Today, 1:03 PM · 40 replies and 899 views.
what about a basic un engineered ship?
I'd REALLY like to hear the comparison, as from memory the people who have complained about it almost never give thier ship rating. As another said, lots say it's too hard, others too easy - does the engineered rating of the modules have an impact and if so having A rated SHOULD make it a breeze as one of the payoffs for the work getting A rated modules.
I doubt very much the AI has enough code to tailor the interdiction difficulty to the commander ship rating thus making it 50/50 evasion chance 100% of the time, which frankly would be ridiculous for some of them when the NPC is clearly outclassed.
An option would be for FDev to set the interdiction level at 50/50 for a mid rated engineered ship and alter the ratings to make A - C modules harder to get (NOT just nerf the RNG values - make players work for it) which has the added bonus of increasing chances of evading interdictions.
I'm not playing so have no personal experience, but from what I've read...