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  • goemon's Avatar
    Today, 8:35 PM · 66 replies and 1510 views.
    Hi all, I've temporarily closed the thread pending any moderation review and action. Please be respectful to your fellow forum members. Direct attacks to other members or groups are not welcome on our forums. Thanks! :)
  • Rankaze's Avatar
    Today, 8:34 PM · 9 replies and 351 views.
    Rankaze replied to a thread Meta Discussion Holes in ship line-up in Ships of Elite
    Taste in combat ships tends to vary a lot by one's piloting style. Ships like the Courier and the FdL seem to be love-them-or-hate-them affairs. I don't think I've ever talked to anyone who didn't have strong feelings about the FdL after owning one. Doubtless this has to do with the fact that it is tricky to fly, not so intuitive as a Vulture or FAS. But this is why I love it so - it rewards the effort to master it with truly stellar performance. The Courier is much the same way, and indeed many of the tricks to coax from them their best performance are the same. For one, both ships demand constant pip management as they tend to be listless without pips in ENG. At the same time, when those hungry thrusters are kept well-fed, these two ships dance like no others can. These are the divas of space - they demand your attention, but they also reward it! Personally, I am in the "love" camp regarding the FdL (it is my favorite ship overall, with only the Courier even close), but I have talked to others...
  • Rankaze's Avatar
    Today, 8:09 PM · 40 replies and 1035 views.
    As others have noted, this is not a bug. Your target has gone cold, probably due to dropping a heat sink, resulting in his sensor returns being too fuzzy for you to maintain lock. I do admit, though... I wonder why we don't have active sensors, like radar. Has stealth technology advanced to the point that radar and similar technologies have become obsolete?
  • Patau82's Avatar
    Today, 8:03 PM · 21 replies and 981 views.
    Nice work!
  • Rankaze's Avatar
    Today, 8:02 PM · 40 replies and 1035 views.
    I have to say, I like that I have started seeing this more. There is now a real, discernible difference between my ability to acquire and retain targets in such situations between my FdL (A rated sensors, G1 wide angle) and my combat Courier (D rated sensors). Makes those A rated sensors feel more worthwhile to me.
  • Patau82's Avatar
    Today, 7:58 PM · 31928 replies and 3497881 views.
    Yes, the gas giant was matched and mountain ranges on one of its moons too!
  • Patau82's Avatar
    Today, 7:51 PM · 150 replies and 7036 views.
    Great news!
  • Ziljan's Avatar
    Today, 6:19 PM · 156 replies and 9699 views.
    Ah awesome then. :) Glad you guys will get to enjoy Elite soon. It's really the best game ever made.
  • goemon's Avatar
    Today, 5:53 PM · 52 replies and 682 views.
    It's impressive how much can be productively analysed using those 5 stages .... i have read clever essays from: how the public deals with certain issues - to: having it used by my first boss to analyse our work relationship of several years (it ended with me taking a different joboffer and a lasting both friendship and mentorship). i would have never thought that one could apply it to a computer game! and that's me saying, who loves to play, gamble and game :) to answer your question: no, i haven't gone through the five stages. I'm missing already out on the denial (as i find it rather interesting how sometimes very sloppy a gaming UI can be attached to a sci-fi sim), and if i ever get into anger, i drop this as any game - as long till i miss something about playing it. at some point i'll step away, the same as i close a book - can't imagine it for now, but has been with any game for me like this. i'd generally suggest anybody getting angry about a game (which is not the same as getting angry in a game)...
  • Ziljan's Avatar
    Today, 5:39 PM · 156 replies and 9699 views.
    Why thankfully? Do you only own a PS4 and have been waiting 2.5 years to play Elite? Or do you feel a compulsive need to spend an extra $$ to see how the game handles on yet another console? I'm recognizing a lot of names in this thread, so I'm going to have to assume a significant number of players fit into the latter category. Which is mind boggling.
  • Ziljan's Avatar
    Today, 5:29 PM · 118 replies and 4335 views.
    If the difficulty is based on rank, then something is broken. I cannot tell the difference between Harmless and Elite. Both interdictions are won in about 5 seconds: the minimum time it takes to complete an interdiction. And both are equally easy to keep dead center.
  • goemon's Avatar
    Today, 4:33 PM · 5 replies and 89 views.
    goemon replied to a thread Combat Dolphin? in Elite Retrofitting
    class 3b shieldcellbanks are a joke.... i definetly would go hrp + MRP as with all small ships, you gain much more hitpoints.
  • goemon's Avatar
    Today, 4:22 PM · 5 replies and 89 views.
    goemon replied to a thread Combat Dolphin? in Elite Retrofitting
    somebody used it with double railguns. i can imagine that being great, as for its yaw and pitch. something like this: https://eddp.co/u/jtZj9xmH
  • Rankaze's Avatar
    Today, 4:22 PM · 159 replies and 17362 views.
