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  • JeffRyan's Avatar
    Today, 6:57 PM · 178 replies and 6630 views.
    I don't disagree with this assessment. Don't get me wrong, I live our BGS, and our BGS teams love our BGS. Our BGS teams also hate our BGS. But I know without something a lot of our players would have long-since moved on. More than a few of the PI consider it 'Endgame'. We also have BGS supplemented by setting goals, mission reports and our diamond system with rewards and purchases for your character for our roleplay. So the Prismatic Imperium has this. We give our players missions for BGS activities: This is from our public missions, but our private missions have 'diamonds' rewarded, which is our currency. People use this to gain rank and gain 'wealth':
  • JeffRyan's Avatar
    Today, 5:06 PM · 178 replies and 6630 views.
    There's probably truth in that.
  • JeffRyan's Avatar
    Today, 4:49 PM · 178 replies and 6630 views.
    I run the PI (we have THREE minor factions, PI, Adamantine Union and Colonists of Aurora), and I had a minor faction gate-crashed by a CG (that was a follow-up of my own CG but didn't include our input). Still stand by my position. We should be discussing the problem, not insulting Brett, telling Agony Aunt to delete her account or anything else. Problem: BGS and CGs don't mix.
  • JeffRyan's Avatar
    Today, 4:40 PM · 178 replies and 6630 views.
    This. Seeing some of the insults though, I don't think insulting FDEV (not yours Mis, I just quoted you as a 'this is what I think') is helpful, necessary, warranted or correct. So I agree with Mis's criticism here, because criticism is good. I don't agree with the insults. There are mistakes and bad actions and I can forgive a heated insult from the OP in the heat of the moment and even members of his group. But not from the people who aren't even playing the BGS and just see the criticism here as a means to hurl insults. You're not helping, instead of discussing this and further contributing to a real topic 'What does and doesn't work with CGs as a way to interact with player groups' we're heading down a far less productive path.
  • INaeem's Avatar
    Today, 4:36 PM · 3 replies and 45 views.
    FaulTj.
  • Ben Ryder's Avatar
    Today, 3:20 PM · 69 replies and 19466 views.
    @brett Hi Sir, I think the opening post on thsi thread needs updating. I clicked on the link and got
  • Fenris Wolf's Avatar
    Today, 2:19 PM · 10 replies and 98 views.
    Hi Moadeeb, Tell the story of your expedition, personally I don't see how any of it could be classed as spoilers :) However, I would do is keep the names of any systems that you discovery to yourself until you have a chance to sell your exploration data. There is a very (very very very) small risk of someone flying to the places you name to scan them and sell the data before you do... but you never know.
  • Luniticisi's Avatar
    Today, 1:22 PM · 20 replies and 525 views.
    You would probably get more responses getting this thread moved to the VR section of the forum.
  • Luniticisi's Avatar
    Today, 1:20 PM · 32 replies and 878 views.
    In Solo or Private it's at least not an ambush.
  • Luniticisi's Avatar
    Today, 12:29 PM · 32 replies and 878 views.
    What's with all the suspicion? .. Hercules gives you the location, you go there in Solo or Group ... Man! people are odd.
  • JeffRyan's Avatar
    Today, 11:28 AM · 178 replies and 6630 views.
    It's not so much they don't care about BGS as CGs just run over everything. The PI saw this with the second Uibuth CG a while back, where the PI had created a second faction and thrown out the ruling faction who after the first CG (freeing slaves) started selling slaves again. Something the Prismatic Imperium was held accountable for because we'd run that first CG. Of course, after the first CG finished, regular BGS started up again and the system started selling slaves again. So we created a second faction, spent weeks building that faction up, kicking out the controlling slave-selling faction. Then they ran the second CG without speaking to us or consulting us and referenced the old faction we'd kicked out for selling slaves as a slave support group, with no reference to us or our new player faction running the system. It's not so much a case of 'not caring about the BGS' as 'CGs not following up on how their story will continue when the CG party rolls in and out of town like a medieval...
  • INaeem's Avatar
    Today, 11:01 AM · 3 replies and 43 views.
    INaeem replied to a thread Hey Commanders in Introductions
    Welcome Commander! Delighted to have you onboard and thank you for contributing to Elite. Fly safely, watch your six and good luck with your interstellar expressions. The in-game training scenarios will get you up-to-speed and the Galactic AcademyMentors will set you up for initial play-through and beyond. The following thread and will help you find platform specific game-play and some. The single best recommendation is to seriously take your time and experiment before you commit or switch between game-mode and play style. Don’t be afraid of a do-over or two and if needs be ‘clear your save’ can be found in-game under options menu. Have fun acclimating, play-testing and configuring your control schemes to benefit you specifically long-term while you carry on with all-out chasing cosmic treasures. Uncle Art Music, ED Shipyard, ED-Blog, Lave Radio, Fireytoad, Kerrash Landing, MahdDogg, ChaosWulff, Drew Wagar's Blog, Alec-s-best-of-the-forum and the additional links below are truly recommended. Take care and...
  • INaeem's Avatar
    Today, 10:59 AM · 3 replies and 33 views.
    INaeem replied to a thread Ahoy maties! in Introductions
