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  • Raiko's Avatar
    Today, 11:03 AM · 49 replies and 1119 views.
    I don't think there will be a Norse translation of, "I said Cookiebots, not Boogiebots!"
  • drakhyr's Avatar
    Today, 10:57 AM · 49 replies and 1119 views.
    It appears that the half-term special at Polly's Scandinavian Supply Shack in Nithhogg is flame-grilled eagle. Available in a choice of charred, blackened or ash. Yours for only the cost of a one-way ticket to Ratatosk (plus the downpayment on the loan for a new Eagle).
  • Raiko's Avatar
    Today, 10:56 AM · 49 replies and 1119 views.
    I was going to post a link to EDTS, which I've never used but I know that a lot (lol) of other BRC cmdrs use, but Cookiehole beat me - nothing new there! ;) If you're playing with the Raikogram in excel anyway though, you can use the solver plugin to solve travelling salesman problems, which is what I normally do. I tend to chuck everything Buckyball related into excel anyway. Just Google for "excel solver travelling salesman". The solver plugin is a part of excel, it's not a third party plugin, you just need to activate it. As most of our races only have four or five stops, and since number of jumps is a smaller number than lightyears, I usually have a go manually first and then check with excel.
  • drakhyr's Avatar
    Today, 9:40 AM · 49 replies and 1119 views.
    To be honest, my normal route plotting program is the mkI pen-and-paper approach (well, technically pencil and paper):
  • Ziljan's Avatar
    Today, 7:09 AM · 18 replies and 795 views.
    Neutron boosts are risky but pretty easy once you get the hang of it, and they can save quite a lot of time if you plan your route well. My first trip to Colonia was 3.7 hours, and I was a Neutron Highway noob. I'm sure I could get there much faster with practice. Pro Tip: bigger ships are better at navigating the jets.
  • PEREGRINUS19's Avatar
    Today, 3:45 AM · 207 replies and 15412 views.
    PEREGRINUS19 replied to a thread COMPLETED CG Remembrance Week (Rares) in Community Goals
    Awesome, definitely appreciate the badges you make!
  • Alec Turner's Avatar
    Yesterday, 10:12 PM · 2331 replies and 174810 views.
    Much appreciate all the hints and tips and the updated OP for this thread. I've just finished a 2nd 2hr session looking for geysers on one particular 600km diameter planet. No luck yet but I'll be trying the glide technique tomorrow (never occured to me to search from that high up).
  • Ziljan's Avatar
    Yesterday, 8:15 PM · 30 replies and 992 views.
    Can't argue with this. The only reason to not do this is to make Xbox controllers more "equal" by effectively nerfing the potential of KBM/HOTAS. This is a terrible way to treat PC gamers though.
  • superflyguy's Avatar
    Yesterday, 8:13 PM · 27 replies and 1505 views.
    always looking for an edge . i said 'an edge', not 'the edge'
  • Ziljan's Avatar
    Yesterday, 7:54 PM · 32 replies and 1367 views.
    Ziljan replied to a thread No 5th Aegis CG in Aliens
    I agree that they should be challenging, and I'm not worried about it getting too easy since I'm sure Frontier will just notch up the difficult with each new tool we get, just as they've already done. As for the wakes, you should read the descriptions on the materials you can collect from Thargoid corpses. ;)
  • Ziljan's Avatar
    Yesterday, 7:49 PM · 30 replies and 992 views.
    OP, I suspect the clunkiness lies between the chair and the desk. Sure it would be great if the device had a fire group, but it's WAY easier to use than an ECM. An ECM requires precise timing and counters a fast attack. The anti-EMP only requires charging. It's dead easy to use because the Thargoid EMPs are very predictable.
  • Alec Turner's Avatar
    Yesterday, 5:59 PM · 49 replies and 1119 views.
    Current location: Frey 4 C A Cargo: 2 x Buckyball Beer Mats Mission: a very special blot Status: end of day #2 - no luck yet with my primary search objective but I have managed to perform a secondary blot should the primary mission fail
  • Ozric's Avatar
    Yesterday, 4:07 PM · 88 replies and 7510 views.
    I would be amazed if there's anything space based in the Hind Nebula, considering the Asteroid Base there the system has been visited a lot this last year.
  • drakhyr's Avatar
    Yesterday, 3:16 PM · 30 replies and 881 views.
