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  • Cmdr Eagleboy's Avatar
    Today, 6:45 PM · 1268 replies and 154232 views.
    Not really. Evil is in details. Game's spawning threads mostly is untouched - no one's gonna rewrite it for Linux just to make it single threaded. OpenGL implementations like Mesa mostly are single threaded though an that holds down potential performance. There's ongoing work however for AMDGPU driver to make it multithreaded where game doesn't blow up due of that. ED have multiple threads by default - one for render, another for sound, another for networking etc. Well...yeah. I understand FD but I feel they were just a bit frightened to take on Linux despite being fully capable to do so and without much cost. I understand them though - see how support costs raise due of complexities of Windows setups already. I believe one day FD will add Linux client - just because they have working OpenGL renderer and they are capable to make it working for Linux. But for now if we get Wine working, it will be huge step. I played World Of Warcraft for three years just on Linux.
  • Cmdr Eagleboy's Avatar
    Today, 6:21 PM · 1268 replies and 154232 views.
    Sorry that I didn't mention - there is issue with winetricks with Wine 64-bit installing dotnet40 before dotnet45 and thus failing, because dotnet40 fails with 'already having 4.0 profile' or something. What I did I just download .NET 4.5 dist for 64-bit and run as normal executable for wine. It installed without errors and thus I got working wine 64-bit prefix with .NET support. This is very important because without it you won't get Wine 64-bit running for ED. Also remember to do this after installing dotnet support: winetricks corefonts quartz vcrun2012 However I would also will point out that 64-bit version currently fail sooner than 32-bit version of ED (CRC error, judging by wine logs, some missing implementations for 64-bits), and 32-bit gives chance for us to test shaders/textures/all DX11 stuff. It seems at basis - except for compute shaders - way 32-bit and 64-bit does graphics doesn't differ much.
  • Winterwalker's Avatar
    Today, 3:11 PM · 35 replies and 646 views.
    I agree the travel equation is complicated because gravities affect acceleration. Gravity wells (planets) also move in the game, so even the route to the same station changes over time. Essentially it is a good idea to get out of the shipping lane, away from the orbital plane, not only because higher acceleration .. but fewer interdictions too. I probably wouldn't have a home base beyond 1,000Ls from the jump point (because you might fly that route a lot) but I haven't timed the flight either, mostly because I'm not sure flight time always counts as dead-time. Depends what you're hauling of course but I've been flying quite a few illegal passengers lately, so tend to spend the flight getting ready to run the gauntlet of station security, as well as flying what I feel is the optimum route. At the end of the day (if this seems like a game design flaw or something), it aint .. the galaxy is what you'd call BIG .. and any speed you get to above 1 x the speed of light is really a bonus. There has at times...
  • Winterwalker's Avatar
    Today, 1:49 PM · 62 replies and 672 views.
    Yeah. Nice things to have are better got, with a good attitude towards the devs and game than a bad one. True, all NPCs must die .. but Frontier aren't NPCs and there's a lot more in play, real world. My 2c.
  • wstephenson's Avatar
    Today, 12:36 PM · 7 replies and 440 views.
    One of the problems with micro-adjustments in games is that a set of 'best mods' quickly emerge, at which point everyone does those and the effort and risk of making complex tweaking possible is wasted. This was the case in Hawken, and they reverted it back to a simpler system.
  • Cmdr Eagleboy's Avatar
    Today, 11:17 AM · 1268 replies and 154232 views.
    All those things are covered by SDL2, which all prominent porters use to port games on MacOS/Linux.
  • Cmdr Eagleboy's Avatar
    Today, 11:00 AM · 1268 replies and 154232 views.
    Major update for Wine - major 64-bit issues around .NET on Wine seems to be resolved. It is hairy and still have small issues, but overall it works. Installed ED: Horizons, now I am getting CRC error. Shader compilation goes trough with lots of fixmes as on 32-bit client.
  • Cmdr Eagleboy's Avatar
    Today, 9:54 AM · 1268 replies and 154232 views.
    Sony is on Vulkan steering committee. While I also think for PS4 life cycle they will stick with their own API (too much investment to add Vulkan support, although on limited scale it is still possible), I think future consoles will sport Vulkan support, just because there's momentum behind it.
  • FoxTwo's Avatar
    Today, 9:37 AM · 85 replies and 6171 views.
    I unlocked Sirius permits back in 2014 or maybe very early 2015. I wanted to see Sirius Cybernetics and have a quick chuckle. While I was at it I unlocked a few nearby permit-locked systems too, like Van Manen's Star (?). What I do remember was that the Sirius one was laborious... I had to go to a small Anarchy system to trade slaves and run slave missions for them to get the unlock (I forget the name now).
  • FoxTwo's Avatar
    Today, 9:30 AM · 69 replies and 1549 views.
    I actually haven't even "heard" of Palin yet via my other Engineers. But if/when I do, it's not gonna be a problem. I'd probably go out on another exploration stint again, since I'm already going to be "heading out there". May as well honk some systems, scan some worlds, and make some cash. What I do remember tho, is that Farseer had a similar requirement... she got unlocked immediately because by the time Engineers arrived, I had already been to Sag A* and back.... twice. Besides, 5,000 LY is just like a quick trip to the corner store. I have seen passenger missions who want to go even further (11K, 30K etc).
