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  • Cosmo's Avatar
    Today, 5:35 PM · 60 replies and 497 views.
    That happens all the time in some games like Call of Duty. Either ignore it or block a person if it bothers you.
  • the100thmonkey's Avatar
    Today, 5:27 PM · 274 replies and 7021 views.
    Bye then.
  • the100thmonkey's Avatar
    Today, 5:20 PM · 5 replies and 50 views.
    That's not how it works.
  • the100thmonkey's Avatar
    Today, 4:37 PM · 6 replies and 64 views.
    The best way to make money is to banish the cr/hr ratio from your mind as soon as possible. That mindset leads to grind, and grind leads to the darkside (and uncountable boring posts about how the game is a grind.) If you want to make some nice money quickly, while enjoying a warm fuzzy feeling that isn't due to you peeing in your pants because you played the game for too long without a break, set the galaxy map state filter for outbreak and famine, and haul meds or grain to the stations. 3000cr/t profit. Easy. One of the things about the game that always impresses me is that rotation is properly modeled. You might have to fly around the planet tonight, but tomorrow, when the world has rotated a bit or followed its orbit around its parent body...
  • the100thmonkey's Avatar
    Today, 4:30 PM · 12 replies and 181 views.
    You can do one of a few simple things to get the power budget to work: run a weaker shield (biweaves are recommended for this as they charge really fast) run B- or C-rated engines run dual pulse lasers run a single laser/single kinetic combination. You will still have to be careful though.
  • the100thmonkey's Avatar
    Today, 4:22 PM · 60 replies and 497 views.
    I'm sad you have hurt feels.
  • the100thmonkey's Avatar
    Today, 4:17 PM · 5 replies and 50 views.
    The only thing that is confirmed to work in conflicts is killing stuff. If your faction owns a station: Bounty-hunting and cashing the bounties at their station. Combat bonds If your faction doesn't own a station: Combat bonds.
  • Cosmo's Avatar
    Today, 3:39 PM · 479 replies and 17549 views.
    Yes please make it like this cool concept art. https://forums.frontier.co.uk/showthread.php/258294-Surface-scanner-to-display-materials-and-quantity
  • jasonbarron's Avatar
    Today, 2:15 PM · 125 replies and 3207 views.
    I love how far this thread has gotten from the original premise of an experienced CMDR in an Anaconda being destroyed trying to enter a system that is infamous for it's exploitative nature and under a pretty logical blockade. The anti-griefing crowd went off the rails early on page one and is now going cross country
  • Cosmo's Avatar
    Today, 2:06 PM · 33 replies and 970 views.
    Frontier probably thought "how can we make Planet Safari more appealing... hmm how about dinosaurs", then they called Hollywood to get the IP license lol.
  • Cosmo's Avatar
    Today, 2:01 PM · 33 replies and 970 views.
    Checks schedule. Aha I see they've changed it. I hope that means more time for ED as well as Planet Coaster and the new game. Yes, but the likelihood of them making a Blade Runner game is smaller than a Jurassic Park game, because it requires less work to change Planet Coaster into a Dinosaur theme park game. Also Blade Runner will be out in a few months (October 5, 2017). They would need more time to PR the game imo.
  • Cosmo's Avatar
    Today, 1:49 PM · 33 replies and 970 views.
    Update, they changed the schedule. I hope they have at least 1 hour presentation and Q&A for Elite Dangerous. Blade Runner didn't do great in cinemas, but it became a cult-classic. It's not very popular compared to Jurassic Park. There's an old but very cool adventure Blade Runner game (1997) which I played. :) I don't think Blade Runner has a global appeal that Frontier is aiming for. Movie based games are usually tied with the release of a new movie. Jurassic World: Fallen Kingdom will be in movie theaters June 22, 2018 (USA). So if it's a Jurassic Park game it would launch around that time to sell most copies.
  • Ziljan's Avatar
    Today, 1:01 PM · 479 replies and 17549 views.
    There is no "improvement" to Exploration gameplay that wouldn't add more steps to the process because the current mechanic is so bare bones that if it turned sideways it would vanish. Hence adding even 1 more phase to the process would potentially more than double the amount of thought required. However, you may be surprised to realize that my suggestion would also take away existing tedium because the DSS would have infinite range, you would be able to surface scan every object from orbit around the main star. Though at that range the resolution would be lower so the scans would be worth less than a close up high resolution scan. You would also be able to use the DSS "telescope" to ID stars in your cockpit window. Which is something explorers have long wished for.
