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  • Alex Ringess's Avatar
    Today, 12:39 PM · 10 replies and 309 views.
    Je pense que j'y serais aussi. Le choix du mois d'avril est super. ça laisse le temps à tout le monde de s'organiser mais c'est pas une date trop reculée non plus. Sur le discord de Wing Atlantis, les discussions vont bon train également au sujet du choix du lieu. Certe, le Bourget est une très bonne idée, d'autant que ça tourne autour de l'aéronautique. Mais certains ont dit que ça n'était pas si facile d'accès que ça. Du coup, sur ce discord, on a commencé à voir si la Cité des Sciences et de l'Industrie à la Villette pourrait être abordable (il y a aussi des salles privatisables). On serait en bordure de Paris, et après la journée, s'il y avait besoin d'un lieu plus cosi pour se voir dans un climat plus intimiste, on pourrait se rabattre sur Le Dernier Bar Avant La Fin Du Monde à Chatelet (un sacré lieu de geekerie ^^) qui dispose aussi de salles privatisables abordables. Sinon, comme tout le monde ne dispose pas des mêmes moyens financiers, on a pensé aussi à commencer à organiser des opé genre...
  • Ziljan's Avatar
    Today, 9:46 AM · 31 replies and 594 views.
    Would LOVE to be able to fly an untethered SLF! Especially if we could engineer it a little. Not much, just enough to make it a little more durable and with better power distribution. Maybe get some experimental effects like corrosion, concordant sequence, etc. Maybe limit it to having only Super Cruise, so it requires a carrier ship in the system, or ship transfers to move around the galaxy.
  • Cdr Voorheez's Avatar
    Yesterday, 7:59 PM · 2808 replies and 109955 views.
    Yeah Discord I can cope with and like using alot but I'll be honest I'd rather scoop up dogs doings and eat them than go all Twitter. Yuk.
  • Cdr Voorheez's Avatar
    Yesterday, 7:20 PM · 4 replies and 117 views.
    Never assume. But yes Cmdr these are all (mainly) pc based.
  • CMDR -=REAPER=-'s Avatar
    Yesterday, 2:59 PM · 220 replies and 24892 views.
    CMDR -=REAPER=- replied to a thread [INDEPENDENT] Myrmidon in Dangerous Groups
    CMDR -=REAPER=- Children of Raxxla Red if possible
  • Ziljan's Avatar
    Yesterday, 1:31 AM · 118 replies and 4093 views.
    I think the reason people are asking is because it seems outwardly that Frontier isn't giving Elite priority. The game has pretty clearly hit a speed bump. Aliens are very very cool, but not exactly full featured content. More of a basic boss fight with some cool graphics effects. We don't even have any story-driven motivation to fight them yet other than "target practice." And since I'm being straight, the Beyond set of release stuff are things that many people expected already within the last two years. Don't get me wrong, we are THRILLED you guys are finally talking about fleshing out Exploration, but 14 months?? After, waiting 30 months already, that is a crazy huge runway you guys are giving yourselves. I mean we have open wallets here ready to throw money at Frontier. We're just waiting for you guys to release stuff at this point. Yeah, I know the Beyond stuff is free, but for pete's sake, launch a Kickstarter if you need to kick it up a notch. 14 months for Exploration overhauls... I...
  • Ziljan's Avatar
    19/10/2017, 6:15 PM · 25 replies and 1022 views.
    Ziljan replied to a thread No 5th Aegis CG in Aliens
    Yeah I was thinking guardian tech may be next too. I'm not sure we have everything we need though. We don't have an adequate defense against swarm missiles or the yellow lightning. Though the flak seems to take out missiles, and the lighting can sort of be dodged and may be subject to thermal resists (needs testing). Also we don't have any corrosion resistance or way to remove the ongoing effect in combat. Nor do we have a way to follow their wakes, which could require an updated xenoscanner and possibly a new jump drive.
  • Ziljan's Avatar
    19/10/2017, 5:52 PM
    Ziljan started a thread No 5th Aegis CG in Aliens
    Looks like our human tech innovation has stalled. If the Thargoids continue to adapt while we stagnate, will humanity be doomed? What are we gonna do about this CMDRs?
    25 replies and 1022 views.