  • Cmdr Eagleboy's Avatar
    Today, 9:14 AM · 1268 replies and 154232 views.
    Wine 2.13 update TLDR One guy got game running with all auth checks passed, but lacked any shaders/textures. So it seems general consensus is that there's no .NET issues at least specific to ED launcher anymore. However ED now hangs with trying to run shader compilation/loading. If you want to play around ED see these two bugs Elite Dangerous: broken rendering after starting a new game - this is actual ongoing bug https://bugs.winehq.org/show_bug.cgi?id=43162 "Elite: Dangerous" client crashes when starting - this has my old comments, but overall it seems to be resolved (no crash anymore)
  • Cmdr Eagleboy's Avatar
    Today, 8:47 AM · 2097 replies and 191302 views.
    Of course it's a LAN. When FD does demos for media, they also mostly stick to controlled environment.
  • wstephenson's Avatar
    Today, 8:33 AM · 49 replies and 4100 views.
    Can anyone tell me what the German translation of Right On Commander was in the earlier games? Until then, I think some kind of Deutsch Heute german level of salutation would work well in its place. "EINFACH KLASSE, COMMANDANT" PS I'm going to try to make it to the meeting.
  • Cmdr Eagleboy's Avatar
    Today, 7:52 AM · 2097 replies and 191302 views.
    Ohhh yeah. Fact there's not even something they have setup as scripted - with juicy bugs and errors - scream smoke and mirrors here. I will guess media played *something* but that *something* most likely was new demo, not 3.0 yet. "Fool me once, shame on you, fool me twice, shame on me. Fool m...ohh, that's you Chris again. So 3.0 is coming in next two weeks?"
  • Cmdr Eagleboy's Avatar
    Today, 7:37 AM · 2097 replies and 191302 views.
    Yes, yes they did (and how none of *media* fail to mention this is beyond me).
  • FoxTwo's Avatar
    Today, 5:08 AM · 23 replies and 802 views.
    So.... I caved. I went and ordered these from Amazon. Free shipping to my USA address, and from there, an additional 40 bucks to ship to me in Singapore. Total cost - SGD 127 or so... or roughly 71 British pounds (USD 93 approx).
  • FoxTwo's Avatar
    Today, 4:56 AM · 11 replies and 203 views.
    Yup just ordered a pair of those :)
  • Cmdr Eagleboy's Avatar
    Yesterday, 9:46 PM · 2097 replies and 191302 views.
    That would be definitely very interesting turn of events. Countrary to experience I might add, thus very interesting.
  • Cmdr Eagleboy's Avatar
    Yesterday, 9:31 PM · 2097 replies and 191302 views.
    All money will be on this, there's no even odds to play against. I mean, that's how CIG have rolled for years now. Edit: and funny how Squadron 42 is just like dead, black silence. Edit 2: just checked that PCGamer content. How this is passes for anything but source of outrage is beyond me. This is basically same staff they showed last year, just a bit more playable. Wow. Seriously. Wow.
  • Cmdr Eagleboy's Avatar
    Yesterday, 9:17 PM · 2097 replies and 191302 views.
    Most likely they have been shown some demo as last year to hype up clueless crowd. Not that they have played it.
  • Cmdr Eagleboy's Avatar
    Yesterday, 9:13 PM · 2097 replies and 191302 views.
    So basically they still a no show and there's no indication that something will be released any time soon.
  • Cmdr Eagleboy's Avatar
    Yesterday, 6:35 PM · 2097 replies and 191302 views.
    To be serious for a minute - what is latest word on it? Are there any info bits?
  • FoxTwo's Avatar
    Yesterday, 3:50 PM · 31 replies and 1418 views.
    So if I'm not flying one of those "top 1%" cruise ships, does that make me an Uber pilot in 3303? :D I still fit First Class cabins in my Python....
  • Cagman's Avatar
    Yesterday, 2:41 PM · 3848 replies and 625628 views.
    Hello again! My main account is now part of MOBIUS PVE EURASIA. For the rest of them, do I need to sign up on the forum (feels a bit unecessary since all of them are my personal acccounts), or can I send an email to somewhere and give the names of my 3 other CMDRs?
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24 Visitor Messages

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    Thanks for the rep, Commander o7
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    Thanks for repping me o7
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    Thanks for the rep CMDR!
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    Thanks Cmdr., appreciated.
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    Thanks!
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    Thanks for the Rep Commander, keep safe
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    Thanks for the rep, Commander Pecisk !
  8. It is ages old nick of my name Peter localized version, and with first letter of surname. So pronouncing it would be rather difficult Pecis K maybe?
  9. View Conversation
    Thanks for the rep! Your seven green blobs seem to add 7 rep points. Or is it 16, like below? BTW how to pronounce 'Pecisk'?
  10. View Conversation
    Cheers for the rep! Shame the post got deleted, but l suppose it wasn't helping calm the situation down.
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About Cmdr Eagleboy

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Peteris Krisjanis
Call sign: Eagleboy | Will play: All Online | Federation | Trader and Explorer, with a little of everything else
Please support call for ED Linux port https://www.change.org/p/frontier-de...-linux-desktop

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