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Thread: [Information] The Galactic Mapping Project & Expedition Hub

  1. #1

    [Information] The Galactic Mapping Project & Expedition Hub



    GMP Patch courtesy of Qohen Leth - Video by Obsidian Ant







    INTRODUCTION, ENTRY STIPULATIONS, THE MAPPING TEAM, AND CONTRIBUTORS


    Introduction :



    This project was born out of the very early days of deep space exploration, An Age of Pioneers, when the first explorers began traveling far beyond human borders and out to the furthest reaches of the galaxy. Along the way these early pioneers discovered many diverse and interesting points of interest, created maps, and logged data of what they found out there.

    Apart from our local region, the galaxy is filled with procedurally generated name after procedurally generated name that don't really inspire the imagination or do justice to some of the wondrous sites out there.

    During my journeys beyond the frontier and to the far side of the galaxy in the early days of Elite Dangerous exploration, I created a few names for the places I've seen along the way and labeled them on the various maps I made - mainly as it was easier to use my own labels when describing some place I'd seen rather than the unusually long and uninspiring procedural names the game generates.

    I thought other players could do the same and provided they can prove they were there (via a video or screenshot) they get to name that location for the community mapping project maps... as long as they choose a sensible name of course. Its all unofficial obviously, until FD start labeling things themselves when more content is added.

    As an example, when I crossed the gap between the Norma arm and outer galactic core I labeled that area on the map, the "Norma Arm Expanse", as its a large 2,500 LY low star density gap between the far fringe of the Norma arm and beginning of the 3kpc arm. Its very distinctive on the galactic map, but has no description. I also passed through a core region nebula that was packed full of young stars that I called the Greae Phio Stellar Forge (after the region its located in). The galactic outer rim was so devoid of stars, nothing but inky blackness outside my window, it was like staring into an abyss... so I labeled it the "Outer Rim Abyss" on the maps I made.

    [Ref. Link : New Horizons & Distant Suns - an explorers journeys beyond the frontier]
    [Ref. Link : 65,000 LYs from home, on the fringe of intergalactic space]

    I made a start, and hoped other deep space explorers would add their own flavour to it. When you discover something interesting, a point of interest, or a feature that deserves a far better description than a procedurally generated string, you could add it to the map. We could gradually build up a galactic overview of lots of points of interest that explorers can add to their 'must visit' list'. A sort of almanac... explorers guide to the galaxy.

    Erimus Kamzel - 19th Feb. 2015



    The guidelines are :



    1. Candidate entries should be something unique, or rare (i.e. a statistical record breaker if submitting a particular star or planet), or something visually interesting, or a place of historical interest (for example the first encounter with an alien species).
    2. Entries with an interesting story behind them will be welcome too.
    3. No renaming of real life places or FD named places (we're only replacing procedural names).
    4. In the spirit of exploration your entry should be something you've visited personally and haven't just found by simply playing with the map whilst sat in a station somewhere (proof via screenshots or video would be appreciated).
    5. Only choose names that fit within the spirit of the game (i.e. no silly phrases, or POIs named after your commander, or anything too long). Greek & Latin names are often used but for ideas checkout the real life astronomical naming conventions. Or choose something completely different if you prefer, as long as its sensible and not like this.
    6. Write a short description of the POI you visited.
    7. Provide the correct procedural in-game system name of the location so players who may want to visit it can pinpoint it on the map.
    8. Since this project is not sanctioned by FD, all submissions should be considered as player created fiction only. If FD rename any in-game POIs for whatever reason, the GMP will follow suit and rename entries to whatever FD do.
    9. Please bear in mind that the GMP team update entries and EDSM in their spare time so on the whole we will use this thread for the vast majority of entries. Its unpractical and too time-consuming to scour other threads for POI names explorers have made mention of. Therefore (as long as guideline #4 is adhered to) all submissions are treated in the chronological order they were submitted to this thread, regardless on whether the person submitting the entry has in-game 'tagged' it or not.


    Points of Interest (POIs) come in different categorizations :


    • Major POI's : Places that are visually stunning and out of the ordinary, places that represent distinctive areas on the map.. i.e. large distinctive nebula, star clusters, high-risk exploration hazards, generally noticeable features.
    • Minor POI's : These could be of personal interest to the player, but to be considered they really need to have a wider interest to other players too.
    • POIs of Historical Interest : Examples would be along the lines of first encounters with non-human species, first expedition to Sag-A*, most distant encounter or PvP battle... that sort of thing.
    • Possible Tourism Candidates : Interesting places, like ringed Earth-like worlds, double Earth systems, places of unusual visual beauty or interest.



    POI Category List and Hierarchy :


    • Nebula - any (non-planetary) nebula present in the game.
    • Star Cluster - any stellar cluster present in the game.
    • Historical location - a place of particular interest in the history of exploration or the general story or lore. (Examples: Extreme deep space meetings of explorers. The very first visits to very remote areas. The location of Jaques station).
    • Exploration Hazard - an area or system of particular danger to explorers. (Examples: Extended areas of unscoopable stars. Areas very difficult to traverse. Systems with extremely dangerous entry conditions).
    • Beacon - a system particularly useful for navigation purposes. (Examples: A very bright system. A system in a distinctive location useful for navigation).
    • Jumponium-Rich System - a system particularly rich in materials used for FSD injections. (Examples: A system containing every Jumponium material - a "green" system).
    • Planetary Nebula - any planetary nebula qualifies.
    • Pulsar - any system described as a pulsar or known to be a real world pulsar.
    • Black Hole - remarkable black hole or combination of black holes.
    • Stellar Features - remarkable star or combination of stars. Including remarkable stellar rings.
    • Planetary Features - remarkable planet or system composition. Including remarkable planetary rings.
    • Surface Features - remarkable surface feature or combination of surface features.
    • Minor POIs - these are basically everything else that might be interesting but not qualify as truly remarkable.



    Map Symbols :


    η - Historical Location
    α - Nebula
    β - Planetary Nebula
    σ - Star Cluster
    ξ - Pulsar
    ∇ - Beacon
    δ - Black Hole
    λ - Restricted Sectors
    ✴ - Stellar POI
    ∅ - Planetary POI
    Θ - Surface POI
    ☢ - Jumponium-Rich System
    ☄ - Cometary Body (turned off until needed)
    ★ - Minor POI (turned off by default)
    ⚑ - Region


    Important! Submitting Points of Interest:


    Please use the following convention when submitting an entry (and in this order)..
    Name: (Name of your entry after checking the naming stipulations mentioned above)
    Game map search ref: (Provide the exact procedural name of the POI you discovered - if its a nebula choose a system within the nebula to act as its reference location)
    Description: (Write a short description of what you found)
    Screenshot reference: (Provide the post # or link of where your screenshot or video of your POI can be found - it is a big help if you provide the image resized or cropped to a with of 640 pixels. If this is not possible for you just submit the image anyways and we will do it for you. But it does save us a lot of time if you have done it yourself)

    For tips on writing a good description please see this post.




    THE MAPPING TEAM

    Project Founder & Custodian (February 19th 2015 - Present)

    Original region and POI data collation and entry.
    Original 2d Map creation, regional labeling and text descriptions.
    Regional border defining and mapping.
    Localized mapping & POI data entry.
    Custodian (21st May 2016 - Present)

    High-def map production.
    Regional border defining and mapping.
    Localized mapping & POI data entry.
    EDSM regional screenshot incorporation.
    Custodian (21st May 2016 - Present)

    EDSM programming and galactic map incorporation.
    Regional polygon creation in EDSM for the borders defined by Erimus Kamzel & Corbin Moran.
    Custodian (21st May 2016 - Present)

    EDDiscovery programming and galactic map incorporation.
    High-def map production.
    Custodian (21st May 2016 - Present)

    Localized mapping & POI data entry.
    Custodian (26th September 2016 - Present)

    Localized mapping & POI data entry.
    Custodian (24th May 2017 - Present)

    Localized mapping & POI data entry.
    Custodian (27th February 2018 - Present)

    Localized mapping & POI data entry.






    MAPPING PROJECT CONTRIBUTORS


    A
    AnthorNet, Andrew Gaspurr, AbsolutePK, Absolver, A. C. Dobro VI, Adeezha, Admiral Spoon, Agony_Aunt, Akira Masakari, Alac, Alec Turner, Alesia , Alex Traut, AlexBrentnall, Alistair Hope, Alkibiades, Allitnil, Ancient King, Andrew Marcus, AndyBoom, AndyMJ, Anuranium, ArachAu, Archaicjinn, Archvillain, Argon, Artemis quinn, Asayanami, Astirian, Aterfax, Athrael Emathors, Aiki_Zvezda, Arkkan

    B
    Bafaut, Bakerloo, Baton, Barefoot Bandit, Baroness Galaxy, Becquerel, Bendurion, BigZiggyHD, Billy Chase, BL1P, Bluebottle, Bjorna, Bravada Cadelanne, Byped

    C
    Corbin Moran, Captain Redeye, Chob, Chronverge, Chrystoph, Ciel Noir, Coldglider, Commander Alesia, Conal Cuan, Coryphaeus, Coslnay, Coyote, Crassus, Cula-Ta

    D
    Daemon Black, Dakeyras, Dalgin, Dandak, Dante Chusuk, dape, David Bowman, Deadfight, Deathbane, Derthek, DeVice Null, Dobbo, Dinochrome, Diostar50, Domaq, Dominic Hyde, Dommarraa, Dpjon, Draco, Draco84oz, Drake McCoy, Dread-Fox, Drew Wagar, drkaii, DrNoesis, Drownerfood, DVHeld

    E
    Erimus, EddyRockSteady, Edelgard von Rhein, edgar, edgepixel, Eisen, EfilOne, empyrean190, Esvandiary, EtherealCereal, Evil Ed, Evoflash, excalibus

    F
    Finwen, Falconfly, Ferris, FloatingGhost, floc, Frankymole, Frawd Digger, Fuchsov, Fuci, Fyrzo, FilmExile

    G
    Gastone, Gerakis, Gibbonici, graafje, Grebenkov, GregMalcolm, Greytest, Griffin, Guy De Lombard

    H
    Heavy Johnson, HansMeiser, Harper Lewis, Hawkflight, HazardousMatt, Henkka77, HEIFEHEN, Herzbube, Histarium, Hanekura Shizuka, Han Zulu

    I
    iain666, Ian Dane, ibanix, IDragox, Idronan, Iridium Nova, Iron Body, Iron Orchid, italktowalls, Itznya Akkadia

    J
    Jackie Silver, Jak, Jaredd, jenos, Jerek, Jermus, Joghiarius, JKB, Jason Thorpe, Jonas Treesong, Jimbo Lazy, JonathanBurnage

    K
    Kalie Lennox, Kancro Vantas, Karaya1, Karla, kastia, Katejina, kccummings3, Kensei, Kerenn, Kieffer, killosopher, Kola2, Kr1spy, Kray, Krikemaric, Ky Vatta, Kurama 1100, Kiultoll, Kazahnn Drahnn, Konnivar

    L
    Lance 'Spacecat' D, Lapsang Twobob, Largo Ormand, Leifur Eiriksson, Lhynn, LivewareCascade, LordFedora, LtOBrien, Lucco, Lurker, Lyneira, Lyrae Cursorius

