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  • DeVaStAtOr's Avatar
    Today, 7:28 AM · 820 replies and 68679 views.
    DeVaStAtOr replied to a thread Update 2.3.01 in Patch Notes
    Scandal? What are people offended by today?
  • Asp Explorer's Avatar
    Today, 6:03 AM · 41038 replies and 2691639 views.
    Netcode is neither hardware nor software. It is a complete abomination made up by people who have absolutely no idea of what communication is.
  • Asp Explorer's Avatar
    Today, 4:40 AM · 37 replies and 1023 views.
    Those were completely removed a while back. I still miss the stealth weapons :(
  • Asp Explorer's Avatar
    Today, 1:59 AM · 13 replies and 244 views.
    A quick look at your DHCP lease times on the wifi gateway will give you some idea :D
  • Asp Explorer's Avatar
    Today, 1:57 AM · 17 replies and 613 views.
    That would just give the ghoulishly inventive network pensioners a reason to run, erm, hobble - riot :D
  • DeVaStAtOr's Avatar
    Today, 12:33 AM · 820 replies and 68679 views.
    DeVaStAtOr replied to a thread Update 2.3.01 in Patch Notes
    Blame microsoft. Every update to a game has to be certified by microsoft before it can be released. Developers of games would love to have their players all playing the same build regardless of platform but sadly those companies work to their own schedule.
  • Asp Explorer's Avatar
    Today, 12:11 AM · 34 replies and 795 views.
    Seems to be fixed for me on PC at least.
  • Asp Explorer's Avatar
    Yesterday, 11:37 PM · 41038 replies and 2691639 views.
    Sadly, it's been a thing for years :( However, they've had a few days to work on things, surely that SQ42 demo must be ready by now :)
  • Jaffz's Avatar
    Yesterday, 11:11 PM · 16 replies and 401 views.
    ALL GIMBALLED MULTICANNONS
  • DeVaStAtOr's Avatar
    Yesterday, 10:35 AM · 142 replies and 3615 views.
    DeVaStAtOr replied to a thread Immersion in Dangerous Discussion
    I agree still it's nice to see some here believe that the way they play is the only way and thus the game should only accommodate that play style.
  • DeVaStAtOr's Avatar
    Yesterday, 10:25 AM · 142 replies and 3615 views.
    DeVaStAtOr replied to a thread Immersion in Dangerous Discussion
    Don't worry May will have a whole new immersion thread. You have to hand it to Elites forum community and their green credentials, Never have I seen so many threads recycled on a monthly basis. On the subject of immersion I care nothing for it but I do chuckle at those who can think of nothing else. - - - Updated - - -
  • Asp Explorer's Avatar
    Yesterday, 5:20 AM · 34 replies and 795 views.
    The only power I show on XB1 is Combo Label :D Same on native Mac too :D
  • Asp Explorer's Avatar
    Yesterday, 5:10 AM · 34 replies and 795 views.
    Mind you - some interesting theories present themselves. I've only tested on PC. Off to try the Mac and XB1 versions :D
  • Asp Explorer's Avatar
    Yesterday, 5:07 AM · 34 replies and 795 views.
    I would guess that as a feature introduced after release, the game core has a failover proceed in case the powerplay stuff doesn't work, and carries on as it would before it's introduction. I think some poor FD devs are going to have a very busy morning. Unless of course, this has all been planned.
  • Asp Explorer's Avatar
    Yesterday, 5:01 AM · 34 replies and 795 views.
    I haven't the faintest idea. It's not something I participated in.
  • Asp Explorer's Avatar
    Yesterday, 4:51 AM · 34 replies and 795 views.
    It's not "deleted" I think - hopefully something just needs rebooted. Assets are still in-game. Some people consider such workings heresy, so I spoilered it.
  • Asp Explorer's Avatar
    Yesterday, 4:09 AM · 34 replies and 795 views.
    My own first, admittedly uncharitable, thought would be "Thank deity!" - but as some people really seem to enjoy that aspect of gameplay I can only hope it's some nasty bug or a backend failure somewhere. I do wonder though - FD recently seemed to say that they would only support parts of the game that the playerbase supported and actually used. What is going on here though, I have absolutely no idea.
  • Asp Explorer's Avatar
    Yesterday, 3:58 AM · 34 replies and 795 views.
    I'm out in the middle of nowhere, but checking the galactic powers gives a blank screen, and looking at the bubble it seems the powerblobs have vanished. Could this be the death of powerplay? :o
  • Asp Explorer's Avatar
    Yesterday, 3:40 AM · 18 replies and 523 views.
    After many factory resets and jiggling with settings, reinstalling drivers and all sorts of unnecessary fun I finally have 4k on PC working again :D Half the video modes have gone though, HDR+ no longer works (no big loss on this panel) and the YouTube app is knacked beyond belief - but none of that matters for my useage. PS4 and XB1 now default in "game" mode for some strange reason (it never did this before) and the annoying red blobs have (so far) not turned up. I was <that> close to taking the silly thing outside and putting some nice 9mm holes in it.
  • Red Anders's Avatar
    Yesterday, 2:39 AM · 142 replies and 3615 views.
    Red Anders replied to a thread Immersion in Dangerous Discussion
    Haha it's changed twice since you last commented on it. Judging by your post, maybe I should do Britney Spears next (so to speak) but she wouldn't really fit in with the theme of left-wing politicians :D
  • Red Anders's Avatar
    Yesterday, 2:06 AM · 142 replies and 3615 views.
    Red Anders replied to a thread Immersion in Dangerous Discussion
    Such buffoons that the only way they can deal with a concept like (for example) instant ship transfer is by having it removed from the game because even knowing it is available somehow ruins the game for them, rather than simply not using it. Oh no wait, that's the other lot isn't it? The ones with the great imaginations. :D Note: This post isn't entirely serious and is intended as a bit of devil's advocacy but there is truth in it.
  • DeVaStAtOr's Avatar
    Yesterday, 1:39 AM · 113 replies and 3903 views.
    Who are the 13th legion?
  • Asp Explorer's Avatar
    Yesterday, 1:36 AM · 41038 replies and 2691639 views.
    Fly inside asteroids, choose combat loadouts and roles, hack apart our own networks in order to get multiplayer working, buy a Cobra and watch it explode 300m from the station exit, watch the Spinning Orange Sidewinder of Doom, the cargo training mission target was an Anaconda, money was hard to come by, everything and it's dog and it's fleas got exploited silly, and we had a great deal of fun. FD then went on to work on those issues, add bits and pieces, introduce more issues, and bolt things on to the game that perhaps should have been left to bake properly, or thrown out. Star Citizen has remained essentially unchanged in all the time we got it on our hard drives. Several things have been modified of course, and there have been some new elements introduced, but they haven't really brought in anything resembling a cohesive gameplay structure with narrative, reason, progress, advancement and closure. There's no loop, no reason to do anything apart from just to see how it breaks, and little sign of all...
  • Asp Explorer's Avatar
    Yesterday, 1:12 AM · 41038 replies and 2691639 views.
    What ship do you get in Arena Commander?
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    Thanks for repping me
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    Thanks for the rep ! Commander

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    Thanks for the rep, Commander o7
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    Rep received and appreciated Cmdr o7
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    Thanks for the rep Cmdr
    Fly safe and kill 'em
  6. That avatar... :-O
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    Thank you for the rep CMDR!
    Fly crazy & have fun in space
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    Fly safe, then - D)
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    Thank you for the rep Cmdr
    Fly safe - fly sober
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    Thanks for the rep, Commander o7
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About Red Anders

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    Banned.

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