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  • rootsrat's Avatar
    Today, 9:40 AM · 77 replies and 1361 views.
    In no particular order... 1. Expand the smuggling gameplay. Balance smuggling profits, make it a worthwhile career. Add more functonalities to Black Market: - Buy illegal goods. - Buy information about actual prices of a commodity around, i.e. cheapest price for Progenitor Cells in 100 LY radius (effectively partially replacing the need to use 3rd party tools like EDDB for that). - Buy information about nearest location of a given module for our ship (again, partially replacing the need to use 3rd party tools).
  • rootsrat's Avatar
    Today, 8:40 AM · 3 replies and 55 views.
    rootsrat replied to a thread [ED64 - 2.3.02] Barnacle POI Markers disappear in PC & Mac Bug Reports
    I can confirm this issue too. Scanned Barnecles nav destination marker is not persistent between game sessions (may be the cycle indeed). I will add some screenshots when I'm back home from work.
  • RedWizzard's Avatar
    Today, 3:41 AM · 31968 replies and 3510818 views.
    The Gnosis is not a custom model - we would have had to wait to 2.4 for that, if FDev were even willing to do it.
  • Winterwalker's Avatar
    Yesterday, 7:12 PM · 624 replies and 56346 views.
    That's to 'help us' wait Commander .. o7 :D ps. can't
  • rootsrat's Avatar
    Yesterday, 2:48 PM · 624 replies and 56346 views.
    Well, the updates and improvements can be new features. For example, the current QoL improvements were: ship transfer, increasing the materials storage and adding storage for modules. 2 of these 3 are actually new features - while still being technically improvements to the core gameplay. Adding new stuff for explorers to find - new features, while improving gameplay. Adding new mechanics for black markets (buy illegal/stolen goods; new, related missions; undercover cops offering stolen goods on mission board) - all new features, while... and so on. If they combine this with adding some completely new stuff, that are not classed as improvements to current gameplay - I think it's perfectly understandable if they charge for it.
  • rootsrat's Avatar
    Yesterday, 1:50 PM · 58 replies and 1246 views.
    (highlight mine) Maybe for you - but you seem to forget that other people may enjoy other parts and aspects of the game. While I share your view on the journey being the best part of Elite, not everyone does. As for your idea - I don't think it's a good one. Engineering ships takes a lot of time as it stands and it's easy to lose a ship in Elite (depending on what you do of course). If players had to re-do all their modules each time they lose a ship... I don't even want to think about the storm on the forums. FDEV get a lot of unnecessary grief as it is :P You're right - it doesn't make sense from lore and RP point of view, however sometimes compromises have to be made to accommodate the convenience and for gameplay reasons. I don't usually generalise, but in this particular case I'm pretty sure that most of the community would be very upset if they lost their modifications after a ship is lost.
  • rootsrat's Avatar
    Yesterday, 1:37 PM · 624 replies and 56346 views.
    As pathetic and sickening as reading statements like "the community is falling apart" and "game as a whole is rushing head down into a concrete wall" and "there's something deeply wrong with Elite" every single time a new patch is out or when a dev post in the forums. Oh, wait...
  • Winterwalker's Avatar
    Yesterday, 7:52 AM · 189 replies and 6062 views.
    Can always reset your save?
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10 Visitor Messages

  1. View Conversation
    Thanks for the rep Cmdr
    Fly safe- Fly sober
  2. View Conversation
    Gelukkige verjaardag! :-)
  3. View Conversation
    Tkanks for the Rep Cmdr
    And keep up the good work with site
    Cheers
  4. View Conversation
    Thanks for the Rep Cmdr
    Very little hope and no faith
    Fly safe
  5. View Conversation
    Thanks for the Rep Commander
    I guess we only have hope and faith left now...
    Fly safe Commander
  6. View Conversation
    Thanks for the rep
  7. Here your can find the TD EMDN data.
  8. View Conversation
    Hi fella, you wanted a reminder to share your market data dump on Dropbox

    Thanks again,

    Mike
  9. Missed your post as I was away from Ed and the forums for a few days. Thanks for your kind words. Good to see that I'm not the only one with 'frustation'. Thanks for your trade routes, I will try them, if/when I have the money for them as they are quite expensive iirc. As I said in the OP or later on I'm using slopey's trade tool atm but even that doesn't get me going. Luckily next week on the 24th PB2 will be released with a 3 systems. I guess the market will flatten quit quickly again after that so I MUST play it directly on that evening.

    I will start this evening again if I can manage it. I will keep you informed. Thanks for the offer of flying with me in the future. Would be nice. But for that to happen 'communication' must be in the game first. I think comm. will change ED quit a bit.

    Cmdr Wolverine
  10. View Conversation
    Hi Wolverine,
    I just wanted to say thanks for posting your 'frustration' message on the forums. Your comments and the following replies have helped me a lot to stay calm and think clearly. I'm also PB-frustrated as an 80's speccy Elite player :-)
    I've been grinding on the Chango-Dahan route, making a relatively safe 343 profit per unit for trading Tantalum from Dahan to Chango and then with Domestic Appliances from Chango to Dahan for 79 unit profit. Not great, but good for docking training!
    Please let me know if you have any success gaining monies from the comments in that forum thread or elsewhere. I'd be very happy to fly with you into a scuffle in the future - but need to get a stick and brush up on my dogfighting skills first!

    Trader Ted (Ed.)
Showing Visitor Messages 1 to 10 of 10
About wolverine2710

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About wolverine2710
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The Netherlands
Occupation:
Java software engineer

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