    M
    MacrosTheBlack, Mad Billy, Mad-Max, Madraptor, malenfant, Mai404, Maia Posideina, Manae, marx, Markzx59, Marlon Blake, Martín Afonso, Matt Kowalsky, Mehdic, Mengy, Michael Darkmoor, mienamoo, Mikayé, Mike 'Ziggy' Lucas, Mist0, Mithrasyn, Mindwipe, mjmw, MNarath, Montague Druitt, moose1036, mossfoot, mtt9999, Murishani, Murf, Myshka

    N
    NCC71201, Neil Trayce, Nexolek, Nik Fury, Nightstrider, Nijelu, Nstor, Nolanus Raven

    O
    Odengard, Olfart, Olivia Vespera, Orphius, Ozric, Orvidius, Over, OhPif

    P
    Palkkipantteri, Panpiper, Pate, PGleesonuk, Phers, Picker, Pilot Mark, Pirin, Piso deUorrior, Pitsligo, Pnyx, Poseidal, Psypher

    Q
    Qohen Leth, QuixoticKoala

    R
    rampart, Ranaulf, roboteconomist, Rocangus, Roqinn, roryclague, Rudi Raumkraut, Robert Macleod

    S
    Satsuma, Saii, Saool, Sapyx, Scal, Setaou, shadmar, Sharkbiscuit, Shanaeri, shx, Silvershadow, Simon Darkstep, SirKiwi, SKafre, Souvarine, SpaceMonkeyz, Squid509, Star_Crusider, Starlanced, Starry, strapkass, Stulli, Sunny v. Isegrim , Surly_Badger, Svenno, Swift Arrow, Seamus Harper, Steven Bingham

    T
    tachyondecay, Taen, Terrabla'e, Thalkran, Tharrn, The Doc, thestyx, TheTick, thundernuns, Thrawn29, tired_man, Tom X, Traveler, Traveller_GG, Trevor Goodchild, Tubby, Turjan, turkwinif, TwoFingers, Tychu9, Tyy’sun Eson

    U
    Ultimus, UrbanOrange

    V
    Varonica, vetal_l

    W
    Waylander Sagan, Wheelybob, Whiterose, Whitmann, who?, Whoamus, Woodenhorsė

    X
    Xandermud, XFightingFalconX, Xydhroz

    Y
    Yanick

    Z
    Zaph Nova, Zenika, Zenith Ddraiglas, Ziggy Stardust, Zil Zalo, Zion Ravescene, Zulu Romeo

    #
    59thLefty

    Special thanks to the Rock Rats, CoR, Canonn, and FGE.








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  2. #2

    The History of Beagle Point

    THE HISTORY OF BEAGLE POINT



    The History of Beagle Point : Part 1 - Distant Suns



    Ceeckia ZQ-L C24-0 was an unremarkable star system out on the the fringe of the galactic rim, 65,279 Light Years from Sol. Just one star system among 400 billion.

    In December 3300, an Asp Explorer departed frontier borders and headed out into the galaxy. Its mission was to test the endurance, wear and tear, and range of the recently released explorer-class starship, document all its discoveries along the way, and look for sentient life within the Galactic Aphelion regions, specifically around the Praei Sector.

    The ship, designated Deep Space Surveyor 'Beagle', was stripped down to its bare bones to squeeze as much jump range out of it as possible. Mainly D-Class modules were fitted along with an A-class FSD and C6 Fuel Scoop, overall maximum jump range was around 35 light years - which was considered high-end before the Jumponium and Engineering era. No heatsink was fitted as at the time the dangers of hyperspacing into close binary pairs was unknown and would only become apparent several weeks later. The early prototype NavCom of the day would only plot at maximum of 100 light years at a time, and even that often malfunctioned. There were many unknowns about deep space exploration during this early period of expansion, foreknowledge we take for granted today on how exploration works, what the do's and don'ts are... all of this was in its infancy.

    On December 16th 3300 the Distant Suns expedition began with the first tentative steps out in to the galaxy, taking in a visit to the Coalsack and HR 4747. After a brief visit to these frontier neighbors, the DSS Beagle crossed the Sagittarius Gap and visited the Lagoon Nebula. A few days later the starship passed through the NGC 6357 nebula and explored some of the Pismis Star Cluster embedded within.

    Three days after departure, Beagle had crossed the Norma Expanse, entered the outer galactic core, and discovered the Grea Phio Stellar Forge. A vid-log transmission of the Forge was transmitted back to human space and made its way into certain publications at the time.

    Due to technical difficulties of the prototype NavCom and early route plotter, headway through the galactic core toward Sagittarius A* was slow going, with large detours around 'broken sectors' to navigate a major problem at the time. Finally on January 9th 3301, the Beagle reached Sagittarius A* and became the second known starship to do so, following CMDR Zulu Romeo's trip there a few weeks earlier.

    After 4 days of exploring Sag-A* and its nearby systems, the DSS Beagle began the first ever known trip beyond the supermassive black hole, and headed across the far core regions.

    On January 16th the galactic core had been successfully navigated with the Beagle emerging on the far side of the Perseus Stem. Route plotting across the uncharted Galactic Aphelion regions now began and two days later the Beagle reached the mysterious Praei sector within the Aphelion but was unable to enter due to constant NavLoc failure. It took several hours for the ship to skirt around this permit locked sector, during which the ship suffered major hull damage when becoming wedged in the inferno after hyperspacing into a red giant binary pair. The starship was stripped of 30% hull in seconds, and with no heat sink fitted, it was a close call.

    After exhausting its AFMU making repairs, and finally plotting a route out across the Scutum-Centaurus arm around the Praei Sector, the Beagle headed out to the far galactic rim.

    By mid-January 3301, the starship had reached the edge of the galactic arm and attempted to cross a foreboding inter-am gap that looked so devoid of stars it felt like staring into an Abyss. Indeed, the DSS Beagle had reached one of the most difficult to cross regions in the known galaxy - a region that subsequently became known as the Abyss. At this point the unreliable 100 LY route plotter began to fail, and manual plotting - one system at a time - became the only way to make headway.

    Beagle's first attempt at crossing the inhospitable region ended in failure as approximately 500 Lights Years into the void no more systems in the ships' range could be located. At this point Beagle was forced to turn back and carefully retrace its route back into the denser sectors of the Scutum-Centaurus arm.

    A few days later Beagle had traveled approximately 8,000 light years along the outer edge of the Scutum arm, looking for a denser ridge of stars across the Abyss through which to make a second attempt. Eventually that ridge was located, and within 24 hours DSS Beagle had made the first known crossing of the Abyss and had entered the fading edge of the far outer arm.

    Through 8,000 light years of ever more diffusely spread star systems that became known as the Solitude Void, the Beagle edged its way out to the Ceeckia sector in attempt to locate the most distant star that technology of the day would allow.

    Finally Ceeckia ZQ-LC24-0 was in sight, and after a few hours of looking for more distant systems, this proved to be the end of the line for the DSS Beagle and the Distant Suns expedition. A vidoelog was beamed back to civilized space which was picked up by Federation listening posts along the frontier, and relayed on to several news networks. GalNet news articles and a live news bulletin announced the successful conclusion of the Distant Suns Expedition.

    The wealth of videoblogs and discovery data the DSS Beagle gathered along the way became the early POI submissions and thus foundation of the Galactic Mapping Project.




    The History of Beagle Point : Part 2 - The 65,000 LY Rendezvous.

    Over the following months, Ceeckia ZQ-LC24-0 earned the nickname 'Beagle Point', and the system became a popular place to visit for explorers who had subsequently made it out to the far rim conducting their own survey missions of the region.

    In June 3301 CMDRs Barefoot Bandit, Stulli and Allitnil held a historic gathering at over 65,000 LYs from Sol, and just several light years from Beagle Point.


    The History of Beagle Point : Part 3 - Distant Worlds 3302.

    One year after the DSS Beagle's galactic crossing, the Distant Worlds Expedition was launched. The mission goal was to roughly retrace the Beagle's route, and also map out the first galactic highway across the galaxy.

    Over 1,200 pilots from all corners of human space banded together and attempted the largest ever fleet expedition so far. The 3 month expedition began at Pallaeni on January 14th 3302. Along the way the expedition conducted extensive exploration and prospecting of many major POI's that had been catalogued within the Galactic Mapping Project.

    Beagle Point became the focal point and the final expedition basecamp, Darwin's Legacy, was situated on Planet 2 of the system. By early April 3302 over 500 of the initial 1,200 pilots has successfully made it to this once unremarkable star system at the edge of known space.

    On May 26th 3302 Universal Cartographics (Frontier Developments) officially renamed Ceeckia ZQ-LC24-0 to 'Beagle Point' in recognition of the systems historical background.




    The History of Beagle Point : Part 4 - The Mystery of Jaques Starport.

    In recognition of the Distant Worlds fleets successful conclusion to their expedition, Jaques the Cyborg and owner of the galaxies only roaming Orbis Starport, announced his attention to hyperjump the starport to Beagle Point. In late May of 3302 thousands of pilots had rallied to Jaques cause and had delivered over 1 million tonnes of Hydrogen fuel to the starport - the fuel needed to attempt the jump. A few days later Jaques plotted the route, initiated the hyperjump, but unfortunately due to navigational failures the initial jump failed.

    Rumors of a NavCom failure have hinted that the Orbis Starport made it to Beagle Point but impacted on the surface of one of its worlds, where it remains undiscovered to this day. In early June 3302 the last remnants of the Distant Worlds fleet still at Beagle Point conducted a search of Darwin's Legacy, covering approximately 20,000 square kilometers of the terrain around the basecamp, but no trace of the starport was found at the time.

    Update : In late June 3302 Jaques was discovered by CMDR Cly who noticed an anomaly on the galactic map at the procedural system of EOL PROU RS-T D3-94, some 22,000 LYs from Sol and situated on the western edge of the galactic core. Further investigation proved it to be the system in which Jaques ended up - over 46,000 Light Years short of its intended destination, Beagle Point.



    Mapping Beagle Point - an initiative by Olivia Vespera.

    Link : Here




  3. #3

    The Distant Worlds Expedtions

    THE DISTANT WORLDS EXPEDITIONS - A BRIEF HISTORY


    Distant Suns - The Forerunner



    Distant Suns was a vid-log journey of a solitary Lakon Asp Explorer (DSS Beagle) across the galaxy that began on December 16th 3300, and culminated on January 18th 3301 out on the far galactic rim, 65,000 LYs away. It marked the first recorded galactic crossing, and news of the event made it into the earliest GalNet articles and YouTube news channels at the time. More in-depth information on the DSS Beagle's journey to the far outer rim can be found in the 'History of Beagle Point' section.





    Distant Worlds 3302 (DW1) - Expedition Background



    Inception

    The initial idea behind "Distant Worlds" was for a 2-man wing (CMDR 'Erimus' Kamzel & CMDR Dr. Kaii) to set off from the Frontier in an attempt to retrace the Distant Suns route out to the star system designated Ceeckia ZQ-L C24-0 (Beagle Point), on the far galactic rim. Once it became known, several other commanders took an interest and eventually Erimus posted an invitation to the exploration community - complete with roster sign up options and an itinerary and maps of the route. It was thought that no more than half a dozen players would be interested in joining Erimus & Dr. Kaii on this crazy venture.

    Within a week of posting the invite, 25 commanders had signed up.

    Within a month, over 100.

    Within three months, 600 pilots had signed up, representing 35 nations around the world.

