Tab Content
Mephane's Activity
Visitor Messages
About Me
Friends
Tab Content
  • kofeyh's Avatar
    Today, 2:46 AM · 2 replies and 13 views.
    The key to range for FSD, is to roll for a class 5 with highest optimal mass gain possible with the secondary proc of increased fuel use per jump. Being able to consume 6-10% more fuel per jump, can have a considerable impact on actual per-jump range. In fact, it's possible to get very good range out of a 47-48% optimal mass gain, with say 7% fuel consumption increase. You don't actually specify what modules you are using, so I don't know if you have (for example) heavy distro so you can boost, or are carrying a dual SRV hanger or a single. Going for extreme jump potential normally means you really have to strip back. Also, if you want very hight range? DBX or Anaconda are really the better two ships to use, purely because the hull mass vs FSD size ration is such that they offer the best potential.
  • kofeyh's Avatar
    Today, 2:40 AM · 13 replies and 169 views.
    I'd recommend charge enhanced, just from a high-uptime point-of-view. Also as above, reduce the power plant size and go for a modified smaller power plant. Excess power doesn't benefit (as the distro defines how fast recharge occurs) and it'll bring the weight down. PVP in an Anaconda though? Good luck. Have plenty of rebuy available because there are smaller ships out there that can hit as hard and are somewhat more manoeuvrable.
  • kofeyh's Avatar
    Today, 2:36 AM · 41 replies and 1358 views.
    Yes, but what if I was a "criminal" because I was actually helping a rival faction, not the controlling one; which is the only faction in a station that would cause the doors to lock? Sure, I can shadow a ship, but I don't think people are considering the actual consequences to current mechanics, given Solo mode is essentially an unstoppable freight train. The only benefit would be for people attempting to resist a CG outcome; they can cause a lockdown to deny supply to a station. So they'd find it great. Granted it would still be impossible to prevent a CG hitting tier one, and thus auto-succeeding, but it's a start. So that'd be fine, right? ;)
  • Asp Explorer's Avatar
    Today, 2:27 AM · 1 replies and 22 views.
    I'm not in NY, but if your ISP is Comcast - they've just left a big stinky on the carpet. http://downdetector.com/status/comcast-xfinity/map/
  • kofeyh's Avatar
    Today, 2:16 AM · 112 replies and 3791 views.
    Because the universe revolves around our own personal being, the game is built purely to serve our own specific goals. Why else? What do you mean, there are other people who might inhabit the universe and have differing goals or ideals? Why shouldn't they immediately respond on my time table within my acceptable period of engagement? Utter tosh, that is! ;) For the record, I toss out the occasional 'o7' over the comms but honestly half the time I just don't consider acknowledgement of my existence important. I'm but a single cog in a machine of billions of pilots (AI/ Human, I don't judge) so am just a speck in the greater cosmos. That and a fair number of commanders use VR and there's often no easy way for them to actually type into dialog boxes.
  • kofeyh's Avatar
    Today, 2:11 AM · 16 replies and 591 views.
    No* * frontier can stage content in major updates and then 'enable' via server changes and small client patches (the recent 'surprise, hyperdiction!' scripted event being an example) but typically no, that's not how they release content. 2.4 isn't here because a) frontier like to run major updates via beta and b) please, I am dying here that's so much work to churn out given it would have been added during 2.3 and they are working very hard just to tread water at this point.
  • kofeyh's Avatar
    Today, 2:07 AM · 24 replies and 582 views.
    So, this is another "Why did frontier not make a modern multiplayer experience and offline-only game" thread? Being an online game, isn't Elite: Dangerous' problem. It never was. Won't ever be. It's a combination of a sweeping scope that the team have only perhaps recently realised is literally impossible to deliver, combined with an over-abundance of desire to listen to the community, even when it's telling the developer to do very stupid things. Frontier struggle, because their own goals are insane and clearly pretty difficult to achieve in the current 'Cobra' game engine. They work exceptionally hard and get a lot of grief and yet keep going to work every day to make an awesome game more awesome. In some ways if they trusted their own instincts a little more, and at least delivered when planned, I do wonder if we'd have a little more than we do currently. They have reworked a lot of mechanics prior to launching them, and solicited player choices when at times we are absolutely the worst people...
  • kofeyh's Avatar
    Today, 1:57 AM · 41 replies and 1358 views.
