Search results for query: Hotkey for Supercruise Assist

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  1. Quantis Trap

    Supercruise assist Button

    I already made a request for this a while back but no one found it because this forum was not well suited for managing suggestions! https://forums.frontier.co.uk/threads/qol-hotkey-to-engage-supercruise-assist-on-current-destination.567643/ It's too bad that Frontier is not serious enough about...
  2. Amanojaku

    Too fast to drop out of supercruise? What?

    You lost you SC assist module, sounds like. Just travel in Supercruise at 75% throttle (you can go slower in you want) towards the station. When you get close enough you'll hear a chime and get a button prompt to drop. Higher than 75% sends you flying by the destination (the loop of shame as...
  3. Outsider_1483

    General QoL new keybinds with Odyssey launch

    Hello and sorry for my english. Many people agree that we need hotkey for every action, especially for functions we use very often like docking or sc assist, why it should be such a discomfort. Keybinds needed: -Supercruise assist on current target. -Autodocking -Docking request etc... Some...
  4. Lone_star

    The Gaming Press are taking notice of Odyssey launch issues

    ..."Who are you to tell Frontier how to develop their game" etc...... and people will defend any feature (or lack there of) no matter how crazy. Like people were actually defending the lack of a hotkey for supercruise assist and saying it shouldn't be added ... "immersion breaking"... I mean...
  5. TransTechGirl

    General QoL new keybinds with Odyssey launch

    Honestly I think the reason we don't have keybinds for some of those actions is that the developer who implemented the functionality is probably no longer at Frontier and no one else knows how to do it. But I agree, we should have bindings for those things.
  6. A

    Suggestions for improvements and idea for new role

    ...so please don't think I treat everything as a must-do. I know that there are stuff to fix first. So, here we go! 1. Hotkey for Supercruise Assist. I know that many people don't travel much throughout the galaxy, but traders, errand boys, miners, and lazy people like me doing Robigo runs...
  7. GloatingSwine

    Two basic QOL improvements

    I'd like to see a couple of basic QOL changes. 1. The ability to set a hotkey to turn Supercruise Assist on and off. I am lazy, I wish to be even more lazy, I have buttons spare. Also fighting SC Assist when it's done it's job and put me in orbit of a planet is annoying and turning it off is...
  8. B

    General Important QoL impovements

    I think the first idea is very solid here, not sure why I have a hotkey to dump all of my cargo but need to engage supercruise assist by opening a panel and rooting around for my destination. It's also a pretty solid call that someone who is just chilling in a bar on retainer should not be...
  9. Ski'Thor

    New player here, playing for 2 d, some feedback

    While SC wants to be the best scifi game, Elite already is a great SciFi Game but with an extreme amount of science behind it. It's more like a playable Sandbox Version of our Galaxy. Keep the science aspect in mind when playing Elite and you will discover a more complex world then thought ;)...
  10. K

    The swift addition of on-foot hotkeys in update 2 means:

    ... that we can still push for additional hotkeys and they can be implemented fairly swiftly it seems. The easiest ones are those that are just plain function calls in the system controls which already exist: Relative / absolute mouse input toggle (This even already exists in the keybind...
  11. CMDR Jayce MacLeod

    Supercruise Assist button?

    Am I missing it in the control options but I cant seem to find the hotkey for using the new supercruise assist module? I'd like to map one of my HOTAS buttons to engage the supercruise assist, but cant seem to find it.
  12. Wombat1940

    Newcomer / Intro Just some niggling questions/issues .......

    5. I have a supercruise assist module. 👍 Now to re-fly that "Docking and Travel" Tutorial/Training Mission to see if I can select the target, drop out of supercruise, and put her down on the correct pad ...... 😁
  13. M

    ANNOUNCEMENT September Update out now!

