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  • Sir T.j's Avatar
    Today, 5:25 PM · 29 replies and 337 views.
    As it's a small image and I'm quite proud of my hamfisted Photoshopping.
  • QA-Jonny's Avatar
    Today, 4:59 PM · 1 replies and 35 views.
    Hey wolfenden2000, can you please send us your DXDiag as this will aid with our investigation. Thank you for reporting.
  • QA-Jonny's Avatar
    Today, 4:50 PM · 1 replies and 47 views.
    Heyu CMDR Richard Daystrom, we are aware of this happening and it is under investigation. Thank you for reporting.
  • Dominic Corner's Avatar
    Today, 4:43 PM · 112 replies and 4667 views.
    Hi there, You're right but just wanted to clarify that it keys off your highest rank, so doesn't need to be combat, specifically. Thanks, Dom
  • QA-Jonny's Avatar
    Today, 4:34 PM · 2 replies and 73 views.
    QA-Jonny replied to a thread [ED64 - 2.3.11] Can not FIRE? in PC & Mac Bug Reports
    Hey Ragginstorm, can you please send us your loadout at the time so we can take a look? Thank you for reporting.
  • QA-Jonny's Avatar
    Today, 4:19 PM · 1 replies and 39 views.
    QA-Jonny replied to a thread [ED64 - 2.3.11] disconnect entering glide on planet in PC & Mac Bug Reports
    Hey wickedbugg, to help us with our investigation of this issue, could you please do the following? Please access your Network settings found in the Options section of the main menu. Ensure that "Logging" is set to On. Netlogs location (default): C:\Users\%userprofile%\AppData\Local\Frontier_Developments\Products\PUBLIC_TEST_SERVER\Logs Please attempt to recreate the issue after enabling logging, then attach the corresponding network log to your bug report to assist us with investigating the issue.
  • Phoenix_Dfire's Avatar
    Today, 4:07 PM · 143 replies and 2956 views.
    It's not as silly as it sounds. in the old Matrix Online, you could put a slash command in the chat window like "\Walk Drunk" and your avatar would stagger around as if they'd have three cans of Tennents Special Brew.
  • QA-Jonny's Avatar
    Today, 4:04 PM · 1 replies and 69 views.
    QA-Jonny replied to a thread [ED64 - 2.3.11] disconnect entering glide on planet in PC & Mac Bug Reports
    Hey wickedbugg, to help us with our investigation of this issue, could you please do the following? Please access your Network settings found in the Options section of the main menu. Ensure that "Logging" is set to On. Netlogs location (default): C:\Users\%userprofile%\AppData\Local\Frontier_Developments\Products\PUBLIC_TEST_SERVER\Logs Please attempt to recreate the issue after enabling logging, then attach the corresponding network log to your bug report to assist us with investigating the issue.
  • Brett C's Avatar
    Today, 3:55 PM · 1065 replies and 229611 views.
    Next update on a re-pass of the July (and earlier) batches have been scheduled for around the 24th of July. Once this completes, the August batch will be tagged into the list.
  • Sir T.j's Avatar
    Today, 3:55 PM · 29 replies and 337 views.
    ^Example of a post to scroll past! :D The Fish one probably.
  • Sir T.j's Avatar
    Today, 3:52 PM · 29 replies and 337 views.
    Hmmm Jenner and his avatar........ hmmmmmmmmmm As for Bran....... Perfect match as far as I can see..... especially when it get's ahem... altered...
  • Brett C's Avatar
    Today, 3:49 PM · 29 replies and 337 views.
    Heh... See, i could disable remote users from seeing another users avatar, but the bias would still remain in posted-responses if they base their opinion/argument around the username or avatar. Do note, it is why post count, location info, and join date do not show up on posts. People will use that as a weasel-method to an argument to dismiss another users arguement.
  • QA-Jonny's Avatar
    Today, 3:44 PM · 1 replies and 92 views.
    Hey CMDR Dreamstate, can you please provide a DXDiag as this will aid with our investigation. Thank you for reporting.
  • QA-Jonny's Avatar
    Today, 3:35 PM · 1 replies and 60 views.
    QA-Jonny replied to a thread [ED64 - 2.3.11] undocking from stations in PC & Mac Bug Reports
    Hey SaenSilverfin, make sure your weapons and landing gear is placed away as this should resolve the issue for you. :)
  • QA-Jonny's Avatar
    Today, 3:29 PM · 1 replies and 63 views.
    Hey CyborgFairyPrincess, if you are still having this problem can you please send us video footage of this happening as it will aid with our investigation? Also glad you are enjoying Elite. :)
  • Ozric's Avatar
    Today, 3:29 PM · 128 replies and 2932 views.
    Seriously, I really think you need to reconsider the basis for all of your arguments.
  • Ozric's Avatar
    Today, 3:25 PM · 26 replies and 694 views.
    I'm aiming to do a run tonight. I don't have many engineered ships and so I decided to plump for the Elite Eagle (though having looked at the leaderboard I noticed Terrorsidic has already done a run in that :( I just need to go to Felicity to pick up a set of enhanced thrusters and then haul myself back to the start line. Hahahahahahaha. Hahahahahaha. That my friend, is genius!
  • Geraldine's Avatar
    Today, 3:03 PM · 33 replies and 3387 views.
    Geraldine replied to a thread Lakon Type-7 The Lakon Type-7 Owner's Club in Ships of Elite
    Lovely video there Vasious and very well made too! :cool: I've been a fan of the T7 for ages. Ugly it might be, useless at fighting, most certainly, but this ship has a charm the goes way beyond that. For many it's their first step into carrying serious amounts of freight, legal or otherwise. I recently rebought one of these for a dedicated mining ship and it payed for itself in just one trip. In another trip it payed for its upgrades too, most being A graded. Like it's little sister the T6, it's just too useful a ship not to have around. Mine is bright yellow and is called The Banana Boat! :D
  • goemon's Avatar
    Today, 2:58 PM · 5 replies and 45 views.
    goemon replied to a thread Lakon Type-9 Heavy Mining Type 9 in Ships of Elite
    with 3 medium mining lasers you get ~28 seconds out of a class 6A WEP engineered PD, and 10 seconds downtime (recharging). you can drill any asteroids with just recharging once. with a charged enhanced PD you get ~24 seconds firing the mining lasers, and 8 seconds downtime. large content asteroids might need 2 times recharging the PD - the second time just a bit. that's at least my experience plus looking to the coriolis numbers assuming a best roll. and for me the reason to ue my g5 charge enhanced materials on ships which really win from it :) i'm not sure whether i'd go for the three mining lasers on a t9, though. maybe you are better off with stripping the asteroid in one go once you have positioned the t9 (which is probably the most challenging part)... i don't see you turning and firing prospectors fast...
  • Ozric's Avatar
    Today, 2:54 PM · 128 replies and 2932 views.
    Probably because we've had this discussion so many times over the years that it doesn't matter what Frontier say, some people will continue to make whinging threads regardless, hoping to pick up anyone not fortunate enough to remember the last ones to add their voice to a completely pointless cause!
  • QA-Jonny's Avatar
    Today, 2:49 PM · 1 replies and 61 views.
    Hey Mephane, do you have a screenshot of what you saw as this will aid with our investigation? Thank you for reporting.
  • Phoenix_Dfire's Avatar
    Today, 2:45 PM · 143 replies and 2956 views.
    They could offer gait packs which would could allow your avatar to walk in different ways; March Hop Skip Mince Silly Walk Hipster Power Walk
  • QA-Jonny's Avatar
    Today, 2:43 PM · 1 replies and 53 views.
    Hey ErickTakada, did you have Rotational Correction turned on in your right hand side panel?
  • Ozric's Avatar
    Today, 2:41 PM · 29 replies and 442 views.
    I don't agree with Verminstar's points as I think that's as much a generalisation as they are asserting PC players put onto console players. The players themselves are individuals and as such there's always going to be some who make the rest look bad. I too have been consoles and PCs since the inception of both really (BBC and Atari 2600), but I guess it starts really around the PSX / pentium era. My view of it is that you have always been able to do more things manually on a PC. There's always been ways of tweaking things, or editing code, getting more information once the internet started expanding. So consoles have always had to do everything there and then out of the box, especially as patching console games is a relatively new thing. This is, I believe, where the perception comes from. The only thing I dislike about consoles is how it is easier and cheaper for developers to make games on consoles and the returns are much higher, so PC tends to end up with more ports these days rather than the...
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About Kerrash

