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  • goemon's Avatar
    Today, 3:01 PM · 54 replies and 712 views.
    we have 10 ships in the game having more optional internals than an AspE - at least 8 of those can reach or exceed a pre-engineers AspE jumprange. not at all useless for exploration, we might even see more diversification of ships, which is a good thing. also gives a new role in group expedition.
  • Cdr Voorheez's Avatar
    Today, 12:07 PM · 25 replies and 5807 views.
    Being familiar with engineers and with completion of all of the upper tier blueprints on my horizon I find this guide excellent. Good effort and repped.
  • EdzUp's Avatar
    Today, 11:06 AM · 18 replies and 414 views.
    EdzUp replied to a thread Neutron highway? in PlayStation 4
    Is it me or did anyone else just read that in their head with the voice of those old 40s information films ;)
  • EdzUp's Avatar
    Today, 10:26 AM · 127 replies and 12361 views.
    Ah yes the fabled one character missing bugs :) I loved Boulderdash back in the day :)
  • EdzUp's Avatar
    Today, 9:15 AM · 127 replies and 12361 views.
    goes back to far programmed in basic with reams of data statement over the years lol. Assembler for the important bits though
  • EdzUp's Avatar
    Today, 8:22 AM · 127 replies and 12361 views.
    I do understand the architecture of modern windows as I have been using it since it was a DOS shell. However shoving around a few asteroids, ships, a planet or two and maybe some stations shouldn't require more than 2gb of ram. Yes I do see that today's programming platforms are woefully bloated in all respects (compiling code on Turbo C for disabled chucks a exe of 4Kb, the same in gnu or vc gives a larger executive something to do with console interfaces according to microsoft). It is a shame that FDEV couldn't write a Lua language or some similar scripting language to move away from Dev tools to a more contained system of their own choosing. As for the 64bit cpu and OS I have both but the 32bit version runs amazing on my laptop where the 64bit version for all its amazing "drivers and memory access" chugs along at 2-3fps. Yes I know it's a old machine but it ran 32bit fine, yes I will upgrade at some point probably to a PS4 Pro as the pc upgrade cycle is a never ending cash sink.
  • Raiko's Avatar
    Today, 7:53 AM · 22 replies and 713 views.
    If you wanted to try running in a tea-bagged conda or iCutter, then I'd be happy to try and help fill you up. If 2-3 of the supply stations go into boom within Asp-X range of each other, it should be quite easy to fill up quickly. Personally though, as with Drakhyr's BRC: The Long Haul race to Jaques during the initial Colonia CG, I'm just going to try to post a fast time regardless of haulage based scores. :) I'll be hauling 40t and using neutron boosts as practice for an A* challenge run - the heavy load will impact my range and there's no Asp-X unlimited A* times for comparison, but I'd be disappointed if it took 3 hours to reach Dunker's Rest (I did The Long Haul in 6h36 with 50+ tons of cargo in the pre-Neutron era).
  • EdzUp's Avatar
    Today, 7:03 AM · 127 replies and 12361 views.
    For all those that want it Vendetta Online is a nice replacement and is available on mobiles :)
  • Raiko's Avatar
    Yesterday, 10:00 PM · 164 replies and 20238 views.
    Fly fast (by T9 standards) CMDR Bruski. The updated race is just waiting for 2.4 as the new pirate rum definitely has to be included. I'll need to go with booze and tobacco to ensure there's enough illegal items, but I won't be including narcotics.
  • MottiKhan's Avatar
    Yesterday, 2:41 PM · 30 replies and 949 views.
    An NPC name sounds like a good idea. Good luck with the effort.
  • goemon's Avatar
    Yesterday, 2:22 PM · 31 replies and 699 views.
    best of luck, bran! i guess, a cobra will be still around whenever you check in :)
  • goemon's Avatar
    Yesterday, 1:28 PM · 17 replies and 441 views.
    ... and FA-off which greatly reduces thruster usage.
  • Raiko's Avatar
    Yesterday, 1:22 PM · 195 replies and 6061 views.
    By the way, regarding video recording - does anyone know how to get AMD ReLive to recognise Elite as a game for recording? I've given up with OBS for the moment, as I've had trouble getting a smooth recording and also had poor audio. ReLive works fine without any fiddling about and seems better than the older Raptr software, but as it doesn't recognise ED as a game running I had to "record desktop" to make it record - so it's recording any alt-tabbing that I do, rather than just the game window. I'll do some Googling to look for a solution, just wondering if there are any other AMD users who know how to fix this.
  • Raiko's Avatar
