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  • rootsrat's Avatar
    Today, 2:40 AM · 863 replies and 100149 views.
    "Fun" is subjective. Just because for YOU the journey is not fun, doesn't mean it's like that for everyone. Any sources of this information by chance? How do you know that most people do A-B trading? How do you know that minority of people have avoided that. Please provide some sources behind these "facts". Otherwise they are just your speculation, nothing else. See, Subnautica kept me entertained for about 13 hours (or so my Steam says). Then it became a boring grind for me - and at that point I stopped playing it. Things like that are purely subjective, as we all have a different perception of "fun". So just because you found it non-grindy... You know, to me there is something wrong with the design management of Subnautica. And Elite kept me going for nearly 1400 hours and I'm still not bored at all, still have dozens of little goals to achieve - and my journey, which as you say is the point of the game, consists of achieving them. There are hundreds of hours of FUN in front of me and I am...
  • Mobius's Avatar
    Today, 1:47 AM
    Severity Minor Frequency All of the time (100%) Time of occurrence 20,00 uk Date of occurrence
    1 replies and 35 views.
  • Ozric's Avatar
    Yesterday, 11:48 PM · 1879 replies and 125384 views.
    Go to the crash sites, positions on the Front Page, you can scoop them from there.
  • Ozric's Avatar
    Yesterday, 11:23 PM · 1879 replies and 125384 views.
    I'd say the scavengers have been sent from an active base, to get stuff from these inactive/derelict ones.
  • Ozric's Avatar
    Yesterday, 11:09 PM · 1879 replies and 125384 views.
    They grow there :)
  • Ozric's Avatar
    Yesterday, 10:34 PM · 1879 replies and 125384 views.
    You can see it from as soon as you enter OC at least
  • Ozric's Avatar
    Yesterday, 10:05 PM · 1879 replies and 125384 views.
    *pokes head in* Normal day at the office I see ;)
  • Robert Maynard's Avatar
    Yesterday, 9:31 PM · 15 replies and 1285 views.
    1.01 and 1.02 are a trifle old, wouldn't you say? https://forums.frontier.co.uk/showthread.php/77971-Elite-Dangerous-1-01-change-log https://forums.frontier.co.uk/showthread.php/79175-Elite-Dangerous-1-02-change-log ;) Wait-a-minute - the version numbering system has changed? :eek:
  • Brett C's Avatar
    Yesterday, 9:24 PM · 81 replies and 1924 views.
    Will be digging around for those!
  • Brett C's Avatar
    Yesterday, 9:24 PM · 81 replies and 1924 views.
    Too much F5 mashing me thinks.
  • Robert Maynard's Avatar
    Yesterday, 9:23 PM · 8 replies and 247 views.
    Depends where one is in the world - midnight has already happened in quite a few places....
  • Robert Maynard's Avatar
    Yesterday, 9:14 PM · 2 replies and 33 views.
    I doubt that Frontier would introduce a feature that effectively removed travel from the game - that has a representation of our whole galaxy as a play area. A concession to multi-player convenience has been made for Multi-crew in that players don't need to be in the same dock to join a ship as crew - the explanation given is that crew are "present" in the cockpit of the crewed ship using holograms and telepresence. The CMDR that owns the ship remains at the helm. There is no teleport for multi-crew, just as ship transfer is not instant. I don't think that the game would benefit from fast travel. Cargo storage has been requested many times - Frontier don't want that for normal commodities but may, at some point, implement some form of storage for Engineer related commodities (if those commodities are ever put back into the Engineer modification recipes).
  • Ozric's Avatar
    Yesterday, 9:10 PM · 15 replies and 1285 views.
    Awesome news, great job Frontier. Also a massive, round of applause to the team responsible for that trailer, it's brilliant! I don't know Stormy they give you what you want and you still want more :p
  • Mobius's Avatar
    Yesterday, 9:02 PM
    Mobius started a thread [ED64 - 2.3.10] missing ship kits in PC & Mac Bug Reports
    Severity Minor Frequency All of the time (100%) Time of occurrence 20,00 uk Date of occurrence
    0 replies and 36 views.
  • Robert Maynard's Avatar
    Yesterday, 8:58 PM · 15 replies and 1285 views.
    In the words of Michael Brookes: "soon™".
  • Robert Maynard's Avatar
    Yesterday, 8:58 PM · 15 replies and 358 views.
    Robert Maynard replied to a thread PS4 Manual in PlayStation 4
    That one's a little out of date - 2.00 was released in December 2015.
  • Robert Maynard's Avatar
    Yesterday, 8:51 PM · 15 replies and 1285 views.
    Welcome, PS4 players! :D Top job, Team!! :)
  • Ozric's Avatar
    Yesterday, 8:51 PM · 6 replies and 109 views.
    You sir are a legend and a genius :) I had actually remembered when the visitedstars cache was first put in Howard explained how the information could be gathered and put into a file to be imported. One of the 2 external things I use is EDDiscovery and Finwen has automated the process you have just described, there is an option in there to create an export file of visited systems and it outputs it into the correct folder with the right name. I just opened the game and it added over 11.5k systems to my Visited Systems list :D The only thing neither of them will do (I believe, certainly the EDDiscovery way won't) is to import systems from the early days when you had to have verbose logging in your AppConfig file, which is annoyingly stripped out every time there's an update to the game! I did mention it to Howard and he said they'd add a note to try and get the path changed for future Beta releases so they don't use the same file. If QA could make a note of that too it would be great!
  • Brett C's Avatar
    Yesterday, 8:36 PM · 2 replies and 161 views.
    Oh don't mind me, i broke something. Trying to fix it, i might've made it worse.
  • Ben Ryder's Avatar
    Yesterday, 8:01 PM · 7990 replies and 540479 views.
    BGS Bugs since the latest pathc. Anyone else seeing stuf fthat is simply wrong Faction A was at War with faction B War finsihed and Faction A won 5% The % did not show any change at all from the previous day (not even 0.1% in teh system map) even though commanders were fighting for faction B. Population of 2 million.
  • Brett C's Avatar
    Yesterday, 7:54 PM · 33 replies and 1914 views.
    Due to other/general delays, some tech issues, and simply due to the sheer amount of applications so far this year(!!!), we're close to pushing 450 additions for this batch. It's an extremely high amount of additions. There's 20 more additions waiting for me to parse through right now, and add to the master sheet to be parsed. That will happen after the massive bunch of submissions are completed.
  • Robert Maynard's Avatar
    Yesterday, 7:53 PM · 15 replies and 358 views.
    Robert Maynard replied to a thread PS4 Manual in PlayStation 4
    Not the PS4 version - but here's the PC version in the meantime: https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide-Latest.pdf
  • Ozric's Avatar
    Yesterday, 7:38 PM · 86 replies and 3380 views.
    Sorry I must have missed the part where you said how you know that Frontier don't track player movement. It's worth pointing out that it was Steve's idea as I did mention in my first post, though not as detailed. Shame you don't like fun though, because the "guy wearing a wig" was hilarious! No it's not the same issue, how do you plan to hand in your tracked movements to a CG? How do tie in tracked movements to actually scanning certain types of objects, or how many objects within a certain system? As Furrycat said CGs rely on actively handing things in, whether that's by selling commodities, cartographic data, or materials/data to a contact. Your derision and dismissal does you no favours, so sorry no hug yet :)
  • Brett C's Avatar
    Yesterday, 7:25 PM · 33 replies and 1914 views.
    Minor factions on the day of 2.3.10 was delayed until later this week into next week. We're working on it, just takes time when we're dealing with such a large amount to be added. Thanks.
More Activity