  • Cosmo's Avatar
    Today, 10:25 AM · 203 replies and 4033 views.
    We need more stuff to do on airless worlds for sure. Also they should already be working on Atmospheric planets. I think they are doing that.
  • wstephenson's Avatar
    Today, 9:17 AM · 131 replies and 5047 views.
    wstephenson replied to a thread [ANNOUNCEMENT] Frontier Expo: October 7, 2017! in News and Updates
    I've bit the bullet and booked travel and hotels, looking forward to meeting some more forumites! Half an hour for the ED content reveal feels a bit thin, though - I hope the schedule expands a bit.
  • Cosmo's Avatar
    Today, 8:30 AM · 33 replies and 970 views.
    If it's Jurassic Park, it'll probably be like Zoo Tycoon with dinosaurs.
  • the100thmonkey's Avatar
    Today, 8:14 AM · 40 replies and 753 views.
    Couldn't you just set a macro in HEART so that lowering the scoop restricts the throttle range?
  • Cosmo's Avatar
    Today, 6:49 AM · 33 replies and 970 views.
    Yeah that is little time. How can they dedicate just 30 minutes total for Elite Dangerous + the new IP? That's 15 minutes for Elite Dangerous? That's way too short. It would be a rushed presentation or barebones. Make it a proper 1 hour for Elite Dangerous (presentation and Q&A) and 1 hour for the new IP. This is a special event so they need to dedicate more time to their major franchises. Frontier should check the presentations of Eve Fanfest. CCP spends much more time on presentations about specific topics: Art Panel = 40 minutes Keynote = 1 hour and 35 minutes Alliance Panel = 1 hour Concept Art Live Session = 41 minutes
  • the100thmonkey's Avatar
    Today, 6:39 AM · 40 replies and 753 views.
    This doesn't matter in FA-off, which is superior for scooping for this very reason.
  • jasonbarron's Avatar
    Today, 4:32 AM · 42 replies and 804 views.
    NW3, are you getting into combat to master it, or are you just looking to farm the rank to complete the trifecta? Because the answer will help narrow down the answer to your question(s).
  • jasonbarron's Avatar
    Today, 4:16 AM · 178 replies and 7754 views.
    Thanks for the info!
  • Ziljan's Avatar
    Today, 3:43 AM · 479 replies and 17549 views.
    I think you're missing the gist entirely. I'm not making a simple IDS vs ADS argument. I am saying that the best scanner mechanic would be a COMPLETELY DIFFERENT one with infinite discovery range (for sufficiently bright objects) that was manually operated and gave a level of details based on: 1) distance (physical angular resolution limits) 2) quality of equipment (speed and size based angular resolution limits) 3) skill - the ability to focus machinery like a camera and pick the optimal frequency ranges to match the signal emitted by a particular object This scanner should also work on any stars that were visible in your local sky. Rewards for the scanned data would then be based on the quality of the scan which would be based on the 3 items listed above. So if you chose to get closer to an object, then your CR reward would increase, landing and driving on a planet would be the closest scan possible, and more you drove on a planet and scanned it, the greater the reward for the data. So you...
  • jasonbarron's Avatar
    Today, 3:19 AM · 178 replies and 7754 views.
    I own gold livery for the AspX, FdL & Anaconda and I received no such email. What was the content of the letter?
  • jasonbarron's Avatar
    Today, 1:13 AM · 33 replies and 573 views.
    The first really "focused" thing I ever did in ED, after 400-500 hours of non-focused gameplay mind you, was turn running the Robigo slave gauntlet into a science. I used a chunk of those proceeds to buy that Sploraconda I referenced earlier and then took it for an epic journey. Actually, that journey turned out to be a real big point of the eventual Steam review I wound up writing and still forms the foundation upon which I would cement my CMDR's marathon run through the game world. It was a great experience, and one I can't recommend highly enough. Here's a link to the review if you're curious
  • jasonbarron's Avatar
    Today, 12:59 AM · 33 replies and 573 views.
    I'm not trying to withhold advice, I'm just saying it would be easier to give you advice if I knew what you were interested in:)
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