Yesterday, 5:50 PM · 861 replies and 18972 views.
But there's one issue though - if forum content is evidence, these players are mostly very hardcore progress motivated. Majority of players will take more casual approach and thus will find MC more relaxing and just extra fun on top of cake. This feature is not exactly built towards people wanting to skip ship experience and get straight to Anaconda. In fact, nothing should be built towards that in game, but that's another discussion.
Sharing missions goal is same as with credits - to fasttrack people with rep gain. Seriously, if people claim they want them just for fun, I will do a virtual slap in face. I just don't buy that.
As for MC limits they are first steps with avatar and new network stack tech. There's no seperation of avatars and ships fully yet. Despite that, again, I don't buy these arguments 'we grind because gameplay is boring'. People motivated by 'progress' will always feel hold down by 'grind'. It is just how psychology works.