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  • Fenris Wolf's Avatar
    Yesterday, 2:19 PM · 10 replies and 114 views.
    Hi Moadeeb, Tell the story of your expedition, personally I don't see how any of it could be classed as spoilers :) However, I would do is keep the names of any systems that you discovery to yourself until you have a chance to sell your exploration data. There is a very (very very very) small risk of someone flying to the places you name to scan them and sell the data before you do... but you never know.
  • Fenris Wolf's Avatar
    Yesterday, 10:20 AM · 278 replies and 7246 views.
    Just don't try to start a topic ona Friday afternoon during July or August as most of our members will be arf'days ;)
  • Fenris Wolf's Avatar
    19/10/2017, 10:17 AM · 145 replies and 4030 views.
    Is seems to me that there is a very simple solution to the OP problem with trade CGs and that is... Help protecting the traders! Either wing up with them and act as bodyguards or fly around the system taking out those that try and stop the traders. This way you're getting your combat time and help the CG. They'll be bonus payments as well if you act as part of a wing with the traders.
  • Fenris Wolf's Avatar
    19/10/2017, 9:39 AM · 18 replies and 385 views.
    Space Cow will do :)
  • Winterwalker's Avatar
    19/10/2017, 8:49 AM · 26 replies and 459 views.
    You find them I think? Indirectly .. 1. comms panel, who was the local/direct message from 2. find cmdr in 'history'? REALLY good idea. +rep
  • Winterwalker's Avatar
    19/10/2017, 8:34 AM · 41 replies and 822 views.
    Just as logically, starports could see storage areas as a Security Risk .. What if you fill your lock up with explosives? Or a UA? I don't see anything in the design that signals the OP being, 'deliberately not supported'. Commodity storage has even been mentioned by devs specifically with respect to engineer bases. It is ALL a 'job to do' though, all the things you mention are. None of it falls from the sky, all has to be coded, some of it can affect other people's game (if I blow up a space station you have ships stored in or destroy voyager, once so you can't see it). All of it comes subject to game, architecture and resource priority and (imo) none of it suffers either, if it gets asked for nicely. o7
  • Winterwalker's Avatar
    19/10/2017, 8:20 AM · 145 replies and 4030 views.
    Maybe combat players' reliance on traders who contribute these AX CG's leads to a different kind of respect .. and trader is seen, less like a clubbable target but valuable, as an ally. Might even be worth escorting and protecting the CG 'unofficially'. It doesn't always have to be about 'money now' does it? Seeing the trade CG through, unlocks weps for later.
  • Winterwalker's Avatar
    19/10/2017, 6:34 AM · 55 replies and 2320 views.
    You and me both. I'm just a simple mud monkey. (miner.) I enjoy popular science though. So if the OP can explain what the (apparently) 'obvious' reasons are for discounting radon and fluorine say, in language I can understand, even draw me a picture .. I am interested in what the OP has to say. It's fun to read deep theory stuff - and I am interested to do that - but the more accessible to a lay person the better? And if human kind needs me to keep my eyes open in the black, then yes please to extra simple instructions! :D
  • Winterwalker's Avatar
    18/10/2017, 3:01 PM · 23 replies and 1177 views.
    I thought maybe I could postpone galactic invasion by feeding (a normal??) Thargoid, 1 ton Onionhead .. perhaps creating a state of unconditional maņana? Thargoid though, could not be persuaded to take it but maybe even unrefined Painite (still in the asteroid) is more interesting to them. It is to me!
  • Fenris Wolf's Avatar
    18/10/2017, 10:42 AM · 180 replies and 6591 views.
    Or... "More Human Than TJ" ;)
  • Winterwalker's Avatar
    18/10/2017, 10:28 AM · 180 replies and 6591 views.
    Commanders, there's only one way out of this ....
  • Fenris Wolf's Avatar
    17/10/2017, 5:26 PM · 27 replies and 547 views.
    Just as good here... ...but this is a spoof site that lots of right-wing supporters and Brexit'ers think that it a real news website :D
  • Winterwalker's Avatar
    17/10/2017, 4:08 PM · 38 replies and 585 views.
    Very nice indeed.
  • Winterwalker's Avatar
    17/10/2017, 12:51 PM · 246 replies and 4644 views.
    Obviously not listening to enough soccer on the radio! (Just imagine it's zero-G soccer if you like 'mersion - Man City, No-G Premiere Champs in 3304 ??! Could be ...)
  • Winterwalker's Avatar
    17/10/2017, 12:40 PM · 28 replies and 1129 views.
    Similar. Discovered yesterday my passport is out of date by about a week. So that - and my French being a little less than bien prevents application. Hopefully someone will step forward though. o7
  • Winterwalker's Avatar
    17/10/2017, 12:27 PM · 246 replies and 4644 views.
    I suppose you could try telling that, to Canonn, Elite Racers, Distant Worlds, Fuel Rats, Hutton Truckers, Winged Hussars, Cmdr Tony Curtis .. or me for that matter (pick faction and support, through economic states, civil war one week, expansion the next, lockdown or outbreak the week after that. Plenty of game there.)
  • Fenris Wolf's Avatar
    17/10/2017, 11:47 AM · 2 replies and 84 views.
    That sounds awfully like your ship overheating whilst 'running silent'
  • Winterwalker's Avatar
    17/10/2017, 11:31 AM · 246 replies and 4644 views.
    I'm not sure I agree with this either actually. I know it's what people say - ED is a game game, not a simulator - but I'd say (at present) it's a rudimentary simulation. The whole design ethos is simulation imo, because the galaxy is procedurally generated not scripted. Where ED takes short cuts with the simulation that's generally in places that are complex to simulate .. and to get too far into them at this stage would be a bad priority .. you are though, today, able to play, in the relatively rudimentary simulation. I also say 'relatively' rudimentary, because actually there are a very wide variety of mechanics in the game already.
  • Winterwalker's Avatar
    17/10/2017, 10:39 AM · 246 replies and 4644 views.
    Ah-ha .. HOUSE !? I definitely see updates on missions (slated for 3.2 and 3.3, Q2 and Q3 next year I think) will be really helpful to many people but for myself, genuinely - I have more pew-pew fun in my Imperial Eagle than in ANY other ship I reckon .. and it didn't take me long to buy it either. Do I win five pounds?
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    If you get that chair made, and working well, would you be keen on making a second? I know you can't sell per se, but you'd be rewarded for the cost of everything (depending on cost lol) I'd be so interested in one.

    My only issue is space between the door and the desk, as it's a very small man-cave, and would probably need some wheels of some kind, and the ability to push under the desk.

    or publish your design when complete (getting ahead here)
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About ThereIs0nly0ne

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About ThereIs0nly0ne
My passion for building is a consequence of working in IT where only virtual things are produced.
Sutton, Surrey UK
Building game related accessories.
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