

So far, I've raided 6 ++ low sec settlements (3 indus, 1 miltitary, 1 agri, 1 hi tech).

I've found a few Weapon Schematics (can't tell how many for sure, but 6 at most) and only 2 Suit Schematics (both in the military settlement).

However, I do have 36 Weapon Schematics due to checking a few irregular markers before I started raiding settlements :
At those irregular markers (the ones with some threat), Weapon Schematics seem to be really abundant (as in 6+ Schematics per Marker on average).

So my question is : Is there some place that would be the equivalent of Irregular Markers, except that it would be for Suit Schematics ?

Some side questions, also :

  • Same question for Manufacturing Instructions, basically.
  • The military Settlement was a bit tougher to assault, mainly due to a Goliath being there (and also 3 turrets), although it was supposed to be low security. Is this intended, or was it just bad luck ?
  • Am I the only one assaulting Settlements with my SRV and going on foot when there are only Sci/Eng/adm left ? I understand that it probably takes longer than being on foot, but it's also so much safer...
  • Is it possible to raid non-Odessey Settlements ? (Guess I could check, but maybe someone will have the answer...)

I've become pretty good at settlement raiding and i typically have no issue collecting the materials needed for upgrades.
If you want help in way of a ride along, im happy to provide assistance via Sapien Private Security. My payment is a single manufacturing instruction per Raid.
PM me if you are interested.

;)
 
Just found another, albeit pretty cheesy way. Hence the spoiler.
Use at your own risk, but I don't think we can call it an exploit yet, because this has become the standard procedure for about half of all bugs now.

I just did a reactivation mission and discovered a raider shortly after I arrived. I didn't feel like fighting, so I just rebooted. And lo and behold, it worked: No more scavengers!

At the same time, I disproved my own theory that the appearance of scavengers might have something to do with the nature of the mission. It seems to be purely random and affects both restore and reactivation missions.

AFAIK restarting before doing the mission results in empty lockers and dataports. I happened to me, I requested landing, logged out and went to do RL stuff. When I got back and logged in again I was met by empty lockers, though taking the regulator, going into SC and back reset it, so that I could loot the settlement.

Indeed crashing or relogging in a settlement will result in empty lockers and data ports. Not quite i had in mind in respect to fixing relogging for materials since crashing can happen quite often. 🤷‍♂️

The empty lockers can be fixed by a short trip into supercruise and back in. Usually canceling supercruise right after engaging it will result in finding oneself at about 15-20km high above the settlement - a quite short trip.
But It is not as fast when using an Apex :(
Mostly because when changing destination back to settlement too soon might risk putting the Apex into a weird loop of breaking supercruise then trying to get back to supercruise and so on.
 
Back
Top Bottom