    The event grew into something no one envisioned. It captured the imagination of the exploration community. By the events launch date of January 14th 3302, around 1,150 commanders had officially registered with the Distant Worlds fleet, with around 200 more missing the deadline but coming along regardless.

    The Expedition

    Full details, including maps, locations, statistics, and roster links for Distant Worlds 3302 can be found : Here

    Legacy

    Distant Worlds became the largest ever community expedition event. The expedition coincided with the launch of Horizons 2.0 and it caught the zeitgeist of the exploration communities desire to explore the new content of that release. Over 1,300 commanders took part in its six month long endeavour to map out the first galactic ‘Jumponium’ highway for the Mapping Project, stretching 81,500 light years from Pallaeni to Beagle Point.

    According to Michael Brookes (FDev), the event was covered in eight different gaming magazine articles, and spawned several hundred Distant Worlds YouTube videos. It was extensively covered by the streaming community, and has given rise to hundreds, if not thousands, of forum posts and blogs on various forums, Reddit, Wiki’s, and external websites. A weekly newsletter series was also created during the event, which was eventually turned into a book.

    The event incorporated many aspects of community created content and gave rise to groups like the Rock Rats and the Candy Crew. It was the foundation of the FleetComm community, which today has in excess of 3,000 members dedicated to exploration.

    Distant Worlds was the event that directly inspired Jaques the Cyborg to attempt a starport hyperjump to Beagle Point - in recognition of what the DW fleet had accomplished. Jaques hyperjump failed, and he ended up in a region 22,000 light years from Sol - a region that subsequently became known as 'Colonia', and the birth of humanities first outer colony.

    The overwhelming feeling of DW 3302 has been extremely positive and its influence on exploration, mass expeditions, and background lore has made it an event that is still talked about fondly today by the community who took part, and those who watched it unfold.





    - work in progress -

    Distant Worlds II (DW2) - Expedition Background



    Inception

    On the 2nd anniversary of the launch of the DW1 event, 14th January 3304, an expedition proposal was posted for Distant Worlds II.

    On February 1st 3304, the official DW2 fleet roster was opened, and within two weeks over 2,000 commanders had signed up to this new ambitious Distant Worlds event.

    - work in progress -


  4. #4

    The Age of Pioneers (March 3300 - August 3301)

    EARLY EXPLORATION IN ELITE DANGEROUS

    The Birth of the Mapping Project - The Age of Pioneers (March 3300 - August 3301)


    Introduction


    "I've put together a history of the early days of exploration in Elite Dangerous, dating back to the first beta of March 2014, and up to August 2015. I believe this 18-month era was an age of pioneers, where exploration was in its infancy and players were on the whole oblivious to what was out there, what the optimal set ups were, and how to deal with any hazards the early explorers would soon be experiencing.

    I was lucky enough to be there from the very beginning so have witnessed a lot of what went on (if not in person, certainly by being an avid follower and chronicler of the forum posts, logs, and blogs players wrote during this period). I would say that 95% of my time in Elite Dangerous since the premium beta days has been spent exclusively playing as an explorer. So although this post may briefly touch on other aspects of the game, its main focus is all about the early history of exploration in Elite Dangerous.

    Most of it is from memory and from the few old posts I've managed to dig out and get info from, so its by no means a fully accurate record. The info I've put together will have quite a bit of my own adventures mentioned as obviously those are the ones I remember the most. There are details of many other players' adventures too, and events that made the headlines during this early period in Elite Dangerous' history. Please feel free to add or correct me on anything important I've missed and I'll edit any info as and when I get it". - CMDR 'Erimus' Kamzel, Aug. 5th 3301.




    The Alpha & Beta's : March 3300 - October 3300


    • The Sidewinder Era

    Late Alpha Development - March 3300: The earliest days of the 34th century saw the introduction of new frame shift drive technologies. During this time all new recruits graduating from the pilots federation were issued with a standard Sidewinder space craft. As the newly released FSD technology was largely untested, all navigational databanks throughout occupied space were restricted to just a handful of pre-defined hyperspace linked star systems as the developers ironed out bugs and worked on optimizing these new engines... engines that were hoped would soon open the door for humanity to explore the furthest reaches of the galaxy.

    In late March of 3300 news of an explorers consortium emerged, requesting recruits for an expedition that was to be launched within the year. The consortium became known as the First Great Expedition (FGE), and several hundred pilots signed up for the venture.

    The Premium Beta's - May & June 3300:
    The birth of community driven news began springing up around this time. The Centauran Herald leading the way. Indeed it was the Herald that was one of the earliest news outlets to break the news of the first organized emergence of an explorers 'guild', the afore mentioned First Great Expedition - with the announcement of their intention to set up a base camp on Mars.

    Yet exploration during this short era was pretty much non-existent due to the limited number of reachable destinations. Some intrepid pilots attempted to bypass the restrictions imposed by the lack of NavCom data available and actually tried to traverse the vast distances between stars using supercruise flight only! This proved to be a fruitless endeavor due to technical difficulties sustained during the attempts, forcing pilots to hyperspace back to their point of origin, or be forever lost in the void. Pilot attempts to supercruise between star systems!

    Elsewhere during this period, the Eranin blockade and the blockade runners it gave birth to began to entice many frustrated pilots away from their preferred professions and join sides in the growing unrest. Piracy and bounty hunting increased exponentially and the very limited amount of exploration left became pretty much non-existent as the handful of available systems became saturated with more and more new recruits fresh out of the academy.

    In May of 3300 the spread of piracy reached epidemic levels when scores of pilots were ambushed during an Asellus Primus trade summit.

    In June of 3300 there was an attempted landing on the inhospitable moon, Dustball, in orbit around Maher Prime, in a hope to locate the lost science vessel 'Leavitt-Payne' which was rumored to have crash-landed there a few days previous. The attempt failed due to corrosive atmospheric dust damaging the hull of the rescue ship - forcing it to abandon the effort. Calls on the Federation and Empire to release suppressed atmospheric shielding technology that would once again allow pilots to land on planetary surfaces sadly fell on deaf ears.

    Instead, pressure on the powers to release more NavCom data and push back the restrictive bubble grew, and finally in late July of 3300 the interstellar market for the next version of FSD tech and distant NavCom data was opened up.. codenamed Beta 1.

    The Beta's - July to October 3300:
    Fifty-five star systems covering 38,000 cubic light years centered around the Boötes constellation, often known as the first 'beta bubble', all of this was now in reach due to the release of the next phase of FSD tech and NavCom data. With this new boundary, exploration finally began to become recognized as a valid profession. Pilots spread out from tension-ridden Eranin and its neighboring systems and began reporting on new trade links between systems further and further afield. Yet within a month of this era, many explorers had grown weary of exploring the bubble for no monetary reward and instead turned to other means in order to make a living - including piracy.


    The New Frontier


    Despite the larger area open to pilots, exploration in the first few days was often dangerous due to the amount of players being squeezed into still such a low volume of space. Hostile encounters with players and NPCs was often inevitable. Nevertheless, the first tentative roles began to emerge and players soon spread out and mapped the inner borders of the new bubble - yet yearned for the time when the release of yet more NavCom data would burst the bubble once and for all and throw open the entire galaxy. Gradually over the next few weeks the beta bubbles were expanded to encompass steadily larger regions.

    Again it was The Centauran Herald that first broke the news of mounting unrest.. mostly growing out of the strict fines meted out for loitering, canister dumping, high taxation laws that the Federation began imposing, and finally the collapse of the interstellar bank that wiped out all pilots federation credit balances.

    Finally, in late July of 3300 many frustrated pilots massed outside Aulin Enterprise for what was codenamed the 'Aulin Apocalypse' - a beta blowout that saw hundreds of pilots attacking the Orbis Starport. Footage of the battle is still archived to this day within the Heralds databanks.

    Ultimately the Federation withheld the onslaught but many survivors of that fateful weekend still claim that the pressure brought upon the powers 'persuaded' them to release the Gamma Phase of FSD tech and the long awaited NavCom databanks containing all deep space hyperspace routes out of colonized space - removing the restrictive borders of the local region and 'beta bubble', and throwing open a much wider region for new recruits to explore. At the same time many pilots who had invested in research and development into these new techs were rewarded and allocated various prototype space craft... one of which was the newly produced Long Range Cobra Mk III.. a starship primarily dedicated to long range exploration.

    A new era of exploration had begun.


    The Early Adventurers


    • The Cobra Mk III Era

    The Gamma Phase - November 3300: The early Gamma phase saw pilots exploring the new boundary, and at the far edges of this boundary a few daring pilots managed to find several routes outside the 'pill'. CMDR Azriphail being one of the first to document such endeavors, and months later, in March 3301 he wrote an account of his adventures surrounding his trip outside the limits. Other explorers did likewise and one of the last surviving visual recordings of that era shows where explorers had managed to reach, despite the boundaries imposed.

    Finally on November 22nd 3300 the last restrictive boundary was removed, and for the first time the entire galaxy was opened up. A vast exodus of pilots began as the first tentative journeys to nearby astronomical points of interest were made. The Coalsack, The Pleiades, Barnard's Loop... all places relatively close to humanities frontier that became the first hotbed destinations for the earliest travelers as they undertook their first steps out into the galaxy..

    Exploration was in its infancy. No one knew what hostiles were out there. No one knew how far a ship could travel without needing maintenance. No one knew anything about the dangers of hyperspacing into a contact binary system, or how to deal with it. It was the ancient wild west revisited... a new frontier was opening up.


    A first journey to Sagittarius A* and the New Horizon's Expedition


    The first reports of deep space exploration began to filter back into colonized space around late November of 3300. CMDR Zulu Romeo, commanding an explorer-class Cobra Mk III 'Useless Reptile' had made the very first attempt to cross the arduous 27,000 LYs and journey to the Galactic Core. Reaching the supermassive black hole, Sagittarius A* in early December. Whilst simultaneously, CMDR 'Erimus' Kamzel, piloting the 'Shackleton Explorer', had embarked on the New Horizons Expedition - a journey along the Orion Spur, crossing the Vela Molecular Ridge, and out to the Eta Carina Nebula.

    Considering the unknowns at the time and coupled with the hostility of ever present NPCs and non-existent route planners, such expeditions were regarded as remarkable feats. Explorers back then had no route planner at all, routes were plotted one star at a time! There were no star filters, and no known strategies for dealing with ship maintenance or environmental hazards (i.e. contact binaries).

    Full Release - December 3300: In December 3300 the Gamma Phase came to an end and a massive influx of new Pilots Federation recruits entered the world. At Noon on December 16th 3300, David Braben officially launched Elite Dangerous. With it, the age of the Asp Explorer and ultra deep space exploration began.


    The Early Pioneers


    • The Asp Explorer Era


    • On the afternoon of December 16th 3300, an Asp Explorer (The Deep Space Surveyor 'Beagle'), and piloted by CMDR Kamzel, left its berth in an outlying frontier system and began its journey to the distant stars on the far side of the galaxy.

    Late December 3300 was a time of turmoil for early explorers. Bugs were scuppering many attempts to reach the galactic core regions as it became increasingly known that something bad had gone wrong with the travel mechanics since Zulu's successful Gamma Phase trip to the galactic core. Explorers reaching the outer core regions beyond the Norma Expanse were often disconnected during hyperspace and were unable to get back online afterwards - leaving many pilots unable to continue their journeys for days, and sometimes weeks. A word of warning was issued to explorers leaving home for the depths of space. On the bright side a 100 LY route planner was finally introduced, something that explorers had been calling for during early Gamma.

