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  • Jorki Rasalas's Avatar
    Today, 1:20 PM
    Severity Minor Frequency Once (<1%) Time of occurrence 09:00 BST Date of occurrence
    1 replies and 15 views.
  • Ziljan's Avatar
    Today, 11:13 AM · 90 replies and 4092 views.
    Definitely going to join you in supporting Frontier with some paint job purchases after this :)
  • Ziljan's Avatar
    Today, 11:11 AM · 831 replies and 24420 views.
    Wrong. I am going to buy a crapton of paintjobs now to show my support for this action of swift justice.
  • Ziljan's Avatar
    Today, 11:09 AM · 831 replies and 24420 views.
    Punishment for the crime. If all they did was remove the cheats, then there would still be incentive to cheat. A temporary benefit with no downside is still a net benefit. Frontier's choice was very mild imo. No one was banned. They got to keep their unrelated mods. That's extremely generous.
  • Ziljan's Avatar
    Today, 11:02 AM · 148 replies and 4571 views.
    Lol, yup. PvP should be a lot more satisfying now that things are a little cleaner! Though there is still plenty of imba stats left in the game. Progress is happening :)
  • Ziljan's Avatar
    Today, 10:45 AM · 267 replies and 15592 views.
    Excellent. Beautiful. Wonderful. Faith has been restored. Thank you Frontier!
  • Ziljan's Avatar
    Today, 10:35 AM · 90 replies and 4092 views.
    The screen shot is extremely encouraging. Would love to hear some official word from Frontier though. Preferably on a stickied thread with comments disabled. :). Or this one would be good!
  • Edelgard von Rhein's Avatar
    Today, 9:26 AM · 1901 replies and 132298 views.
    I also have free time this Sunday evening, so if you need someone else I can be there. If it would be helpful, I can also bring along my Anaconda with a fighter bay housing two fighters, so if multicrew and instancing are kind, then I can supply a spare fighter for someone racing in the same session (can you fly one fighter yourself and have a crewman in the fighter role at the same time?). Is there a preferred fighter for racing? (I normally use a GU-97 but I should be able to pick up a Condor or Taipan). If I'm needed for the premier event, I can bring my Courier, which is currently my fastest ship.
  • Jorki Rasalas's Avatar
    Today, 8:01 AM · 11928 replies and 1032406 views.
    I think if FD are really interested in a 10year lifespan then they have to realise it will be the storytelling that makes that happen, therefore they need a storytelling team (small, say 4 people) to actively monitor the story development by the playerbase and interactively guide events. I think your list of investigative methods is ok for NPC investigators (there should be some, if only to represent Interpol) who could publish real investigative results via galnet etc, but we players need better tools to get into the mystery/problem solving to keep the game interesting. Why do we have to be totally excluded from some sectors? A way might be found perhaps to enable 1 or 2 ships to penetrate part of those areas and probe around for intelligence, or perhaps we could have Intel listening drones that we could deploy into them and they would relay to us the comms signals they detected; of course it would require permit locking to be on more finely focused than at present as they'd still want to exclude some areas...
  • Jorki Rasalas's Avatar
    Today, 7:23 AM · 1417 replies and 86211 views.
    Oh, I thought that meant we'd conduct experiments to see how many scientists were required to change a lightbulb! :rolleyes:
  • Jorki Rasalas's Avatar
    Today, 7:18 AM · 1417 replies and 86211 views.
    Perhaps, but I think FD have lost track a little. I've been ranking up in Ceos & Sothis for the last few days & the stations in both are definitely suffering from UAs, when you dock the UC in Ceos is "closed due to UA interference", but I don't think either were shown on the list of affected stations for this week or last.
  • Jorki Rasalas's Avatar
    Today, 7:04 AM · 1417 replies and 86211 views.
    Have you tried this procedure? sorry, somehow messed up the formatting, tried to correct but it seems to begetting worse
  • Jorki Rasalas's Avatar
    Today, 6:59 AM · 1417 replies and 86211 views.
    Can you please remind me (or give me the link to) the barnacle planet criteria?
  • Ziljan's Avatar
    Today, 3:32 AM · 8 replies and 257 views.
    They come in spurts at stations as well. One day I got 16 in a couple hours, the next 3 days... nothing. It's hit and miss, mostly miss unless you have hot tip on a loaded spot. And even then, that's no guarantee.
  • Ziljan's Avatar
    Today, 1:21 AM · 8 replies and 257 views.
