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  • Robin of Spiritwood's Avatar
    Today, 7:14 PM · 2367 replies and 53007 views.
    There's no place where you'd rather fight the madman with the machete without a gun. It's not really a comment on locales, it's just an application of force thing IMHO. Crime rates are high here. I'm getting too old to melee. But I'm not getting a gun.
  • Robin of Spiritwood's Avatar
    Today, 7:01 PM · 2367 replies and 53007 views.
    Scouting Chief has to apologize for the Hitler Youth Rally spectacle:
  • Robin of Spiritwood's Avatar
    Today, 6:33 PM · 2367 replies and 53007 views.
    Thanks for posting the Browder contribution. Was going to do the same.
  • Robin of Spiritwood's Avatar
    Today, 6:14 PM · 2367 replies and 53007 views.
    I typically have over preparation. But never needed to go past the telescopic batons and Redwings steel tips.
  • Robin of Spiritwood's Avatar
    Today, 5:46 PM · 2367 replies and 53007 views.
    Umm, Sleut, if you have one of these smart guns in the first place, aren't you being supplied by Q Branch?
  • Robin of Spiritwood's Avatar
    Today, 5:42 PM · 2367 replies and 53007 views.
    "I don't know, maybe the Second Amendment people can..." - Don Trump, calling for assassination of his political rival, by any yahoo with a six-gun. The fact that former Agency Directors are so appalled ought to be an alarm bell for citizens.
  • Robin of Spiritwood's Avatar
    Today, 5:33 PM · 4 replies and 65 views.
    Ok, so now I have a followup. If redeye happens because our blood is red, so we see the reflection tinted, why are cats eyes green? Are they really Martians?
  • Robin of Spiritwood's Avatar
    Today, 1:39 PM · 2367 replies and 53007 views.
    This is a real picture of the suicide nets put up by Foxconn in China. Worker conditions were so bad that they committed suicide in large numbers by the hallowed 1920's stockbroker method. This is how Trump plans to save the American worker?
  • Ziljan's Avatar
    Today, 1:01 PM · 480 replies and 17668 views.
    There is no "improvement" to Exploration gameplay that wouldn't add more steps to the process because the current mechanic is so bare bones that if it turned sideways it would vanish. Hence adding even 1 more phase to the process would potentially more than double the amount of thought required. However, you may be surprised to realize that my suggestion would also take away existing tedium because the DSS would have infinite range, you would be able to surface scan every object from orbit around the main star. Though at that range the resolution would be lower so the scans would be worth less than a close up high resolution scan. You would also be able to use the DSS "telescope" to ID stars in your cockpit window. Which is something explorers have long wished for.
  • who?'s Avatar
    Today, 12:44 PM · 134 replies and 5265 views.
    who? replied to a thread [ANNOUNCEMENT] Frontier Expo: October 7, 2017! in News and Updates
    :D ..and if you're not careful, you end up with fewer tickets than you started with. But don't fret, you can always click Purchase again... as long as you have 13 baby's dreams, 11 unicorn tears and half an end of a rainbow.
  • who?'s Avatar
    Today, 11:44 AM · 181 replies and 8056 views.
    So, if this is a new paintjob, could it go on sale again? :) I have it for the Asp, but never bought it for the FDL since I didn't have that ship at the time?
  • Robin of Spiritwood's Avatar
    Today, 7:26 AM · 2367 replies and 53007 views.
    There is a criminal here, to be sure. A guy in it for money. But what's the motive to help Trump win? This is a CLINTON employee- by proxy, so it makes very little sense. And how did he fake all the Russian attacks on voting systems in 29 states? And why is Trump looking to Pardon himself? And why did the House and Senate vote to sanction Russia for the election attack?
  • Ziljan's Avatar
    Today, 3:43 AM · 480 replies and 17668 views.
    I think you're missing the gist entirely. I'm not making a simple IDS vs ADS argument. I am saying that the best scanner mechanic would be a COMPLETELY DIFFERENT one with infinite discovery range (for sufficiently bright objects) that was manually operated and gave a level of details based on: 1) distance (physical angular resolution limits) 2) quality of equipment (speed and size based angular resolution limits) 3) skill - the ability to focus machinery like a camera and pick the optimal frequency ranges to match the signal emitted by a particular object This scanner should also work on any stars that were visible in your local sky. Rewards for the scanned data would then be based on the quality of the scan which would be based on the 3 items listed above. So if you chose to get closer to an object, then your CR reward would increase, landing and driving on a planet would be the closest scan possible, and more you drove on a planet and scanned it, the greater the reward for the data. So you...
  • who?'s Avatar
    Today, 3:05 AM · 181 replies and 8056 views.
    I just received a golden email, if that's any use to you? Was hoping for a paint-job, but no it's only something about a visit to a chocolate factory.
  • who?'s Avatar
    Today, 2:22 AM · 55 replies and 1708 views.
    I'm not really sure there's a solution to most of this - there's still nothing to stop someone joining your crew and sitting there doing nothing, instead of helping. There's not much can be done other than 'be careful who you let on your ship'. Would it be better on Mobius, or another such PG?
  • Ziljan's Avatar
    Today, 12:24 AM · 286 replies and 7345 views.
