Tab Content
Sir T.j's Activity
Visitor Messages
About Me
Friends
Tab Content
  • Javert's Avatar
    Today, 10:08 AM · 8857 replies and 805053 views.
    Thargoids were confirmed. Many Thargoid structures discovered with buildings that you can drive into and activate certain equipment if you have the correct items. Activating them gives you the ability to decode messages and then find further bases. I think there are now over 200 of them that have been found. Putting relics from the Guardians sites into them causes an aggressive reaction. Formidine mystery was mainly solved. Salome is dead.
  • Javert's Avatar
    Today, 10:01 AM · 3573 replies and 116544 views.
    ^^ Do these reports offset the downsides of such policies and describe the pros and cons. For example, I would imaging that this action, even if it did generate an economic benefit on cheaper imports, would also lead to: - Higher unemployment. - Many UK companies going out of business. - Lower safety standards on imports. - Lower environmental standards on imports. - Lower wages for unskilled and semi skilled workers across the UK. Have these effects been factored into the calculations?
  • Ian Phillips's Avatar
    Today, 9:59 AM · 4847 replies and 259468 views.
    You called?
  • Ian Phillips's Avatar
    Today, 9:39 AM · 130 replies and 4943 views.
    A history lesson. Once upon a time a game was released (december 2014 to be exact). It was called Elite Dangerous and, as with all things new, needed to be fine tuned. So the developers released fixes. Everyone was happy. BUT there were a great many game upgrades/bug fix releases. Sometimes up to 3 in one week. Fantastic you might say. Unfortunately a great many players found that having to upgrade the game and download the latest bug fix/patch/upgrade EVERY GAME SESSION, made them unhappy and unable to play. So the developers listened to the problems all these changes were causing and over time reduced the number of patches until they moved over to including all but the most extreme problems in the normal release schedule. Since that time a few players complain that the bug fixes do not come fast enough...... but what we now have is what we as players wanted.
  • Winterwalker's Avatar
    Today, 9:14 AM · 14 replies and 357 views.
    I love the Git Gud Guides, just subbed to Cmdr Tony Curtis (brilliant), The Fateful Eight and Destruction Derby, for me is a classic one.
  • Steve O B Have's Avatar
    Today, 9:12 AM · 305 replies and 11159 views.
    My two penneth. Don't make a change for the sakes of addressing realisim at the cost of playability. ED is a VERY grind heavy game made more so because there is no sense of place or ownership. When you dial in yet another reason to grind, with an even more limited affect, the result is a further loss of a 'sense of place'. In my opinion stacking is not something that really needs 'fixing' where context and ownership of behaviour sorely does.
  • Ian Phillips's Avatar
    Today, 8:58 AM · 52 replies and 1014 views.
    A reminder: This forum has rules. Please do not evade the swear filter.
  • Steve O B Have's Avatar
    Today, 8:37 AM · 14 replies and 357 views.
    I can't stand Yamiks, he can't get through a sentence without swearing or referring to the male appendage. The childishness is utterly grating. It's a shame because he has some good points that are largely lost in the chaff of crass scripting. In my opinion of course.
  • Winterwalker's Avatar
    Today, 8:31 AM · 25 replies and 528 views.
    I wonder if it's - at least a signal - of a different change? Right or wrong gameplay wise .. in 2.3 and before every star you arrive at is the same size, because you're dumped at a certain distance from each star centre. So a Red Giant looked the same as a regular M class, apart from it's colour. The only exceptions to this so far have been high density neutrons and white dwarfs. Is there any noticeable change (not playing this beta) between arrival at single stars of different densities then? Could it be the 'combined gravity wells' .. of binary or trinary stars is throwing you further out, or is this change restricted only to binaries? If it is a change to an automatic, gravity driven arrival point, for me it could have repurcusions for improving black holes .. and I still think can make life interesting when setting up for fuel scooping because the temperature of the scoop star can come into play more.
  • Robert Maynard's Avatar
    Today, 8:19 AM · 4847 replies and 259468 views.
    No, no it wouldn't.
  • Robert Maynard's Avatar
    Today, 8:17 AM · 833 replies and 22834 views.
    Some will but some have no interest in PvP whatsoever and it is an unwelcome inconvenience rather than a learning experience - and other games cater to that by providing PvP and PvE servers. Indeed they don't - they seem to think that their play-style is the only one and that everyone should be happy to play that way - except there is not only one play-style and they conflict with each other to a greater or lesser degree.
  • Shanaeri's Avatar
    Today, 8:14 AM · 152 replies and 6735 views.
    Shanaeri replied to a thread [PROPOSAL DISCUSSION] Ship Rebuy Penalty Cost Discussion in 2.4 Beta General Discussion
    Combat logging, and full suicide winder etc fix is coming in the wider C&P revamp. Killing a player has greater consequences on the game as a whole than an NPC, so why shouldn't the penalty be higher plus it's too easy to get a potentially rebuy size fine by accidental means with NPC's.
  • Winterwalker's Avatar
    Today, 8:08 AM · 5 replies and 245 views.
    Not quite true ... carat is a measure of purity and the alloys come in slightly different colours Maybe it's to come .. golden hair isn't pure gold, either :rolleyes: Never a frown ..
  • Winterwalker's Avatar
    Today, 8:06 AM · 177 replies and 5375 views.
  • Winterwalker's Avatar
    Today, 7:42 AM · 327 replies and 14695 views.
    There was a very nice idea a while back of having a mounted chunk of Painite, Gold, Platinum or etc. to put on the dash. Not a bobblehead, but static .. I still that would be coool. (miner) Sweatbands, headbands and leg warmers? .. the full on Jane Fonda? :rolleyes: Holomy DOG TAGS
  • Winterwalker's Avatar
    Today, 7:25 AM · 5 replies and 245 views.
    Hehe. Personally? I'd think 24 ct paints (see spoiler) would be funny as heck. Most gamers might think it was taking the ... proverbial though (very little sense of humour about such things sometimes). Great for roleplaying though aren't they? I felt I couldn't miss out on a gold spacesuit, for visiting places like ....
  • shadowwar's Avatar
    Today, 7:12 AM · 6 replies and 243 views.
    Well folks something else happened to me today. I was assigned Pad 17 and on entering the station found a BELUGA parked on my pad. See the photos below:
  • Winterwalker's Avatar
    Today, 7:01 AM · 3 replies and 89 views.
    deleted
  • Jenner's Avatar
    Today, 6:50 AM · 6 replies and 306 views.
    Too busy basking.
More Activity