    Thankfully by mid January 3301 most of these hyperspace disconnect issues had been resolved and the early pioneers could once again continue with their endeavors.

    • On January 5th CMDR Kommodore sets off to visit Sagittarius A* in an Eagle kitted out for long range travel... he wouldn't be heard of again until almost 10 months later.


    • On January 7th a pilot called R4nger0 left colonized space in his Sidewinder (called Sneaky Pete), with the sole intention to cross the entire galaxy with it.


    • Around the the same time other expeditions set forth to push deeper into the galaxy and CMDR Rekal and CMDR Big Bad Lynx, both piloting Asp Explorers, began their own individual journeys to the far side.

    Throughout late January and February, news of these first few early adventurers and the expeditions they were undertaking was covered extensively in the various newsfeeds back in colonized space, as video diaries and screenshots from the depths of space began inspiring more and more pilots to begin their own adventures out among the stars.

    The Pioneer Age had begun.


    The Pioneer Timeline


    October 3300

    ★ CMDR Patau82 creates the Universal Cartographics Galactic Records database. A place for explorers to submit scientific data that they've discovered throughout the galaxy.

    ★ CMDR Jorlin becomes the first pilot to fly the newly released Asp Explorer.

    ★ A few days after Jorlin's initial test flight, newsfeeds receive the flight-recorder footage of another Asp Explorer's maiden voyage, this one visiting several outlying beta frontier border systems, including the once incredible Wunjo 1 Furnace.


    November 3300

    ★ CMDR 'Erimus' Kamzel completes the New Horizons expedition and retires his Long Range Cobra (Shackleton Explorer), at Aulin Enterprise.

    ★ The FGE begin steadily pushing the envelope on what could be accomplished with group exploration. Without the help of route planners or wing mechanics - the first tentative attempts at group exploration begins with a series of expeditions out to nearby nebulae. On the first day of Gamma a flotilla of FGE exploration vessels head out to the Pleiades and begin surveying the nebula.

    ★ CMDR Zulu Romeo successfully traverses the 27,000 LY distance to Sagittarius A* (and returns safely in early December 3300).


    December 3300

    ★ CMDR Nutter complies the first comprehensive explorers guide to the galaxy.

    ★ CMDR 'Erimus' Kamzel embarks on the Distant Suns expedition to the far side of the galaxy.

    ★ A FGE expedition to the Coalsack begins - approximately 30 research vessels make the trip to this frontier border nebula and conduct surveys of the surrounding star systems.


    January 3301

    ★ CMDR Kommodore sets off on a journey to visit Sag-A* in an Eagle rigged out for long distance exploration... the first recorded attempt to reach the galactic core in such a vessel. Later that year, in late September 3301, Kommodore successfully returns to colonized space and is awarded over 123 million credits from Universal Cartographics for the data he amassed. His mission is thought to be one of the longest running on record, at 9 months.

    ★ CMDR R4nger0 begins his epic quest to cross the galaxy in a Sidewinder. Update : 4th Feb. 3302 - R4's quest comes to an end when his Sidewinder (Sneaky Pete) finally returns home after crossing to the the far side of the galaxy and back - successfully returning home 13 months after the journey began.

    ★ The FGE Nebulae Research voyage sets off to explore the Pleiades, Hind, and California Nebulae, and concludes the following month with trips out to the Eskimo, Helix, and LBN 623 Nebulae.

    ★ CMDR Big Bad Lynx sets off to cross the galaxy in an Asp Explorer.

    ★ CMDR Zieman embarks on a survey mission to the Orionis constellation and begins an extensive study of over 200 star systems with Orionis designations, before concluding the mission with a further study of the Orion Nebula cluster.

    ★ CMDR 'Erimus' Kamzel reaches the far side of the galaxy after successfully crossing the outer rim Abyss in an Asp Explorer - circa Jan. 18th 3301. The first recorded crossing of the galaxy was reported and published a few days after the explorer reached 'Beagle Point' (CEECKIA ZQ-L C24-0), a star system over 65,000 LYs from home. A GalNet report of the endeavor causes some controversy at the time as it is stated that the DSS Beagle had returned from the far galactic rim, when in reality it had been badly damaged after hyperspacing into a red giant binary pair, exited in the corona of one of the stars, and thus remained crippled out on the galactic rim for several more weeks before the journey home began.



    February 3301

    ★ CMDR Ozric completes his journey to the Crab Nebula.

    ★ CMDR Maia Posidana and CMDR Katier announce (independently) their intentions to circumnavigate the galaxy.

    ★ CMDR Big Bad Lynx returns from his epic 170,000 LY round trip of the galaxy.

    ★ CMDR Rekal returns home from his trip to the far side of the galactic core.

    ★ The EDC-Explorers Four Corners Mission is launched form the Atlantis star system. The mission, made up 12 commanders flying in three separate groups, set out to explore the 'four corners of the galaxy' - one of the earliest recorded wing coordinated expeditions.

    ★ The Galactic Mapping Project for explorers is born.

    ★ CMDR Glynie begins compiling a list of all known Earth-Like Worlds so far discovered. His work is later passed on to CMDR Marx who continues cataloging data on ELWs submitted from the exploration community.

    ★ The 1,000 LY Route Planner and Star Filter is introduced. Payouts from Universal Cartographics is significantly improved - finally bringing exploration income into line with other professions. The star filter paves the way for easier location and surveying of scientific points of interest - namely neutron stars and blackholes.


    March 3301

    • The Anaconda Era

    ★ Possibly due to the larger and richer rewards from exploration, a new wave of deep space exploration begins with many richer explorers now turning to the large Anaconda class star ship as their ship of choice. These larger vessels, capable of over 40 LYs jump range, make long distance travel much quicker and allow pilots to reach certain systems that the earlier exploration vessels couldn't jump to.

    ★ CMDR DrNoesis leaves inhabited space to explore the largely uncharted New Outer Arm. Conducting an intense survey of those regions it is reported later that year (September) that the commander had reached a point parallel along the arm to the core, around 25% of the way around the whole galaxy.

    ★ The first Exploration Community Goal (Lambda Andromedae) successfully concludes and leads to the construction of the most distant bases from Sol at Sothis and Ceos, and other outposts in between.

    ★ CMDR Dastardly Devine concludes his epic 60,000 LY journey.

    ★ 43,000 LYs from Sol, CMDR R4nger0 in his Sidewinder reaches the near edge of the Scutum-Centaurus Arm, there a rendezvous with CMDR 'Erimus' Kamzel (who is returning home from the far side) occurs and the two explorers make a joint survey of the rendezvous system before parting ways. The meeting is recorded and beamed back to colonized space where GalNet picks it up and reports the event via various newsfeeds.

    ★ The Wings feature is introduced and many explorers begin teaming up. Solo exploration remains popular though due to the unreliability of the early wings mechanic.

    ★ CMDR Dr Kaii begins his epic documented journey to the galactic depths and produces the stunning Deep Space Surveys video series.

    ★ CMDR Marlon Blake returns from an 80,000 LY round trip and is awarded a staggering 145 million credits for the data he collated - one of the highest payouts to date.

    ★ CMDR Rikk pilots the first recorded Imperial Clipper to Sagittarius A*. Setting off on 28th Feb 3301, he did not reach home until 23rd June 3301 - having covered 70,000 LYs during the trip.

    ★ CMDR 'Erimus' Kamzel limps home from the far galactic rim, concluding the Distant Suns expedition. The heavily damaged DSS Beagle is decommissioned and retired from service.

    ★ CMDR SvennoJ departs on his quest to find the galaxies loneliest planet. Later in his journey he crosses the western edge of the Abyss using an Anaconda class starship.

    ★ The first recorded survey mission to the distant Hyponia sector is released.


    April 3301

    ★ The Thargoid Flap : Rumors of a mystery out beyond the Formidine Rift causes a stir throughout the exploration community. Many pilots flock to this relatively nearby region, some 10,000 - 15,000 LYs from Sol, beyond the Perseus Arm, but to no avail. So far nothing untoward has been located. CMDR 'Erimus' Kamzel produces a video log of his own investigation into the Rift and the possible connection to the Unknown Artifacts that appeared throughout colonized space in the spring and early summer of 3301.

    ★ CMDR Allitnil concludes his epic 14,000 star system journey, and in doing so is recorded as being the first pilot to cross the far galactic Abyss in a Cobra Mk III.

    ★ CMDR Katejina embarks on an epic quest to circumnavigate the galaxy as well as explore the core regions.

    ★ The Buckyball Run A* event begins. Pilots from across colonized space, including many dedicated explorers, begin the competition to reach Sagittarius A* in as short a time as possible.

    ★ CMDR Tylar's five week tour of planetary nebulae concludes.

    ★ CMDR SvennoJ reaches CEECKIA PE-E D13-0, a system 65,365 LYs from Sol - setting a new distance record for a 41 LY Anaconda.

    ★ CMDR Dognosh compiles a comprehensive exploration guide that includes lists, tools, and diaries related to all things exploration.

    ★ The First Great Expedition embark on the first mass-surveying endeavor of the mysterious Regor sectors and produce detailed 3D maps of its border regions.

    ★ The 'Four Corners Expedition' map the borders of the Bleia Permit Zone that is embedded within Perseus Stem, on the far side of the galactic core.


    May 3301

    ★ CMDR Kancro Vantas publishes 'The Galactic Tour of Wonders' - an extensive pictorial guide to points of interest visted during a 11,000 LY journey.

    ★ CMDR DoubleSkulls becomes the first explorer to have his ship destroyed at Sagittarius A* due to hostile fire from an unknown assailant.

    ★ CMDR Akira Masakari publishes a guide to distinguish planet types from sounds coming from them, possibly easing labor for a number of explorers.

    ★ CMDR R4nger0 becomes the first explorer to pilot a Sidewinder class starship to the far side of the galaxy - reaching a distance of 58,000 LYs from Sol. However the ship could not cross the outer rim Abyss due to its limited FSD range.

    ★ CMDR Mossfoot travels to Sagittarius A* and records footage of his journey. Eventually he produces a video series of the trip and edits ancient classical musical scores with the footage - producing the 'movements of exploration' piece that is played in theaters throughout colonized space. Along with an earlier piece named Starsoul, one of the first classic 'Art of Exploration' series is born.

    ★ CMDR Allitnil embarks on an expedition to measure the extent of the reachable galaxy.

    ★ CMDR Anuranium travels to Sagittarius A* in an attempt to hunt down and destroy the 'SagA Sniper' who was attacking unarmed explorers visiting the supermassive black hole. When confronted with Anuranium's fully armed starship, the sniper promptly set his own ship to self destruct in an act of cowardice and was never heard of again as its smouldering wreckage disappeared beyond the event horizon of the black hole.

    ★ CMDR Dognosh starts version 2 of the log of all submitted Commanders' exploration trips.

    ★ CMDR Kola2 embarks on an expedition to explore the rarely traveled 4th quadrant.


    June 3301

    ★ CMDR Picker returns from an epic 151 day voyage around the galaxy, visiting over 6,600 systems and traveling approximately 180,000 LYs in the process.

    ★ CMDR Turambar concludes his 200,000 LYs galactic journey and becomes one of the first explorers to circumnavigate the galaxy via the outer arms route.

    ★ CMDR CaptainKremmen embarks on a journey coreward and sends back a pictorial log of his travels.

