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  • Whitmann's Avatar
    Today, 8:08 PM · 32 replies and 243 views.
    Nowadays I've stopped carrying heat sinks and AMFUs entirely tbh. Might take the former if I was going on a big trip, say 100k+.
  • FalconFly's Avatar
    Today, 8:03 PM · 38 replies and 755 views.
    Although the lore doesn't really give anything about it, I'd wager GALnet a.k.a GNN is run by the same powers that run the Federation. Arguably though, GALnet already has a long and infamous history of fake news. So for once, reading yet another fake news article in GALnet isn't exactly "new" ;) Reminds me of a nice movie scene :
  • Whitmann's Avatar
    Today, 6:09 PM · 36 replies and 661 views.
    I fly lots in Open and I'm not a PvPer, and neither I suspect are loads of the other people I meet and say hi to in Open.
  • Whitmann's Avatar
    Today, 5:58 PM · 62 replies and 2401 views.
    There are no guidelines as such. A conversation by PM is how I've recruited all contributors so far. :)
  • Manticore's Avatar
    Yesterday, 10:14 PM · 2 replies and 61 views.
    I've been getting this crash too recently. It seems to be Direct 3D related. All drivers are up to date and setting optimised for ED:H. DxDiag: Actually, looking at the OP title I'm looking around for a ranking mission too at the moment but Imperial in my case. An interesting coincidence...
  • FalconFly's Avatar
    Yesterday, 5:42 PM · 26 replies and 484 views.
    Hm, even if tried, it'll only lure a single Ship away (occasionally Patrol seems in a Wing of 3 though, so can be 2 Eagles following a scanning Viper). As others said, it's almost impossible to get scanned around Stations. Anything that's capable of doing some ~200m/sec will literally never ever get scanned, as the Patrols are way too slow to Trigger and approach & complete such a Scan.
  • Whitmann's Avatar
    Yesterday, 4:42 PM · 307 replies and 12723 views.
    On the subject of naming things - I'd perhaps like to see (if it were at all possible) for FDev to work with the Galactic Mapping Project guys to get as many POIs that explorers have named actually renamed in the game as possible.
  • FalconFly's Avatar
    Yesterday, 12:08 PM · 132 replies and 5918 views.
    Hm... Stats... I'm not seeing any Mining in the Listing, so I'll just toss mine (lol) into the room. Who's done the most Mining? :) PS. If I had to place a bet, I'd reckon it would have to be... Limoncello Lizard :D
  • FalconFly's Avatar
    Yesterday, 11:46 AM · 79 replies and 1565 views.
    When it comes to significant changes like that, I always ask myself "Qui bono" and "what's the overall benefit to justify it?". Perma-loss of Modules or increased cost of Rebuys only benefits the proverbial Griefers, and massively so. IMHO no need to throw fresh enriched Uranium into that uncontained reactor fire we got burning since 2 years now. All other Playstyles : I simply see no benefit. However, when it comes i.e. to repair and replacement time & cost (and possibly Repair time), I can get onboard with some of that due to the Simulatory aspect. It simply always puzzles me whenever I dock a totally wrecked, Grade 5-modded large Ship (hundreds of tons of heavily damaged Hull and Components), click a "Repair all" Button and *clonk!* it's all done. Instantly. While I'm sitting on top of the Pad. The way i.e. the AFMUs work in comparison makes more sense to me, that feels like actually repairing stuff (the SFX coming off the Ship during the Repairs adds to that).
  • FalconFly's Avatar
    Yesterday, 10:04 AM · 2202 replies and 161274 views.
    Very interesting! I was always under the impression that number of Volcanic sites was a fairly linear function of Planet size. Kinda explains why tiny potatoes are sometimes so hard nuts to crack. PS. Where do you get that "Major" and "Minor" from? Do you manually check Journals or the Netlog? Doesn't display anywhere in-game after all.
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About Whitmann

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Exploring and that. Some writing. Lots of talking.

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