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  • Nine19CnynCrvr's Avatar
    Yesterday, 5:56 PM
    Nine19CnynCrvr started a thread Engineers Lag in Xbox One
    Before I post up to the bug reports I figure I would ask here. This weekend I have been busy engineering my new ship. The game runs nice and smooth until I hit station services at an engineer base. Then the whole thing lags up (except while in outfitting there). The lag was the worst at Farseer while generating rolls. I can hit generate, get up, and slowly grab a glass of water before the second attribute scale is done going back an forth. Has anybody else seen this issue recently?
    1 replies and 41 views.
  • Nine19CnynCrvr's Avatar
    Yesterday, 4:19 PM · 7 replies and 299 views.
    Nine19CnynCrvr replied to a thread XB1 HOTAS in Xbox One
    Delta, Here is a link to this thread we have been hashing this problem out in for a few days now. Start around page 20.!/page20
  • Nine19CnynCrvr's Avatar
    Yesterday, 4:11 PM · 260 replies and 8050 views.
    Nine19CnynCrvr replied to a thread Hotas One is here. in Xbox One
    Use one of the right. Get some plywood and a hinge or two. Put your throttle on the hinged piece. That way you know you will have to swing that piece out of the way before getting up.
  • Nine19CnynCrvr's Avatar
    Yesterday, 4:08 PM · 28 replies and 452 views.
    Nine19CnynCrvr replied to a thread Multis or Cannons in Xbox One
    Aside from the special effects the main engineer upgrades can be: long range, efficient, sturdy mount, lightweight mount, rapid fire, extended mag, short range... below is a link that will give you a good idea.
  • Nine19CnynCrvr's Avatar
    Yesterday, 4:03 PM · 19 replies and 682 views.
    I encountered this bug this weekend. Only 1 ship out of the wing would register as a mission target. All others would simply have the red wanted status. I am not sure if it is the wing lead that is identified as the mission target or the first ship in the wing that is scanned by the player. I usually just scan the wing lead first just to see if the wing was worth killing (I was working on Combat Elite at the time). Xbox One of course. I encountered this mission target wing bug every time I found a wing of mission targets, and in numerous systems that I have taken missions for.
  • Gully_Foyle's Avatar
    15/10/2017, 6:17 PM · 146 replies and 4901 views.
    History here but no mention of strife, unless Dave didn't like black light body paint as much as Ian seems to now.
  • Gully_Foyle's Avatar
    15/10/2017, 5:48 AM · 286 replies and 6638 views.
    I like the flight model too. Best compromise of gameplay and simulation is hard.
  • Gully_Foyle's Avatar
    14/10/2017, 1:22 PM · 15 replies and 467 views.
    I see what you did there. No L. Rons
  • Gully_Foyle's Avatar
    14/10/2017, 1:21 PM · 18 replies and 455 views.
    I see there's now a lower cost one from Facebook?
  • Gully_Foyle's Avatar
    14/10/2017, 12:32 AM · 18 replies and 455 views.
    Now thats whats I like to hear!
  • Gully_Foyle's Avatar
    14/10/2017, 12:06 AM · 15 replies and 467 views.
  • Gully_Foyle's Avatar
    13/10/2017, 11:59 PM · 265 replies and 53531 views.
    "NPCs Fixed an issue that led to Thargoids flagging up as allied in certain cases" This is not an issue. Please let them be allied..
  • Gully_Foyle's Avatar
    13/10/2017, 10:02 PM · 515 replies and 57614 views.
    Gully_Foyle replied to a thread Cobra Mk IV Cobra Mk IV Owners Club in Ships of Elite
    He should hold fire until he's 2 klicks, but you can shoot all day with those cannons.
  • Gully_Foyle's Avatar
    13/10/2017, 9:36 PM · 515 replies and 57614 views.
    Gully_Foyle replied to a thread Cobra Mk IV Cobra Mk IV Owners Club in Ships of Elite
    Excellent stuff! Is that all HRPs?
  • Nine19CnynCrvr's Avatar
    13/10/2017, 3:45 PM · 21 replies and 595 views.
    You're welcome. As far as those damage indicators go, they will let you know what effects: explosive, heat, emissive, and I'm pretty sure a plus when you get hit with friendly regen sequence lasers.
  • Nine19CnynCrvr's Avatar
    13/10/2017, 3:42 PM · 14 replies and 324 views.
    I completely agree there. It really does add a nice effect. Epsecially when you see damaged lighting hanging from the overhead structure. I would mind them adding in some patch job lighting fixtures in those though. They could even base it off your rep with the controlling faction at the station. You get pushed to the good or bad hangar bays, something like that.
  • Nine19CnynCrvr's Avatar
    13/10/2017, 3:38 PM · 21 replies and 595 views.
    Aside from the indicators under you ship hologram, with rail guns you'll a trajectory impact warning every time you get hit with them and your ship will shudder a bit with each impact. As far as missiles, if they hit behind or underneath you can still hear the explosions. The bigger PAs have actually bounced off my shields depending on the angle they hit.
  • Nine19CnynCrvr's Avatar
    13/10/2017, 3:33 PM · 395 replies and 37977 views.
    Kind of upsetting.
  • Nine19CnynCrvr's Avatar
    13/10/2017, 3:31 PM · 14 replies and 324 views.
    Awesome to know they try to color match. Hopefully they get this hangar bay lighting changed up a bit for the better.
  • Nine19CnynCrvr's Avatar
    13/10/2017, 2:36 PM · 395 replies and 37977 views.
    That also depends on where you are. As of now Europe is the only place to buy it off the Thrustmaster online store. The US can only order via Amazon. Poor Canada can't even find anywhere to order it yet.
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About Nine19CnynCrvr

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About Nine19CnynCrvr
Been around the world a few times by boat. Thinking about a motorcycle backpacking trip after I retire.
US East Coast
Motorcycles, gaming, and travel.
Aviation Electronics Technician / MSF BRC Rider Coach


Cobra Mk IV: Brigandier / Federal Corvette: Xenogears
Viper Mk IV: Heimdal
Vulture: Weltall
Python: Weltall-2
Anaconda: Siebzehn


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