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  • jasonbarron's Avatar
    Today, 2:21 PM · 11 replies and 311 views.
    For many players learning PvP is all about gaining true mastery of your ship, so I'd opine that all true PvPers are somewhat vested in the fundamentals of flying FA Off as part of the program of learning their trade and that the best pilots are extremely versed in that mechanic. One of the best pilots I've ever fought is Alexander the Grape and he advocates a healthy mix of On & Off. I don't think you can be very good at PvP without at least understanding the basics, in other words. FA Off pilots are harder to hit, typically, and people willing to learn that are also prone to learning such subtleties as fixed weapon mounts.
  • Morbad's Avatar
    Today, 2:02 PM · 11 replies and 201 views.
    I personally consider the FDL, Clipper, and Courier (with honorable mention for the Cutter) to be the top of the pile for PvP utility...which is half the reason I've been focusing on using the Corvette as of late. Big ships can be potent to be sure, but taking an Anaconda or Corvette into battle is inherently risky because they present such large and slow targets.
  • Morbad's Avatar
    Today, 1:52 PM · 11 replies and 311 views.
    Yep. FA On and FA Off are distinct modes with distinct advantages and disadvantages. Even if your FA Off aim is flawless, you cannot bypass the fact that deceleration (or negative acceleration relative to your current movement vector for the pedantic) is faster with FA On. Likewise, even if you have full analog control over all thruster axes, and can perform the sort of maneuvers traditionally associated with FA Off while FA is enabled, you cannot ignore the fact that FA Off allows one to exceed the normal velocity and rotational limits that FA On enforces, often with more efficient use of ENG pips, as well as providing somewhat faster positive acceleration. I generally prefer to stay FA On when possible, as my control scheme favors it (I prefer my primary weapons to be fixed and I cannot personally compete with the FA OFF fixed aim, of the best mouse & keyboard CMDRs), but I can and do toggle it off when the intrinsic differences of the mode prove advantageous. This is a complex question that...
  • the100thmonkey's Avatar
    Today, 1:38 PM · 4 replies and 215 views.
    That's exactly what I did - the EP thrusters' optimal weight is 90t, which even a lightweight build is going to go over. With its relatively slow turnrate, pushing over the optimal tends to punish the Viper. Clean drives keep the optimal at 120t, and even raises it depending on the roll. It's never going to turn like a DBS, but its lateral thrusters are brilliant.
  • Cosmos's Avatar
    Today, 1:04 PM · 15 replies and 357 views.
    Makes a good point at the end though.. Player battle grounds 100 players in instance.. ED, five if were lucky.
  • the100thmonkey's Avatar
    Today, 8:36 AM · 198 replies and 3935 views.
    Got Palin to G5 and put some shiny G5 clean drives on my Viper. Mmmmmm....
  • the100thmonkey's Avatar
    Today, 8:34 AM
    ... is incredible! I know it's been a while since FD reduced the hull mass of the Vipers, but until this week I'd always been too busy working on other ships and goals to really spend significant time getting it together - I reset my account a few months back. This week, though, I finally got to spend some time engineering my Viper and I have to say that it's now just an amazing ship. It was good before, but there were always ships in that class that made more sense for any given job, especially because it was chubby and always sitting around or over the optimal mass for the thrusters. So yeah. Thanks to the devs for listening to the community and putting the Viper on a diet and fitness regime. It's easily my favourite ship - it's so much more flexible, and with G5 clean drive tuning it's nimble and fast. It's not the fastest ship around, but 491m/s with a low thermal signature is not to be sniffed at. Right. I'm off to find me a war. Pew! Pewpew!
    4 replies and 215 views.
  • the100thmonkey's Avatar
    Today, 8:17 AM · 14 replies and 262 views.
    This isn't really accurate. I do it all the time in >500m/s ships. The trick is to make the docking request quickly, either by committing the keystrokes to muscle memory (what I do) or by writing a macro.
  • jasonbarron's Avatar
    Today, 6:01 AM · 49 replies and 2095 views.
    I like the way you think.
  • jasonbarron's Avatar
    Today, 5:42 AM · 49 replies and 2095 views.
    C'mon man, you left out the best part: he openly confessed to giggling and was accused of clogging shortly thereafter hence my coining of the phrase "cliggling."
  • the100thmonkey's Avatar
    Today, 4:31 AM · 7 replies and 173 views.
