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  • Ziljan's Avatar
    Today, 1:06 AM · 75 replies and 2508 views.
    My favorite quote from the article: This is a prime example of why David Braben is my favorite human being in software development. He is using his platform not just to entertain, but to expand the minds of people who already have a passion for space. The intuitive understanding about the structure and size of the galaxy that almost all Elite players have is heads and shoulders above what the average Astrophysics undergrad knew with the internet of 20 years ago. And for anyone who is interested, here are Maxwell's Equations: ^^^ These are a cornerstone of classical physics and modern engineering that made everything we know today possible. I think my favorite result of which was a prediction of the speed of light as being determined by the speed of propagation of the electromagnetic field.
  • Winterwalker's Avatar
    Yesterday, 11:32 PM · 5 replies and 87 views.
    This ----> For me, I do most of my bounty hunting less for massive money, more for fun in Imperial Eagle. Can take out Clippers, though probably need an RTB for repairs and reload after one of those. I tend to patrol in supercruise dropping in on any and all USS or distress calls with a threat level over 1 while scanning ships passing through and interdicting the wanted ones. RES is a bit too much like farming for me though I do enjoy Combat Zones in the same ship (hair raising but low rebuy if the worst does happen). It's not max profitable maybe but worth trying out imo, as getting into station with only seconds of life support remaining is a hoot and assist vouchers on a few Corvettes, even better. Purely incidental but my iEagle has no jump range, whatsoever. Good luck!
  • Globusdiablo's Avatar
    Yesterday, 10:22 PM · 53 replies and 653 views.
    I grinded to get one, but never fly it. Just not "visceral" enough for me. :) The urgency of the smaller boats make them much more fun to fly. I soup up my Python now and then, but mostly I fly FAS, AspX or T6, depending on my mood. But the Anaconda is kind of a "been there" milestone. :)
  • Globusdiablo's Avatar
    Yesterday, 4:45 PM · 82 replies and 1203 views.
    I like that you demand more demands. :) Good luck Commander. :)
  • Mad Mike's Avatar
    Yesterday, 4:37 PM · 21 replies and 309 views.
    at the similar price point of a month ago, it would have been worth a discussion. the vive has some advantages - slightly better FOV, slightly more robust tracking, not needing to worry about balancing usb load the rift some advantages - better erganomics, better image quality (reduced SDE), better motion controllers, better "free" bundled games pack however at the current summer of rift prices it really is no contest imo. £399 for a rift, and touch AND a bunch of games?......... which ever you go for you will get a good VR experience, its just one is £400, the other is £750.
  • Globusdiablo's Avatar
    Yesterday, 4:31 PM · 24 replies and 1231 views.
    Very nice! What scale are they? The Cobra seems a bit small in comparison. Can't wait to see a model of an Anaconda. If your living room is large enough. :)
  • Globusdiablo's Avatar
    Yesterday, 4:22 PM · 21 replies and 309 views.
    At 450 euros the Rift wins no contest. Both are very similar in performance. If you're buying for Elite: Dangerous mainly, there really is no doubt:
  • Globusdiablo's Avatar
    Yesterday, 4:18 PM · 11 replies and 241 views.
    I'm not 100% certain as I've never tried while in Solo mode, but I would think so. The game is designed to work the same through all modes of play. Fly safe Commander. :)
  • Ben Ryder's Avatar
    Yesterday, 3:18 PM · 4 replies and 86 views.
    Basically he not calling for it at all. Just 'oh woudlnt it be nice if we had more of a say but hey ho lets see how it goes. Can I be on TV please? That hype bandwagon sure looks nice. I think I'll get on board' Ireland's recent ambassador to Canada.. erm yeah he's all up in the EU. "former diplomat" not 'present diplomat' Well he got his picture in the papers I guess. Good for him!
  • Winterwalker's Avatar
    Yesterday, 3:11 PM · 35 replies and 730 views.
    I agree the travel equation is complicated because gravities affect acceleration. Gravity wells (planets) also move in the game, so even the route to the same station changes over time. Essentially it is a good idea to get out of the shipping lane, away from the orbital plane, not only because higher acceleration .. but fewer interdictions too. I probably wouldn't have a home base beyond 1,000Ls from the jump point (because you might fly that route a lot) but I haven't timed the flight either, mostly because I'm not sure flight time always counts as dead-time. Depends what you're hauling of course but I've been flying quite a few illegal passengers lately, so tend to spend the flight getting ready to run the gauntlet of station security, as well as flying what I feel is the optimum route. At the end of the day (if this seems like a game design flaw or something), it aint .. the galaxy is what you'd call BIG .. and any speed you get to above 1 x the speed of light is really a bonus. There has at times...
  • Winterwalker's Avatar
    Yesterday, 1:49 PM · 82 replies and 1203 views.
