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  • Morbad's Avatar
    Today, 12:40 PM · 8 replies and 144 views.
    Hopefully this renews serious interest in establishing a permanent presence on the moon. Not having to dig out all of their own shelter should make a station or settlement much more viable. It's a travesty that people haven't been back in almost fifty years.
  • Morbad's Avatar
    Today, 12:30 PM · 6 replies and 57 views.
    If you don't want people flying their SRV, just choose a high-g world.
  • Morbad's Avatar
    Today, 12:25 PM · 27 replies and 366 views.
    Since being able to afford a big ship, I'm pretty content in mostly ignoring credits. Just doing missions for reputation or materials, or destroying NPCs to train SLF crew, pays the bills fifty times over.
  • wstephenson's Avatar
    Today, 12:25 PM · 66 replies and 2128 views.
    So since Herbrand has excused themselves, would you or anyone else be interested in some fieldwork gathering multichannel recordings of Elite output? I can't offer much besides forum Reputation as I'm clean out of Modular Terminals... No particular equipment needed, just a little time. In Elite, set Audio to DTS; Headphone X off and Full Range off Install VoiceMeeter Banana and run it Set 'VoiceMeeter Input' as the default windows audio device In Windows playback devices, 'Configure' Voicemeeter Input and set it to 7.1, all channels, no Full Range speakers In VoiceMeeter, set output A1 (above the tape deck) to your usual windows default audio device Right click the tape deck to open recording properties Click the Post Fade/BUS A1 radio button to record what's going to that output
  • Morbad's Avatar
    Today, 12:18 PM · 32 replies and 772 views.
    My Corvette is slow. That's why I have beam Taipan and MC Condors for pursuit.
  • Morbad's Avatar
    Today, 12:15 PM · 6 replies and 57 views.
    I'm game.
  • Morbad's Avatar
    Today, 12:09 PM · 54 replies and 947 views.
    Frontier has quite deliberately made large ships not capital ships. This is reflected in their names, their relative sizes (not that much bigger than the ships below them), crew requirements, and their capabilities. They aren't battleships or cruisers, but the equivalent of sloops of war, cutters, corvettes, or at the most, small destroyers/frigates. Don't agree, on either point. Big ships do have an edge over mediums, to the extent that if you have a solidly configured big ship, it's never going to lose to any single medium ship, unless the smaller vessel has a significantly better pilot. Even two mediums ships will have great trouble with an Anaconda or Corvette, while the Cutter, unless you can cascade through it's shield gen, is almost never brought down. On the other hand, I also think it takes quite a bit of skill to consistently survive and be useful in a large ship because they tend to draw so much attention (and thus fire) while having major disadvantages in speed, maneuverability, and...
  • wstephenson's Avatar
    Today, 11:57 AM · 66 replies and 2128 views.
    We've got our wires crossed here, and it was my fault. I was using the specific term 'LFE out' but meaning 'Sub out'. I don't have any equipment with a separate 'LFE out'. So we can stop worrying about whether I'm barking up the wrong LFE tree - i'm supposed to be using the same frequencies as a subwoofer! The ButtKicker docs recommend using Sub out where present in a surround setup: https://thebuttkicker.com/content/BK-GR2_QSG.pdf And yeah, I read the Dolby link, but after making the post you are replying to :). No worries, now that I spent all yesterday staring at frequency analysers I'm pretty sure that this is just how the game always does it, absent some hidden state in the game or its audio middleware.
  • wstephenson's Avatar
    Today, 11:50 AM · 66 replies and 2128 views.
    Just saw this edit. Thanks for that Dolby document! We're talking semantics at this point, because irrespective of whether the channel is called Sub or LFE, it contains frequencies around between 5 and 200Hz that can feed either a sub or an LFE. I may have started this by naively referring to this channel as LFE to sound better informed, but as it's the only thing we can use to drive our Subs/Buttkickers (in a surround setup), the labelling isn't significant. Like a sub, a BK can't use anything above 200Hz. Both of us have confirmed that our sub/BKs are doing nothing except on hyperjump. The Dolby PDF does say this useful thing, though: "Consumer Dolby Digital products that reproducemultichannel sound must combine the LFE channel in the proper acoustic mixingratio with the bass from the other channels for proper reproduction". While this is stated in the context of Dolby encoding, which isn't necessarily in use here, the statement holds - the bass frequencies should be combined and sent to the...
  • JeffRyan's Avatar
    Today, 11:28 AM · 123 replies and 4128 views.
    It's not so much they don't care about BGS as CGs just run over everything. The PI saw this with the second Uibuth CG a while back, where the PI had created a second faction and thrown out the ruling faction who after the first CG (freeing slaves) started selling slaves again. Something the Prismatic Imperium was held accountable for because we'd run that first CG. Of course, after the first CG finished, regular BGS started up again and the system started selling slaves again. So we created a second faction, spent weeks building that faction up, kicking out the controlling slave-selling faction. Then they ran the second CG without speaking to us or consulting us and referenced the old faction we'd kicked out for selling slaves as a slave support group, with no reference to us or our new player faction running the system. It's not so much a case of 'not caring about the BGS' as 'CGs not following up on how their story will continue when the CG party rolls in and out of town like a medieval...
  • wstephenson's Avatar
    Today, 11:06 AM · 66 replies and 2128 views.
    This is what I've just added to my Support ticket: I am now mindful of what GlobusDiablo said about subjective experiences and having all the bass he could ever want (from his presumably very capable surround speakers), and wondering what the difference would be if the bottom 100Hz of the surround channels were being mixed to his LFE channel. I've done this in post using Voicemeeter and the wub-wub-wub-wuuurp of a station forcefield or firing a large multicannon are lovely to behold (via my butt). While it's not necessary for my VR, Headphones + BK use case, I fear that if this the general situation, all the surround sound speaker users are missing out on the action.
  • jontycampbell's Avatar
    Today, 7:57 AM · 456 replies and 10217 views.
    Indeed, it's circular.
  • jasonbarron's Avatar
    Today, 3:57 AM · 148 replies and 3801 views.
    Now why do I get the feeling we're being sent on a snipe hunt?
  • jasonbarron's Avatar
    Today, 3:54 AM · 181 replies and 3896 views.
    Splintering all PvP discussion into a subforum with the exception of sanctioned PG advertising has had the effect of neutering Dangerous Discussion.
  • W4LD0's Avatar
    Today, 3:47 AM · 148 replies and 3801 views.
    Aye, he just may. :p That will be a sad but welcome retirement for you I would think my ol' friend. :D
  • jasonbarron's Avatar
    Today, 3:37 AM · 28 replies and 573 views.
    Have fun, Knightshark. Personally, I think this game is at it's best when the pilot is flying FA Off with fixed weapons.
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