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Thread: New Trading Tool: ETN

  1. #16
    My mistake reading it wrong.

  2. #17
    I like it! ...

    But would like to be able to manually enter my jump range and also max sc distance to station.

    Keep up the good work!

  3. #18
    Presentation wise it got an A+ for sure. How good the routes and alogorithms are remains to be seen but one can test it against a multitude of other trading tools.

    Remember: No matter how good the tool is, the quality of the routes is determined by the quality and the freshness of data being sent to the EDDN. EDDB is a receiver of the EDDN and performs all kind of validation on the data - needed for OCR data. All market prices data is crowd sourced. As in the more commanders gather data the more up to date the EDDN and thus ETN will be. In the past OCR tools like EliteOCR and RegulatedNoise (original or DJ-version) extracted data from screenshots - and then optionally send the data to the EDDN. OCR-ing however is not 100% correct. There however is a new breed of tools which sends data to the EDDN. To borrow a phrase from the author of EliteOCR, Seebeek: it are "OCR Error Free" (OEF) aka "mobile api based tools". They use the web-api which is powering the official iPhone app.

    For more information see this Redit thread: Mobile API" based tools. Ideal for trading, logbook, exploration, ship-loadout tools. EDAPI, EDCE and EDMC all (optionally) send data to the EDDN. EDMC btw supports all publicly released trading tools!! Aside from sending data to the EDDN it also creates files which you can import in for example the BPC, Trade Dangerous, Cmdr thrudd's website etc etc. This is 100% pristine and correct data. The only thing you have to do after you have docked at a station is to (re)run one the three tools. Data is then send to the EDDN and picked up by EDDB and ETN. Atm approx twice as much data is coming from the OEF tools then from OCR tools. You can see more statistics in the EDDN-monitor.

    So if you like this tool (or any other trading tool) be sure to check out the and run OEF tools. Hence feed the EDDN with lots of 100% correct data.

  4. #19
    Awesome lay-out, looks great. Im sure not all routes will turn out the same but I tried a route that showed as 6 jumps(starting at Aulin) but ended up 10 jumps. There was a jump between G180-18 and LHS 2936 and also 3 jumps between LHS 2936 and G 250-34. I did have the ships jump rage set correctly when calculating the route but perhaps the route planning did not take into account having full cargo. Also the last jump was un-achievable due to a required permit. It did take into account the pad size needed so that was cool. My trip was in a Type-7 (Cargo 208) with A class JumpDrive (Laden range 17.04) . It took about an hour and I profited 804,184 so that isn't so great a profit. But, again, it looks like a cool tool so far. Keep up the great work

  5. #20
    Originally Posted by Joe113 View Post (Source)
    I created a website that provides a user interface and trading algorithm for EDDN/EDDB trade data. It takes a different approach than most existing tools by estimating trade time and maximizing profit/hour. It's called Elite Trade Net. Check it out: http://etn.io

    Select your start system/station, pick your ship and set your starting budget. Then follow one of the recommended routes and profit.

    Let me know if you have any questions or run into any issues. ETN should run on any HTML5-capable browser.
    This is very cool, another prime example of fans creating what the game needs.

  6. #21
    The website shows a lot of love and passion (for ED). Rep +1. Visually stunning.

    I've added it to my "third party tools" thread and to ED3PTT (see OP thread). I will also post about it in the EDDN thread.
    Hopefully that way it gets the exposure it truly deserves. Brilliant job.

  7. #22
    well, first trade route I found using this new tool was a bust...

    Was supposed to be a trade from CF-464 Prog cells to Quivira for a 1.075 million CR profit. I get there and Quivira isn't buying prog cells for what your trade tool said they were buying them for. So i double check with Thrudds trading tool and sure enough. The buying price was well below what your tool showed.

    So instead of making 1 million in profit i made 160k. I'll give another route a try but this needs some work i think.
    [SIGPIC][/SIGPIC][URL="https://forums.frontier.co.uk/showthread.php?t=145848"]That's a gas giant sticking out of a star at Ross 780. Originally discovered by Y2K[/URL]

  8. #23
    Originally Posted by Dbrn47 View Post (Source)
    Very cool. I'll check it out in depth later. How do you decided what the "optimized" ship loadout is?
    For the optimized loadouts I just maximized the cargo. In some cases I downgraded to a smaller shield. In one case (Sidewinder) I removed the shield altogether since the ship is free to replace.

    It you choose "custom" layout, click "Import from E Shipyard" and then follow the E Shipyard link it will show you the optimized loadout I use for your currently selected ship.

  9. #24
    Originally Posted by Elgered View Post (Source)
    Thank you Joe!
    That looks really great! Please keep on supporting the site

    It uses "realtime" EDDN data?
    Thanks

    Yes when you export trade data from a tool like EliteOCR or Regulated Noise you can broadcast to EDDN. It should be available to ETN within a few minutes. At the bottom of the help screen it shows you the time of the most recent EDDN import.

  10. #25
    Originally Posted by Viajero View Post (Source)
    How do we input market data for a system not yet in the list?
    Create an account at http://ross.eddb.io, and add the station there. ETN should pick up the new station from EDDB overnight (depending on your timezone). Once the station makes it into ETN, EDDN price updates for that station will be stored.

  11. #26
    Originally Posted by TheLoneTrucker View Post (Source)
    well, first trade route I found using this new tool was a bust...

