Coffee has kicked in and I've just realised something with the thread title.
"davs hope"Speaking of the grind it was never the grind I found the problem in game but the stupidness of the grind.
Take engineering mats. If you try to collect the mats you need by honestly playing the game. Forget it, you'll be there for years and never find the ones you want.
Rather than fix this obvious randomly generated flaw you can find a signal source and log in out to get them.
Same goes or other mats, cargos or what have you.
That's why we have Dav's Hope.
That's why we have Jameson wreck.
That's why we have shard sites.
That's why we have that pointless probe thing tourists want to gulp at.
That's why we have Mats traders.
Yadda, yadda, yadda.
Because it's near impossible to get what you need in a realistic timescale while enjoying the game the devs just placed pointless game loops you can visit.
Now. If a bit more imagination was used. What if you visited your Engineer and he/she says "I need one of these. Get me one of these and I'll engineer your ship in any area to level 5. So you accept the engineers quest and then have to complete five missions of varying skill, type, time.". You might need to do some exploration. Some combat. Some trading. Some mining. Maybe the missions are open ended so you can play over several weeks.
Now you are playing the game and not grinding.
yeh siriusly whats his prolbem lol lmaono one with with an above 90IQ farms davs hope
just dont the people complaning about the game dont even play it since most of the stuff that op sayd or the guy you replyed to is bassless.....and its wierd about the meta alloy ones we just had a cg and people ware making billions in a day .. i got late to the cg with 2 hours lef and i made around 100 million... and it toke me 40 mins to go from the point an back so in 1 hour or so i did 100 million....Is it? I flew out to one of the Thargoid sites to get mine: That was quite easy. I guess everyone else could do just that too.
Well, it isn't the 'good old days' of LTD core mining, that is true, (at 1.2 million each) but it is still easy enough to mine Platinum or similar high-value materials using lasers and get a very good return for doing so. Have no idea about Robigo, it never appealed to me.
They are shovelling credits at a player compared to the time I started playing in 2017 - all perspective I guess!
But you can fly in a group and share 4 between yourselves. I don't recall ever being able to share more than a single mission, but maybe I never tried.
I really couldn't say!
How many of them? 4 are common knowledge and are quick enough to get to level 3/4 to unlock the other 4 important ones, a trip to Colonia (so easy these days with the Fleet Carrier 'bus service' providing transport to and from every week) and a little time playing unlocks these, so not long at all.
Scouts can be killed with normal weapons, so no time at all. Of course, killing a Medusa etc. takes a little more effort - although, allegedly, they have been killed with a Sidewinder, so the question is 'flexible' according to the individual player's skill, isn't it?
In a nutshell, it certainly appears to be much easier for a new player today than it was 'back in the day'.
dosent play the game .. like many that complain.. its someting i noticedyeh siriusly whats his prolbem lol lmao
Someone mentioned that to me in another thread. (I'm new, been playing about 6 weeks now.)It's amusing reading this thread because recently I've been thinking how easy it is playing ED than when I first starting playing (back in beta - 2014).
If you really want those ships unlocked, there's usually a few tips on the wiki as well.I am finding the grind on the Federation to be a lot longer. I've been at it for three days now and I'm at Warrant Officer. I'm just not getting the stacked missions to the same base for the Federation grind that I did for the Empire.
Tell me how many users bought another copy straight from FD in the sale, and decided not to play via the added layer of Steam. You don't know. Now there's a thought. I've never had a problem running ED H: or O: in VR. Maybe Steam itself is a feature to the woes. Who knows? You? Again, Steam numbers mean squat.Tell me you don't understand representative samples without telling me you don't understand representative samples.
Look at it this way:Only if steam numbers represented a constant proportion of the player population over time would using them to judge current vs historical popularity be valid.
But we don't know that, do we, as Coppermine says. We have no idea what percentage of the population uses Steam, and if its been constant over time.
So it does mean squat all.
Add to that the fact that Eve is a Free-to-play game, and it becomes pretty apparent that Elite is doing a bit better than Eve is.
