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Thread: Meet the Team: Joe Hogan

  1. #16
    What audio detail or features do you want to hear added to the game? (no promises!)
    NPC chat instead of text. Would be great to hear some audio communication similar to ATC with real world airports.

  2. #17
    Originally Posted by Brett C View Post (Source)
    Federation, Empire, or Alliance? And why?
    At heart I am too much of a hippy to align with any of these outdated self-destructive dogmas. So I would be Anarchy … but in practice I probably wouldn’t last very long in an Anarchy system, as I’m not mean enough.
    Its strange that even though a lot of people claim that FD has an Empire bias, none of the devs has sided with the Empire in any of the interviews so far.

    Originally Posted by Brett C View Post (Source)
    When recording surface grit sounds for the upcoming SRV, the dust made me sneeze. Jim (Croft) and James (Stant) ended up using the "fsshhh" part of my sneeze in the vehicle suspension noise!
    Can't un-hear.

    Originally Posted by Brett C View Post (Source)
    What audio detail or features do you want to hear added to the game? (no promises!)

    Answer Joe's question below.
    Could we add diferent personalities to the ship's computer so it flatters me or flirts with me with some clever usage of innuendo?

  3. #18
    I'd love it if flying near stars had some kind of electro-magetic 'buzz' as the star's energy is blocked/reflected by your shields/hull. More noticeable if you fly-by at high velocity.

    I'd love it if echo-location-like sound feedback was used for discovering objects in-system. As in, if the discovery honk could lead to a subtle echo sound which could reveal its existence, and a rough indication of its bearing and distance.

  4. #19
    The Audio in ED is just amazing, you guys have done a damn good job!

  5. #20
    Originally Posted by Iori View Post (Source)
    Its strange that even though a lot of people claim that FD has an Empire bias, none of the devs has sided with the Empire in any of the interviews so far.
    Well actually a couple of them have but they are obviously wrong as the Empire are scum (for the most part)

    Pioneer

  6. #21
    Confession time: its rare I can play ED with the sound on, even through headphones, so when I can hear your work ED becomes frankly amazing!

    What sounds would I like?

    More ambient music tracks.....moar!
    Station flight controllers with fluff lines like ''Approach clear, five by five" or "glide path good" as we come in to dock...

  7. #22
    What audio detail or features do you want to hear added to the game? (no promises!)

    I want to listen to a different sound when my modules are damaged. Example if the powerplant is at 50% it should make a scary noise that makes me feel that my ship is about to explode every second. Or if my thrusters are heavily damaged, only one of themis working and makes a sound like if it would burn. Basically anything to a damaged ship that makes me scared with the thought that I might have nothing between me and the cold, empty, unforgiving space.
    Commander Crimson Kaim, hunting imperials since 3301!
    > Video logs <

    Loyal Federation Supporter



  8. #23
    Great interview ! It is amazing to see what was a challenge because most of the time, I did not realize this very feature was so hard to put in the game. The audio in Elite is legend and you guys deserve to win the Golden Joystick price ! Thanks Joe.

    The audio feature I want soooooooooooooooooo much : to be able to add my own mp3 in Combat / Exploration / Stations sub-directories. The game would play those files randomly according to the situation. This shouldn't be hard to do since the game does it already with FD's own music files. Let us use our own as well.

    Think about it FD please : this would mean having us listening to copyrighted music LEGALLY. To explore with Pink Floyd and suddenly getting ACDC in my headphones because I'm under attack would be AWESOME !!!

  9. #24
    All hail the audio team, you guys are awesome! I can't say that enough, really. The sound details are mind boggling and I often just park somewhere and just listen to the sounds. So what would I like in the game regarding sound? well speech! first it would be a start to let the station talk to us regarding docking. When you hit "request docking" there could be some kind of dialogue even if it's just taken from a dialogue pool. Maybe connect it with the reputation for the commander.

    If you need people to record the dialogues I'm pretty sure that you could get all that for free and by skilled people with great voices if you ask for it.

    Keep up the good work, you guys are truly artists regarding sound.

  10. #25
    E: D has the best sound I have ever experienced in a computer game! Good job and keep up the quality level.

    There is one sound I am missing because it damages the immersion a little bit. When you dock and go into the hangar, right when the ship has been turned around 180° and has been moved backwards, the platform where the ship was seconds ago goes up. This is supported by a massive elevator. Right when this elevator hits the platform at the top there is no sound. But I'd imagine it would make a very loud sound because the elevator moves very fast and crashes into the platform.

  11. #26
    Very good interview of Joe Hogan. Liked the passage of sneezing to the vehicle suspension. Great Sound Team

  12. #27
    Yeah, thanks a bunch for what you do on audio side in ED, wonderfull job!

    I don't have any specific request, I have the feeling all is at its place, right and perfect. Possibly some tuning can be done but that's only my opinion so... Like the mining laser sound we can hear from too much distance IMO, or the new "like R2D2" sound I heard (not so) randomly in my cockpit in RES, possibly due to Drone (I'm not sure) which is also kind of loud (and seems to come from inside my ship) even far from it. Really tiny details, I need to scratch deep in my head to find something "smart" to say

  13. #28
    Nice interview!

    Originally Posted by Brett C View Post (Source)
    If you could ask the community one question, what would it be?
    What audio detail or features do you want to hear added to the game? (no promises!)

    Answer Joe's question below.

    I would love to hear different tonal variances to the lasers, currently a medium pulse laser sounds almost identical to the small and large pulse lasers. I wold love to hear a noticeable meaty and 'bassy' sound when I fire the class 3 pulse laser!

  14. #29
    I love the audio in Elite Dangerous!!! except for one detail: I do not like the sound of the plasma guns, they do not feel powerfull, they feel pretty weak, even though they are amongst the best weapons in the game!

  15. #30
    Thanks for an interesting read.

    I can be very judgemental about certain aspects of the game but at the same time i give credit where its due, and you guys (and girls probably) have done a magnificent job with the audio. From the great soundtrack, through the engine sounds, to all the little details and subtleties that the game is full of.

    Its amazing and beyond anything I have heard in games in the past decade.

    Thank you!

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