    Welcome Commander! Delighted to have you onboard and thank you for contributing to Elite. The following links will help get your lore up to speed: link (search for Elite lore), link. Fly safely, drive dangerously and good luck with your celestial pastimes. The in-game training scenarios will get you up-to-speed and the Galactic AcademyMentors will set you up for initial play-through and beyond. The following thread and will help you find platform specific game-play and some. The single best recommendation is to seriously take your time and experiment before you commit or switch between game-mode and play style. Don’t be afraid of a do-over or two and if needs be ‘clear your save’ can be found in-game under options menu. Have fun acclimating, play-testing and configuring your control schemes to benefit you specifically long-term while you carry on with all-out dispersing space dust. Uncle Art Music, ED Shipyard, ED-Blog, Lave Radio, Fireytoad, Kerrash Landing, MahdDogg, ChaosWulff, Drew Wagar's Blog,...
  • INaeem's Avatar
    Today, 10:53 AM · 3 replies and 44 views.
    INaeem replied to a thread Hi! in Introductions
    Welcome Commander! Thrilled to have you onboard and thank you for contributing to Elite. Fly safely, drive efficiently and good luck with your galactic voyages. The in-game training scenarios will get you up-to-speed and the Galactic AcademyMentors will set you up for initial play-through and beyond. The following thread and will help you find collaborative game-play and some. The single best recommendation is to seriously take your time and experiment before you commit or switch between game-mode and play style. Don’t be afraid of a do-over or two and if needs be ‘clear your save’ can be found in-game under options menu. Swiftpoint Z - Gaming Mouse Evolution - Video, The most awesome game-pad software ever: Padstarr, Grifta Morphing Gamepad, TobiiEyeX Controller, ECHOTalkative AI, Gaming Music Packs, VoiceAttack with HCSVoicepacks are highly commended for comprehensively elevating game-play and more. Have fun acclimating, play-testing and configuring your control schemes to benefit you specifically...
  • INaeem's Avatar
    Today, 10:32 AM · 4 replies and 38 views.
    Welcome Commander! Pleasing to have you onboard and thank you for contributing to Elite. Fly safely, drive safely and good luck with your cosmic travels. The in-game training scenarios will get you up-to-speed and the Galactic AcademyMentors will set you up for initial play-through and beyond. The following thread and will help you find collaborative game-play and some. The single best recommendation is to seriously take your time and experiment before you commit or switch between game-mode and play style. Don’t be afraid of a do-over or two and if needs be ‘clear your save’ can be found in-game under options menu. Swiftpoint Z - Gaming Mouse Evolution - Video, The most awesome game-pad software ever: Padstarr, Grifta Morphing Gamepad, TobiiEyeX Controller, ECHOTalkative AI, Gaming Music Packs, VoiceAttack with HCSVoicepacks are highly commended for astutely impacting game-play and more. Have fun acclimating, play-testing and configuring your control schemes to benefit you specifically long-term while you...
  • INaeem's Avatar
    Today, 10:30 AM · 4 replies and 43 views.
    INaeem replied to a thread Newbie saying hi in Introductions
    Welcome Commander! Thankful to have you onboard and kudos for contributing to Elite. Fly safely, fly dangerously and good luck with your interstellar jaunts. The in-game training scenarios will get you up-to-speed and the Galactic AcademyMentors will set you up for initial play-through and beyond. The following thread and will help you find collaborative game-play and some. The single best recommendation is to seriously take your time and experiment before you commit or switch between game-mode and play style. Don’t be afraid of a do-over or two and if needs be ‘clear your save’ can be found in-game under options menu. Swiftpoint Z - Gaming Mouse Evolution - Video, The most awesome game-pad software ever: Padstarr, Grifta Morphing Gamepad, TobiiEyeX Controller, ECHOTalkative AI, Gaming Music Packs, VoiceAttack with HCSVoicepacks are highly commended for acutely assisting game-play and more. Have fun acclimating, play-testing and configuring your control schemes to benefit you specifically long-term while...
  • Fenris Wolf's Avatar
    Today, 10:20 AM · 247 replies and 6266 views.
    Just don't try to start a topic ona Friday afternoon during July or August as most of our members will be arf'days ;)
  • Jack Schitt's Avatar
    Today, 8:11 AM · 11 replies and 229 views.
    To be fair, while this is annoying, it's not that the game is choosing the most irritating time. It's because when you slow down, manually or as a result of getting near the gravity well, it's the first time any pursuing ship will be both in range and closing. It's the mechanics working as intended. If you want to get the interdiction over and done with you can slow down and let them catch up sooner (although you might get another one when you're on final approach anyway, thanks to RNG). This is a consequence of all ships having more or less the same acceleration and deceleration performance in supercruise. Things would be more interesting if some ships were faster in SC than others, but that might break the way wings work (both player and NPC) and would be hugely irritating for pilots of slower haulers who would be continuously interdicted by fast interceptors. One fun thing to try, if you're approaching your destination and can see an NPC behind you just waiting for his chance to interdict, is to...
  • Jack Schitt's Avatar
    Yesterday, 10:03 PM · 113 replies and 3514 views.
    Panic over: it turns out the only thing that gets disabled when the ship flies off is the cargo hatch. I'm still going to investigate this at some point though; build a ship and/or modify its priorities such that life support is lost when the hangar is active and the thrusters engage. Then see if I can get it to explode by repeatedly dismissing and recalling it until the O2 runs out. But I think I'll do that back in the bubble. And with a cheaper ship. :D
More Activity