    ★ The Fuel rats are formed - a voluntary collection of pilots dedicated to rescuing explorers (and other travelers) who have inadvertently ran out of fuel far from home.

    ★ CMDR's Stulli, Barefoot Bandit and Allitnil rendezvous close to Beagle Point on the far side of the galaxy, some 65,000 LYs from Sol, and in doing so set a record for the most distant encounter so far recorded.

    ★ CMDR Andrew Gaspurr sets off on the "Pilgrim's Path" tour - an expedition out to Eta Carina, NGC 3199 and beyond the Orion Spur shallows, exploring the seldom traveled 4th Quadrant regions.


    July 3301

    ★ CMDR Kancro Vantas publishes the most definitive guide to date of the vast galactic core neutron fields. The neutron survey becomes a great source of information for science-based exploration missions to the core regions.

    ★ The Quest to find Raxxla begins, with many pilots collating data and clues on the whereabouts of this mysterious world.

    ★ CMDR Allitnil concludes his mission to measure the extent of the reachable galaxy and submits some of his findings to the Universal Cartographics Galactic database.

    ★ CMDR Derthek travels to (and surveys) the star system Drooteou PW-I A36-4, which is cited as being the physically located antithesis of Sol on the opposite side of the galaxy. The system turned out to consist of an unremarkable red dwarf orbited by several dead worlds and one moon, and is now known as 'Derthek's Folly'.

    ★ The Fuel Rats receive a distress call from a deep-space explorer named CMDR Monchiko, who stranded 18,000 LYs from Sol out in the Sagittarius spiral arm. The closest 'Rat' being over 16,000 LYs away. CMDR Alex Traut, CMDR Aitken, and CMDR b0rg9, all out exploring in different areas, answered the call as far away as 18,136 LYs, and in 12 hours of marathon jumping saved the stranded pilot and his months of SagA* exploration data - thus making history as the most distant and successfully completed rescue attempt ever recorded.


    August 3301

    ★ The First Great Expedition invites the exploration community to embark on a mission to jointly explore and chart the Sagittarius-Carina spiral arm of the galaxy. The mission is later changed to an open-ended community project that continues to this day.

    This expedition marked the end of the Age of Pioneers.





    What the early explorers achieved during the Age of Pioneers

    • Explored all the nearby points of interest; nebula, clusters, black holes.
    • Traveled to the Galactic Core regions and brought back data on Sagittarius A* and the vast Neutron Fields.
    • Crossed the entire galaxy and visited the most distant star systems.
    • Mapped the borders of many permit-only regions strewn throughout the four quadrants of the galaxy.
    • Circumnavigated the galaxy.
    • Created a wealth of data and knowledge in the form of guides, diaries, and databases, all for the love of exploration.
    • Surveyed an estimated 12,000,000 star systems during the Pioneer period (according to a July 3301 Newsletter).
    • Extensively mapped the local regions of the Orion Spur, and began the first tentative steps in creating maps of all four quadrants.



    The Age of Pioneers - famous Exploration Starships

    • The Useless Reptile (Cobra Mk III) : First ship to reach Sagittarius A*
    • Shackleton Explorer (Cobra Mk III) : First ship to visit VY Canis Majoris and cross the Vela Molecular Ridge to survey the Eta Carina Nebula (New Horizons Expedition).
    • DSS Beagle (Asp Explorer) : First starship to cross the outer arm Abyss and reach the far side of the galaxy, over 65,000 LYs from Sol.
    • The 'Phonebooth' Explorer (Eagle) : First starship of its class known to have attempted to reach the galactic core. Successfully concluding its mission later that year.
    • The Roncevaux (Cobra Mk III) : First Cobra-class starship to cross the eastern edge of the Abyss and into the outer galactic arm regions.
    • Svenno's Anaconda (Anaconda) : First Anaconda-class starship to cross the western edge of the Abyss and into the outer galactic arm regions.
    • Magellan (Asp Explorer) : Starship that embarked on one of the earliest recorded attempts to circumnavigate the galaxy.
    • The Orinoco (Asp Explorer) : The Starship that undertook the epic survey of the 4 neutron fields strewn throughout the galactic core regions.
    • Sneaky Pete - (Sidewinder) : First Sidewinder to cross to the far side of the galaxy - reaching a distance of 59,000 LYs from Sol.
    • Sunny Side Up (Cobra Mk III) : The ship that was lost in the Outer Arm Vacuus (see galactic mapping project - map 12), carrying four months worth of exploration data.
    • Nobody's Business (Anaconda) : The ship that undertook the trip to the Galactic Limits, an endeavor to measure the extent of the reachable galaxy.
    • Viaticus Rex II (Lakon Type-6) : The ship that recorded extensive video footage used in the making of the 'Movements of Exploration' series.
    • Lostpath Wayfarer (Asp Explorer) : A ship that was stranded during the Orion expedition, near Epsilon Orionis, but was ultimately rescued by the Fuel Rats.




    Original Thread : Here





  5. #5

    Galactic Regions & Overview Map

    GALACTIC REGIONS


    The regional maps have been a work in progress since the mapping project began back in February 3301. Little by little, as explorers and pioneers traversed the depths of space, they submitted data of their travels to the mapping project to help gradually build up a picture of the galaxy, and over time these player-submitted regions were pieced together.

    There are now 57 regions and 9 major galactic arms all mapped out and presented on a high definition map for explorers, chroniclers, and storytellers to use in their journey through the gameworld.

    Please note that from the outset this project was community driven and the maps, regions, and points of interest it contains, are not officially sanctioned FD names... although some have become adopted by FD over time - most notably Beagle Point, Rendezvous Point, and Colonia, and in the game lore via Elite: Premonition; Hawking's Gap and the Sagittarrii Conflux.








    COMMUNITY NAMED REGIONS

    From January 3301 to January 3303, the following deep space explorers visited and named the above regions on behalf of the Galactic Mapping Project...



    The Abyss - Erimus Kamzel
    The Abyssal Plain - DrNoesis
    Angustia - Drew Wagar
    The Anthor Patch - Erimus Kamzel
    The Ascendance - Corbin Moran
    The Bleak Lands - Erimus Kamzel
    Boreas - Erimus Kamzel
    Centaurus Reach - Corbin Moran
    Circinus Transit - Corbin Moran
    Colonia - Diostar50 & Erimus Kamzel
    The Dryman Ridge - Erimus Kamzel
    Eastern Neutron Fields - Kancro Vantas
    Eurus - Erimus Kamzel
    The Fallows - Erimus Kamzel
    The Festival Grounds - Edelgard von Rhein
    The Formidine Rift - Drew Wagar
    Galactic Aphelion - Erimus Kamzel
    The Gallipolis - Erimus Kamzel
    Hawking's Gap - Erimus Kamzel
    Hipparcos Basin - Corbin Moran
    Hyponia - Frontier Developments
    Ishtar - Corbin Moran
    Lin-Shu Hollow - Andrew Gaspurr
    Mare Desperationis - Erimus Kamzel
    Masefield's Ocean - Andrew Gaspurr
    The Norma Expanse - Erimus Kamzel
    Nyauthai Ripple - Andrew Gaspurr
    Orio-Perseus Conflux - Corbin Moran
    The Orion Complex - Andrew Gaspurr
    Orio-Perseus Gap - Erimus Kamzel
    The Orion Spur - Real Life Region
    The Orion Spur Shallows - Murishani
    The Outer Arm Rift - Erimus Kamzel
    The Outer Arm Vacuus - Erimus Kamzel
    The Perseus Crags - Corbin Moran
    The Perseus Fade - Akira Masakari
    The Perseus Transit - Real Life Region
    Perseus Stem - Erimus Kamzel
    Sagittarius Gap - Erimus Kamzel
    The Scar - Erimus Kamzel
    Scutum-Sagittarii Conflux - Corbin Moran
    The Sidereal Wall - Erimus Kamzel
    Silentium - Erimus Kamzel
    The Solitude Void - Erimus Kamzel
    Styx - Corbin Moran
    Tenebris - Erimus Kamzel
    The Torment - Akira Masakari
    The Tyros Ridge - Erimus Kamzel
    The Vela Molecular Ridge - Real Life Region
    Vela Ultima Complex - Andrew Gaspurr
    Via Maris - Erimus Kamzel
    Viatori Patuit - Erimus Kamzel
    Wagar's Reach - Erimus Kamzel
    Watkuweis - Erimus Kamzel
    The Wayfarers Graveyard - Erimus Kamzel
    Western Neutron Fields - Kancro Vantas
    Zephyrus - Erimus Kamzel








    GALACTIC OVERVIEW MAP

    The overview map poster can be downloaded :Here



    - overview map courtesy of Corbin Moran

  6. #6

    The Expedition Hub



    A place dedicated to major expeditions, past, present, and future.

    "Home is behind, the world ahead. And there are many paths to tread. Through shadows to the edge of the night, until the stars are all alight. Mist and twilight, cloud and shade. Away shall fade! Away shall fade!"
    - Tolkien



    THE EARLY ADVENTURERS

    DATE THE EARLY ADVENTURERS - AN AGE OF PIONEERS INFO
    MAR 3300 - AUG 3301
    A HISTORY OF EARLY EXPLORATION, EXPEDITIONS, AND ACHIEVEMENTS
    LINK



    PIONEERING EXPEDITIONS


    DATE
    EXPEDITION
    COMMANDER / GROUP
    INFO
    DEC 3300
    1ST JOURNEY TO SAGITTARIUS A*
    CMDR Zulu Romeo
    LINK
    DEC 3300 - JAN 3301
    1ST RECORDED GALACTIC CROSSING (DISTANT SUNS EXPEDITION)
    CMDR 'Erimus' Kamzel
    LINK
    MAR 3301
    THE FORMIDINE RIFT LOCATION SURVEY
    Children of Raxxla Founders
    LINK
    APR 3301 - JUN 3301
    1ST RECORDED CIRCUMNAVIGATION
    CMDR Turamber
    LINK
    MAY 3301 - NOV 3301
    2ND RECORDED CIRCUMNAVIGATION
    CMDR Katejina
    LINK
    MAY 3301 - JUL 3301
    1ST ATTEMPT TO MEASURE THE GALACTIC LIMITS
    CMDR Allitnil
    LINK
    MAY 3302
    TRANS-POLAR BEAGLE POINT II EXPEDITION (1ST SURFACE MAPPING ATTEMPT)
    CMDR Felix Macedonica
    LINK
    JAN 3302 - MAY 3302
    3RD RECORDED CIRCUMNAVIGATION
    CMDR Chiggy Vonrictofen
    LINK
    JAN 3302 - JUN 3302 THE CARDINAL POINT MISSION (BASED ON SAG-A*) CMDR Duckfather LINK
    JAN 3302 - JUL 3302 THE CARDINAL POINT MISSION (BASED ON SOL) CMDR Arnoldo LINK
    SEP 3301 - FEB 3303
    1ST RECORDED GALACTIC OUTER RIM CIRCUMNAVIGATION
    CMDR Cruento Mucrone LINK

    Expedition in association with the Galactic Mapping Project.



