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  • goemon's Avatar
    18/10/2017, 5:39 PM · 8 replies and 287 views.
    #1 - yes, please #2 - states and minor faction influence are only available via system map for systems you have explored previously or are huge population systems. your implementation would break with that, making it available to everyone, which i personally don't like. i would like to see all info on a faction and the systems it is in bring present in its homesystem for exampel. #3 well, for me the utc. midnight tick was a catastrophe as a bgs player, seriously cutting into me sleep-time to update tasks for those players in other time-zones. i think there is no good fix ticktime, but would suggest a 25 hours tick for the same reason.
  • goemon's Avatar
    18/10/2017, 9:55 AM · 8820 replies and 711659 views.
    generally, if you are not in a state restricting the actions which count towards influence, you'd be best off to maximise transactions per docking ... redeem some exploration data, bring a total of 16t or 32t of profitable commodities with your combat ship, go for 1 uss everytime before docling to get a bounty to redeem, run some missions. you'll hit the caps fast that way and can feel free to do what you emjoy most, for exampel res sessions in a wing....
  • goemon's Avatar
    17/10/2017, 4:03 PM · 8820 replies and 711659 views.
    last time i tested that (in 2.3) i could not see any difference between a single 22K cr bounty redeem and a 300k bounty redeem. while value might have some effect, strictly speaking in terms of influence gains you are best off with cashing in after each kill. USS bountyhunting around a station + docking computer ftw. diminuishing returns are hitting quite early, though. 12 bounty redeems are only ~25% more effective than 3 in a small population system. also note, that a res session can push your factions influence indirectly by reducing other factions influence via shipkills even after you have hit the soft- or hardcap on influence gains by boubty redeems.
  • goemon's Avatar
    15/10/2017, 11:25 AM · 2774 replies and 108383 views.
    a general idea for those already at 3 geminorum. scout for small planets with vulcanic activity and jumponium materials. geysers and fumaroles are consistent (if they spawn for one), and it would be very easy that way for those arriving later to replenish jumponium.
  • goemon's Avatar
    15/10/2017, 11:18 AM · 11 replies and 227 views.
    you can cash in your data at Sacaqawea Space Port, or do the next 3000-4000 ly to Gandharvi or Rohini, spaceports in the middle of nowhere. So at least you'll have saved ~50% of the data of your trip :)
  • goemon's Avatar
    15/10/2017, 10:49 AM · 26 replies and 640 views.
    the only time i pilot the keelback itself is to run, when its shields are down. So basically it isn't build to be used by me in combat, i'm not sure whether i even fired the railguns myself once. i just use it as a carrier/support for piloting the slf, which is good fun - more fun than having a fully engineered gunship on your side, as in that case you can sit back in the slf and watch. With a keelback, you have to draw aggro in the slf, and really pilot the fighter well. i either use an imperial fighter with fixed beams, or a imperial fighter with fixed pulses. or a federal fighter with MCs.
  • goemon's Avatar
    15/10/2017, 10:43 AM · 76 replies and 3030 views.
    CMDR goemon Date: 15. October 3002 Location: On board of the Diamondback Explorer KAIKO3000III, towards Jellyfish Nebula, Col 89 Sector Status: Days since Launch: 2; Distance per Day: 1872,5 ly; Projection over 350K Ly: Powerplant 100% - AFMU 100% 14. October I dropped down to Deep Space, where CMDR Firble Rasok wanted to gather the fleet early, and hid KAIKO3000III in his condas signature shadow. I like to keep my profile low on such occasions. While helping other commanders to find us in the middle of nowhere, i was coding a small application for my flight computer, which should help to track my progress, to measure the speed needed to keep up with the expedition, and to project unrepairable damage over the whole distance covered as to know when i might have to do a buckyball sprint for repairs. Listening to the audio-communication channel, interrupted of the plops of ships jumping in from supercruise, and honks of the fellow explorers greeting newly arrived one, i saw the scanner being filled...
  • goemon's Avatar
    15/10/2017, 10:15 AM · 121 replies and 5895 views.
    well, me neither :/ you have filed a bug report; maybe scour similar bugreports, it might somebody else found a work-around.