    Yesterday, 1:12 PM · 22 replies and 713 views.
    I missed this thread until a day or two ago. As there's no deadline, I'll almost certainly have a go at this in between BRC races. I'll be in my Asp-X The Nomad, so I'm likely to have about 40t of rares teas and beermats on board in a Neutron-hopping configuration.
  • Raiko's Avatar
    Yesterday, 12:04 PM · 160 replies and 6721 views.
    I count in 3 out of 8 of those CG figures, but will never appear in the steam figures that Eymerich quoted, as I bought direct from FD and never bothered with a steam key. I'm probably playing 3-4 days per week on average, on PC. On the other hand, I'm also 2 of DB's sales since I bought a second PC account, but I rarely use the alt account (it stays in the bubble if I go out exploring), so that account is possibly dead to FD for future revenue.
  • EdzUp's Avatar
    Yesterday, 11:23 AM · 127 replies and 12361 views.
    And it runs Frontier Elite 2, Also FFE as it's AGA if fdev released the planned Amiga version ;)
  • Raiko's Avatar
    Yesterday, 9:24 AM · 195 replies and 6061 views.
    Congratulations to cookiehole and to all those who won the 'not as good as cookiehole' places, and to those who just had fun like me. :) I wish I'd managed to be a little more competitive, I need to get my planetary approach / orbital cruise skills sharpened as I'm fairly sure that a more skilful pilot could have made a run in The Nomad about three minutes faster than mine. I don't think that this was a race that particularly disadvantaged the AspX, so I was hoping to at least get within a couple of seconds of CMDR Jak's excellent Adder time. I'm going to watch all the videos to see how to do things better, so far I've just watched cookiehole's Crater Creator run - wow... :eek: I'm especially impressed with how you skim over the top of the different orbital zones while getting your vertical speed to the correct levels. It's also nice that your entry into OC at MH wasn't very much different to my final 'too fast for OC' attempt. I'm glad that I sat back and waited for you to pass after messing up...
  • Raiko's Avatar
    Yesterday, 8:37 AM · 92 replies and 3663 views.
    I kind of feel that this is a clickbait thread from a 'fake' account, but it's a good one so I can't help adding my own thoughts. :) After reading the OP I was going to post more or less the same thing as Arc. The current mission system is pretty dull unless you enjoy manipulating the BGS for yourself or a player faction, but joining in with 'community created content' brings the game to life. I've been playing since beta and would probably have stopped long ago if it wasn't for the ideas brought to life by posters on these forums and reddit. My assets are still less than 1 billion, because I've been concentrating on enjoying the game rather than getting rich. ElectricZ probably saved the game for me with his series of Buckyball Runs, his sense of humour and the great camaraderie that I found in the Buckyball Runner community - which eventually spawned the Buckyball Racing Club. If you feel you've mastered what the game offers, then perhaps try to beat CMDR cookiehole at one of our events (this one...
  • EdzUp's Avatar
    Yesterday, 7:12 AM · 127 replies and 12361 views.
    and old FFE ran on stupidly low resources, I'm sure if FDEV put their coding brains on the game could fit in 4Gb of ram it does now. Surely Thargoid's (which are already in there) don't push that much ram, unless they are gonna push Horizons for free to everyone?
  • Cdr Voorheez's Avatar
    Yesterday, 6:53 AM · 620 replies and 101332 views.
    Ahh thanks Cmdrs I didn't know that.
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20 Visitor Messages

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    Thanks Commander o7
  2. thanks for fixing my error Goeman, mod safe!
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    Thank you for the rep CMDR!
    Safe & fun adventures in space
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    Ooo just noticed you're a Mod now!
    Well deserved, you've always been very fair, knowledgable and helpful from what I've seen.
    Congrats and good luck with it
  5. View Conversation
    thanks for the +rep man if you have a story of meeting an E D player I would love to read it
  6. View Conversation
    Thanks! I might join the grey side eventually!
  7. View Conversation
    Thanks for the rep ! Commander

  8. View Conversation
    Thanks Cmdr.
  9. View Conversation
    Thanks for the rep!
  10. View Conversation
    Thanks for the rep commander

    Fly safe, trade smart
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About goemon

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