  • Ziljan's Avatar
    19/10/2017, 5:50 PM · 243 replies and 18034 views.
    Ziljan replied to a thread COMPLETED CG Fourth Aegis Initiative (Trade) in Community Goals
    Because most sane people like getting new toys?
  • Ziljan's Avatar
    19/10/2017, 5:45 PM · 243 replies and 18034 views.
    Ziljan replied to a thread COMPLETED CG Fourth Aegis Initiative (Trade) in Community Goals
    Uh oh, are we gonna get a 5th Aegis CG, or did all of the complaints about boring CG mechanics have the unintended consequence of stopping the flow of goodies?
  • Alex Ringess's Avatar
    19/10/2017, 4:39 PM · 959 replies and 84406 views.
    Alex Ringess replied to a thread INRA Base Discoveries in Aliens
    I can't answer for the Xbox part of your question but I can tell you that the coordinates are right.
  • Qohen Leth's Avatar
    19/10/2017, 11:54 AM · 16 replies and 310 views.
    If you're near Colonia...
  • Ziljan's Avatar
    19/10/2017, 9:50 AM · 40 replies and 774 views.
    For the people wondering how their ship could sustain damage even with "low speed" realize your ship is MASSIVE, which means even a slow impact carries a huge amount of energy. Eg, Even an impact at 5m/s of a 2000 T space ship is like getting hit with 25 MJ (KE = 1/2mV^2) of absolute hull damage to your unmodded integrity. Why unmodded? In Elite the game doesn't seems to care how much hull you have when colliding with immovable objects. Hence the game seems to model these collisions as inelastic, which means that all of the energy is converted into deformation of the ship's core frame. This is different from two colliding ships where both objects are movable and of somewhat comparable mass. For the people wondering why their gear isn't buffering the impact, realize that if your gear isn't lined up with the terrain, then you're potentially damaging your landing gear / impinged hull. It would be like jumping into the air, flopping like a fish, landing with your legs at a funny angle, and wondering...
  • Alex Ringess's Avatar
    19/10/2017, 9:48 AM · 959 replies and 84406 views.
    Alex Ringess replied to a thread INRA Base Discoveries in Aliens
    I think we need to be more able to edit the OP. Aymerix ask to give me the editor rights (as I'm free to update the OP most of the time) but we don't have yet any answer. Is there a way to accelerate that ?
  • Ziljan's Avatar
    19/10/2017, 8:06 AM · 40 replies and 774 views.
    The trick is to line up perfectly on a nice flat area, and then toggle FA until you drift via gravity to the surface and the landing gear engages. Eg, NEVER use down thrust or even slow momentum to reach the ground. Toggle only. Ideally you should finish with FA on and the barest passsive downward vector. Speed should still read 0 the whole time. 1 at the most. EDIT: For this to work, FA button must be set to HOLD. Not TOGGLE.
  • Ziljan's Avatar
    19/10/2017, 8:04 AM · 29 replies and 1293 views.
    Cool theory. Until I see evidence, ammonia based life forms are still KOS. Wouldn't surprise me if it were true though. Would be a nice twist.
  • Ziljan's Avatar
    19/10/2017, 8:01 AM · 40 replies and 774 views.
    Hull damage from landing without shields? What speed are you landing??? No need for hull damage if you fly it right ;).
  • Cdr Voorheez's Avatar
    19/10/2017, 6:35 AM · 2808 replies and 109955 views.
    I laughed at this then realised this sucks hard. I hope you get this sorted mate. Still a very good "Dit" (Navy slang for short funny story) anyways:). Incidentally...DECE talk show? Is this a discord channel? (Don't use discord as much as I should).
  • Cdr Voorheez's Avatar
    18/10/2017, 8:09 PM · 2808 replies and 109955 views.
    Yeah I need to sign up for that
  • Cdr Voorheez's Avatar
    18/10/2017, 8:06 PM · 2808 replies and 109955 views.
    Arrived station x tonight EDSM now reading me as participating:)
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About CMDR EfilOne

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About CMDR EfilOne
Wandering around some He/Be
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TheStellarforge Analysis project :
Updated Masscode Sector Map :
"500000 light years and still ... Oh, a black hole !"


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