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  • goemon's Avatar
    Today, 4:33 PM · 5 replies and 46 views.
    goemon replied to a thread Combat Dolphin? in Elite Retrofitting
    class 3b shieldcellbanks are a joke.... i definetly would go hrp + MRP as with all small ships, you gain much more hitpoints.
  • goemon's Avatar
    Today, 4:22 PM · 5 replies and 46 views.
    goemon replied to a thread Combat Dolphin? in Elite Retrofitting
    somebody used it with double railguns. i can imagine that being great, as for its yaw and pitch. something like this: https://eddp.co/u/jtZj9xmH
  • Rankaze's Avatar
    Today, 4:22 PM · 158 replies and 17320 views.
    I think the reason for excluding them is some Commanders refuse to smuggle them (myself included in the narcotics case). This is in my case a bit of RL intruding on my Commander's morality... I've seen some of the effects of such things on the lives of some people close to me, and so I can't really look at them objectively. If it can't be made to work without them, and if I'm the only one not participating because of it, though, don't feel like you have to hold everything up on my account. I'd love to participate, but it won't break my heart if I can't. I also don't want to be the one impeding everyone else's fun.
  • Alec Turner's Avatar
    Today, 4:18 PM · 7 replies and 29 views.
    Sadly I'm fairly sure you're right now. I must say, revealing PSVR support for ED at launch would have been a HUGE win but when I asked Ed about PSVR on a livestream recently he pretty much just cited the above line without the slightest hint of there being any other news he was holding back. Up until that point it seemed like such an obvious thing to do that I couldn't believe otherwise, now ... I wouldn't hold your breath if I was you.
  • drakhyr's Avatar
    Today, 4:15 PM · 94 replies and 2408 views.
    I think the fact that it took him 12km to finally come to a stop says it all, really!
  • goemon's Avatar
    Today, 4:15 PM · 2 replies and 0 views.
    goemon replied to a thread Hi there in Introductions
    welcome to these forums :-) when i started to play, exploration was the only thing i was interested about ... for several hundred hours .... than i took interest in the backgroundsimulation and rare goods ... ... it took me really long to get into combat at all, didn't know whether i was flying forward or backwards in the beginning, and no idea where to point my ship. beam laser turrets helped me by acting as a laser pointer. from the three ranks combat was the last i made elite in, and while i still can't stand more than an hour in res or CZ, i can now take down nearby all NPC in an eagle and appreciate how much one can learn and experience by simply shooting stuff :D - but still prefer the more slow paced way of playing by exploring the galaxy in and out of the bubble. make sure not to miss the exploration subforum here: https://forums.frontier.co.uk/forumdisplay.php/117-Elite-Exploration it is the most wonderfull corner of the forums, but don't tell anyone!
  • Alec Turner's Avatar
    Today, 3:53 PM · 473 replies and 15385 views.
    So you know how our average times for the 13km SRV section were around 9 minutes? ... well, you might want to see what our heroic Cmdr Tannik Seldon is capable of when it comes to racing 67km without a planet spanning shipyard diversion! https://forums.frontier.co.uk/showthread.php/352225-Candy-Crew-Guild-presents-the-Candyball-Rally-of-Plutarch!?p=5546214&viewfull=1#post5546214 :eek:
  • Rankaze's Avatar
    Today, 3:50 PM · 8 replies and 321 views.
    Rankaze replied to a thread Meta Discussion Holes in ship line-up in Ships of Elite
    If you love the Courier, go FdL. Very similar beasts, those two... the FdL flies and fights like a bigger, badder Courier. Also my two favorite ships in the game.
  • Alec Turner's Avatar
    Today, 3:37 PM · 94 replies and 2408 views.
    But ... that's faster than most of the 13km Aquarian job SRV times ... :O I guess that's what 3000km of SRV practice will do for you! :p ;)
  • Rankaze's Avatar
    Today, 3:01 PM · 23 replies and 567 views.
    I think there is also a certain amount of personal taste involved in it. Some people, I know, view Standard as a purer test of piloting skill, while Unlimited is more the "wacky hijinks division" to their mind. I kinda view it this way where the A* Challenge is concerned, for example.... though in other races I tend to prefer Unlimited as engineered ships are simply more fun to fly.
  • goemon's Avatar
    Today, 2:56 PM · 84 replies and 5684 views.
    might be the moment where you are really really happy to have the whole cockpit in front of your pilots seat ... :)
  • goemon's Avatar
    Today, 2:54 PM · 6 replies and 64 views.
    goemon replied to a thread SALT in PlayStation®4
    see patchnotes https://forums.frontier.co.uk/showthread.php/347283-Update-2-3-01, General Fixes & Tweaks ;-) dooh, ninja'd
  • Alec Turner's Avatar
    Today, 2:45 PM · 6 replies and 64 views.