  • goemon's Avatar
    15/10/2017, 10:12 AM · 26 replies and 640 views.
    for my keelback with a similar usecase, i have two plasma slug G1 longrange medium railguns - higher ranked AI is really good with railguns. i have a small turreted ammo increased corrosive MC, to apply the special - 20% damage bonus can't be beaten. and a small turreted efficient burst, again just to apply specials - either with heat or with scramble special. heat helps with scb spamming of npc, scramble helps once shields are down; depends on the type of fighter i intend to fly.
  • goemon's Avatar
    15/10/2017, 10:01 AM · 9 replies and 173 views.
    you usually have to do a couple of jumps or restart the game to force a refresh on such stats.
  • goemon's Avatar
    15/10/2017, 10:00 AM · 121 replies and 5895 views.
    you usually have to do a jump or restart the game, to force such stats to refresh.
  • goemon's Avatar
    15/10/2017, 9:22 AM · 2774 replies and 108383 views.
    you could start searching for an unexplored 113+ body system ... or two 57+ in proximity to each other, so we can all tag 1 body. or you could join the basecamp scouts :)
  • goemon's Avatar
    14/10/2017, 10:27 AM · 2774 replies and 108383 views.
    Chapter 2 of the collective log, "Launch-day and the voyage out" is on! https://forums.frontier.co.uk/showthread.php/369340-The-Collective-log-of-The-Dead-End-s-Circumnavigation-Expedition?p=6032093&viewfull=1#post6032093
  • goemon's Avatar
    14/10/2017, 10:25 AM · 76 replies and 3030 views.
    Launch-day and the voyage out - October 3002 -
  • goemon's Avatar
    14/10/2017, 10:24 AM · 76 replies and 3030 views.
    CMDR goemon Date: 13. October 3002 Location: On board of the Diamondback Explorer KAIKO3000III, Witch-head Nebula, HIP 23759 1 (0,0), Basecamp Zero I went to Ford Research Laboratory in the California Nebula as planned. When the Alliance-drawl of the flight-operator greeted me, i remembered why i have this strange feeling about the enclave out there. You won’t find a better managed place out of the bubble. Out here things are pretty much like in the heart of alliance territory, LHS 331 for example. It’s a perfect simulation of normality - as if the bases weren’t build next to fumaroles, like Ford Research Laboratory, or strange fungal growth like Mic Turner Base. As if there weren’t barnacles around, but no thargoids. As if there were the usual rainbow of alliance minor factions, some anarchistic Freemen, next to Commies, next to an Investor, instead of only one authoritarian research institution. Even the friendliness of everyone i met on the base, welcoming me back, as i had helped to...
  • goemon's Avatar
    13/10/2017, 8:20 PM · 2774 replies and 108383 views.
    6 goemon Diamondback Explorer KAIKO3000III final changes to my DBE: https://eddp.co/u/VsKQL3fM ... e-class kill warrant scanner is a xeno scanner in game. 54.28 plotted range, 58.95 max range. ID: AROUND
  • goemon's Avatar
    13/10/2017, 11:32 AM · 106 replies and 2955 views.
    i'm doing mainly the same things since two years or so: - backgroundsimulation. either helping a player backed minor faction, or running tests on the mechanics. - exploring. mainly travelling to real galaxy sights, like visiting all real galaxy supergiants. but now i have signed up for a year long group circumnavigation. - tourism in and around the bubble. visiting a new installation, megaship, generation ship, a new thargoid base etc. basically ingame hollidays. having three accounts helps with the above.
  • goemon's Avatar
    13/10/2017, 9:00 AM · 2774 replies and 108383 views.
    uiuiui! no longer repairing a srv while jumping down a steep mountain!
  • goemon's Avatar
    13/10/2017, 8:52 AM · 8820 replies and 711659 views.
    no, but be aware that you have to restart the game from desktop to get new numbers in some cases, to clear the cache. between 11:00 a.m. and 11:30 a.m. - yes, possible. depends on population size how hard it is - and how much other players are playing in the system
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