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  • Winterwalker's Avatar
    Today, 10:13 AM · 121 replies and 2970 views.
    Anyway .. I'm a pirate .. So what if I am .. Completely obsessed with treasure! Anyone can say it is .. but if it buys DBOBE, SJA, Mark Allen, Dav, Ed etc. a pint I know it aint .. fewl's gold. o7
  • Winterwalker's Avatar
    Today, 9:59 AM · 121 replies and 2970 views.
    I know right .. but dear God, that space suit .... !!!! Calling all lady Cats. Hello hello hello, I am very sexy ... edit: so OP, if you were to destroy my twenty six suits racks and blue suede winkle pickers with the cuban heels .. could you live with yourself?
  • Winterwalker's Avatar
    Today, 9:47 AM · 29 replies and 630 views.
    Hate to say this but don't hovercraft traditionally need an atmosphere to operate in? :rolleyes: I think skimmers use thrusters actually. There could arguably be a thrust to weight issue on high G worlds .. and, though not saying hovercraft wouldn't be cool, especially amphibiously exploring an earth-like jungle (!) but you can always board your ship, fly 100km in no time and then redeploy SRV. Basically saying, I think I'd prefer a personal, lightweight rocketman jetpack (and more classes of SRV) to a hovering vehicle for exploring airless worlds. Meself.
  • Winterwalker's Avatar
    Today, 9:33 AM · 2 replies and 57 views.
    We might need detail of where you are (stuck 'in space' or at a station presumably?) a bit of info on the oufitting available there, distance to nearest star? For example, if you can you get to an uninhabited star .. but use all available fuel and need to ditch fuel scoop to get there .. a fuel rat might be able to help you get to a dock. As Alex says, drastic measures might be needed; you can obviously dump weapons, accessories and shields to reduce mass, drastic but worth it if you can escape. Put the modules you strip out, into store and you can transfer them to you if you can make it to another station with outfitting. A high pop high tech economy makes a good target to get to, as usually has good choices in the outfitting store.
  • Winterwalker's Avatar
    Today, 9:12 AM · 4 replies and 119 views.
    In before beige-supernova (fewls) .. .. If Betelgeuse goes up, FD might be forced to update the Stellar Forge!? Possible a 'bit disruptive' to CG's (a few hundred years later) the idea of modelling an expanding sphere of light and radiation .. boggles the mind. Would be amazing to watch though and as our ships can go faster than light .. you could watch it again .. and again and again? :D +1
  • Enride's Avatar
    Today, 8:44 AM · 43 replies and 728 views.
    If youre proud of the people fighting off white supremicist protestors that take the opportunity to spread their ideology then ill agree it IS something to be proud of. If youre proud of the people defending islam, on the very place where people were crushed to death beneath a truck driven by a muslim in the name of islam, ill say that you are the moron.
  • Winterwalker's Avatar
    Today, 7:51 AM · 7 replies and 179 views.
    Excellent and a +1 rep for choice of scan targets . these get me thinking of a way to compare engineered DSS set ups (I ccouldn't decide if long range or fast scan would be quicker). By all means invite to exploration thread if anyone wants to discuss more on that maybe - as only a little bit spoilery but it can be pretty fun working this stuff out for yourself sometimes and this is Newcomers Forum. Seriously though who doesn't love weapons testing? So, a gratuitous photo of my research vehicle! o7
  • Winterwalker's Avatar
    Today, 7:26 AM · 121 replies and 2970 views.
    All the gear and no idea? MINT :D
  • Winterwalker's Avatar
    Yesterday, 11:03 PM · 17 replies and 344 views.
    If you plan to fight (or to cover an escape), chaff - disrupts weapon tracking, heat sink to go cold can break their target lock on you, or get in behind (a single ship) out of sight of their forward weapons. 4km and you're out of laser/projectiles range. Missiles have a bit further reach (depends on their scanner but heat sink to break missile lock or evade launched heat seekers). Point Defense can usually kill missiles and stop hatch breakers too.
  • Winterwalker's Avatar
    Yesterday, 10:33 PM · 17 replies and 344 views.
    Apparently :D Good luck with the Feds Cmdr o7 1, 2,3 Clear ...
  • Winterwalker's Avatar
    Yesterday, 10:24 PM · 121 replies and 2970 views.
    A nice ramming-speed kiss-dispatch, of that there Corvette ... Have a gold medal, you're first!
  • Winterwalker's Avatar
    Yesterday, 10:15 PM · 121 replies and 2970 views.
  • Winterwalker's Avatar
    Yesterday, 10:11 PM · 121 replies and 2970 views.
    Earthquakes they say, don't kill people .. but the buildings, unfortunately do sometimes. Always believe in your soul.
  • Winterwalker's Avatar
    Yesterday, 10:04 PM · 17 replies and 344 views.
    Headlook is as if your avatar turns their head, to look away, from the straight-forward view, directly ahead of you. eg. you can look at your space shoes or out the side window. You can set up a toggle (headlook on and off) in 'mode switches' in the control settings menu. It disconnects your flight controls and you can look around, toggle off again to take back flight stick control. ------- Headlook might be set up by default. You can use this tool to look at all the bindings you have (very useful)
  • Winterwalker's Avatar
    Yesterday, 9:36 PM · 17 replies and 344 views.
