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  • Cmdr Eagleboy's Avatar
    Today, 9:49 AM · 6 replies and 184 views.
    As for the moment, size of citizenships in systems is static, and if required tweaked manually by FD. They haven't given reasons why occupation sizes aren't part of BGS yet, but I will guess they will additional code and game design (you need to protect it against brigading, etc.). Also I suspect in larger scale of things what we do play little role (few hundred commanders doing refugee missions let's say in Lave most likely won't change numbers that much). However, I am all for more feedback of what's going on in background in game. I really, really hope it is matter of core updates, that there's serious rethink how BGS impact game and vice versa. We have something, but want more. As for total size of humanity I think there are calculated somewhere by some curious commanders, but that number are in tens of billions. Considering sold copies of game, and just who play game at once (let's say there are 100k commanders on active duty)....yeah, we are nothing ;) But sure our actions have impact. So yeah,...
  • Cmdr Eagleboy's Avatar
    Today, 9:32 AM · 8469 replies and 608022 views.
    Yeah, Chris is a start and an end of SC.
  • Cmdr Eagleboy's Avatar
    Today, 8:54 AM · 8469 replies and 608022 views.
    What hasn't been cut from SC Alpha 3.0? :) Also no, still not seeing it being released even in cut down format.
  • Cmdr Eagleboy's Avatar
    Yesterday, 4:20 PM · 8469 replies and 608022 views.
    To be fair, recent mainstream gaming media articles has been doing just that (except for few painfully obvious paid for articles).
  • Cmdr Eagleboy's Avatar
    Yesterday, 4:17 PM · 18 replies and 2287 views.
    I will make a guess that they will require incredible amounts of power, will disable your shields and won't work well on human ship hulls and shields.
  • Cmdr Eagleboy's Avatar
    Yesterday, 3:48 PM · 18 replies and 2287 views.
    Awesome, Paige, thanks!
  • Cmdr Eagleboy's Avatar
    Yesterday, 2:06 PM · 8469 replies and 608022 views.
    I think second one is a bit worse. As gamers we can dream aright, but let's not fool ourselves.
  • Cmdr Eagleboy's Avatar
    Yesterday, 1:30 PM · 8469 replies and 608022 views.
    Make believe system. It is ancient as gambling. Chris taps in - and frankly only reason SC isn't pure open scam for me it is because Chris believes that himself - that 'you can put almost everything in game so let's put everything' feeling lot of gamers definitely have. Just check out these forums for 'what would happen if we cross breed ED, SC, NMS, etc. etc.' and other nonsense. Lot of people, even bright, clever people I know personally, believe it is just that easy and that CIG is able to do that. What CIG really struggles is to make anything scripted real. They know gamers will call them out on being fake as crap if they just do scripted stuff - despite the fact you can do very immerse things with scripting, just need to be creative and oohhh, you need solid QA team. So it ends up them not knowing really how to achieve that. That's however would be lesser of their problems if they would have at least basic gameplay loop going. NPCs as traffic controllers ain't that.
  • Cmdr Eagleboy's Avatar
    Yesterday, 1:13 PM · 8469 replies and 608022 views.
    ED voices is just being....in-fidel! (bumba dish) ......I will take my coat.
  • Cmdr Eagleboy's Avatar
    Yesterday, 10:50 AM · 8469 replies and 608022 views.
    It would be totally exciting if they would have finished one damn simple game loop. They haven't. It is basically dream up sandbox do everything game. It is for gamers who thinks that game devs don't understand what they want - because they want it all. It's an exercise in vanity.
  • Cmdr Eagleboy's Avatar
    Yesterday, 10:18 AM · 8469 replies and 608022 views.
    Nothing is too ambitious if you have to keep project to float around with people who understand zero about game design but know they can dream. Also obvious last ditch survival push for Citizencon is obvious. Good riddance.
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4 Visitor Messages

  1. View Conversation
    Thanks for the rep Commander!
    Fly safe! o7
  2. View Conversation
    Thank you for the rep CMDR!
    Safe and fun adventures in space
  3. View Conversation
    You're the second person to say that re the style...... If there are any topics you'd like me to cover, feel free to ask and I'll add them.
  4. View Conversation
    Cheers for the rep! Hope you're enjoying the briefings.
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