    Again, my experience differs; out of the dozen plus such missions I've done over the past 2-3 days, only once have I had such an occurrence (and you can jump out to orbital cruise and back in again, rather than re-logging). Admittedly I've only had two or three stacked at a time. Personally I'm just pleased to see that since 2.4, multiple missions to the same system will actually send you to different targets, and different planets/moons, rather than all sending you to the same place!
  • ElectricZ's Avatar
    Yesterday, 3:01 PM · 32 replies and 1367 views.
    ElectricZ replied to a thread No 5th Aegis CG in Aliens
  • drakhyr's Avatar
    Yesterday, 2:39 PM · 30 replies and 881 views.
    This does not match my own experience. Over the past 2-3 days I have done maybe a dozen planetary surface scan missions, all for a faction currently at peace (and with which I am allied). Payouts have ranged from 200k to 3.1m, and in probably around two-thirds of cases the target has been defended with trespass zone, skimmers and defence turrets. It sounds like OP may just have had a bad patch of RNG.
  • Ozric's Avatar
    Yesterday, 2:34 PM · 32 replies and 1367 views.
    Ozric replied to a thread No 5th Aegis CG in Aliens
    Good. If you can defend and counter all the weapons they have, then it makes the whole thing rather pointless. They should be a challenge if you want to try and fight them. I don't think we'll be getting a way of following their wakes anytime soon, or probably, anytime.
  • Ozric's Avatar
    Yesterday, 2:12 PM · 983 replies and 87242 views.
    Ozric replied to a thread INRA Base Discoveries in Aliens
    Well it's hard as they're 218Mb each :p However this is a crop of one and if you zoom right in you'll notice how the metal fixings don't lose any quality, but the writing's already blurred. I can't see anything behind the writing though, maybe it's cause the lighting's different but I don't think so. Click the picture to get a fullscreen version.
  • Ozric's Avatar
    Yesterday, 1:48 PM · 983 replies and 87242 views.
    Ozric replied to a thread INRA Base Discoveries in Aliens
    I doubt you'll get them to be honest, the writing is deliberately blurred. I take my screenshots at 6k resolution and you still can't read what they say. I only managed to make out water and coffee beans when I first posted that picture, didn't notice toilet roll, but I'm glad they had some at least :D
  • ElectricZ's Avatar
    Yesterday, 1:18 PM · 80 replies and 2112 views.
    Connectivity and other issues aside, how the turret got implemented didn't seem as arcadey and cheap as it seemed to be at first glance. Now, that's not to say I think it's good design, because when it came out I recall some hastily constructed explanation of how it worked (a "camera drone"? righhht.) that indicated they didn't actually think it through like the whole telepresence thing. But a third person turret view actually makes a lot of sense for a gunner trying to aim from a platform that might be moving in three different directions at once. Now, if you grew up in the past 40 years, this is what you wanted from being a spaceship gunner: But during that fight the Millennium Falcon didn't maneuver at all and flew straight and level while the Tie Fighters made strafing runs around it. Like the other dogfights in Star Wars, it was WWII style fighters vs a bomber. How hard would it have been able to aim, let alone see anything if the Falcon were jinking and dodging every which way? The turrets...
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21 Visitor Messages

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    Thanks, but this time I definitely do not deserve it!
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    Cheers Raiko
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    Thanks for the rep Raiko!
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    Thanks again CMDR!
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    And thanks again!
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    Thanks for the rep CMDR!
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    Thank you for the rep
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    Thank you for rep CMDR!
    Safe and fun adventures in space
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    Thanks for the rep CMDR o7
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About Raiko

Basic Information

Age
46
About Raiko
Location:
Lancashire, UK and/or Martinez City (Santjalan)
Interests:
Tabletop RPGs - especially Call of Cthulhu, also racing starships!
Occupation:
Software Engineer and/or Galactic Tourist

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