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  • Zieman's Avatar
    Today, 9:38 PM · 13 replies and 64 views.
    Welcome to the club! :)
  • Zieman's Avatar
    Today, 9:27 PM · 6 replies and 683 views.
    Zieman replied to a thread Newsletter 180 in Newsletters
    Nice one. :)
  • WR3ND's Avatar
    Today, 9:23 PM · 25 replies and 113 views.
    Too harsh? Nope. I have to agree that it does seem a little off though, i.e., not make all that much sense within the game's continuity. I would just have crimes not be cleared on the loss of the ship. That's something different and a different part of the game. You either get out of dodge while you can and don't come back, or you pay off your crimes when you can. If you find yourself "respawning" at a station where you have a bounty on your head, a grace period is allowed for being exiled, but not for arriving at a station. The Pilots Federation issuing galactic bounties on the heads of Commander killers seems fair and makes sense to me. Anything less severe than that isn't worth their time and the local jurisdiction can sort it out.
  • Mephane's Avatar
    Today, 8:05 PM
    Severity Minor Frequency All of the time (100%) Time of occurrence 21:04+0200 Date of occurrence
    0 replies and 9 views.
  • Mephane's Avatar
    Today, 6:42 PM · 85 replies and 3512 views.
    I saw a few images on Reddit, but all of them seemed to be only concept art. Did they say anything more concrete about the new gear?
  • Sir T.j's Avatar
    Today, 6:42 PM
    Today my lovely daughter Abbie took part in the Race for Life - Pretty Muddy 2017. As I'm a forum mod I din't advertise this on the forum but mentioned it on the Discord Channel we lurk in.... I should have known..... :D Thanks to the amazing generosity of the Mod team, Frontier, the Hutton Orbital Truckers , the Abrakadrabblers and some of the forum posters she raised an amazing... 516.00 including gift aid which took it to over 500
    1 replies and 42 views.
  • Phoenix_Dfire's Avatar
    Today, 5:40 PM · 22 replies and 3000 views.
    Good Catch. I can't believe I called them Intrepid class? There is no Intrepid class in ED. *Gives Himself a slap*
  • Alex Ringess's Avatar
    Today, 5:28 PM · 110 replies and 10091 views.
    A small contribution to the cause http://the-onionhead.ovh/2017/06/24/wreaken-wrecked-2/
  • Mephane's Avatar
    Today, 5:18 PM · 38 replies and 1080 views.
    I am very sure all the numbers on burst and pulse lasers are per shot (except the DPS itself), so their breach damage is per shot, multiply this by the rate of fire and you get a breach damage comparable to beams. Beams just have all numbers on a per-second basis because there are no shots.
  • Mephane's Avatar
    Today, 1:21 PM · 38 replies and 1080 views.
    I just did some math. To compare burst vs beam. These numbers are for class 3 gimballed (my primary weapon type on the Python). I know I won't go with 3 beams because 2 already cause enough heat (to the point where I sometimes are limited by heat and not distributor draw). Since the third class 3 hardpoint currently holds a rapit fire pulse turret which I am not very picky about potentially losing, I wanted to see how 3 burst lasers would stack up with 2 beams. Also, since the plan is for long range mods, these numbers would still hold up after engineers: Beam x1: DPS 20.3 BRD 16.2 EPS 5.58 HPS 7.61 DPE 3.64 DPH 2.67
  • Mephane's Avatar
    Today, 12:28 PM · 38 replies and 1080 views.
    Well there's also that. I prefer lasers in general and the only ones I'd ever put overcharged on would be pulse, and for these i am doing fine with rapid fire anyway.
  • drew's Avatar
    Today, 12:17 PM · 11993 replies and 1042050 views.
    <Nods> That would have been so cool. :rolleyes: Cheers, Drew.
  • Mephane's Avatar
    Today, 11:55 AM · 38 replies and 1080 views.
    I just hate the base-hack-against-the-clock gameplay. While a lot of engineer mats are annoying to get (e.g. fly around for USS in systems in a specific state), I find the base hacking so stressful and aggravating that I have just decided MEF don't exist for me. Yeah, that also means no multicannons for me (where overcharged is king), so i stock mostly to lasers with rapid fire, long range and efficient (depending on laser type and loadout).
  • Mephane's Avatar
    Today, 11:12 AM · 38 replies and 1080 views.
    I was thinking more of a comparison long range beam vs long range burst, not going to use overcharged on any weapon because I have no MEF (and I refuse to play the utter terrible way left to obtain them).
  • drew's Avatar
    Today, 11:07 AM · 11993 replies and 1042050 views.
    I did complain about it at the time as I thought it was 'too easy', but they didn't change it. :) There would have also been an uproar if achievements in gamma were reset for the official launch, thus it stayed. Cheers, Drew.
  • Jaiotu's Avatar
    Today, 11:04 AM · 11993 replies and 1042050 views.
    I watched a video interview with David Braben that was recorded early on in the development of Elite: Dangerous. I seem to remember him saying that he expected that even though Sagittarius A* would be included in the game it would be many years before the first explorer ever reached it. Now we have the newsletter telling the story of a Commander who made it to Colonia in just over three hours.
  • Mephane's Avatar
    Today, 11:00 AM · 38 replies and 1080 views.
    While we are at it, how does the larger breach damage of beam lasers hold up vs burst lasers? I tend to go for the power plant on larger enemies, so this might be a plus, but I can't really tell how much of a difference it actually makes.
  • drew's Avatar
    Today, 10:48 AM · 11993 replies and 1042050 views.
    I just looked up the genesis of the idea behind the Formidine Rift - couldn't remember myself after all this time. It was a post in the private writers forum, dated 01/09/2013 at 9:18 am. Michael Brookes had asked for candidates for background legends and myths in the Elite Dangerous universe, much like Raxxla was in the original game. All the writers had access to it and then the option to include it in their books if they desired. There were others too, such as the Lave stuff and Soontill bits and pieces. Below is a copy of that post. It's what I pitched at the time. It was modified a lot afterwards of course - at that point we didn't even have a starmap. Interesting to note the original location was towards the core. We changed it later because hyperspace transit turned out to be much faster than expected when the game eventually came out (someone got to Sag A* in the gamma). At the time we were led to believe a 1000 lightyears would be a massive trek, but that was quickly dismissed. I didn''t know the...
  • Mephane's Avatar
    Today, 10:14 AM · 38 replies and 1080 views.
    I have also grown fond of long range lasers (except for turrets, where I use rapid fire or efficient). I've got a pair of decent long range beams on my Python, but lately I have been wondering if burst lasers in their stead would be better. They're much more DPE and DPH efficient and the DPS loss is not as big as with pulse lasers. However, I am not sure if I should spend any effort on engineering new items before we know how 2.4 will deal with the new gear vs old gear vs engineers...
  • Mephane's Avatar
    Today, 10:10 AM · 46 replies and 1546 views.
    Wow, this looks so good I feel tempted to get myself a Corvette to make it look like this with the ship kit. You even make the spoiler look good and fitting (normally I am not a fan of spoilers, but here it looks just right). I could afford it, I have the rank, so... I'd have to engineer it and with 2.4 looming over us, we still don't know whether and if yes in which way that will screw over our previous engineering efforts. In other words: If engineers were not a thing I would go to the store and buy the Corvette ship kit right away.
  • Obsidian Ant's Avatar
    Today, 9:57 AM · 21 replies and 428 views.
    During the games first beta, ring used to vary in depth. Some of them were so deep it was possible to get lost in them.
  • Jaiotu's Avatar
    Today, 9:46 AM · 11993 replies and 1042050 views.
    I'd reciprocate with some Rep but it looks like I've rep'd you too much already so have a virtual +1
  • Jaiotu's Avatar
    Today, 9:42 AM · 11993 replies and 1042050 views.
    That is an accusation with zero proof. Simply because what we found was not what was originally out there does not mean that there was nothing to find. Drew has explained that the original POI was a simple derelict Anaconda. It floors me that people still can't conceptualize that as the game improved and content was added that improvements and additional content could not also be added to the Formidine Rift. It is absolutely illogical to assume that just because the Zurara, in the form that it was discovered, could not have existed until 2.3 was released that this means that there wasn't something else out there in it's place. Calling a man a liar without having evidence is bad form.
  • Kerrash's Avatar
    Today, 9:22 AM · 106 replies and 5249 views.
    That is a very serious accusation to make. I would suggest you think very carefully before making any other such claims.
  • Arcanonn's Avatar
    Today, 9:06 AM · 14 replies and 318 views.
    So just to clarify I don't need to change my name to Annie? That's a relief. ��
More Activity