    Supercruise Assist seem to be less useful now. Previosuly I could travel faster at max thurust, activating assist in the last few seconds to slow down just before entering the destination. Now its perma-slow travel. And tehere is still no hotkey for the SC assist :( But High Grade Emission...
  14. StuartGT

    All I want for Christmas is ...a super-cruise assist hotkey

    So does its job but sounds just as annoying as Supercruise Assist, but ok. What is the procedure for disabling SCA then? Is it something that VoiceAttack or a Hotkey can automate?
  15. Screemonster

    What happened to Super Cruise Assist? It's GONE

    And if you do have a supercruise assist module fitted, is it turned on? I know I turn my docking computer off for planetary landings when I need to... uh. Maintain control of utilities during the landing. (I just wish there was a way to switch docking off without having a nonzero throttle or...
  16. Jmanis

    All I want for Christmas is ...a super-cruise assist hotkey

    So the process is the same as enabling it. Enabling it is: go to nav panel scroll through to target body select it select 'enable supercruise assist' hope it actually enabled, because sometimes it doesnt return to flying It's not really automatable due to the need to scroll through to the...
  17. Cliff Dobbs

    Patch Notes Update April Update - Patch 1

    Always happy to see bug fixes :D Good work FD. Keep 'em coming. But ... ^This. Please, please, please. C
  18. CMDR Jayce MacLeod

    Patch Notes Update April Update - Patch 1

    Bout 50% done on the fixes! Good job guys! Please continue and fix Borderless Mode FPS issues and the Canopy, Hyperspace detrottle and hotkey for supercruise assist for starters! I hope by next week all the bugs will be fixed
  19. Ian Doncaster

    Overheating FdL immediately I fire

    As others have said, almost certainly these are the problem if you're overheating instantly (as opposed to gradually getting a bit hot) Shield cell banks when used - generate immense amounts of heat - recharge your shield substantially This is why the build has a heat sink - when you...
  20. Becky

    Please add a Bookmarks filter to Navigation Panel

    I'm currently in a heavily populated Carrier System that is at it's Carrier limit (80 at current count). - This isn't a carrier admin system - it's just a popular tourist attraction :D I'm travelling to and from the station to transport cargo and, well using the Navigation Panel is a...
  21. D

    Newcomer / Intro Trouble engaging hyperdrive from Supercruise

    ugh... The Flight Assist ON/OFF toggle is only used to be able to perform certain maneuvers in Normal Space, where it affords a somewhat newtonian - but way more difficult - flight. (in short, Flight Assist OFF merely means that Throttle, Pitch, Roll and Yaw are going relative , meaning moving...
  22. Six6VI

    Thanks for the Orrery

    The assets required to add surfaces, stations, even megaships already exist in the system map, HUD holographics and more recently in the FSS so it seems more like a join the dots puzzle to link those objects and locations into the orrery as well. Is that level of eye candy a high priority for a...
  23. D

    Non-combat activities

    Against NPCs, there's always a fixed series of events. Scripts. Once identified, they're extremely easy to predict and prepare for their progression. Predictive defeating of NPCs is easy once their typical approach and AI limitations are known. NPCs typically don't carry engineered FDSIs, thus...
  24. Dutchman141

    Trick to setting the acceleration to zero on Xbox (before a star hits you)

    Okay, I didn't know this one yet, I did know about the countdown thing though. Thanks for the tip, I do a lot of exploring and this certainly makes things a bit more convenient. The hotkey setting is cool to but it had to be pressed during the countdown right? Cheers.
  25. Arry

    Guide / Tutorial Ziljan's Guide to Evading Gankers in Open (or nefarious alts in PG):

    There is a hell of a lot of text there and I would say; most of it, very good advice. Just one question? Would not it be easier to: Just menu log, then add offender to block list and the, log back into Open? Edit:- Having read, said wall of text. It is, excellent advice and worth all of...
  26. Ziljan

    Guide / Tutorial Ziljan's Guide to Evading Gankers in Open (or nefarious alts in PG):

    The information below has been tested in harsh conditions on DW2, 1600 LY from the nearest respawn, against some of the most notorious gankers in the galaxy. I used this knowledge to evade 1v8 against two wings of SDC gank squads on Distant Worlds 2 in my "squishy" explorer rated ship for 50...
  27. John Mac

    Trick to setting the acceleration to zero on Xbox (before a star hits you)

    Hey Mr Cynical, First time that I've had Mr Sutherland saying "love the hot keys, dude" whilst smoking stuff on top of a tank.... oh crap.. that was another movie... wasn't it... Hey Mr Hea7en, turning off flight assist isn't an option for me - It will turn me into Starbuck flying the Stealth...
  28. Red Anders

    NPC aggression ruining my game. and enjoyment :(

    If you just stay in the system yes you will get chain interdicted. When you first jump into a system open the galaxy map, select a nearby system and plot a route to it (i.e. actually use the 'plot route' button in the galmap. Make sure you have 'next route' mapped to a hotkey. Oh and some...
  29. D

    How to survive in Open. The trader's tip exchange!