    The game uses a first person view, you in the cockpit. There is a camera .. but you can always tell who's firing on you anyway because their blip flashes on the scanner. With a little practice the scanner gives you really good situational awareness .. you can easily see whether they're at 6 o'clcok high or 5 o'clock low etc. and can use this to steer away from them. It works. I realise the boost used in ED is not an 'afterburn' exactly but this is why I mention your loadout, for speed, because if you did have afterburner on your ship, what's to stop the Navy having the exact same thing on theirs? Then, if you both hit afterburn at the same time, your relative speeds would still be the same, so actual speed makes no difference. In other words, set your ship up for speed if you want an (effective) afterburn ... if your maximum top speed is faster than their max top speed you'll pull away .. if your top speed, relaitve to theirs is slower, they'll catch you. If you have a number of ships firing on you, in...
  • Winterwalker's Avatar
    Yesterday, 9:19 PM · 2 replies and 101 views.
    I could support this thread if I knew what the cause and effect is. In the live game 2.3 (ie. not 2.4 beta and your post date is, pre-beta) .. If I'm in headlook mode looking at my feet and press 1 to open a panel, my field of view centres on it. Close panel (1) and my view reverts to where I was .. looking at feet in free headlook. Could it be that there's another setting .. some sort of UI focussing .. that I have set up where you have not? Eg. the feature you want (if I understand it right) might still be there but renamed?
  • Winterwalker's Avatar
    Yesterday, 8:48 PM · 121 replies and 2970 views.
    But but .. the Chrome PJ has p-p-personality! Seriously, forget 'The Art of War'. If you ever feel to learn, how to be a ruthless mercenary in the ED world, study the behaviour of 'the fairer sex' for details! :rolleyes: Do I win $5 and a KOS?
  • Fenris Wolf's Avatar
    Yesterday, 8:38 PM · 121 replies and 2970 views.
    I think he may have been right the first time... We just don't need to know the site they'll kiss!
  • Winterwalker's Avatar
    Yesterday, 8:30 PM · 17 replies and 344 views.
    Pips to engines and boost to 'afterburn'. If you want a faster ship though, you need to loadout for it Because the Navy (on your six) are afterburning after you .. D rated modules are the lightest. Reducing mass wherever you can and uprating your thrusters gives you pull away speed. (Unless they have Eagles!)
  • Winterwalker's Avatar
    Yesterday, 8:21 PM · 541 replies and 74709 views.
    Except the vaguest shadow of a shapeless sihouette, now gone. And a distant rumbling echo, almost unheard. That hints of .. THARGOIDS!!! .. incoming, maybe.
  • Winterwalker's Avatar
    Yesterday, 8:07 PM · 23 replies and 292 views.
    Yeah. No, not really OP. There's an argument for combining two (or at the very, very most three) controllers as a special ops (behind a rep system) job .. but loadout mass v power balancing is a really enjoyable part of the game for me and for many. OP sounds great on paper but could take away a lot more game than it produces imo. Let me add that I think there SHOULD be some way to develop special limpet sets, and software slots is a cool way to do it .. but .. very light touch please.
  • Winterwalker's Avatar
    Yesterday, 8:01 PM · 92 replies and 3030 views.
    Combat equip an Eagle .. go to a High Combat Zone and survive! (take a few with you) = 'end game'. No wait .. go mining and listen to the football on the radio = end game. No wait .. go somewhere nobody (not even devs) have ever seen, study the orbital periods and distances = end game. No wait .. buckyball or go SRV base jumping = end game No wait .. be a fuel rat ...
  • Enride's Avatar
    Yesterday, 7:50 PM · 43 replies and 728 views.
    No, my views on other religions also bases itself on their teaching, their history and the acts of their followers and you can safely assume I don't feel strongly about them either. And while I could go on about why I find Islam to be far worse then the others it probably borders on derailing the thread. The discussion is why Muslims are given a certain privilege in western media and politics to not be critiqued, judged or accused. Christians are not given this privilege, neither jews. But muslims. And while its true that most terrorist attacks happen between muslims themselves, it doesn't help to address the question of WHY the connection is to prominent between terrorist acts and Islam? You also do the same as every defender of Islam, point out that christianity too produce violence and terrorism and surely it does but the fact that Islam excels in this area and is connected to more terrorist acts then all the others combined is why people have a (bigger) problem with Islam. And just out of...
  • Winterwalker's Avatar
    Yesterday, 7:43 PM · 121 replies and 2970 views.
    I pity the fool .. It can do WHATEVER YOU WANT .. (it's a computer game)
  • Winterwalker's Avatar
    Yesterday, 7:36 PM · 121 replies and 2970 views.
    Now that Canonn have deciphered the OP for us ;) If it's good enough for Neil Armstrong ... Gold is good at reflecting infrared radiation and is inert, and doesn't tarnish (stars are hot and landings maybe hostile). Eat my bling! :rolleyes:
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    If you get that chair made, and working well, would you be keen on making a second? I know you can't sell per se, but you'd be rewarded for the cost of everything (depending on cost lol) I'd be so interested in one.

    My only issue is space between the door and the desk, as it's a very small man-cave, and would probably need some wheels of some kind, and the ability to push under the desk.

    or publish your design when complete (getting ahead here)
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About ThereIs0nly0ne
My passion for building is a consequence of working in IT where only virtual things are produced.
Sutton, Surrey UK
Building game related accessories.
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