    MAJOR EXPEDITIONS
    (20 or more participants)


    DATE
    EXPEDITION PRIMARY MISSION GOALS CMDR's ORGANIZERS STATUS COMMS NETWORK FULL INFO
    JAN 3301 - FEB 3301 FGE NEBULAE RESEARCH VOYAGES EXPLORATION 50 FGE COMPLETED FGE (TS) LINK
    APR 3301 REGOR RESEARCH VOYAGE BORDER MAPPING 100 FGE COMPLETED FGE (TS) LINK
    AUG 3301 - JAN 3304 SAGITTARIUS-CARINA MISSION MAPPING POI SURVEY 170 FGE COMPLETED THE ARRAY (TS) LINK
    JAN 3302 - JUN 3302 DISTANT WORLDS 3302 GALACTIC HIGHWAY MAPPING 1,153 ERIMUS / DR KAII COMPLETED FLEETCOMM LINK
    APR 3302 - JUN 3302 FORMIDINE RIFT SURVEY DISCOVERY 202 THE RIFTERS COMPLETED FLEETCOMM LINK
    JUN 3302 - JUL 3302 CRAB NEBULA EXPEDITION EXPLORATION 485 SHIRALI COMPLETED EDEX & FLEETCOMM LINK
    JUL 3302 - AUG 3302
    AUGUST EXODUS - A JAUNT TO JAQUES
    COLONIZATION EVENT
    562
    TREESONG / UNREAL / ERIMUS
    COMPLETED JAQUES COMM
    LINK
    AUG 3302 - NOV 3302 LOST STARS - DWE XBOX EXPLORATION (XBOX) 47 JUMPSTART57 COMPLETED EXPLORERS CONSORTIUM LINK
    AUG 3302 - NOV 3302
    FORMIDINE RIFT EXPEDITION
    DISCOVERY
    90 CHILDREN OF RAXXLA
    COMPLETED FLEETCOMM LINK
    SEP 3302
    COLONIA NEBULA PROJECT
    COLONIZATION SURVEY
    72
    CCN SURVEY TEAM
    COMPLETED CCN
    LINK
    SEP 3302 - OCT 3302
    THE SMALL WORLDS EXPEDITION
    EXPLORATION
    302
    SMALL WORLDS ADMIN
    COMPLETED SMALL WORLDS DISCORD
    LINK
    OCT 3302 COLONIA GEOGRAPHIC SURVEY
    COLONIZATION SURVEY
    20
    CCN SURVEY TEAM
    COMPLETED CCN
    LINK
    SEP 3302 - NOV 3302
    GALACTIC NEBULA EXPEDITION
    EXPLORATION
    340 TEA_REX
    COMPLETED EDEX
    LINK
    NOV 3302 - DEC 3302
    COLONIA CORE CIRCUIT 3302
    EXPLORATION
    99
    FGE / CCN
    COMPLETED CCN
    LINK
    NOV 3302 - MAY 3303
    THE S.H.E.P.A.R.D. MISSION
    EXPLORATION
    62
    MTT9999
    COMPLETED N/A
    LINK
    NOV 3302 - DEC 3302
    THE CASSIOPEIA PROJECT
    DISCOVERY
    33
    JAITOU
    COMPLETED CAS-A COMM
    LINK
    DEC 3302 - JAN 3303
    CHRISTMAS CARRIERS CONVOY
    COLONIZATION EVENT
    493
    CCN COMPLETED CCN LINK
    JAN 3303
    DISTANT STARS - UNKNOWN ORIGINS
    EXPLORATION
    364
    DR KAII / ERIMUS
    COMPLETED FLEETCOMM & DSE HUB
    LINK
    JAN 3303 - FEB 3303 HWC CIRCUIT 3303
    HIGH-G ENDURANCE TRIP
    44
    XCNUSE
    COMPLETED HWC DISCORD
    LINK
    FEB 3303
    SILLY SHIPS EXPEDITION
    EXPLORATION
    52
    AGONY AUNT
    COMPLETED FLEETCOMM
    LINK
    MAR 3303
    MERCURY 7 EXPEDITION
    EXPLORATION
    84 YANICK
    COMPLETED CCN
    LINK
    MAY 3303 - JUN 3303 THE LOCAL SIGHT SEEING TOUR
    EXPLORATION
    83
    MATTHIAS0608
    COMPLETED EDEX
    LINK
    MAY 3303 - JUL 3303
    THE AZOPHI EXPEDITION
    EXPLORATION
    99
    EXPLORER'S CONSORTIUM
    COMPLETED EXC DISCORD
    LINK
    MAY 3303
    SILLY SHIPS EXPEDITION 2
    SURVEY
    32
    AGONY AUNT
    COMPLETED FLEETCOMM
    LINK
    MAY 3303 - JUN 3303
    SUMMER GREAT EXPEDITION
    EXPLORATION
    73
    LOSP
    COMPLETED SGE DISCORD
    LINK
    JUN 3303 - JUL 3303
    THE SMALL WORLDS EXPEDITION 2
    EXPLORATION
    408
    NCNUSE
    COMPLETED SME DISCORD
    LINK
    JUNE 3303 THE MONOCEROS MISSION SURVEY 32 CHILDREN OF RAXXLA COMPLETED COR DISCORD LINK
    OCT 3303 - DEC 3303 DSN LUXURY TOUR EXPLORATION 130 DEEP SPACE NETWORK COMPLETED DSN DISCORD LINK
    OCT 3303 - OCT 3304 THE DEAD END'S CIRCUMNAVIGATION EXPLORATION 112 MACROSTHEBLACK UNDERWAY FLEETCOMM LINK
    NOV 3303 - MAR 3304 MINERVA CENTAURUS EXPEDITION EXPLORATION 113 YANICK COMPLETED CCN LINK
    NOV 3303 INRA EXPEDITION INVESTIGATIVE 23 KNIGHTS OF KARMA COMPLETED N/A LINK
    DEC 3303 CHRISTMAS CARRIERS CONVOY 2 COLONIZATION EVENT 63 SHADOW OF THE PHOENIX COMPLETED CCC2 DISCORD LINK
    JAN 3304 - FEB 3304 ENIGMA EXPEDITION EXPLORATION 576 GREYTEST COMPLETED FLEETCOMM LINK
    JAN 3304 - MAR 3304 THE PERSEUS SURVEY SURVEY 21 DEEP SPACE NETWORK COMPLETED DSN DISCORD LINK
    JAN 3304 - AUG 3304 THE BEAGLE POINT EXPEDITION EXPLORATION 151 KING INF3RNO / WISHBLEND COMPLETED BPE DISCORD LINK
    SEP 3304 - NOV 3304 AUTUMN ODYSSEY EXPLORATION 221 PARADOX WING / DSN SIGN-UP STAGE DSN DISCORD LINK
    Q4 3304 DISTANT WORLDS II
    EXPLORATION
    3,000+ ERIMUS / DR KAII
    SIGN-UP STAGE
    FLEETCOMM
    LINK

    Expedition in association with the Galactic Mapping Project.

    Dates of future events are subject to change.






    A VISUAL HISTORY - BY QOHEN LETH








    FOR EXPEDITION ORGANIZERS - ADDING YOUR EXPEDITION OR EVENT


    This information hub is here to promote and give quick-link access to all current and planned major expeditions.

    If you have an expedition or exploration-related event in mind that you would like to pitch to the wider community, and you're confident that it will have a growing interest from other players who may want to take part, feel free to send me its details. You will need a forum thread that I can link to, showing your expedition details, planned departure date, a public roster with a minimum of 20 participants, and other relevant info that you think interested explorers may need to know.

    All expeditions will be listed in chronological order of their departure date, so if yours is scheduled before or during any of those that appear on the list above, don't worry, it'll be placed in the correct chronological order. Expeditions in the past have often overlapped, and different expeditions appeal to different explorers, so there is no reason to delay scheduling yours until after any of the existing ones are over.





    AN INVITE TO FLEETCOMM


    Created during the Distant Worlds 3302 Expedition, FleetComm is a Discord Server dedicated to exploration. Over 2,000 explorers now use this service to meet other like-minded players, discuss up coming expeditions, and pitch new ideas for future exploration-related events. The primary mode of communication is text based, but voice channels are readily available as well for those who prefer them.

    FleetComm is also the name of a dedicated exploration-based private group in-game. The FleetComm group replaced the traditional Kamzel group in September 2016. If you would like to join the FleetComm PG and/or Discord, links are here :-

    FleetComm Discord : FleetComm Discord

    FleetComm PG (The Exploration Community private in-game group) : FleetComm PG Application

    Information on FleetComm can be found here : FleetComm Thread






    MAKE YOUR OWN EXPEDITION PATCH - An in-depth guide by Qohen Leth



    - Image Link to Qohen's guide

  7. #7

    The Mapping Project Archives

    THE ARCHIVES - OLD MAPS AND DATA (PRE-EDSM ERA)





    The Orion Spur Local Region






    The Norma Expanse

    Map 11 - Click to reveal map...







    Upper 2nd Quadrant

    Map 10 - Click to reveal map...







    Upper 3rd Quadrant

    Map 02 - Click to reveal map...







    The Formidine Rift

    Map 22 - Click to reveal map...








    The Outer Arm Vacuus

    Map 13 - Click to reveal map...






    Lower 3rd Quadrant

    Map 14 - Click to reveal map...











    The Galactic Core Regions







    Galactic Aphelion Regions

    Map 06 - Click here to reveal map...







    The Abyssal Plain

    Map 20 - Click here to reveal map...







    Upper 1st Quadrant

    Map 07 - Click here to reveal map...







    Intermediate 1st Quadrant

    Map 08 - Click here to reveal map...







    The New Outer Arm

    Map 21 - Click here to reveal map...







    Lower 1st Quadrant

    Map 09 - Click here to reveal map...












    The Far Galactic Rim







    Silentium

    Map 18 - Click here to reveal map...







    Upper 4th Quadrant

    Map 05 - Click here to reveal map...







    Viatori Patuit

    Map 17 - Click here to reveal map...







    Intermediate 4th Quadrant

    Map 04 - Click here to reveal map...







    The Carina - Sagittarius Arm

    Map 16 - Click here to reveal map...







    Lower 4th Quadrant

    Map 03 - Click here to reveal map...







    The 4th Quadrant Tenebris

    Map 15 - Click here to reveal map...










    THE LOCAL REGION NEBULA MAP FOR EXPLORERS - courtesy of ArachAu (CMDR Jovian Hull)







    SAPYX'S GALACTIC OUTBACK GAZETTEER - courtesy of CMDR Sapyx


    "After my two month long (and occasionally interrupted) grand tour of the Outback, here are the results of my surveying. This is, as near as I can tell, a complete list of inhabited star systems situated outside the Bubble. There are 17 systems in total. I looked all over the forum and as far as I know, no-one else has compiled all this information in one easy-to-find place. If it's not complete, please let me know and I will update the list - and yes, I know I haven't added the new station in Maia yet. The systems are listed in alphanumeric order.

    The system descriptions are partly based on established Elite lore, partly on Galnet and other "official" ED news sources, and partly on my own bizarre imagination. As with all fan-based lore, it is open to re-interpretation, cancellation and revokation at any time"
    . - CMDR Sapyx (November 3301).

    CMDR Sapyx has kindly given permission to include his Gazetteer within the Galactic Mapping Project.

    Original thread : Here


    17 Draconis

    Galactic co-ordinates: -306 272 50
    Distance from Sol: 412 LY
    System government: Confederacy Federation
    Default map status: Explored
    Starports: 1
    Paradiso Outpost Service Confederacy Federation


    [This system is something of an anomaly, being created to show off aspects of the game for a tech show demonstration in 2014. I suppose one could write up a "lore" reason for its existence. I had something like the following in mind.]