    My advice (as abbreviated/short and concise as possible) : Preparation a) know where you are going (random System vs. temporary hotspot like a CG location vs. permanent hotspot like Farseer/Dweller/SOL/Founders World) The busier the System, the higher your chances to see some form of Trouble...
  30. Speedcuffs

    How to survive in Open. The trader's tip exchange!

    This is why I keep coming to the forums.[yesnod]
  31. Susanna

    Trade community goals and PVP: The art of blockade running.

    Some good advice there although I don't use silent running. It's a bit too hit and miss for me personally. As for power plant, you are better off fitting the largest A rated pp you can. It will run much cooler as you are using less load from it. This may seem overkill, but if you want to follow...
  32. Q

    My ED Quality of Life Improvement Suggestions

    I’m creating this thread (and I hope I’m not breaching any rules in doing so) because it seems I’ve missed the opportunity to post in the official thread. And I believe there are some things in this wonderful game that can be added/ changed without major undertakings. I also feel there are a lot...
  33. D

    Random Nitpicking 10x

    Hm, small annoyances that drive me nuts.... Mining : - "Materials Storage Full" during Mining. ---> "Collect Materials/Elements ON/OFF" Switch for Limpets please... - Proximity Alerts for Limpets. ---> Disable, we had that fixed at some point already. Nothing beats sitting in a Mining rig with...
  34. M. Volgrand

    Trade community goals and PVP: The art of blockade running.

    Other M. Volgrand's guides: The art of open bounty hunt. Ah, lovely trade community goals! Such an easy way to get money while making friends... until those pesky pirate commanders arrive there. They will interdict you, rob you or simply kill you for the fun of it. Aw man, that's not fair...
  35. SavingPrincess

    New Core Gameplay Loops, QoL Features and Asset ideas

    Hey CMDRs and FDevs o7 I have put together a list of some ideas for the Elite: Dangerous. These heavily rely on existing mechanics and assets with the idea that minimal development/expansion would be required. A lot of these features are scripting oriented, or reuse existing mechanics/assets...
  36. A

    My ED Quality of Life Improvement Suggestions

    Oh dear god. Someone else who doesn't pay attention to their instruments. If you'd pay more attention to your instruments instead of trying to fly entirely by eyeball, half of these issues won't be issues.
  37. Genus

    New Core Gameplay Loops, QoL Features and Asset ideas

    Indeed. Most of this would play directly into Powerplays' existing capabilities. The standout addition would be the mission packages and especially the unique assets. This feels essentially as an evolution to modern day standard of Frontier:Elite content. You're certainly on the right lines...
  38. D

    Little helpful facts - Did you know that...

    - with a blown Canopy and HUD parts missing, making it to your Destination Outpost/Station etc. is indicated by the Blue Compass Dot as well, center it and you're golden. No need to weave around. - FA off works during Glide, but the Ship still steers towards the direction you point at. Still...
  39. K

    Newcomer / Intro 45 minutes to fly to a station?

    No, Flight Assist does nothing in Supercruise. Planetary bodies have gravity wells, so yes, that is one reason for the deceleration, but the main "culprit" is your flight-computer. Remember that it takes as long to brake as it took you to accelerate, so you usually see your speed beginning to...
  40. Wasp0

    Newcomer / Intro Tips for minimizing time spent traveling while trade route grinding

    As long as the Map settings are set to fastest this should not happen. Using the Built in map will ensure you get end to end mapping including the station, saving precious time at stars inputting the next destination. This time may allow a pirate to setup an interdiction. when you come out of...
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