17 Visitor Messages

  1. View Conversation
    Hi Drew,

    Thank you so much for all your involvement with Elite Dangerous and the recent Salome event. I have thoroughly enjoyed all the twists, plots and clues here on the forums and in game that you have been involved with, they have added greatly to my enjoyment of the game and added considerable depth to it.

    Good luck in the future and I hope to see your continued participation in this great game, I have enjoyed since 1985.

    CMDR RSM Lancaster
  2. Howdy! I just finished your first ED book (I bought ebook and Audible) and enjoyed it very much. I'm a PS4 owner, so your book was a great intro to ED universe while I wait my turn to climb into the cockpit. Thanks!
  3. View Conversation
    Hello Drew I just wanted to jump in and say thank you for all of your hard work on this up coming event.
    The Earth Defense Fleet is always ready and willing to defend the Federations interest at home and abroad.
  4. View Conversation
    Hi Drew, I just finished Reclamation. It's very good. Well done. I enjoyed the audio book too. Despite the male voice for Kahina and Octavia

    Good luck on your future work.
  5. View Conversation
    I think I've come really close to getting inside.... something in the rift. Something thought to be possibly unreachable (pre-Horizons Xbox One)
  6. View Conversation
    Thanks for the rep ! Commander !

  7. View Conversation
    Thx for repping me even if I was not so gentle....
  8. View Conversation
    Wow! Thank you for the rep.
  9. View Conversation
    Hello Drew,
    Finished your book last week. Of the 4 ED book I read so far it was the best.
    I hope you will be writing more ED books.
  10. View Conversation
    Just saw you post in the main forums, Senator! Been awhile!
Showing Visitor Messages 1 to 10 of 17
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About drew

Basic Information

About drew
Biography:
Drew Wagar is a British drama and SF writer.
Location:
Kingsnorth, in Kent
Interests:
Writing, Aikido
Occupation:
Elite Dangerous Official Author (Books, Missions and in-game content)

Signature


Drew wrote Elite: Reclamation during 2013 and the new official Elite Dangerous novel Premonition during 2017

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Drew no longer regularly posts on this forum, but if you're looking for an answer you're are welcome to contact him via PM or via his website should you wish to do so

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Visitor Messages
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Most Recent Message
02/05/2017 8:05 AM
General Information
Join Date
22/09/2009
Home Page
http://www.drewwagar.com

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