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    17/10/2017, 12:27 PM · 19 replies and 385 views.
    I have been using the X56 for a a few months now. Plenty of keys to bind everything and using the two mini analog sticks for the Galmap and lateral/vertical thrust is nice. It took about a week to get used to the switch positions in VR but I can now safely hit the keys quickly without looking at it. My only complaints have been the yaw/twist is kind of tight and the stick itself seems to be made for someone with large hands. Also I had issues with phantom button presses until I plugged it into a powered hub. The X56 had some quality issues from when Mad Catz bought Saitek. I haven't encountered any of that yet but do some research or check Amazon reviews and you'll see. Hopefully Logitech has addressed some of those issues since they now own it. I sorta wish they would do a Pro X56 I would snatch it up.
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    12/10/2017, 11:23 PM
    Is this a known issue. Also you used to be able to just put on your HMD and play the game and the sound would come out of your HMD headphones. Now you have to set your rift headset to the default every time you play.
    0 replies and 67 views.
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    12/10/2017, 11:19 PM · 23 replies and 1019 views.
    I agree with this. Having to get out of my cockpit and stand up, fumble for the touch controllers and possibly have to turn on the guardian wall would get annoying fast. Any game that makes you stand up and sit down often is going to have issues. It may be alleviated in some future where we have wireless headsets and gloves or some other type of hand tracking.
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