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  • goemon's Avatar
    Today, 4:33 PM · 5 replies and 46 views.
    goemon replied to a thread Combat Dolphin? in Elite Retrofitting
    class 3b shieldcellbanks are a joke.... i definetly would go hrp + MRP as with all small ships, you gain much more hitpoints.
  • goemon's Avatar
    Today, 4:22 PM · 5 replies and 46 views.
    goemon replied to a thread Combat Dolphin? in Elite Retrofitting
    somebody used it with double railguns. i can imagine that being great, as for its yaw and pitch. something like this: https://eddp.co/u/jtZj9xmH
  • goemon's Avatar
    Today, 4:15 PM · 2 replies and 0 views.
    goemon replied to a thread Hi there in Introductions
    welcome to these forums :-) when i started to play, exploration was the only thing i was interested about ... for several hundred hours .... than i took interest in the backgroundsimulation and rare goods ... ... it took me really long to get into combat at all, didn't know whether i was flying forward or backwards in the beginning, and no idea where to point my ship. beam laser turrets helped me by acting as a laser pointer. from the three ranks combat was the last i made elite in, and while i still can't stand more than an hour in res or CZ, i can now take down nearby all NPC in an eagle and appreciate how much one can learn and experience by simply shooting stuff :D - but still prefer the more slow paced way of playing by exploring the galaxy in and out of the bubble. make sure not to miss the exploration subforum here: https://forums.frontier.co.uk/forumdisplay.php/117-Elite-Exploration it is the most wonderfull corner of the forums, but don't tell anyone!
  • ChiefRedCloud's Avatar
    Today, 3:25 PM · 10 replies and 148 views.
    Well done Sir .... enjoyed watching .... Chief
  • ChiefRedCloud's Avatar
    Today, 3:16 PM · 1 replies and 124 views.
    I just realized, at least on this tablet (iPad) this 360 view doesn't translate. With 360 you van view around you and it's spectacular. Chief
  • ChiefRedCloud's Avatar
    Today, 3:11 PM · 23 replies and 334 views.
    I'll give you an A for presentation but I can't comment on it yet .... Chief
  • goemon's Avatar
    Today, 2:56 PM · 84 replies and 5684 views.
    might be the moment where you are really really happy to have the whole cockpit in front of your pilots seat ... :)
  • goemon's Avatar
    Today, 2:54 PM · 6 replies and 64 views.
    goemon replied to a thread SALT in PlayStation®4
    see patchnotes https://forums.frontier.co.uk/showthread.php/347283-Update-2-3-01, General Fixes & Tweaks ;-) dooh, ninja'd
  • goemon's Avatar
    Today, 2:42 PM · 23 replies and 334 views.
    I'm sceptical about your suggestions as from experience after fsd range increase engineering was introduced. if you "just want to be there", 3 times FSD charging will feel as long as previously 7 times FSD charging... no matter how long/short any sequence is. it's perceived duration, not measurable time. the 20 minutes landing on a 9,8 G world is an adventure, and doesn't need to be any shorter. departing from a body while flying towards an amazing combination of rings and a nebula isn't too long, but a reason to breath in the view. the 15K ls to a station flying a shieldless mining ship full of painite, platinum and palladium is an adventurous travel. but flying several times a day to that 2000 ls station to pick up more missions .... or doing 6 jumps to that engineer base because you just need to get two more ammo increased cargo racks ... or starting from a base after finishing a mission just to dock before calling it a day, destination obscured, another 2 minutes spent supercruising out of...
  • goemon's Avatar
    Today, 2:01 PM · 84 replies and 5684 views.
    ty for this information :-) yay! my FDL reaches 550 m/s in what is a full PVE combat build :D
  • goemon's Avatar
    Today, 1:40 PM · 165 replies and 14025 views.
    goemon replied to a thread Diamondback Explorer Diamondback Explorer Owners Club in Ships of Elite
    beam: highest DPS, but worst DPE (damage per energy) - anyway, an efficient mod will take care of that, and the DBEs class 4 powerdistributor can handle it, more so as missiles draw next to nothing. - you might even try a (grade 1) longrange beam, as for the seekers you want some distance... Thermal Cascade won't help you much PVE, but at least it won't cost you DPS. i can imagine that build being quite effective against small ships - sideys, Adders, eagles... against anything larger, you'll run into the problem of missiles not doing much hulldamage. i know what i'm talking about as i had some fun last week with a viper mkIII seeker missile boat in CZ ... maybe shoot out thrusters (and shieldgenerator?) with them, and than use the beam to kill the powerplant. anyway, will be interesting to hear your experience! heat will be close to no problem on a DBE wth that loadout.
  • ChiefRedCloud's Avatar
    Today, 1:19 PM · 207 replies and 5607 views.
    First I only skimmed through (meaning I did not read all) 14 pages of comments but here are my thoughts (to skip if you'd like). I think most of the opposition to legs comes from those that want E D to be fixed or improved as originally indicated. Then there are those that apples change to what they already have just more, bug free, content. And then there are those that would welcome legs. But they don't want it bug ridden either. I went over to Roberts Industry (can we say this here) yesterday and watched a couple of videos and was impressed. And not impressed. Someone mentioned legs being a separate game. Well unless you take it to the arcade as Robert has I do not think so. Space Marine is indeed a separate game, in my opinion. But crawling out of bed and going to work? Seems to have merit. To shorten this its going to be a balancing act what we do with legs. I like the idea of legs but not before the game is ready for them. What people may want in the game should not come before a firm bug free...
