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  • T.j's Avatar
    Today, 3:34 PM · 463 replies and 13338 views.
    Dale requested people to stay on topic, can we stop derailing the thread please. Thanks.
  • Mephane's Avatar
    Today, 12:11 PM · 64 replies and 1116 views.
    Oh there's plenty of ways to narrow down the search: * Follow a player as they descend to their base. * Estimate where a player launched from if they appear climbing out of the gravity well in supercruise. * Go to common hot spots. Capital systems. The Old Worlds. The Pleiades. Colonia. Shinrarta Dezhra. All planets with engineer bases. Sure, you could hide your bases in some faraway corner (or even outside the bubble, I suppose) but the longer it takes to even just go there, the smaller the utility of the base in the first place. For someone trying to do maximum damage to other players, they don't even need to find Bob's well-hidden and rarely-visited base at the edge of the bubble, they just need to blow up the regularly-used bases in the most efficient and easy to reach locations.
  • Ziljan's Avatar
    Today, 9:50 AM · 26 replies and 390 views.
    For the people wondering how their ship could sustain damage even with "low speed" realize your ship is MASSIVE, which means even a slow impact carries a huge amount of energy. Eg, Even an impact at 5m/s of a 2000 T space ship is like getting hit with 25 MJ (KE = 1/2mV^2) of absolute hull damage to your unmodded integrity. Why unmodded? In Elite the game doesn't seems to care how much hull you have when colliding with immovable objects. Hence the game seems to model these collisions as inelastic, which means that all of the energy is converted into deformation of the ship's core frame. This is different from two colliding ships where both objects are movable and of somewhat comparable mass. For the people wondering why their gear isn't buffering the impact, realize that if your gear isn't lined up with the terrain, then you're potentially damaging your landing gear / impinged hull. It would be like jumping into the air, flopping like a fish, landing with your legs at a funny angle, and wondering...
  • Ziljan's Avatar
    Today, 8:06 AM · 26 replies and 390 views.
    The trick is to line up perfectly on a nice flat area, and then toggle FA until you drift via gravity to the surface and the landing gear engages. Eg, NEVER use down thrust or even slow momentum to reach the ground. Toggle only. Ideally you should finish with FA on and the barest passsive downward vector. Speed should still read 0 the whole time. 1 at the most. EDIT: For this to work, FA button must be set to HOLD. Not TOGGLE.
  • Ziljan's Avatar
    Today, 8:04 AM · 21 replies and 554 views.
    Cool theory. Until I see evidence, ammonia based life forms are still KOS. Wouldn't surprise me if it were true though. Would be a nice twist.
  • Ziljan's Avatar
    Today, 8:01 AM · 26 replies and 390 views.
    Hull damage from landing without shields? What speed are you landing??? No need for hull damage if you fly it right ;).
  • Mephane's Avatar
    Today, 7:43 AM · 4 replies and 154 views.
    Consider grade 5 long range mod for the healing beams. Let's you heal from up to 6km away at full effectiveness.
  • Mephane's Avatar
    Today, 7:23 AM · 12 replies and 192 views.
    Mephane replied to a thread polymer capactiors in Engineers
    Where you in Open Play by chance? Someone else might have grabbed all (or just the good) materials before you.
  • Brett C's Avatar
    Today, 6:02 AM · 113 replies and 2359 views.
    Cutting to the chase here... What is the 'target audience' to you?
  • Brett C's Avatar
    Today, 6:01 AM · 91 replies and 35477 views.
    Looks like something for QA to investigate. I know we don't edit NPC factions in the game world, causes bad things to happen as a result generally. We use to change player faction types upon request up until a few months ago.
  • Brett C's Avatar
    Today, 4:15 AM · 13 replies and 428 views.
    Sometimes a restart of your game client may fix this issue. Otherwise, customer support will need to assist you with your now-phantomlike ship. :)
  • Brett C's Avatar
    Today, 3:39 AM · 3 replies and 176 views.
    Email me direct - bcooper@frontier.co.uk. I do need to know the name of your minor faction along with the group name in the email. @lollo, am closing this thread. Spamming threads across the forums of the same thing will not get things done quicker.
  • T.j's Avatar
    Yesterday, 10:48 PM · 62 replies and 1120 views.
    I'm just wondering who this miss information is and what's her phone number...
  • T.j's Avatar
    Yesterday, 10:40 PM · 5 replies and 238 views.
    Publicly contesting a moderator decision is against the forum rules. Please use the appropriate channels if you disagree with a moderator decision.
More Activity

22 Visitor Messages

  1. View Conversation
    Hey Zac
    Did the ship naming you guys discussed at Fantasticon make it to this beta?
  2. View Conversation
    Hello commander, I have unfortunately in the Selektion for the Colonia Colonization the wrong Faction was selected.I wanted to choose the PaX...Would that still change? Sorry for my bad English...Greeting Chessi
  3. Hi there, we spoke on the live stream about my shadow ban. I emailed you on Saturday and am still awaiting a reply. Wondered if you could look into this asap, please.
    Thanks
    Chris
  4. Hello, I've saw that Frontier is now allowing player factions to register to be added in game, but I havr a few questions.
    My questions primarily revolve around lore, are the factions allowed to add their own lore to the game, aside from the factions having to follow the game's lore?
  5. View Conversation
    Hi,
    I was just wondering if you knew anything about a potential fix for the black shapes that appear in asteroid fields?
    Thanks.
  6. View Conversation
    • hello, I am the CMDR elfrager, ambassador of the Naughty Black Ducks (mercenary team) . As part of the live tonight on loperada War, we got wind of the CMDR Solidbravo participation. Our team is a mercenary team and have a contract to recut of his assassination by the CMDR Yoto (Member of the LOSP) with a reward of 10 Million Credit slaves. We'll be there in a RP part to participate in this event. Here is the list of our CMDR for this mission: elfrager, jeje1374, Fitz0uille, darth wake, Raemar. Best regards
  7. View Conversation
    I hate to message you but you posted the thread about downtime renumerations but I have another issue...

    I logged back in with 1%hull and no canopy on my new corvette...I had enough to replace it but now have nothing...any steps you can suggest to have this issue fixed?
  8. View Conversation
    hello, I am the CMDR elfrager, ambassador of the Naughty Black Ducks (mercenary team) . As part of the live tonight on loperada War, we got wind of the CMDR Solidbravo participation. Our team is a mercenary team and have a contract to recut of his assassination by the CMDR Yoto (Member of the LOSP) with a reward of 10 Million Credit slaves. We'll be there in a RP part to participate in this event. Here is the list of our CMDR for this mission: elfrager, jeje1374, Fitz0uille, darth wake, Raemar. Best regards
  9. View Conversation
    We have been waiting for our minor faction from October 30. Would really appreciate if you could find some time to add more player factions.
  10. View Conversation
    Thanks for the rep ! Commander

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About Zac Antonaci

Basic Information

About Zac Antonaci
Location:
Cambridge

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Total Posts
Total Posts
1,292
Posts Per Day
1.52
Visitor Messages
Total Messages
22
Most Recent Message
28/01/2017 1:02 AM
General Information
Last Activity
12/10/2017 5:47 PM
Join Date
22/06/2015
Home Page
http://frontier.co.uk

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