    Eccentric holovid director Jeb Danishman was a stickler for detail. When nitpickers pointed out that the "far flung Seronetta system" featured in his 3181 blockbuster "Distant Suns" trilogy was actually and obviously the Altair system, he took it personally. So for his next planned trilogy, "The Farthest Stars", he decided to spare no expense and set out to build his very own star system, out in deep space, to use as a film set. Universal Cartographics was of tremendous help, pointing out that the best star system that fitted his criteria (remote, uninhabited Earth-like planet with a unique and distinctive star-system layout) was 17 Draconis, with an Earth-like in orbit around a gas giant in a triple-sun system.

    Filming began in 3187, after a five-month-long voyage using old-style hyperdrives. Of course, the actors and crew needed a real-live space station to cater to their whims in between takes, as well as a space station to use as a scenic backdrop, so one was hastily built and shipped out. Filming took seven years, during which time the system also played host to tourist liners full of holovid fans hoping for a glimpse of their favourite stars. Unfortunately, "The Farthest Stars" failed to live up to the hype and made a substantial loss, ruining Danishman's reputation in the process. The film set was abandoned with Federation-backed administrators taking control, providing a skeleton crew to look after the occasional tourist cruiser that still made it out this far.

    Over a hundred years later, the situation has changed very little. Visitors to 17 Draconis should be aware that, although Paradiso Outpost looks like a fully functional Orbis-class space station from the outside, it's still mostly an empty movie prop on the inside. As the planet below is still largely uninhabited, there is nothing to actually buy here and, while the automated goods transshipment facility will happily take commodities off your hands, the extreme lack of demand for anything at all means any regular trade goods brought out here will likely make a significant loss when sold. The "shipyard" is also devoid of any actual parts and modules for sale, though the damage-repair facility and ship repainting dock (both extensively used by Danishman during filming) are still fully operational.



    Aditi

    Galactic co-ordinates: 73 -338 -159
    Distance from Sol: 380 LY
    System government: Patronage Empire
    Default map status: Explored
    Starports: 2
    PEW-1901 Agricultural Patronage Empire
    SMJL-Central Refinery Corporate Empire


    The first stop on the "Fehu Spur", a couple of widely-spaced Imperial worlds founded far out from the main front of Imperial colonization, in the opposite direction from Achenar to Federation space. Founded in secret during the last major conflict with the Federation, their existence is now public knowledge, though they are still seen by certain members of the Imperial ruling class as an emergency redoubt, in the unlikely event of the Empire suffering a severe military defeat within its home space. As it stands, the two systems of the Fehu Spur make perfect stopping bases for explorers setting off in (or coming home from) the general direction of Galactic Down. The next stop out and terminus of the Spur is the Fehu system.


    Almagest

    Galactic co-ordinates: -275 -11 -271
    Distance from Sol: 386 LY
    System government: Corporate Independent
    Default map status: Unexplored
    Starports: 1
    Sirius Reach Terraforming Corporate Independent


    This is the fourth of seven stops along the "Sothis Spur", a string of colonies very recently established By Sirius Corporation. Situated roughly halfway between Te Kaha and Sothis, it is a "natural"s stopping-off point for anyone wishing to visit Sothis by the most direct route. As with most of the Sothis Spur worlds the station is an Orbis-class and is still "under construction" at time of writing.


    BD+22 4939

    Galactic co-ordinates: -236 -193 -80
    Distance from Sol: 315 LY
    System government: Dictatorship Independent
    Default map status: Explored
    Starports: 1
    Hansford's Landing Agricultural-Refinery Dictatorship Independent


    There are four planets in this system with oxygen atmospheres, though only the innermost was within the habitable zone of the star. Terraforming of the first planet was begun over fifty years ago by a consortium of independent factions that promised colonists a frontier lifestyle far away from interference by any of the major galactic powers. The terraforming is now complete; situated just outside the "bubble" of Inhabited Space, this system - which is yet to be granted a common name, even though the colonists vehemently disagree about how the catalogue designation should be pronounced - is now home to a flourishing agricultural planet but, due to the lack of neighbours to trade their agricultural produce with at the moment, the system remains a quiet backwater. It may be a helpful Last Stop for explorers bound for "The Negs", or the Rimward-Down-and-Spinward direction.


    Canopus

    Galactic co-ordinates: 280 -132 -40
    Distance from Sol: 312 LY
    System government: Anarchy Independent
    Default map status: Explored
    Starports: 1
    Rangarajan's Base Extraction Democracy Federation


    From Earth and from most of the worlds first colonized by Mankind, the white supergiant star Canopus is one of the brightest stars in the night sky, a shining beacon that attracted adventurers and colonists in the very early days of exploration - especially once minable resources were found on the few barren planets in the system. The only starport orbits a world at a considerable distance from the FSD arrival point, so travellers heading off in the general direction of the Magellanic Clouds and are seeking a quick stopover may be better advised to avoid this star system in favour of neighbouring Exphiay.

    Long a haunt for pirates and privateers, the controlling factions of Canopus and Exphiay have recently been at loggerheads. Currently, the ruling faction of Canopus is a Federation-aligned faction originally based out of Exphiay - which is ironic as the criminal gang ousted from Canopus now controls the Exphiay system. Explorers hoping to use one of these two stars as an emergency repair facility are well advised to spend the few seconds it takes to check the starmap and ensure which (if either) system is not in anarchy.


    Ceos

    Galactic co-ordinates: -349 13 -339
    Distance from Sol: 486 LY
    System government: Corporate Independent
    Default map status: Unexplored
    Starports: 1
    New Dawn Station Terraforming Corporate Independent


    The second-last stop on the Sothis Spur, and within an easy single jump of Sothis itself. This unusual proximity of two frontier worlds means that Ceos and Sothis usually have a more turbulent political situation than other Spur worlds. For example, it was recently (and briefly) taken over by a Communist faction.


    Exphiay

    Galactic co-ordinates: 290 -129 -30
    Distance from Sol: 318 LY
    System government: Anarchy Independent
    Default map status: Explored
    Starports: 2
    Worlidge Hub Service Anarchy Independent
    James K Winston Refinery Anarchy Independent


    Slightly further away from Sol than the nearby Canopus system, Exphiay was originally founded by a small splinter group from there. The proximity and the lack of any other neighbours means that local facitons are constantly meddling in the affairs of their neighbour.

    In many respects, Exphiay is a more accessable system than nearby Canopus, in that the stations are much closer to the arrival point and that there are two stations to choose from, giving twice the likelihood that there will be a "safe" spaceport for a poorly armed or badly damaged explorer. Both stations are currently under the control of a criminal gang from Canopus, but this may change again in the future.



    Fehu

    Galactic co-ordinates: 46 -449 -127
    Distance from Sol: 468 LY
    System government: Patronage Empire
    Default map status: Explored
    Starports: 2
    Frigschneck's Resort Agricultural Patronage Empire
    Thompson-Keen Asylum Refinery Patronage Empire


    The terminus of the Fehu Spur, Fehu has all the comforts of civilization that a long-established colony world brings, while at the same time being "way out there" on the furthest fringe of Human space. The name of the space station around the agricultural world indicates a desire by the local governor to promote Fehu as a "get away from it all" tourist destination. Wealthy tourists are advised that, although the station is very upmarket in appearance, the facilities are nowhere near as luxurious as can be found on more central Imperial tourist planets. It is, however, an ideal "last stop" for anyone heading off exploring in the general direction of Galactic Down; Fehu is about halfway between Sol and the edge of the easily navigable galactic disc.


    HIP 74290

    Galactic co-ordinates: -254 -40 279
    Distance from Sol: 379 LY
    System government: Democracy Independent
    Default map status: Unexplored
    Starports: 1
    Pratchett's Disc Terraforming, Extraction Democracy Independent


    In the 2900s, a wave of "twentieth century mania" swept the galaxy, seeing a fashionable revival of hundreds of millenia-old entertainment franchises such as books, television and movies. The legacy of this can still be seen in numerous systems, such as George Lucas Station in the Leesti system. But one of the most interesting legacies, from an anthropological point of view, has to be the remote colony of HIP 74290.

    At the height of the craze in the 2950s, several dozen "themed" colony ships were launched, each one carrying diehard fans of a certain film or book franchise, with the aim of founding self-sufficient colonies in deep space that imitated their beloved fictional civilizations as closely as possible. The only one that seems to have flourished is the one launched towards HIP 74290, which was themed around the "Discworld" novels written by fantasy-humour novelist Terry Prachett. Assumed lost along with all the others, the galaxy was pleasantly surprised when contact was re-established with the eccentric lost colony in 3274.

    Many doctoral theses have been written on the reasons why the "Discworld" colony not only survived but thrived, while the colony ships launched by the likes of the Klingons, Jedi, Elves, Timelords and the fans of "Gilligan's Island" all either failed or disappeared without trace. But in the HIP 74290 system, the colonists have done their best to re-create the Discworld universe, even though the terraforming of their chosen homeworld is still far from complete. There are three factions that vie for control here: the Ankh Guards (Democrats), One Vote One Value (dictatorship) and the criminal gang known as The Guild.

    The system is also a practical alternative to Quince at being the "Last Stop" before heading off towards the Galactic Core.



    HIP 8396

    Galactic co-ordinates: -226 -13 -193
    Distance from Sol: 297 LY
    System government: Corporate Independent
    Default map status: Unexplored
    Starports: 1
    Stepping Stone Base Extraction Corporate Independent


    The second stop on the Sothis Spur, and unusual in that it is not a terraforming base, but rather a mining colony. Travellers are advised that facilities here are still extremely spartan; there is no shipyard, repair facilities nor munitions supply, for example. There isn't even a functioning Bulletin Board. The situation in this system is nevertheless positive, with Sirius Corp spending millions of credits on expanding the facilities here and encouraging miners to travel out here to begin to develop the system as a viable trading stop enroute to Sothis. Please note that the only starport in the system is an Outpost, so larger ships are not yet catered for.


    LTT 9846

    Galactic co-ordinates: -90 -272 11
    Distance from Sol: 286 LY
    System government: Anarchy Independent
    Default map status: Explored
    Starports: 1
    Geoffrey's Crash Industrial Anarchy Independent


    This system contains one of those rarities, a highly developed heavy industrial economy in deep space. Founded by a cartel of speculative investors not long after the invention of the Frame Shift Drive, the anticipated boom on colonization of neighbouring stars never materialized. With no market for their goods, the economy never really took off and the system has since fallen into Anarchy; well-armed long-range merchant ships with a spacious cargo hold are advised that many pieces of heavy machinery can often be obtained here far cheaper than they can in the more densely populated regions.


    Maia (Pleiades Nebula)

    Starport currently under construction.


    New Yembo

    Galactic co-ordinates: -334 5 73
    Distance from Sol: 341 LY
    System government: Corporate Independent
    Default map status: Unexplored
    Starports: 1
    Unity Terraforming, Extraction Corporate Independent


    As may be assumed from the name, this planet was founded in very recent times by a faction based in the Yembo system. It's been less than a year since the mobile phase of the starport Unity arrived in orbit in the system formerly known as HIP 101110. This was the first system in which the efforts of independent pilots in expanding the frontier of human space was formally asked for and formally recognized, with the names of the top four contributors to the Unity Project emblazoned on the starmap entry for the system. It was the model for the later, successful Sirius Corp colonization efforts in the Sothis Spur.