18 Visitor Messages

  1. View Conversation
    Thanks for the rep ! Commander !

  2. View Conversation
    Your signature sent me on a two hour adventure, lol.
  3. View Conversation
    Thanks for the rep ! Commander !

  4. View Conversation
    Thanks for the rep commander
  5. View Conversation
    Thanks for the rep.
  6. View Conversation
    It's absolutely brilliant. If I can't have my cow painted like that I'm going to be making a complaint to the management!
    ;-)
  7. View Conversation
    Hehe, thanks for the rep Fenris
  8. View Conversation
    Hi Fenris

    Thank you very much. I use a site called http://signavatar.com/ to randomly display 1 of around 14 sigs.

    A lot of the artwork is adapted from what I could find, (example I didnt draw the cobra in the "leave home" one but cut it from a old wiki pic of oolite).

    Regards

    Cruel

    PS: ALL 14 (1 & 2 are my favorite)

























  9. View Conversation
    Your welcome
  10. View Conversation
    Thanks for the rep!
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About Fenris Wolf

Basic Information

Age
111
About Fenris Wolf
Biography:
Iconographic Capturer of Ætheric Personalities
Location:
London'ish
Occupation:
Photographer

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Last Activity
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Join Date
20/02/2014
Home Page
http://www.fenris.co.uk/elite

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