    Alec Turner replied to a thread SALT in PlayStation®4
    The most comprehensive definition I've managed to find for "salty" (which is where we get "salt" as a noun, meaning something that leads to things being "salty") is this one. http://knowyourmeme.com/memes/salty
  • goemon's Avatar
    Today, 2:42 PM · 23 replies and 334 views.
    I'm sceptical about your suggestions as from experience after fsd range increase engineering was introduced. if you "just want to be there", 3 times FSD charging will feel as long as previously 7 times FSD charging... no matter how long/short any sequence is. it's perceived duration, not measurable time. the 20 minutes landing on a 9,8 G world is an adventure, and doesn't need to be any shorter. departing from a body while flying towards an amazing combination of rings and a nebula isn't too long, but a reason to breath in the view. the 15K ls to a station flying a shieldless mining ship full of painite, platinum and palladium is an adventurous travel. but flying several times a day to that 2000 ls station to pick up more missions .... or doing 6 jumps to that engineer base because you just need to get two more ammo increased cargo racks ... or starting from a base after finishing a mission just to dock before calling it a day, destination obscured, another 2 minutes spent supercruising out of...
  • goemon's Avatar
    Today, 2:01 PM · 84 replies and 5684 views.
    ty for this information :-) yay! my FDL reaches 550 m/s in what is a full PVE combat build :D
  • goemon's Avatar
    Today, 1:40 PM · 165 replies and 14025 views.
    goemon replied to a thread Diamondback Explorer Diamondback Explorer Owners Club in Ships of Elite
    beam: highest DPS, but worst DPE (damage per energy) - anyway, an efficient mod will take care of that, and the DBEs class 4 powerdistributor can handle it, more so as missiles draw next to nothing. - you might even try a (grade 1) longrange beam, as for the seekers you want some distance... Thermal Cascade won't help you much PVE, but at least it won't cost you DPS. i can imagine that build being quite effective against small ships - sideys, Adders, eagles... against anything larger, you'll run into the problem of missiles not doing much hulldamage. i know what i'm talking about as i had some fun last week with a viper mkIII seeker missile boat in CZ ... maybe shoot out thrusters (and shieldgenerator?) with them, and than use the beam to kill the powerplant. anyway, will be interesting to hear your experience! heat will be close to no problem on a DBE wth that loadout.
  • Alec Turner's Avatar
    Today, 12:51 PM · 3 replies and 65 views.
    LOL - that's just awesome.
  • goemon's Avatar
    Today, 12:43 PM · 84 replies and 5684 views.
    +39% = 139% ;-) ... i got a 139,42% roll ... on the d-class thrusters of my trading cutter. dooh! my assumption is that secodary caps out at +10%, which would make 139,9% the best you can get. but i have not seen somebody doing 500 dirty drive rolls in beta, like zieman has done with FSD rolls in live...
  • Raiko's Avatar
    Today, 12:37 PM · 23 replies and 567 views.
    Been offline for a few days sorry. Intent to race: CMDR Raiko Intro Event - Hauler/Unlimited: Humbug (Hauler) Main Event - Medium/Unlimited: The Nomad (AspX)
  • Patau82's Avatar
    Today, 12:36 PM · 31921 replies and 3496055 views.
    very cool, Lol these dignitaries have no idea what they are in for! ;)
  • Alec Turner's Avatar
    Today, 12:35 PM · 770 replies and 40051 views.
    Depends what you do with them I suppose. :rolleyes: Totally agree that atmospheric landings will bring a whole new level to it tho. Can't wait to race across a planet surface in the rain with a epic lightning storm going on all around me. Now THAT would be pretty damn awesome!
  • Alec Turner's Avatar
    Today, 12:25 PM · 25 replies and 3351 views.
    Excellent video!
  • goemon's Avatar
    Today, 12:22 PM · 1 replies and 32 views.
    nope, that's pretty much it. i go trading in boom systems and scan any system security anaconda of dangerous and elite rank from sc. i also jump into enconded USS for private data beacons. Unexpected Emission Data spawns very rarely. searching for it can be frustrating - make a habit out of scanning high ranked system security vessels in systems you are not allied, to collect a stash (i currently have 17).
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    Thanks for the rep Raiko!
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    Thanks again CMDR!
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    And thanks again!
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    Thanks for the rep CMDR!
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    Thank you for the rep
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    Thank you for rep CMDR!
    Safe and fun adventures in space
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    Thanks for the rep CMDR o7
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    Thanks for the rep!!!
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    Thanks for the rep once again
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    Thanks for more rep
    may the solar winds be with you
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About Raiko

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Age
46
About Raiko
Location:
Lancashire, UK and/or Martinez City (Santjalan)
Interests:
Tabletop RPGs - especially Call of Cthulhu, also racing starships!
Occupation:
Software Engineer and/or Galactic Tourist

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