    Well lets be fair. Combat mechanics of PVP have received probably the most attention of any aspect of the game to date. They've gotten the lion's share of the patch notes for every major release. That being said, yes the actual reasons and theatres for PVP activity are exceedingly shallow, and virtually invisible. Thus far, (apart from Salome) PVP events have been almost entirely of the community's making. I would love to see real ship tracking mechanics for hunting down wanted/notorious players, less buggy instancing, consequences for clogging, and community law enforcement mechanics to keep malcontents in line and living in the shadows rather than dominating the scene. Also perhaps some kind of galaxy's most wanted list, and galaxy's hottest bounty hunters too. If they combine this with a more rich and varied Power Play that actually had human incentives in mind, and/or created a BGS sim were people could align to minor factions to fight off super powers, go to war with each other, and just...
  • Robin of Spiritwood's Avatar
    Yesterday, 9:51 PM · 2367 replies and 53007 views.
    The GOP reminds me of blowhards who brag in the bar for years, but when faced with an actual woman in the bedroom, or an actual fight, well... Here's an article you might find interesting.
  • Robin of Spiritwood's Avatar
    Yesterday, 9:11 PM · 2367 replies and 53007 views.
    In directly related news, a number of prominent Republicans have come out to bat for Jefferson Sessions after Don Trump's clumsy public attacks. It's politically toxic for him to fire the AG at this time, and I wonder if this is the final line that Republicans will stand on. The Don needs him gone to block the investigation, but the establishment sees him as one of the Boys. The Health Care Repeal seems to be foundering once more. They dragged poor McCain out with the stitch line still red over his eye to vote for this, and LOL he voted "No." along with 6 others. So even with a chunk of brain missing, he's still smarter than 44 of the rest.
  • Robin of Spiritwood's Avatar
    Yesterday, 8:52 PM · 2367 replies and 53007 views.
    I still don't see what this event has to do with Trump?
  • Ziljan's Avatar
    Yesterday, 8:24 PM · 480 replies and 17668 views.
    Pretty much, but I would go one step further. The act of honking and point and wait mechanics are more like eating flavorless styrofoam packing popcorn. What's really sad is that the absence of any interactive gameplay where greater depth of exploration = greater CR rewards, people have been conditioned by object-based reward values to think of some systems as being amazing and more valuable and others. When in truth, some low value tiny mass "500 CR" iceballs are among the most beautiful and fascinating back drops for Exploration. But currently there is nothing to do once you get there except collect a 500 CR paycheck, snap some picks, and move on. But... Imagine a game were ice balls were as interactive as a Haz Res for a miner or a trade CG filled with blood thirsty bounty hunters for a pirate. Where the rewards in CR per hour extended to match the more in depth gameplay, so no one felt they were short changing themselves by sticking to any system they choose to spend extra time in. And...
  • who?'s Avatar
    Yesterday, 4:11 PM · 72 replies and 1875 views.
    Strictly speaking, it's spelt correctly. It's its grammar which is incorrect.
  • who?'s Avatar
    Yesterday, 3:43 PM · 9 replies and 146 views.
    who? replied to a thread [Controller] SRV throttle sensitivity ? in Elite Dangerous Support
    It does seem a bit twitchy alright. You can counter it by reducing the pips to Engines, or else turning off Drive Assist. That makes the acceleration more gradual (but with the side-effect that if you kill the throttle you don't brake, you just decelerate gently to a halt).
  • who?'s Avatar
    Yesterday, 3:39 PM · 134 replies and 5265 views.
    who? replied to a thread [ANNOUNCEMENT] Frontier Expo: October 7, 2017! in News and Updates
    Sounds great, can't wait. Not quite a special event here in Ireland, but it's as close as we're going to get... ..insta-log. What's the point? :P
  • who?'s Avatar
    Yesterday, 2:55 PM · 134 replies and 5265 views.
    who? replied to a thread [ANNOUNCEMENT] Frontier Expo: October 7, 2017! in News and Updates
    Someone was reading between the lions, and found a Panther. Not sure how much ED detail we're really going to see at this event. Much of the 2.4 content is 'secret', the subsequent releases are core fixes/changes that I'd imagine will evolve over time. It could be a long way off before we see any if the big, headline features we want (visiting atmospheric planets & gas giants, exploring our ships, EVA, and surface first-person gameplay etc..etc..)
  • Ziljan's Avatar
    Yesterday, 12:37 PM · 480 replies and 17668 views.
    Eating is pretty repetitive, and yet people keep doing it. Some crazy people even think it's fun. But more to the point, the current placeholder mechanic is about as repetitive as it gets. And it's so non-existent that elicits 1 of 2 possible responses: 1) Boredom 2) Passive tolerance of a minimalist mechanic It seems your primary argument against a new mechanic would be that it would break from the current bare bones placeholder and have too much gameplay. So much that it might actually be noticed. Well yeah... I certainly hope so! But I am one of those crazy people who likes to notice the flavor of my food.
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    Thanks for the rep, Commander o7
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    Thanks for the rep CMDR o7
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    Thanks for the rep ! Commander

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    Thanks for the Rep, CMDR o7.
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    Thanks for the rep ! Commander

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    Thanks for the Rep++. Cheers!
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    Thanks for the rep once again commander
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    Thanks very much for the rep... Wait.. Who Gave me rep? I can't remember anymore.
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    Thanks for the rep commander

    Fly safe, trade smart
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    Thanks very much for the rep ! Commander !

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