Basic Information

About Kerrash
Biography:
Frontier's number one fan! :D
Location:
UK
Interests:
Anything electronic
Occupation:
Software developer

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General Information
Last Activity
Today 1:24 PM
Join Date
19/11/2012
Home Page
http://www.kerrashlanding.co.uk

122 Friends

  1. -c-s-  -c-s- is offline

    Above Average

    -c-s-
  2. Abacus  Abacus is offline

    Dangerous

    Abacus
  3. Adam Waite  Adam Waite is offline

    Designer- Elite: Dangerous

    Adam Waite
  4. Adam Woods  Adam Woods is offline

    Senior Producer

    Adam Woods
  5. Agony_Aunt  Agony_Aunt is offline

    Elite

    Agony_Aunt
  6. Alexander R  Alexander R is offline

    Competent

    Alexander R
  7. AlexMcArrow  AlexMcArrow is offline

    Dangerous

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  8. Alpheratz  Alpheratz is offline

    Mostly Harmless

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    Mostly Harmless

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  10. Anders Lerche  Anders Lerche is offline

    Above Average

    Anders Lerche
  11. AndersonDG  AndersonDG is offline

    Competent

    AndersonDG
  12. Anthony Ross  Anthony Ross is offline

    Programmer- Elite: Dangerous

    Anthony Ross
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    Customer Services

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  14. Barry Clark  Barry Clark is offline

    Designer- Elite: Dangerous

    Barry Clark
  15. Ben Parry  Ben Parry is offline

    Dangerous

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    Competent

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    Average

    Bifford
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    Competent

    Blocks
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    Above Average

    Bloocheez
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    Server Developer

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