    That's as good as any G5 dirties that I've gotten, but I haven't put my back into into it yet. Finding CIF is a PITA... but if you can get enough, then a roll of 140% should be possible. The optimal mass penalty mostly hurts if you're doing a tank build or if you're trying to build for speed. The Corvette isn't going to win any races though so it having +142% won't make a huge difference. For a "combat ship" it's pretty darn slow.
  • Edelgard von Rhein's Avatar
    Yesterday, 10:33 PM · 11928 replies and 1032406 views.
    There are a few more 'levers' at our disposal, which I highlight in this post supporting the CG proposal I made: https://forums.frontier.co.uk/showthread.php/353879-An-Interactive-Formal-Investigation-into-the-Dynasty-Expedition?p=5544019&viewfull=1#post5544019 (Scroll down to the section The Methods of Interactive Investigation) . In brief, interactive storylines *are* possible with existing mechanics. No need to wait for 2.4 - but it does, inevitably, require developer time to play the part of other characters, construct branching plotlines and monitor player activity, as well as writing articles for central and local Galnet, CGs, and possibly even outfitting ships and playing as 'Advanced NPCs'. I really don't see any alternative but to have someone put the hours in to have any kind of interactive storytelling, however, no matter what mechanics are available. New mechanics can give you more 'levers' and make it easier for developers to 'GM' and monitor player activity but it still will always need...
  • Jorki Rasalas's Avatar
    Yesterday, 10:00 PM · 11928 replies and 1032406 views.
    Sadly, I have to agree. Sadly because the FRift mystery has just about been the only interactive mystery. It's a great good game, but the sense of wonder, mystery, excitement has been lost in the grind. That seems to be because FD have concentrated on combat and thrown only breadcrumbs to exploration and interactive storytelling. DrewW's storytelling showed how the mystery could be realised using the game's mechanisms. Yes it could have been realised better perhaps, but I enjoyed it very much and I'm sure lessons learnt could be the basis for significant improvements. We currently have no mechanisms in-game to do anything other than shoot at something or UA bomb it. We have no way of gaining information other than bhaving it thrown in our faces via galnet, Listening Posts or TipOffs... PowerPlay does nothing for me. I look forward in the hope of all this being remedied by the quality of life improvements we have been promised during 2.4. Otherwise I can't see ED having the anticipated 10 year lifespan...
  • Ziljan's Avatar
    Yesterday, 9:19 PM · 27 replies and 1360 views.
    Supremely well done for great justice! Takes a long time to acquire a 1M CR bounty :D.
  • Jorki Rasalas's Avatar
    Yesterday, 9:11 PM · 11928 replies and 1032406 views.
    Mmm, perhaps you should ask FD if they have any derelict Anacondas going cheap! ;)
  • Jorki Rasalas's Avatar
    Yesterday, 7:30 PM · 11928 replies and 1032406 views.
    Well, except there was one heat detection mentioned in the logs, so maybe a physical entity with psychic capability? OR a developmental weapon (Thargoid, human or something else?) since one of the Generation ships succumbed to a mysterious broadcast that, if I remember correctly, made everybody suicidal ( possibly based on Eastenders or Coronation Street? For me it's the endless cookery programmes or any soap opera)
  • Ziljan's Avatar
    Yesterday, 7:23 PM · 18 replies and 822 views.
    Hogan Class Bulk Carrier - Tapirape A2
  • Cdr Voorheez's Avatar
    Yesterday, 7:16 PM · 16 replies and 356 views.
    Sorry to hear that you got ganked. Best bet is to play solo or join a private explorer group like FleetComm or maybe a PVE group like Mobius
  • Edelgard von Rhein's Avatar
    Yesterday, 7:08 PM · 186 replies and 10971 views.
    Many thanks for your efforts on Elite: Dangerous and also for the novel Elite: Legacy. It showed how dangerous the mission board really could be! Looking forward to 2.4 and beyond and seeing what other games FD develops in future. Fly safe! o7
  • Ziljan's Avatar
    Yesterday, 6:40 PM · 52 replies and 1515 views.
    Of course it would contribute, and with FA and RA off, it's only force that can. Imagine the station is a centrifuge filled with fluid. Any bit of dirt floating in that fluid would be moved by the rotational current of the fluid. Air is a fluid. And the ship is a massive bit of dirt. The rotation itself is what causes the appearance of "gravity". And without attitude or rotational correction the ship is subject to this "gravity" and the only force left that can transmit the spin of the station to the ship is the "wind" created by the difference in the inertial reference frames.
  • Ziljan's Avatar
    Yesterday, 5:59 PM · 52 replies and 1515 views.
    Sounds like a cool book. But that question precedes any scifi by at several hundred years and still hasn't been fully answered, since you can't answer the complete "why" of it without traveling outside the universe.
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