    Sure. And then you log in one day to find you are stuck inside a station and cannot leave because suddenly the faction doesn't like you for completely unrelated reasons. I suppose it's not your day to play Elite then? Bit like delayed ship transport; lets add more (immersive) ways to help the player not actually play. Given the large amounts of BGS gaming as it is, I think this would probably do more harm than good. Sure, it'd be funny to be locked out. The first time. What about the seventh or eighth? Given BGS changes cannot be counteracted in a timely fashion, I see a great disturbance in the force should that be added. :) As a side note? I still only transport ships on logout. Please consider the consequences of what "seems cool" in context of actual working mechanics; I don't really need more reasons and ways to play the game by (essentially) not actually playing the game. Suspect the BGS would need a bit of an overhaul to make lockdown and such states that trigger full station closure (genuine...
  • Asp Explorer's Avatar
    Today, 1:43 AM · 43008 replies and 2912534 views.
    To be fair though - what they say they want to do is entirely possible. Banks do it all the time. You won't get be able to do much with each connected client though, and X number of clients will only see fake Y clients for security and performance purposes, but for a glorious 15 seconds, CIG could actually have up to 128000 players in the same place at the same time :D
  • Adept's Avatar
    Today, 1:07 AM · 7 replies and 70 views.
    I think you maybe meant something like "Ever notice how, when somebody on the internet tries to appear as hard and intimidating as possible, it always turns out to be a male, typically a 20-something one?" I don't think you meant that every male is like that, but that the head cases are male, right?
  • Asp Explorer's Avatar
    Today, 12:33 AM · 11 replies and 125 views.
    But what makes you think you are in a position to make demands? Are you somehow paying FD more money than the rest of us so that they can develop the game to your special needs?
  • Ziljan's Avatar
    Today, 12:26 AM · 141 replies and 9186 views.
    Since I only play on PC and I already own Elite... this announcement just sounds like the Devs have been letting themselves get distracted with a port. Really hope this isn't slowing down development on the real game. If you guys need money, you can save 1000's of man-hours by just adding more paint jobs for the ships with only the basic primary color options.
  • Asp Explorer's Avatar
    Today, 12:13 AM · 7 replies and 70 views.
    I'm cute and fluffy. Hugs for everyone!
  • goemon's Avatar
    Yesterday, 11:14 PM · 14 replies and 267 views.
    goemon replied to a thread FDL from Deadly to Elite in Xbox One
    yes, i have one corrosive ... probably the courier hardpoints are misplaced for frags, as those are on the nacelles and one below the belly... i have to test it on a FDL. or similar.
  • Jenner's Avatar
    Yesterday, 11:07 PM · 12 replies and 251 views.
    I actually had some hope when I first heard about this project, since the guy behind it had worked on DS9 before as a writer I believe. He was saying all the right things - how he wanted to do something new and yet familiar to fans, and how he wanted the aesthetic to be closer to classic trek, etc. Then CBS kicked him out and put the entire show through the Abrams-o-Matic and now we've got this. Could it still be good? I suppose. It's not something I'm looking forward to, I'll say that. I have lost most all hope that I'll ever see a Trek as good as what we had in the TNG/DS9/Voyager days.
  • Jenner's Avatar
    Yesterday, 10:34 PM · 12 replies and 251 views.
    Terrible. Trek is dead. It's been Abrams-ified, and I can't stand the Abrams reboot.
  • Adept's Avatar
    Yesterday, 10:18 PM · 97 replies and 1859 views.
    Nasty, and rather disrespectful in this thread. You might want to look here if you want to start with that.
  • Adept's Avatar
    Yesterday, 10:13 PM · 12 replies and 151 views.
    It was kind of upsetting once the IT stuff got so easy to use that throwback mouth breathers started using it. Sure ruined a lot of discussion boards and such.
  • goemon's Avatar
    Yesterday, 9:57 PM · 14 replies and 267 views.
    goemon replied to a thread FDL from Deadly to Elite in Xbox One
    totally not my experience with 3 frags on a courier, but maybe the hardpoint placement of a FDL is so much better? the two central medium hardpoints are probably better placed... i have more problems to kill an eagle with my frag courier, than to kill an AspE.
  • Adept's Avatar
    Yesterday, 9:49 PM · 12 replies and 151 views.
    I'm sure you're correct with all that. It's not like the article claims that there are huge swaths of these people. I think the truly dangerous far-right nutjobs number in the thousands at most. That is still quite significant, as actual terrorism threats go.
More Activity

