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  • Winterwalker's Avatar
    19/10/2017, 8:49 AM · 26 replies and 476 views.
    You find them I think? Indirectly .. 1. comms panel, who was the local/direct message from 2. find cmdr in 'history'? REALLY good idea. +rep
  • Winterwalker's Avatar
    19/10/2017, 8:34 AM · 44 replies and 958 views.
    Just as logically, starports could see storage areas as a Security Risk .. What if you fill your lock up with explosives? Or a UA? I don't see anything in the design that signals the OP being, 'deliberately not supported'. Commodity storage has even been mentioned by devs specifically with respect to engineer bases. It is ALL a 'job to do' though, all the things you mention are. None of it falls from the sky, all has to be coded, some of it can affect other people's game (if I blow up a space station you have ships stored in or destroy voyager, once so you can't see it). All of it comes subject to game, architecture and resource priority and (imo) none of it suffers either, if it gets asked for nicely. o7
  • Winterwalker's Avatar
    19/10/2017, 8:20 AM · 166 replies and 4980 views.
    Maybe combat players' reliance on traders who contribute these AX CG's leads to a different kind of respect .. and trader is seen, less like a clubbable target but valuable, as an ally. Might even be worth escorting and protecting the CG 'unofficially'. It doesn't always have to be about 'money now' does it? Seeing the trade CG through, unlocks weps for later.
  • Winterwalker's Avatar
    19/10/2017, 6:34 AM · 57 replies and 2611 views.
    You and me both. I'm just a simple mud monkey. (miner.) I enjoy popular science though. So if the OP can explain what the (apparently) 'obvious' reasons are for discounting radon and fluorine say, in language I can understand, even draw me a picture .. I am interested in what the OP has to say. It's fun to read deep theory stuff - and I am interested to do that - but the more accessible to a lay person the better? And if human kind needs me to keep my eyes open in the black, then yes please to extra simple instructions! :D
  • Winterwalker's Avatar
    18/10/2017, 3:01 PM · 23 replies and 1240 views.
    I thought maybe I could postpone galactic invasion by feeding (a normal??) Thargoid, 1 ton Onionhead .. perhaps creating a state of unconditional maņana? Thargoid though, could not be persuaded to take it but maybe even unrefined Painite (still in the asteroid) is more interesting to them. It is to me!
  • Winterwalker's Avatar
    18/10/2017, 10:28 AM · 180 replies and 6740 views.
    Commanders, there's only one way out of this ....
  • Winterwalker's Avatar
    17/10/2017, 4:08 PM · 38 replies and 594 views.
    Very nice indeed.
  • Winterwalker's Avatar
    17/10/2017, 12:51 PM · 246 replies and 4707 views.
    Obviously not listening to enough soccer on the radio! (Just imagine it's zero-G soccer if you like 'mersion - Man City, No-G Premiere Champs in 3304 ??! Could be ...)
  • Winterwalker's Avatar
    17/10/2017, 12:40 PM · 28 replies and 1225 views.
    Similar. Discovered yesterday my passport is out of date by about a week. So that - and my French being a little less than bien prevents application. Hopefully someone will step forward though. o7
  • Winterwalker's Avatar
    17/10/2017, 12:27 PM · 246 replies and 4707 views.
    I suppose you could try telling that, to Canonn, Elite Racers, Distant Worlds, Fuel Rats, Hutton Truckers, Winged Hussars, Cmdr Tony Curtis .. or me for that matter (pick faction and support, through economic states, civil war one week, expansion the next, lockdown or outbreak the week after that. Plenty of game there.)
  • Winterwalker's Avatar
    17/10/2017, 11:31 AM · 246 replies and 4707 views.
    I'm not sure I agree with this either actually. I know it's what people say - ED is a game game, not a simulator - but I'd say (at present) it's a rudimentary simulation. The whole design ethos is simulation imo, because the galaxy is procedurally generated not scripted. Where ED takes short cuts with the simulation that's generally in places that are complex to simulate .. and to get too far into them at this stage would be a bad priority .. you are though, today, able to play, in the relatively rudimentary simulation. I also say 'relatively' rudimentary, because actually there are a very wide variety of mechanics in the game already.
  • Winterwalker's Avatar
    17/10/2017, 10:39 AM · 246 replies and 4707 views.
    Ah-ha .. HOUSE !? I definitely see updates on missions (slated for 3.2 and 3.3, Q2 and Q3 next year I think) will be really helpful to many people but for myself, genuinely - I have more pew-pew fun in my Imperial Eagle than in ANY other ship I reckon .. and it didn't take me long to buy it either. Do I win five pounds?
  • Winterwalker's Avatar
    16/10/2017, 12:51 PM · 37 replies and 775 views.
    I have the worst crush .. on Rey (so sue me. :p) Some of The Force Awakens was filmed local to me as it happens (Forest of Dean .. the most magical forest on the face of the planet according to Kathleen Kennedy) but when Rey closed her eyes, tuned into The Force and became a super-cool swordswoman .. wowee, I like. A lot. Cor. Also as it happens I didn't mind the high styling of the prequels as, people have said, it is for kids really. But as any Sci-Fantasy geek probably (and I'm one) looking forward to December 15 or soon after. I hope there's plenty of lightside/darkside psychobabble.
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About lazy llama

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About lazy llama
First played Elite on an Acorn Electron, 30 years later I'm enjoying Elite: Dangerous. Married, cats, no kids.
London, UK
Elite: Dangerous, web forums, GTFC, music, dabbling in PHP
IT Contractor


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