It free to play and added to geforce now so any body with chromebook and lower can play it now..Eve's subscription right, not F2P, or have they changed it since I last checked!
It's been free-to-play for a long time. I started it two years ago.Eve's subscription right, not F2P, or have they changed it since I last checked!
Maybe once it was a reasonable indicator, but with it being free on it's launch on Epic and I'm sure some players may have preferred to use that instead of steam for whatever reason, it's certainly not comparable with anything beforehand.Only if steam numbers represented a constant proportion of the player population over time would using them to judge current vs historical popularity be valid.
But we don't know that, do we, as Coppermine says. We have no idea what percentage of the population uses Steam, and if its been constant over time.
So it does mean squat all.
You know, the amusing thing is I've never had to farm HGEs, ever. I discovered long ago that they spawn in deep space (aka where you go to travel quickly and relatively safely in Supercruise), so as I run missions, or simply travel from point A to point B for other purposes, I'll keep my eyes open for them, and drop into any I find along my route."davs hope"
no one with with an above 90IQ farms davs hope.. you just filter imperial and federal space and "farm hges" for 20 minutes .. 20 minutes. if you cant spare 20 minutes to get 100 imperial shielding then this game is not for you
"shard sites"
for raws you just farm crashed anaconda for 15 mins lol
the rest of yoru post is just you talking abnout someting that i dont evne know has anything to do with the game.. what is the probe thingy and why should you care for engeneering ?? im a dude with 2k hours for real i should now this are you talking about the same game?? do you even play elite?? i have 20 engeneered ships what is this probe thingy your talking about??
and as for the mats traders?? what do you mean that is grind??? you just trade the mats you want . what is yoru problem with it??
are you one of tose guys that wants engeneering materials in the arx store is that it??
So this WAS a change! I thought I'd just misremembered things and been an idiot for months.If you use the SRV cargo is now 4 not 2... ( returns to ship times are cut in half as you carry 4 now )
I sort of farm them, I will on occasion decide to go HGE hunting and when I find a system with them in I will fly to each one that spawns that I can reach before the timeout then when they are all gone do the same thing with other sources, if I'm in the right ship I will do some distress work as well. If stuff stops spawning I will go to another system or if everything lasted long enough logoff till the next day. I don't bother trying to reset the instance.You know, the amusing thing is I've never had to farm HGEs, ever. I discovered long ago that they spawn in deep space (aka where you go to travel quickly and relatively safely in Supercruise), so as I run missions, or simply travel from point A to point B for other purposes, I'll keep my eyes open for them, and drop into any I find along my route.
Same sort of thing minus the missions and flyving.Same goes with raw materials. Whenever I do a surface based mission, there's almost always a metallic meteorite cluster within wave sensor range. I just follow the signal in my SRV, having fun flyving in the process, and pick up several dozen materials from the cluster since I was in the area already.
Again same sort of approach though I am just scanning for data not targets.Data isn't all that hard to come across as I play either. As I'm flying in Supercruise, I'll scan the ships ahead of me, primarily to see if they're a target of opportunity. Same if there's any leaving a station. There's also plenty of wakes I can scan as I fly out of mass lock range.
It's probably why I liked the addition of Engineering to the game, even when it was much more randomized than it is now, required mission only commodities as well as materials, sources only gave you one material instead of three with no traders and a global material limit, and completely lacked pinned blueprints and remote engineering. Equipping my ships to take full advantage of the opportunities to get engineering materials led to much more interesting outfitting choices, as was the decision to exploit them. The choice to attack an undefended cargo convoy is much more interesting when you stumble upon it in Federation space, you're hauling mission cargo and/or passengers, and you're ship isn't specialized for combat.![]()
It's been free-to-play for a long time. I started it two years ago.
But there's a paywall. It only lets you get so far and then you have to pay to advance. So those who are pay players have huge advantages over those who are not.
EDIT TO ADD: And once you stop paying, you lose everything you obtained while you were paying and get cut off back down to the FTP limit.