45 Visitor Messages

  1. View Conversation
    Thanks for the rep ! Commander

  2. View Conversation
    I think you and I think a lot a like
    Cheers
  3. View Conversation
    Thank you yet again for the rep Cmdr
    Fly safe
  4. View Conversation
    Thank you for the rep Cmdr
    Fly safe - Fly sober
  5. View Conversation
    Thank you for the Rep....I appreciate it....
  6. View Conversation
    Thank you for the Rep Cmdr
    Fly safe: Cheaterfree
  7. View Conversation
    Thanks for the rep ! Commander !

  8. View Conversation
    Aye, question for you. Just started playing this game, and saw this video of yours: https://www.youtube.com/watch?t=72&v=7txixfOI0tE

    I'm actually at this exact black hole, but I'm unable to get it to distort it as much as you. Any tips?
  9. View Conversation
    Thanks for the Rep.
  10. View Conversation
    Changed!

    But not back. I have to stay with the crap movie motif.
Showing Visitor Messages 1 to 10 of 45
Page 1 of 5 12345 LastLast
Page 1 of 5 12345 LastLast
About Mephane

Basic Information

About Mephane
Location:
Germany

Signature


Statistics


Total Posts
Total Posts
10,171
Posts Per Day
7.66
Visitor Messages
Total Messages
45
Most Recent Message
30/06/2016 5:26 PM
General Information
Last Activity
Yesterday 4:07 PM
Join Date
04/10/2013
Home Page
http://mephane.blogspot.com

36 Friends

  1. Adam Waite  Adam Waite is offline

    Designer- Elite: Dangerous

    Adam Waite
  2. Adept  Adept is offline

    Elite

    Adept
  3. Asayanami  Asayanami is offline

    Competent

    Asayanami
  4. Asp Explorer  Asp Explorer is online now

    Elite

    Asp Explorer
  5. Ben Parry  Ben Parry is offline

    Dangerous

    Ben Parry
  6. Ben Ryder  Ben Ryder is offline

    Elite

    Ben Ryder
  7. Brett C  Brett C is online now

    Community Manager

    Brett C
  8. Brian  Brian is offline

    Dangerous

    Brian
  9. CaptainKremmen  CaptainKremmen is offline

    Elite

    CaptainKremmen
  10. Comrade Napoleon  Comrade Napoleon is offline

    Deadly

    Comrade Napoleon
  11. Deggial  Deggial is offline

    Dangerous

    Deggial
  12. DragoonKnight  DragoonKnight is offline

    Deadly

    DragoonKnight
  13. drew  drew is offline

    Deadly

    drew
  14. Edward Lewis  Edward Lewis is offline

    Senior Community Manager

    Edward Lewis
  15. FuzzySpider  FuzzySpider is offline

    Deadly

    FuzzySpider
  16. goemon  goemon is offline

    Elite

    goemon
  17. JeffRyan  JeffRyan is offline

    Elite

    JeffRyan
  18. Jenner  Jenner is online now

    Elite

    Jenner
  19. Katejina  Katejina is offline

    Tutorial & Guide Writer

    Katejina
  20. Kerenn  Kerenn is offline

    Dangerous

    Kerenn
Showing Friends 1 to 20 of 36
Page 1 of 2 12 LastLast