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  • goemon's Avatar
    Today, 10:05 AM · 1520 replies and 65902 views.
    + upped fuelusage. i recommend having more than one fsd at the engineer base, so you can compare later. i had 10 fsd at martuuks at some point.
  • goemon's Avatar
    Today, 10:03 AM · 8629 replies and 676221 views.
    i think, it has more to do which missions finally show up on your clients missionboard.
  • EdzUp's Avatar
    Today, 9:13 AM · 11 replies and 178 views.
    The thing that comes to mind is if it's wings or big ships only Solo is going to be a bloodbath
  • goemon's Avatar
    Today, 8:52 AM · 8629 replies and 676221 views.
    - any conflict will fail an expansion, if it goes active on the same tick the expansion goes active. going active before the expansion, will let the expansion stay pending without counting down, till the conflict state is resolved. conflict going active after expansion going active will cut the expansion short. - retreat: note the (only) important number is the influence level on the last day of active retreat. the faction retreats on the final day, if it was below 2,5% the tick before. reason is, that states are updated before new influence is calculated, so there is no use of pushing one way or the other after the last tick of active retreat.
  • EdzUp's Avatar
    Yesterday, 9:23 PM · 58 replies and 1833 views.
    Before jumping in to this I think the first three games were in a different era of gaming. Elite was released when there was nothing like it about. Frontier:Elite 2 was an experiment by David Braben as a project for five years before being made into the game it is now. FFE was the next step and was rushed unfortunately. ALL three was out before the Internet took hold and multiplayer was either LAN or around one machine. Elite Dangerous has come at a time when multiplayer is rife and unfortunately DLC is the way companies make money. Yes it's a sad state of affairs but one we ourselves created with The Sims showing its possible to keep selling the same game to people with different set prices and a adjustment to the code.
  • EdzUp's Avatar
    Yesterday, 8:52 PM
    EdzUp started a thread [ED64 - 2.3.11] IOTA-2 Fornacis galaxy bug in PC & Mac Bug Reports
    Severity Severe Frequency 100% of the time Time of occurrence 8:50pm GMT Date of occurrence
    1 replies and 30 views.
  • goemon's Avatar
    Yesterday, 3:16 PM · 1520 replies and 65902 views.
    the cmkIII is awesome - and i never even knew it came with a planet, more so a power planet! is the default planet very hot? (thanks for sharing your test!)
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7 Visitor Messages

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    Thanks for the rep, Commander o7
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    Thanks for the rep Commander!
    Fly safe! o7
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    Thank you for the Rep Starman

    Fly safe
  4. no worries
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    Thanks very much for the rep ! Commander !

  6. no worries
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    Thanks for the rep ! Commander !

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About EdzUp

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About EdzUp
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Uk, Earth, Sol system
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Space, programming, IT
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