    Yeah. Nice things to have are better got, with a good attitude towards the devs and game than a bad one. True, all NPCs must die .. but Frontier aren't NPCs and there's a lot more in play, real world. My 2c.
  • Mad Mike's Avatar
    Yesterday, 12:27 PM · 78 replies and 2997 views.
    storm in a teacup. obviously it was a mistake. obviously FD have to apologise for it and obviously no one will be mentally scarred from it. I am with other posters who comment that the biggest issue is it is rather unfunny to begin with.... of course humour is entirely subjective..... the game is a 7 rated and the forums are meant to be family friendly...... so imo what needed to be done is done, and that is that.
  • Mad Mike's Avatar
    Yesterday, 12:08 PM · 21 replies and 846 views.
    hmmmm.. wondering if its perhaps hanzi or kanji and its just not represented properly in the map? edit. damn ninjas! (which i suppose is apt given my post :D )
  • Mad Mike's Avatar
    Yesterday, 9:52 AM · 25 replies and 2040 views.
    Mad Mike replied to a thread Newsletter #184 in Newsletters
    whoops! :D
  • Mad Mike's Avatar
    Yesterday, 9:36 AM · 220 replies and 7402 views.
    personally i have no problem with different ships excelling for different roles (obviously who would?) but equally i have no issue with some ships being out and out better than others - but they should be more expensive to buy, and maintain, and possibly only certain systems can do the advanced maintanence of them. Just like a ferrari is arguably functionally similar to an mx5, its just a LOT faster, but a lot more expensive and tempramental. BUT i totally agree the engineers have gone way off the reservation, not only with too much power but also with crazy space magic..... imo ED was meant to be science fiction, not space fantasy. here is my biggest issue however. i would like to have ships crew like outlined in the ddf, with differing levels, offering advantages i would like to have the chances of getting true one of a kind upgrades - which cant be replaced under insurance. ... (that come via a lucky mission etc so everyone gets a chance to experience the stuff not just the dedicated players).
  • Mad Mike's Avatar
    Yesterday, 9:13 AM · 2 replies and 114 views.
    lol! it would be cool if we could hear other peoples disco scanners. if they did your suggestion we could get some sort of close encounters of 3rd kind going on. it would also have a practical purpose for when entering and leaving stations with a big ship. i guess it would have to be an option to disable tho however for those who may not want to be blasted with trumpets at every station with lots of cmdrs.
  • Mad Mike's Avatar
    Yesterday, 8:59 AM
    Our Discovery scanner honk takes a massive nod towards starwars but there are 3 levels of disco scanner in the game...... perhaps the top one could be the basic one, then theadvanced one be like this
    2 replies and 114 views.
  • Mad Mike's Avatar
    Yesterday, 8:39 AM · 37 replies and 1895 views.
    hopefully the OP was not being serious. I suspect is more of a convergent evolution kind of thing. ichthyosaurus looks a lot like a dolphin despite having no relation to each other at all. Equally, the designers probably sat down and thought, I want to design a futuristic vessel which has certain recognisable characteristics from stuff we have today - which is the same thought process behind some of the elite dangerous ships - and therefore came up with similar designs independantly. but that said if you want to talk about similarities. our discovery scanner honk...... listen to that then watch starwars episode 2 AOTC seismic charge sound
  • Ben Ryder's Avatar
    Yesterday, 3:54 AM · 74 replies and 1932 views.
    46m rebuy. Im not surprised your dander is somewhat up! Hope you get your refund
  • Ben Ryder's Avatar
    Yesterday, 3:41 AM · 8 replies and 281 views.
    These are amazing! U T O P I A !
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30 Visitor Messages

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    Thanks for the rep, Commander o7
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    Thanks for the rep Commander, glad to help Fly safe o7
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    Thanks again o7
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    Thanks for the rep Commander, Crew members overload!
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    Thanks for the rep, commander o7
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    Thanks for the rep Commander Always nice to sharing ideas about this genuine game.
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    Thanks for the rep Cmdr
    Fly safe
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    Thanks for the rep mate - nice avatar - albeit goodbye 'sleep' ;-)
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    Thanks for the rep Commander!
    Fly safe! o7
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    Thank you for the rep CMDR!
    Safe and fun adventures in space
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About Mad Mike

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About Mad Mike
Near Cambridge UK


Fiat Coupe 20VT+ Gone..... Nissan 350Z Gone. Replaced with dirty nappies, no sleep and sicky shirts. Thank god for my Cobra MK III. Fast, practical AND child friendly


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