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  • Rafe Zetter's Avatar
    Today, 1:05 PM · 40 replies and 899 views.
    +1 rep for using the word Milquetoast - I'll bet better than 90% of readers had to look it up :)
  • Rafe Zetter's Avatar
    Today, 1:03 PM · 40 replies and 899 views.
    what about a basic un engineered ship? I'd REALLY like to hear the comparison, as from memory the people who have complained about it almost never give thier ship rating. As another said, lots say it's too hard, others too easy - does the engineered rating of the modules have an impact and if so having A rated SHOULD make it a breeze as one of the payoffs for the work getting A rated modules. I doubt very much the AI has enough code to tailor the interdiction difficulty to the commander ship rating thus making it 50/50 evasion chance 100% of the time, which frankly would be ridiculous for some of them when the NPC is clearly outclassed. An option would be for FDev to set the interdiction level at 50/50 for a mid rated engineered ship and alter the ratings to make A - C modules harder to get (NOT just nerf the RNG values - make players work for it) which has the added bonus of increasing chances of evading interdictions. I'm not playing so have no personal experience, but from what I've read...
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1 Visitor Messages

  1. View Conversation
    If you get that chair made, and working well, would you be keen on making a second? I know you can't sell per se, but you'd be rewarded for the cost of everything (depending on cost lol) I'd be so interested in one.

    My only issue is space between the door and the desk, as it's a very small man-cave, and would probably need some wheels of some kind, and the ability to push under the desk.

    or publish your design when complete (getting ahead here)
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About ThereIs0nly0ne

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About ThereIs0nly0ne
Biography:
My passion for building is a consequence of working in IT where only virtual things are produced.
Location:
Sutton, Surrey UK
Interests:
Building game related accessories.
Occupation:
IT Manager

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10/10/2014 12:03 PM
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