136 Visitor Messages

  1. View Conversation
    I don't blame you!
  2. View Conversation
    Thanks for the rep my good sir!
  3. View Conversation
    Thanks again for the rep
  4. View Conversation
    thank you for the rep!
  5. View Conversation
    Thanks for the rep, TJ
  6. View Conversation
    Hey T.J thanks for rep, hope your doing well bud and enjoying a few varied ales now and again(still chat to Randy here and there on FB and always has good words about you when i ask) anyway keep up the good Mod work
  7. View Conversation
    Thanks for the rep, Commander o7
  8. View Conversation
    Thanks for the rep T.J
    Fly safe Commander o7
  9. View Conversation
    Thanks for the rep T.j!
  10. View Conversation
    Thanks for the rep, Commander o7
Showing Visitor Messages 1 to 10 of 136
Page 1 of 14 1234511 ... LastLast
Page 1 of 14 1234511 ... LastLast
About Sir T.j

Basic Information

Date of Birth
July 25
About Sir T.j
Biography:
Frontier Moderator
Location:
They all blame me you know....
Interests:
Trying not to get the blame
Occupation:
Receiver of Blame

Statistics


Total Posts
Total Posts
35,434
Posts Per Day
9.94
Visitor Messages
Total Messages
136
Most Recent Message
30/06/2017 5:52 PM
General Information
Join Date
16/11/2007

149 Friends

  1. 57  57 is online now

    SteamCommunity ED Moderator

    57
  2. Abacus  Abacus is offline

    Dangerous

    Abacus
  3. Adam Woods  Adam Woods is offline

    Senior Producer

    Adam Woods
  4. Agony_Aunt  Agony_Aunt is offline

    Elite

    Agony_Aunt
  5. Aleksej  Aleksej is offline

    Elite

    Aleksej
  6. AlexMcArrow  AlexMcArrow is offline

    Dangerous

    AlexMcArrow
  7. Allen Stroud  Allen Stroud is offline

    Dangerous

    Allen Stroud
  8. Anders Lerche  Anders Lerche is offline

    Above Average

    Anders Lerche
  9. Andrew Sayers  Andrew Sayers is offline

    Deadly

    Andrew Sayers
  10. Anthony Ross  Anthony Ross is offline

    Programmer- Elite: Dangerous

    Anthony Ross
  11. Anubis Khan  Anubis Khan is offline

    Competent

    Anubis Khan
  12. Arn  Arn is offline

    Deadly

    Arn
  13. Ashley Barley  Ashley Barley is offline

    Customer Services

    Ashley Barley
  14. Associat0r  Associat0r is offline

    Dangerous

    Associat0r
  15. Baron Rigel  Baron Rigel is offline

    Competent

    Baron Rigel
  16. Barry Clark  Barry Clark is offline

    Designer- Elite: Dangerous

    Barry Clark
  17. Ben Ryder  Ben Ryder is offline

    Elite

    Ben Ryder
  18. Benring  Benring is offline

    Dangerous

    Benring
  19. BoforsGun  BoforsGun is offline

    Mostly Harmless

    BoforsGun
  20. BongoBaggins  BongoBaggins is online now

    Moderator

    BongoBaggins
Showing Friends 1 to 20 of 149
Page 1 of 8 12345 ... LastLast