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  • Robert Maynard's Avatar
    Today, 9:36 PM · 30 replies and 1148 views.
    Robert Maynard replied to a thread Xbox One X in Xbox One
    XBox One X (not Project Scorpio Edition) go live:,news-56798.html
  • Robert Maynard's Avatar
    Today, 9:25 PM · 53 replies and 675 views.
    It's a question of priorities. ;)
  • Robert Maynard's Avatar
    Today, 9:05 PM · 3 replies and 76 views.
    Closing thread as a duplicate of this one: .... this post specifically:
  • Stachel's Avatar
    Today, 8:51 PM
    link removed] Note: Following the removal of the original of this post which included the article text and a PM from a mod saying "AFAIK posting the link is ok ", I'm reposting just the link.
    3 replies and 76 views.
  • Stachel's Avatar
    Today, 8:46 PM · 169 replies and 4947 views.
    Notwithstanding the removals of this link from this thread by parties unknown, I have just had a PM from a mod saying "AFAIK posting the link is ok ". So, I am reposting it.
  • Stachel's Avatar
    Today, 8:22 PM · 169 replies and 4947 views.
    Ah, now I see knowles2 reporting of that link has been removed. No matter. The article can be read in LATEST NEWS under "20 SEPTEMBER 2017 - 16:35 PROPOSED SECONDARY PLACING" on Frontier's own web site. Presumably no-one will object to me posting the link to Frontiers news page.
  • Stealthie's Avatar
    Today, 8:13 PM · 16 replies and 225 views.
    I can often understand why FDev makes the choices they do, even if I don't agree with them, but this has always baffled me. So, you're a spaceship captain, you've visited some reclusive oddball boffin and he's offered to make modifications to your ship. Are we really to understand that it's beyond your wit to have written down the ingredients for all the recipes he's offered you? Sure, restrict the list to stuff you have access to (if you must) and make it so one recipe can be highlighted if that has an effect on the RNG but only having access to one recipe at a time seems willfully obtuse.
  • Ben Ryder's Avatar
    Today, 7:56 PM · 5 replies and 71 views.
    Hello Commander Check these chaps out
  • Stachel's Avatar
    Today, 7:22 PM · 169 replies and 4947 views.
  • Robert Maynard's Avatar
    Today, 6:59 PM · 324 replies and 10517 views.
  • Stachel's Avatar
    Today, 5:17 PM · 169 replies and 4947 views.
    News: All FD's long-serving executive directors selling FD shares - David Braben's holding to fall to 37.1%
  • Stealthie's Avatar
    Today, 4:18 PM · 73 replies and 1304 views.
    Let's face it, the real reason you can't transfer a ship directly to an engineer is so that you can't just hop from engineer to engineer in a DBX, transferring a gaggle of ships behind you, and engineering them all at the same time. I dunno if people want to argue against this on "QoL" grounds but it seems like a big part of the whole engineering process is deliberately intended to involve a lot of asset management. That being the case, I doubt they're going to change their minds to improve your QoL when their deliberate intention was to "reduce" it.
  • Stealthie's Avatar
    Today, 4:06 PM · 103 replies and 4473 views.
    FWIW, I encountered a Cobra 3 which seemed to have magical shields last night. I was in my Vulture (C3 beam & C3 MC) and it was taking me long enough to chew through his shields that I'd have to assume they weren't stupidly weak. He certainly was using SCBs, constantly spamming the living poop out of them, in fact. The strange part was, as I've said before, the speed at which he could restore shields to full. I'd fire for 30 seconds (with beam and MC) to get his shields down to one red ring, stop firing (deliberately) and his shields would just go "booooiiiinnnggg", back up to full in, literally, a couple of seconds. Once I realised this was a ship which was behaving this way, I deliberately took the opportunity to play around with him, testing out how long it took me to take out his shields, how long for him to restore them and whether he was dropping heat sinks (he wasn't) etc.
  • Stealthie's Avatar
    Today, 3:37 PM · 36 replies and 1119 views.
    Can I ask the OP how much you paid? I'm in a similar position and I pay absolutely no attention to the prices of computer stuff until I actually need to buy something. PM me if you're more comfortable with that. With regard to PSUs, the big problem is that the voltage regulators start to fail after a year or so (depending on the quality) and that'll cause problems in a PC even if they're still providing plenty of wattage.
  • Stealthie's Avatar
    Today, 1:06 PM · 324 replies and 10517 views.
    As long as everything is working as intended, the level playing-field is in place and sooner or later the people with billions of credits will start to notice it too. It's all very well flying around in a ship with a Cr50m re-buy but you are going to need those re-buys sooner or later and your bank balance will eventually stabilise at whatever level the dev's see fit. If the level of income is such that it'll still allow people to routinely fly Cutters and Corvettes, that's something everybody can achieve eventually. If, OTOH, it isn't then people will have to start flying more modest ships when, eventually, their bank balances start to drop.
  • Stealthie's Avatar
    Today, 12:56 PM · 43 replies and 1165 views.
    If I had to describe the Cutter in a single word, it'd be "lazy". It doesn't really matter if you're using it for combat or trading, everything can be done at a sedate, lazy pace. There's nothing that can ruin your day so quickly that you need to panic about it. This might change in a few days.
  • Stachel's Avatar
    Today, 12:06 PM · 51 replies and 1560 views.
    I'd hope they did all that before they promised Space Legs. I wonder why you seem to think they didn't. And on "how many new customers it would bring in", consider the customers that have already been brought in by new feature promises, and are still waiting for the game to make good on those promises.
  • Robert Maynard's Avatar
    Today, 10:33 AM · 28 replies and 865 views.
    The Clipper is 44.4m (75%) wider than the widest ship that fits on a medium pad, 18.9m (22%) longer than the longest ship that fits on a medium pad and 2.3m (10%) taller than the tallest ship that fits on a medium pad.
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20 Visitor Messages

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    Thanks again o7
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    Thanks again o7
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    Thanks for the rep, Commander o7
  4. View Conversation
    A familiar name from the days of MWO 2014 or 15. Are you still playing that?
    Anyway, best regards and good to see you sir!
    May the High Guard ever be at your back, and may you have your own Ashanti High Lightning to bail you out from the evil Elite Pirates. (I just saw that that rule book would cost 17 Euro now. Gulp!)
  5. You're welcome, Comrade.
  6. View Conversation
    thank you for the re Cmdr
    May the asteroids avoid you
  7. You're welcome.
  8. View Conversation
    Thanks for the rep Cmdr :-) o7
  9. View Conversation
    Thanks for the rep ! Commander

  10. You're welcome.

    Haven't visited empire space much. Trying to rank up with the Feds.
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About Ralph Vargr

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About Ralph Vargr
Fllying, food, dogs, spaaaace.


"Are you people working under the assumption that playing Elite is meant to be fun?"

"The elite dictionary does not have the word sympathy in it but has about 500 definitions of stupidity​"

The contempt with which the game treats it's players is not accidental. It's by design. The game hates you, that's just the way it is."


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