Yesterday, 9:47 PM · 180 replies and 10428 views.
Yeah, I've done a few jumps now and... well I guess the kindest thing I can say is that it's an improvement on 2.3.
To be fair, the "blending" effect FD are obviously going for to mask the LOD loading does work quite well on the larger, brighter stars. To the point where, if I'm being honest, had it been like that since launch I'd likely never have questioned that it could be any other way. And the popping / smearing as I fly around the various stars isn't nearly as prevalent as before, unless I skim the corona at really high speed where some smearing and popping is evident. And when I do that I'm usually concentrating on not frying, or on dragging an interdictor into the star, so a few wobbly textures aren't as critical.
But the Class M dwarf stars, of which there is an abundance throughout the galaxy, still look poor to me. The blending effect is working as intended but the initial low resolution textures, coupled with the relatively high contrast between the red and orange portions of the...