    Pretty much - there's a trade-off in that you can perform manoeuvres that wouldn't be possible in FA-on, but you have to manually manage your speeds. It's not impossible by any stretch, but it's a lot to take on when you start, especially since you're also having to plan your manoeuvres differently. For instance, if you boost to rotate the ship more quickly, you have to cancel the rotation yourself at the right time while also compensating for the overspeed. The flight computer does both these things for you in FA-on. I stopped using the throttle section of my HOTAS as I have enough buttons on my left hand. Before I bought the 3D mouse, I used the throttle set to full-range for forwards/backwards thrust, where it doubled up as a throttle for supercruise. Some of the best FA-off pilots I've ever seen use the throttle. With a second stick though, I suspect you'll find that you barely use it. All I can recommend is that you try it and see what works for you.
  • the100thmonkey's Avatar
    Today, 4:25 AM · 8 replies and 150 views.
    I could have sworn that aftger dying I'd been through systems that I had previously had the data for and had to scan them again. It's quite possible I'm wrong though.
  • jasonbarron's Avatar
    Today, 3:58 AM · 49 replies and 2095 views.
    See everyone? I told you that phrase would catch on!
  • jasonbarron's Avatar
    Today, 3:22 AM · 48 replies and 1501 views.
    Besides me, you know who else hates the idea of an Open PvE mode? Mobius. You know why? Because if Fdev ever created such a mode he'll just be some other nobody instead of the percieved lord and savior of the poor downtrodden PvEer's looking for a safe haven after the turbulent, storm tossed waters of Open. Can't you just quit focusing on yourself for a change and spare a thought for his future?
  • jasonbarron's Avatar
    Today, 1:58 AM · 25 replies and 1399 views.
    SCO has a great lineup and I'm predicting a tough match, but I think this is where the 13th Legion buckles down and proves that they're in this tournament for real. I see the 13th Legion coming out at 2-1 against SCO when the smoke clears and the busted hulls are dragged from the field.
  • jasonbarron's Avatar
    Today, 1:44 AM · 49 replies and 2095 views.
    That's probably already pushing the limit of the forum's filter, so...
  • jasonbarron's Avatar
    Today, 1:20 AM · 49 replies and 2095 views.
    This is an interesting development. It's inspired me to create a new word: "giggling" plus "clogging" equals "cliggling."
  • jasonbarron's Avatar
    Today, 12:08 AM · 49 replies and 2095 views.
    Dear Duane, This jealous forum stalking of me has to stop. It's over between us, and it has been for a long time. I needed some hot PvP action and a man who could really handle his hardpoints, and every time I pointed my C4 PA at you, you just burst into tears at the thought of being covered in my plasma and logged into Mobius. I just felt so rejected, like it was something wrong with ME...and then I developed some self-respect and finally realized the problem lay with you and your low self-esteem issues. Please just accept my decision: it is over between us! And stop sending me private messages begging me to give you another chance. Sincerely, CMDR Jason Barron P.S. I now call you "Dribbley" and I think you know why:)
  • jasonbarron's Avatar
    Yesterday, 10:20 PM · 49 replies and 2095 views.
    Well. I'm kind of a chuckling man myself when the situation warrants. I've always associated giggling with school girls and general giddiness:)
  • the100thmonkey's Avatar
    Yesterday, 7:55 PM · 198 replies and 3935 views.
    Bought and modded an iEagle. Bought and modded an iCourier. Felt underwhelmed. Remodded my Viper. Had a great time trying not to die in a HICZ.
  • the100thmonkey's Avatar
    Yesterday, 7:41 PM · 8 replies and 150 views.
    If you die, you will lose the data though, even if you sell it. And cartographic data isn't only a "tiny bit" important - it's a really useful way to shift influence in a system.
  • jasonbarron's Avatar
    Yesterday, 7:39 PM · 49 replies and 2095 views.
    Do you find that you "giggle" to yourself often?
  • jasonbarron's Avatar
    Yesterday, 7:27 PM · 15 replies and 737 views.
    How about stuttering in a Res?
  • Morbad's Avatar
    Yesterday, 6:29 PM · 16 replies and 395 views.
    My CMDR's first and foremost goal is to risk his chances to the escape pod as little as possible. As a player I know it always works, but my CMDR must feel like he's playing Russian Roulette every time his ship pops. Anyway, 'shoot first and ask questions later' is probably the safest bet when in a tooled up combat vessel.
  • Morbad's Avatar
    Yesterday, 6:02 PM · 16 replies and 395 views.
    'Castle Doctrine' would make sense in some jurisdictions, but not all. Personally, my CMDR fires on anyone that looks hostile, irrespective of legal consequences, and will continue to irrespective of any changes to the C&P system.
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About Cosmos

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‘It was a bright cold day in April, and the clocks were striking thirteen.’

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