    Quince

    Galactic co-ordinates: 57 341 333
    Distance from Sol: 480 LY
    System government: Patronage Empire
    Default map status: Explored
    Starports: 2
    Millerport Agricultural Patronage Empire
    Jeffries High Tourism Patronage Empire


    [Quince is another galactic anomaly. In the FE2/FFE map, Quince was a central Imperial system, located not far from Facece and Achenar. It's lock-stock-and-barrel relocation to way out here in deep space is something that requires an explanation in Lore. Here is my attempt.]

    A hundred years ago, Quince was a loyal, prosperous Imperial system, deep in Imperial space. Their sun was a red giant star but no-one really considered this to be a problem until, as eventually happens to all such stars, it became unstable and imploded into a white dwarf. Imperial astrometricians were, of course, forewarned decades in advance that this catastrophe was going to happen, so in 3266 they made the recommendation to evacuate the entire star system. The question arose as to where to relocate the people and, just as importantly, the indigenous lifeforms of the jungle planet New America that were widely seen as important to the colony's cultural identity. The Imperial Senate ratified the expensive evacuation project, in recognition of the centuries of service Quincet soldiers had happily provided for the defence and expansion of the Empire.

    An uncolonized red giant star was located and it had a suitable planet with nearly identical surface conditions to New America; it also happened to have a continent recently stripped of native life by a recent asteroid impact. It was very, very far away from the rest of Imperial space, but the colonists believed the near-perfect match to their soon-to-become-extinct home system was worth that sacrifice. "Old Quince" was evacuated in plenty of time, well before the conflagration which happened in 3291. The white dwarf star in Imperial space formerly known as Quince has, in accordance with the wishes of the people of Quince and the charter of Universal Cartographics, been deleted from the galactic stellar database.

    Until the recent colonization of the worlds of the Sothis Spur, Quince (nobody ever calls it "New Quince"; doing so is considered extremely rude and most Quincets remain very sensitive to being insulted) was the furthest Human colony from Sol and remains by far the most remote outpost of the Empire. In the years since the evacuation, the people of Quince have become fervent pacifists, knowing full well that the resupply route to the rest of Imperial space is not only very long, but passes right through the heart of both the Alliance and the Federation.

    Quince is widely seen by many explorers of all political persuasions as being an excellent "Last Stop" before making the run towards the Galactic Core.



    Robigo

    Galactic co-ordinates: -303 7 -314
    Distance from Sol: 436 LY
    System government: Corporate Independent
    Default map status: Unexplored
    Starports: 1
    Robigo Mines Extraction Corporate Independent


    This small mining colony, stop 5 on the Sothis Spur route, offers the chance for pilots flying smaller ships to make a small profit on the side while enroute out to Sothis, producing some minerals that are in demand in the nearby Terraforming systems. Please note the error on the Galactic starmap: the map classifies it as another Terraforming system, when in fact the system is Extraction only. There are no terraformable planets in the system.


    Sothis

    Galactic co-ordinates: -353 10 -346
    Distance from Sol: 494 LY
    System government: Democracy Federation
    Default map status: Unexplored
    Starports: 2
    Newholm Station Terraforming Democracy Federation
    Sothis Mining Extraction Corporate Independent


    Sothis is perhaps the most famous of the Outback systems and in the months since it was founded has become something of a pilgrimage site for explorers, tourists and the opportunistic. There are several reasons for this. At 494 LY from Sol, it's currently the most remote human settlement (although more remote ones are being planned as this is written). It is a logical Last Stop for explorers bound Spinward. The fact that Universal Cartographics still considers the system "Unexplored" - and will therefore pay commanders for scanning data for it - adds to the allure as there are a large number of high-value exploration targets in the system, including a binary pair of Earth-like worlds. The proximity to Ceos means there's always a chance to make money by meddling in the local politics - the system has swapped hands several times since Sirius Corp founded it less than a year ago, with a pro-Federation faction currently in control.

    Perhaps the most interesting, and certainly one of the most lucrative, properties of the Sothis system is the recent discovery of an unusual allotropic form of gold that can be synthesised from regular gold only on exposure to underwater volcanic vents in this system. This "crystalline gold" is a Rare Good; it is highly sought after and valued everywhere else in Human space.


    Takurua

    Galactic co-ordinates: -254 -5 -254
    Distance from Sol: 359 LY
    System government: Corporate Independent
    Default map status: Unexplored
    Starports: 1
    Foothold Orbital Terraforming Corporate Independent


    Takurua, the third stop along the Sothis Spur, would be entirely unremarkable were it not for a curious social experiment introduced into the system on the orders of Pranav Antal, whereby they (briefly) took economic control of the system. You'll have to ask the Simguru's ardent followers if they thought the effort was worthwhile and/or if they intend to resume Control anytime soon, but for followers of other Powers, it was just another demonstration of the eccentric nature of that Power. The Control System status of Takurua has since been abandoned, with the system reverting to its previous, unassuming state.


    Te Kaha

    Galactic co-ordinates: -173 13 -155
    Distance from Sol: 232 LY
    System government: Corporate Independent
    Default map status: Unexplored
    Starports: 1
    New Horizons Orbital Terraforming Corporate Independent


    Only just "outside" the Bubble of inhabited systems, Te Kaha was founded by Sirius Corp at the same time as the other Sothis Spur worlds. The ultimate goal, one assumes, is to see these terraformed worlds become the nuclei of further expansion and development into nearby systems along the Spur.








    VARIOUS POI SCREENSHOT REFERENCES



    A

    Aishaidy Beacon



    Alessia's Pearls



    The Anvil



    Aquarius



    Awjila



    C

    Cheia Pocket Badlands



    The Circinus Pulsar



    The Crab Pulsar



    Corovan



    D

    Dryman Sector



    Dryo Gap



    E

    The Eorld Hypa Badlands



    F

    Flaming Star Emission Nebula



    The Froadik Fallows



    G

    The Greeroi Veil



    H

    Hollow Veil (Also known as The Screaming Nebula)



    I

    'Ignis' Beacon



    The Inner Rim Nebula



    L

    Loneworld



    N

    The 'Neutron Nebula'



    New Vista



    NGC 1647 Cluster



    NGC 2168 Super Cluster



    NGC 5606



    The Northern Meridian



    O

    Oob



    Permadesco Zoi



    Prieluia's Furnace



    R

    R-Maile's DZ 050316



    Roedaae Badlands



    S

    The Smasiae Red Giant Binary Pair



    The Southern Meridian



    Speculo System



    T

    The Tauri Cluster



    Thor's Eye



    Traikeou Nebula



    Trifid of the North



    'Trinus' Blue



    Vigs' Beacon



    W

    Watkuweis



    Z

    The Zejoo Nebula




  8. #8
    I love this idea. And your names are awesome - respectful of the greatness and vastness you're exploring.

    I have personal names for a few of the things I've found. Such as I call
    COL 359 SECTOR ZZB B3 1-1
    "The Ocean Of Rocks"
    Because it has a rather huge rocky ring that I spent an hour trapped in, trying to get out.

    I guess my point is that some regions definitely should be named but some star systems, like Rendezvous Point could have individual names because of events that happened there. Which makes me wonder who named "The Great Annihilator" or "Lost My Beer" (that massive black hole..)

  9. #9
    You have no peers in this line of work.

  10. #10
    Originally Posted by Surly_Badger View Post (Source)
    I love this idea. And your names are awesome - respectful of the greatness and vastness you're exploring.

    I have personal names for a few of the things I've found. Such as I call
    COL 359 SECTOR ZZB B3 1-1
    "The Ocean Of Rocks"
    Because it has a rather huge rocky ring that I spent an hour trapped in, trying to get out.

    I guess my point is that some regions definitely should be named but some star systems, like Rendezvous Point could have individual names because of events that happened there. Which makes me wonder who named "The Great Annihilator" or "Lost My Beer" (that massive black hole..)

    That's what I was hoping for too. Even if its personal to you, add it to the map. There are 400 billion systems - so plenty of room for players to make their marks!

  11. #11
    Originally Posted by Erimus View Post (Source)
    That's what I was hoping for too. Even if its personal to you, add it to the map. There are 400 billion systems - so plenty of room for players to make their marks!
    How do you envision doing this? If you do it manually, you may want to throttle it so that we don't have explorer CMDRs naming things after their dog, or whatever (unless the dog fell into a black hole or something name-worthy)(*)

    In my opinion, it would be a good idea if someone determined the name-worthiness of a name. Perhaps it would be good to require a storty to be attached to it. Like your "Outer Rim Abyss"

    A name overlay for regions and individual objects wouldn't be too hard to implement. It's just a 3D search tree. Sorry, I'm being a doofus. Back in 1987 I spent a few months coding on a K-D Tree implementation that nearly broke my brain.

    (* and now I am remembering the hysterical story by ... um, someone. About the OFFOG and "destroyed by gravitational stress" ... )

  12. #12
    This is a great idea. I am actually just passing near a stretch of Badlands on my way out to visit the Crab Nebula (for personal reasons) I'll let you know where it is, if it's wide enough to cause troubles. How wide/big would you envisage that being?

    Once I've done that then I had already planned on heading out to the New Outer Arm, so hopefully I can bring back some stories from out there...

  13. #13
    nice idea! i like it.

    will think about it on my next journey.

    edit: can't give you rep atm, sry

  14. #14
    Originally Posted by Surly_Badger View Post (Source)
    How do you envision doing this? If you do it manually, you may want to throttle it so that we don't have explorer CMDRs naming things after their dog, or whatever (unless the dog fell into a black hole or something name-worthy)

    In my opinion, it would be a good idea if someone determined the name-worthiness of a name. Perhaps it would be good to require a storty to be attached to it. Like your "Outer Rim Abyss"

    A name overlay for regions and individual objects wouldn't be too hard to implement. It's just a 3D search tree. Sorry, I'm being a doofus. Back in 1987 I spent a few months coding on a K-D Tree implementation that nearly broke my brain.
    I think it could be categorized.

    Ranging from minor points of interest... like something that is personal to a player (like your experience in that asteroid belt), to major descriptive features and write ups of interesting POIs. Provided your naming is sensible, you write a reason why its important to you, and provide a screenshot. Minor entries could be simply labelled on the map with a number. Then players can look at an index and see what that number refers to and see if it interests them.

    Obviously we cant fit thousands of labels on the maps so only significant features or places of interest beyond the personal stories level should actually be named on the maps (unless it has some wider impact - like the first Thargoid encounter or the first Alien relic found by a player.. most distant PvP battle etc).. everything else could be simple reference numbers with an accompanying index?

    If it gets too complicated or becomes an information overload then I'm not sure how it could work.

    I guess we'll have to see how much interest there is and how good the data/description/screenshots are and possibly vote on what should be added to the main maps.

    But there is no reason why there can't be localized maps created by individuals, say a few 1000 LY square, with labels and descriptions on those too of what that individual did/discovered there. Akin to minor maps.

    In theory with a galaxy this size there could literally be hundreds of maps created by players. I think if nothing else, this idea could at least centralize them into one place so future explorers can bring up a map of the region they're traveling to and look through some historically recorded info on what happened there, who went there, and what they saw/recorded, and finally have some descriptive names of what they're likely to see.... and not just procedural strings of text and numbers.

  15. #15
    Great idea.I'm near sagittarius a.Be nice to put names to objects i find interesting.

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