    I think the reason for excluding them is some Commanders refuse to smuggle them (myself included in the narcotics case). This is in my case a bit of RL intruding on my Commander's morality... I've seen some of the effects of such things on the lives of some people close to me, and so I can't really look at them objectively. If it can't be made to work without them, and if I'm the only one not participating because of it, though, don't feel like you have to hold everything up on my account. I'd love to participate, but it won't break my heart if I can't. I also don't want to be the one impeding everyone else's fun. I do appreciate the effort, though.
  • Alec Turner's Avatar
    Today, 4:18 PM · 14 replies and 177 views.
    Sadly I'm fairly sure you're right now. I must say, revealing PSVR support for ED at launch would have been a HUGE win but when I asked Ed about PSVR on a livestream recently he pretty much just cited the above line without the slightest hint of there being any other news he was holding back. Up until that point it seemed like such an obvious thing to do that I couldn't believe otherwise, now ... I wouldn't hold your breath if I was you.
  • drakhyr's Avatar
    Today, 4:15 PM · 97 replies and 2540 views.
    I think the fact that it took him 12km to finally come to a stop says it all, really!
  • goemon's Avatar
    Today, 4:15 PM · 6 replies and 60 views.
    goemon replied to a thread Hi there in Introductions
    welcome to these forums :-) when i started to play, exploration was the only thing i was interested about ... for several hundred hours .... than i took interest in the backgroundsimulation and rare goods ... ... it took me really long to get into combat at all, didn't know whether i was flying forward or backwards in the beginning, and no idea where to point my ship. beam laser turrets helped me by acting as a laser pointer. from the three ranks combat was the last i made elite in, and while i still can't stand more than an hour in res or CZ, i can now take down nearby all NPC in an eagle and appreciate how much one can learn and experience by simply shooting stuff :D - but still prefer the more slow paced way of playing by exploring the galaxy in and out of the bubble. make sure not to miss the exploration subforum here: https://forums.frontier.co.uk/forumdisplay.php/117-Elite-Exploration it is the most wonderfull corner of the forums, but don't tell anyone!
  • Alec Turner's Avatar
    Today, 3:53 PM · 473 replies and 15471 views.
    So you know how our average times for the 13km SRV section were around 9 minutes? ... well, you might want to see what our heroic Cmdr Tannik Seldon is capable of when it comes to racing 67km without a planet spanning shipyard diversion! https://forums.frontier.co.uk/showthread.php/352225-Candy-Crew-Guild-presents-the-Candyball-Rally-of-Plutarch!?p=5546214&viewfull=1#post5546214 :eek:
  • Rankaze's Avatar
    Today, 3:50 PM · 9 replies and 351 views.
    Rankaze replied to a thread Meta Discussion Holes in ship line-up in Ships of Elite
    If you love the Courier, go FdL. Very similar beasts, those two... the FdL flies and fights like a bigger, badder Courier. Also my two favorite ships in the game.
  • Alec Turner's Avatar
    Today, 3:37 PM · 97 replies and 2540 views.
    But ... that's faster than most of the 13km Aquarian job SRV times ... :O I guess that's what 3000km of SRV practice will do for you! :p ;)
  • Rankaze's Avatar
    Today, 3:01 PM · 23 replies and 593 views.
    I think there is also a certain amount of personal taste involved in it. Some people, I know, view Standard as a purer test of piloting skill, while Unlimited is more the "wacky hijinks division" to their mind. I kinda view it this way where the A* Challenge is concerned, for example.... though in other races I tend to prefer Unlimited as engineered ships are simply more fun to fly.
  • goemon's Avatar
    Today, 2:56 PM · 92 replies and 5884 views.
    might be the moment where you are really really happy to have the whole cockpit in front of your pilots seat ... :)
  • goemon's Avatar
    Today, 2:54 PM · 17 replies and 191 views.
    goemon replied to a thread SALT in PlayStation®4
    see patchnotes https://forums.frontier.co.uk/showthread.php/347283-Update-2-3-01, General Fixes & Tweaks ;-) dooh, ninja'd
  • Alec Turner's Avatar
    Today, 2:45 PM · 17 replies and 191 views.
    Alec Turner replied to a thread SALT in PlayStation®4
    The most comprehensive definition I've managed to find for "salty" (which is where we get "salt" as a noun, meaning something that leads to things being "salty") is this one. http://knowyourmeme.com/memes/salty
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About Raiko

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Age
46
About Raiko
Location:
Lancashire, UK and/or Martinez City (Santjalan)
Interests:
Tabletop RPGs - especially Call of Cthulhu, also racing starships!
Occupation:
Software Engineer and/or Galactic Tourist

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