  • goemon's Avatar
    Today, 12:43 PM · 84 replies and 5684 views.
    +39% = 139% ;-) ... i got a 139,42% roll ... on the d-class thrusters of my trading cutter. dooh! my assumption is that secodary caps out at +10%, which would make 139,9% the best you can get. but i have not seen somebody doing 500 dirty drive rolls in beta, like zieman has done with FSD rolls in live...
  • goemon's Avatar
    Today, 12:22 PM · 1 replies and 32 views.
    nope, that's pretty much it. i go trading in boom systems and scan any system security anaconda of dangerous and elite rank from sc. i also jump into enconded USS for private data beacons. Unexpected Emission Data spawns very rarely. searching for it can be frustrating - make a habit out of scanning high ranked system security vessels in systems you are not allied, to collect a stash (i currently have 17).
  • goemon's Avatar
    Today, 11:35 AM · 84 replies and 5684 views.
    i have not seen a dirty drive G5 roll above 139% optimal multiplier - is more even possible?
  • goemon's Avatar
    Today, 10:49 AM · 84 replies and 5684 views.
    i suggest visiting skardee 1 and after that re-think clean drive vs. dirty drive. or HD 49368 if you are more up for an exploration trip. the heat-increase is noticeable under extreme outer heat or when the thrusters are working heavily because of higher-G, or both. skardee 1 is for heat (and some G-force) what achenar 3 is for high-G testing in the bubble. generally resting heat will be higher with clean drive because of upped power usage - which is a bit counter-intuitive - but it makes quite a different in extreme conditions. i couldn't take neither my surface exploration courier nor my DBE to skardee 1 without heatdamage with dirty drives.
  • goemon's Avatar
    Today, 10:25 AM · 17 replies and 375 views.
    note to us: a personal trainer explained to me some year back, that it is a myth you have to do at least 20-30 minutes every second day - any activity is better than no activity! it's true for elite as well as for excercises....
  • newman1702's Avatar
    Today, 9:04 AM · 82 replies and 3638 views.
    I didn't take his post as trolling at all, and neither did it come off as a "git gud" post either. The "git gud" crowd are generally pvp-ers who blow other players up, then when they complain they are told to "git gud" (meaning learn to build your ship properly, and then learn to fly that build good enough to at least not die when attacked). For this to happen it generally requires the receiver of "git gud-ness" to have at least basic flying skills and understanding of the game mechanics. Otherwise he's likely to get stuck and blown up by a station way before he ever encounters another player. None of this is the case with the OP; he clearly didn't understand the basics of this game, then went on a rant that it's terrible and he fails at advanced combat - when he clearly does not understand even how the radar works and is barely able to fly his ship. A lot of this basic stuff is covered in the manual, which he clearly has not read. This would be ok as well if he went on the forums and was nice about it -...
  • goemon's Avatar
    Today, 8:30 AM · 18 replies and 440 views.
    you won't. max cabin size is 32, there is no mission requiring more than ~20 passengers.
  • deathmagnet's Avatar
    Today, 7:54 AM
    For those that care.. the title says it all. Free steam download. PvE game. but fun none the less. So far that is.
    1 replies and 42 views.
  • goemon's Avatar
    Yesterday, 11:14 PM · 14 replies and 330 views.
    goemon replied to a thread FDL from Deadly to Elite in Xbox One
    yes, i have one corrosive ... probably the courier hardpoints are misplaced for frags, as those are on the nacelles and one below the belly... i have to test it on a FDL. or similar.
  • goemon's Avatar
    Yesterday, 9:57 PM · 14 replies and 330 views.
    goemon replied to a thread FDL from Deadly to Elite in Xbox One
    totally not my experience with 3 frags on a courier, but maybe the hardpoint placement of a FDL is so much better? the two central medium hardpoints are probably better placed... i have more problems to kill an eagle with my frag courier, than to kill an AspE.
  • goemon's Avatar
    Yesterday, 6:41 PM · 14 replies and 330 views.
    goemon replied to a thread FDL from Deadly to Elite in Xbox One
    frags are great, but not against eagles, sideys and adders because there cone is more spread out than the hitboxes of those ships are. for rank increase cnb farming i wouldn't recommend frags, while i love my all frag courier in haz res and combatzones. that's actually an inetersting turnaround. probably would even work with a longrange beam.
  • wakko151's Avatar
    Yesterday, 5:20 PM · 33 replies and 4561 views.
    wakko151 replied to a thread [INDEPENDENT] TheBlackFlag in Dangerous Groups
    Just put in my official request to create a minor faction. Need more people. If you enjoy PvE Piracy, manipulating the backround simulation and want to help spread anarchy in Elite dangerous hit me up on here or on steam under the name wakko151.
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    Hope all is well
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    Hey. Just letting you know my Reddit name is NotAPuertoRican
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    That's more like it.

    Fly safe Commander.
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About jpaulwilson1982

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