20 Visitor Messages

  1. Good job on the streams Edward. Keep up the good work!
  2. View Conversation
    Next time I'll Ask for that slave you guys we're thinking on drop for me on the Livestream... BTW The fake death of my cobra on the end of the Livestream was orchestrated to remove my long list of crimes and bounties across the Bubble.... See you next time

    Remember the Greedy Raider always give you a choice!

    o7o7
  3. View Conversation
    I am hoping I'm sending this message to the right person, a bit of a forum noob.

    I watched the stream last night with the pixel bandits (and great job by the way). Many things caught my attention but two stuck out, the first was the idea of doing more open community events, yes please! The other was an event taking place in Birmingham this Sept??? I would love to meet up with fellow ED players at an events and think it's a great idea. Being a single dad however means it's be difficult to attend but I tried to find out more info on it and couldn't, any help in the right direction would be appreciated.
  4. View Conversation
    Thanks for an entertaining CODE episode, Ed. You looked like you were being put through the mill on that one. Never mind walking the plank - you seemed to be walking a fine line between entertainment and controversy!! Thankfully, entertainment won in the end. Credit to you, sir.
  5. View Conversation
    Sir , when I first open a account in the game, somehow I got cm for my nane not sure if I hit wrobg buttons . Was wondering if i can get my game name same as form name scott thank you Scott Terry.if somelse is needed since Scott is proably being used please let me kbow thanks
  6. View Conversation
    Hello
    I was recently given a warning, unfairly in my opinion. I would appreciate it if you took a look at the details and reasons they gave for this warning. Warning was issued by Javert.

    CPBTrading
  7. View Conversation
    I saw your post about game breaking issue and the inability to play to pm you. I have had my ticket open now for sometime and multiple responses but my issue still isn't resolved and I still can't play. Anyway you can look into this?
  8. View Conversation
    Could you please tell us if there is a hint or not in the original post about the titans?
  9. View Conversation
    can u pls respond to my message`?
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About Edward Lewis

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24/06/2017 11:23 PM
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22/09/2014

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