    Was supposed to be a trade from CF-464 Prog cells to Quivira for a 1.075 million CR profit. I get there and Quivira isn't buying prog cells for what your trade tool said they were buying them for. So i double check with Thrudds trading tool and sure enough. The buying price was well below what your tool showed.

    So instead of making 1 million in profit i made 160k. I'll give another route a try but this needs some work i think.
    I've seen some bogus data for Narcotics being broadcast on EDDN. The same could be true for Progenitor Cells. Thanks for the heads up, I'll look into it. In the meantime I suggest you remove Progenitor Cells from your search. I'll take it out of the default search criteria.

    - - - Updated - - -

    Originally Posted by wolverine2710 View Post (Source)
    The website shows a lot of love and passion (for ED). Rep +1. Visually stunning.

    I've added it to my "third party tools" thread and to ED3PTT (see OP thread). I will also post about it in the EDDN thread.
    Hopefully that way it gets the exposure it truly deserves. Brilliant job.
    Thanks wolverine!

  12. #27
    Originally Posted by punt1971 View Post (Source)
    I like it! ...

    But would like to be able to manually enter my jump range and also max sc distance to station.

    Keep up the good work!
    Thanks. Jump range is automatically calculated from your ship, FSD rating, ship mass and fuel capacity and max distance to station is accounted for in the trade time. I'll consider adding manual control. Though I've found that the algorithm already does a good job of limiting routes to stations close to the entry star.

    - - - Updated - - -

    Originally Posted by Huros View Post (Source)
    Getting a lot of search failed returned. is there a problem with it? - Very nicely thought out and super useful for tracking down a nice run. Needs a "clear all parameters" button to reset it. Also would like a setting to adjust number of trades in a run say from 2-10. And finally a range on the search that is done.

    Performance is good (when working) 10/10. Great work!
    What browser and search criteria are you using? I'll check the server logs for errors. Great feedback, thanks!

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    Originally Posted by Aishor View Post (Source)
    when I thought that nothing exceeded this, wham something new! thanks for your work

    I have a problem with the import of data from the ship -> Unrecognized ship name

    I have doubts about that, I do not see how you save a route for another day, or to share and I do not see how I can prevent a system, either by erroneous data or because of my enemies ..

    sorry for my English

    Code:
    [Type-9 Heavy]
    
    BH: 1I Lightweight Alloy
    RB: 5D Power Plant
    TM: 7D Thrusters
    FH: 6A Frame Shift Drive
    EC: 5D Life Support
    PC: 6D Power Distributor
    SS: 4D Sensors
    FS: 6C Fuel Tank (Capacity: 64)
    
    8: 8E Cargo Rack (Capacity: 256)
    7: 7E Cargo Rack (Capacity: 128)
    6: 6E Cargo Rack (Capacity: 64)
    5: 5D Shield Generator
    4: 1E Collector Limpet Controller
    4: 4E Cargo Rack (Capacity: 16)
    3: 3E Cargo Rack (Capacity: 8)
    3: 3E Cargo Rack (Capacity: 8)
    2: 2E Cargo Rack (Capacity: 4)
    ---
    Shield: 98,57 MJ
    Power : 11,97 MW retracted (78%)
            11,97 MW deployed (78%)
            15,30 MW available
    Cargo : 484 T
    Fuel  : 64 T
    Mass  : 1.116,5 T empty
            1.664,5 T full
    Range : 18,59 LY unladen
            13,19 LY laden
    Price : 97.814.385 CR
    Re-Buy: 4.890.719 CR @ 95% insurance
    I've seen this issue before on Safari, but haven't been able to reproduce the issue myself. What browser are you using?

  13. #28
    Wow, you singlehandedly solved the one shortcoming of all other tools: Easily finding multistop routes. And this with a incredibly easy to use interface. This is pure genius. Obviously like all tools, it can only be as accurate as the database it feeds off. I wonder what effect it will have. With easy access some so far profitable because largely unused multistop routes will now be found and probably killed. Ideally though it should lead to the traders spreading out, when strongly frequented routes fail. Oh, and factoring in jump range is again pure genius.


  14. #29
    Originally Posted by CMDR Memphis View Post (Source)
    Man, that is sweet... What did you write that in? I am amazed how good this looks and handles on a mobile platform. Will send you some rep from the desktop PC.
    I would like to have the ability to widen the search radius, if possible.
    Glad it runs well for you Check out the help page for some details on the tech used. Note that there is a (+) button in the bottom that will show you more routes. The search radius is already pretty wide. If you have a specific area you want the algorithm to explore, set a destination in the route section and that will stretch the search to include the destination (even if it is very far away). The current limit was chosen to make searches fast and keep the server from getting overloaded. The actual searches are done on the server in a C++ module. The core server logic uses Python and a lot of Javascript for the interface.

    - - - Updated - - -

    Originally Posted by Cmdr. Numa View Post (Source)
    Wow, you singlehandedly solved the one shortcoming of all other tools: Easily finding multistop routes. And this with a incredibly easy to use interface. This is pure genius. Obviously like all tools, it can only be as accurate as the database it feeds off. I wonder what effect it will have. With easy access some so far profitable because largely unused multistop routes will now be found and probably killed. Ideally though it should lead to the traders spreading out, when strongly frequented routes fail. Oh, and factoring in jump range is again pure genius.
    Yeah I'm hopeful that it will get traders to spread out and rely less on repetitive routes. Thanks for the positive feedback

  15. #30
    There's one feature missing I think: Limiting range of station from the entry point. Or is that factored into the calculation ?


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