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  • Gibbon's Avatar
    Today, 7:20 PM · 7 replies and 140 views.
    Seems to be in Komovoy A1 at the Thargoid structure
  • Gibbon's Avatar
    Today, 7:06 PM
    Maybe the beta CG has info I don't know about, or I'm getting old, but where do I find all this Thargoid stuff to deliver? there seems to be no clue as where to get it. I mean is it in a USS, at a merchant, mission reward or where? Very frustrating... Just sitting here at the start station with no idea where to go to get this stuff. There is no information anywhere, and I do mean anywhere as to where to find these Thargoid items. The idea of a beta is to test things and make things easy for the testers. This is just annoying the crap out of me atm as the CG information screen is lacking precisely the one thing I need....INFORMATION!!!
    7 replies and 140 views.
  • Gibbon's Avatar
    Today, 5:24 PM · 429 replies and 49739 views.
    Seems like my personal quest and gazillion tickets about this has finally paid off. About time and very thankful for this. also some of the other updates very much needed and should add to the game immensely
  • Martind Forlon's Avatar
    Today, 5:11 PM · 97 replies and 1657 views.
    This is confirmed behaviour? If yes, then killing pirates missions are not hit so much as I thought. Can't say it better.
  • Martind Forlon's Avatar
    Today, 5:04 PM · 97 replies and 1657 views.
    Doing massacres and pirates kills missions was fun and my personal favourite way how to make more moneys in ED when I was in mood or needed more cash. I never tried things like Quince and I do not intend to use things like this in the future, but there is long time ongoing clearly visible pattern to reduce income/time or at least reduce ways how to achieve this. I also very rarely switched game mods for refresh board, so also here I do not see much change for myself. I do not doubt that I will find something else for my regular slow assets progress (playing this game almost 2 yeras), but this change (ships kill count) is for me not positive. I express here my view only, so ...
  • Martind Forlon's Avatar
    Today, 12:19 PM · 429 replies and 49739 views.
    Hope this will come with overhaul to mainly pirate kill missions (and possible massacres), because stack at least 2-3 of these missions was absolutely necessary for some decent profit versus needed time. This also do not say how it will evaluate when there is more factions giving mission to kill the same faction pirates, it means you need fulfil these kills one by one for every employer (mission)? I can understand logic behind limit kills counts for the same mission giver, but if there is more employers it makes much less sense. Except this above (bcs such PvE combat was my favourite income way) nice changelog , (only expecting that PvP cmdrs will be not much happy with new synthesis :) )
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  1. Hi people. If anyone is interested in some Elite ships i made with Griff from Oolite fame for Freelancer by Microsoft, have a look here

    http://gizmostudios.proboards.com/in...lay&thread=511
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About Gibbon

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Date of Birth
June 24
About Gibbon
Location:
Bananaworld
Interests:
Wine, women and song
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Musician

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http://gizmostudios.proboards.com/th...e-ships-action Home of the ELITE ship pack for Freelancer

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