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Thread: The Dangerous Games: The Rise to Power!

  1. #61
    I hope the fight for the power will be LIMITED TO OPEN.

    The worst thing about the game is that the groups can be hostile and never see each others members.

    How am I going to keep pvprs in the group, when all that matters in a CONFLICT is how much fish is brought to "struggling factions"? Infact, solo trading players have the biggest impact on the "politics". In a spaceships with lasers game...

  2. #62
    Very interesting this. And something to look forward to, although some don't seem very happy.

    @Walt Kerman

    Good joke about SDC right there. As if people would be ever so dense to do something like that. Then again, history shows that people aren't very clever most of the time, depending on how dire their situation is...

    @Ralf von Thorn

    Demanding to have people play in Open to do conflicts is like trying to say the you want to know every secret of a government, because it's supposed to tell the truth to it's people. That will never happen, there always will be people working on their own agendas out of view of the public for their own gain. Has been that way and will continue to do so until we succeed in killing each other off the face of this planet. You may not like that, but it's how this world works. And nobody will change that, because that would require to realize the problem in the first place, and the strength to change it in the second place.

    And knowing Mankind, well...it's futile to think we can change.

  3. #63
    My only hope is that I can totally ignore this like the rest of power play.

  4. #64
    Originally Posted by Raf von Thorn View Post (Source)
    I hope the fight for the power will be LIMITED TO OPEN.
    Absolutely agree - this will be a complete joke if it's not limited to Open.

    "We will rise to the position of a Great Power! (But no-one will see us / interact with us / be able to stop us etc lulz)"

  5. #65
    Originally Posted by Raf von Thorn View Post (Source)
    For the record: Emperors Grace does exist, but its less active recently. We are quiet, that doesnt mean we are not here. Also, EG is not triple elite anymore- the community activity of 3E group should be much higher than ours and we have other plans.

    So, back to the topic: good luck to all the groups. I will cheer for the Mercs, but I dont envy them. To be honest now I think one needs to be completely insane to claim a power in this version of the game. Honestly, good luck.
    Hey Raf von Thorn and sorry for being a little harsh in my appraisal of EG. I hope you guys get more active again in the future & good luck in all you do as a group. Respect to you guys for having decent RP and a strong vision for your player group. Hope to see you in game soon m8.

  6. #66
    Originally Posted by FuzzySpider View Post (Source)
    Chosen at all is the problem. I hoped to be playing in a universe that felt real. A universe that was simulated to behave in a way that felt believable. We all played the old Elite games to roleplay as traders, pirates, smugglers, whatever, we didn't play for contest or competition. It was about living another life, not about supporting some online social infrastructure and participating in forums and such.

    The notion that a power will rise in in the galaxy, not through conquest or violence, not through trade or negotiation, not through espionage or sabotage, but through emails and forum posts not even taking place in the game completely and utterly obliterates any idea that this universe is a place where you can "live another life".
    It is being judged by conquest not forum posts. The factions competing are those that have expanded and conquered the most.

  7. #67
    Originally Posted by edgar View Post (Source)
    Absolutely agree - this will be a complete joke if it's not limited to Open.

    "We will rise to the position of a Great Power! (But no-one will see us / interact with us / be able to stop us etc lulz)"
    In my opinion the mode these groups play in has zero to do with this. Obviously i would prefer it to all be in open but that wont happen and in all honesty this is way more important for the future of ED than a debate about open/solo/private.

  8. #68
    Another worry about this, is that if the Community Goals offer standard monetary rewards for participation, then those hosted geographically closest to the starter system in LHS 3447 will be assured victory no matter what.

    I agree with others that for these Goals no credit rewards at all should be offered to participants.

  9. #69
    Originally Posted by edgar View Post (Source)
    Another worry about this, is that if the Community Goals offer standard monetary rewards for participation, then those hosted geographically closest to the starter system in LHS 3447 will be assured victory no matter what.

    I agree with others that for these Goals no credit rewards at all should be offered to participants.
    Yep I much agree with this statement no rewards in credits.

  10. #70
    Originally Posted by edgar View Post (Source)
    Another worry about this, is that if the Community Goals offer standard monetary rewards for participation, then those hosted geographically closest to the starter system in LHS 3447 will be assured victory no matter what.

    I agree with others that for these Goals no credit rewards at all should be offered to participants.
    Its in beta, so no rewards.

    Edit: wait, only Wildcard is in beta.

  11. #71
    Originally Posted by Walt Kerman View Post (Source)
    It is being judged by conquest not forum posts. The factions competing are those that have expanded and conquered the most.
    I can see myself supporting you for what have provided to the entire game community than those who have just expanded for their own amussement without any sense or feeling for the rest.

    that said: expanding more doesn't mean play better as a faction. I'm sure some factions didn't had a chance to expand that much because they have been doing more control. I hope FD considered more than just number of expansions or systems under control..

    even if this is not my war, good luck to all!

  12. #72
    Originally Posted by SuBSynk View Post (Source)
    In my opinion the mode these groups play in has zero to do with this. Obviously i would prefer it to all be in open but that wont happen and in all honesty this is way more important for the future of ED than a debate about open/solo/private.
    Devs have already expressed an interest in boosting PP contributions in Open Mode - this event is quintessentially about PP so they should apply the same principle IMO.

    Furthermore these CGs are very much a contest or competition, just like the Hunt for the Nvidia Titan Black Community Goal, which WAS locked to Open mode - the precedent for locking purely competitive CGs to Open Mode has already been established. This should be the same.

  13. #73
    Originally Posted by ilo View Post (Source)
    I can see myself supporting you for what have provided to the entire game community than those who have just expanded for their own amussement without any sense or feeling for the rest.

    that said: expanding more doesn't mean play better as a faction. I'm sure some factions didn't had a chance to expand that much because they have been doing more control. I hope FD considered more than just number of expansions or systems under control..

    even if this is not my war, good luck to all!
    Well the exact evidence of that using expansion as a marker is pointless as some groups had bugged systems from the start.

  14. #74
    Originally Posted by Deathwatch View Post (Source)
    Well the exact evidence of that using expansion as a marker is pointless as some groups had bugged systems from the start.

    We know. Our first three months we were frozen. That's how we became a bug testing group and we actually identified a lot of the problems.

    I understand how frustrating that can be and that's why we reached out to the community and tried to help everyone with their minor factions throughout all of the problems.

  15. #75
    Well, if the sheer amount of Systems expanded to would be the way to tell who's the most influential Minor faction, I'd have to agree that this wouldn't work at all. Some Systems only contain of 1-2 Stations where others have up to 8 or maybe even more. And we're not even taking the planetary Ports into consideration at that point.

    To control a System - to my understanding - isn't to have only one Station conquered in the name of your Minor faction, or even just the most influential one. To be in control for me means to have your Minor faction to be in power in all Space Stations / planetary Ports of a System, and that requires a lot more work and effort then to keep the Influence in your starter System at or above 75% and have your Expansion State pretty much on Autopilot.

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