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Thread: NO2O! The Definitive List of 1.7/2.2-Compatible HUD Colour/Color Configs (please add yours!)

  1. #256
    Originally Posted by blueTesla View Post (Source)
    o7 Commanders,


    I somehow figured out how to split the blue-matrix level into 2 or more colors.
    This for example:
    I created some examples listed here. Sometimes the NPC-Pictures won't work perfectly but you gain alot of new different colors instead.

    Enjoy!

    PS: There is also a Reddit-Post from me if you want to see the whole thing: https://www.reddit.com/r/EliteDanger...y_shieldcolor/


    Click the spoil button to open the hybrid-color-examples:
    MATARIAN RED:

    Picture Cockpit:
    Picture Station Interface:

    code:

    0.46, 0.07, 0.02
    -0.53, 2, 2
    0.46, -0.95, -1.3

    ROSE:

    Picture Cockpit:
    Picture Station Interface:
    url=https://gifyu.com/image/MdaX]https://gifyu.com/images/20171003225447_1.jpg[/url]


    Code:

    0.46, 0.07, 0.02
    -0.53, 2, 2
    0.59, -1.15, -0.8

    Violet-Blue-Hybrid:

    Picture Cockpit:
    Picture Station Interface:

    Code:

    0.46, 0.07, 0.02
    -0.53, 2, 2
    0.23, -0.88, -0.46

    Dark Green + Aqua Blue:

    Picture Cockpit:

    Picture Station Interface:

    Code:

    0.46, 0.07, 0.02
    -0.53, 2, 2
    0.2, -0.64, -0.87

    Morning Yellow + Green:

    Picture Cockpit:

    Picture Station Interface:

    Code:

    0.46, 0.07, 0.02
    -0.53, 2, 2
    0.54, -0.71, -2
    That's not two colours, the hologram of the station is probably defaulting to green because you are allied there

  2. #257
    Edgepixel Astrographics releases a new product range:



    GREEN


    Code:
    <MatrixRed> 0.25, 0, -2 </MatrixRed>
    <MatrixGreen> -2, 2, 2 </MatrixGreen>
    <MatrixBlue> 2, 0, 0 </MatrixBlue>

    BLUE


    A bit purply perhaps, but an improved version may be released soon

    Code:
    <MatrixRed> 0.35, -1, 0 </MatrixRed>
    <MatrixGreen> -2, 2, 2 </MatrixGreen>
    <MatrixBlue> 2, 0, 0 </MatrixBlue>

    RED


    Code:
    <MatrixRed> 1, -0.5, 0.15 </MatrixRed>
    <MatrixGreen> 0, 1, -1 </MatrixGreen>
    <MatrixBlue> 0, 1, 2 </MatrixBlue>

    WHITE


    It is recommended that you set your HUD brightness to maximum for best results.


    Hopefully this is the right white code out of all the variants I tried
    Code:
    <MatrixRed> 0.35, 0, 0 </MatrixRed>
    <MatrixGreen> 0, 2, 2 </MatrixGreen>
    <MatrixBlue> 1, 0, 0.13 </MatrixBlue>



    That's all for now. More colors or improvements coming soon... ish. Maybe.

  3. #258
    Thanks a lot Edgepixel !

  4. #259
    Originally Posted by blueTesla View Post (Source)
    Hello Commanders,


    I had some problems with the white HUD because i can't see the difference between a white enemy and a white friendly. So I have created my own version of "white" HUD's.

    The Paperwhite:

    Friendly: Always Cyan
    Enemy: Always Red-Orange
    Unknown Wakes, Shield ect.: Your choise

    https://gifyu.com/images/PaperwhiteCustomColors.gif

    To setup your own color for your Shields and the corresponding parts used with that color, please use the red marked bottom regulators in the picture below from the editor.

    https://gifyu.com/images/Regler.png

    Here is an Example in Blue !

    The Paperwhite and the red-orange enemys stay the same no matter which shield color you have selected.

    Example Codes:
    BLUE
    Code:
    <MatrixRed> 0.46, 0.07, 0.02 </MatrixRed>
    <MatrixGreen> -0.53, 2, 2 </MatrixGreen>
    <MatrixBlue> 0.1, -0.5, 1 </MatrixBlue>
    GREEN
    Code:
    <MatrixRed> 0.46, 0.07, 0.02 </MatrixRed>
    <MatrixGreen> -0.53, 2, 2 </MatrixGreen>
    <MatrixBlue> 0.34, 0.2, -2 </MatrixBlue>
    RED
    Code:
    <MatrixRed> 0.46, 0.07, 0.02 </MatrixRed>
    <MatrixGreen> -0.53, 2, 2 </MatrixGreen>
    <MatrixBlue> 0.86, -2, -2 </MatrixBlue>



    Fly Save Commanders o7,

    CMDR blueTesla
    I just switched to the paperwhite blue. It's fantastic! it's far better than my white setup was. Well done!

  5. #260

    My "own" style..I just actually edited a litle one of the above one.. I hope it will fit someone elses too. :D

    Code:
    Blue / Light beige
    Enemy-Dark Blue allies-green
    <MatrixRed> -0.17, 0.23, 1 </MatrixRed>
    <MatrixGreen> 0, 1, 0 </MatrixGreen>
    <MatrixBlue> 0.75, 0.27, 0.53 </MatrixBlue>
    http://arkku.com/elite/hud_editor/#t..._1_-0.27_-0.53



  6. #261
    Hello forumgoers.
    Introducing: White - Lime! A HUD color sharp enough to cut through military composite!

    Friendlies are MAGENTA.
    Neutrals are PALE ROSE.
    Enemies are WHITE. (Kind of hard to see, I understand.)

    Images are below.










    EDIT: In my haste, I appear to have neglected to put the important bit:

    http://arkku.com/elite/hud_editor/#t..._0_1_0.32_1_-1

    Code:
    <MatrixRed> 1, 1, 1 </MatrixRed>
    <MatrixGreen> 1, 0, 1 </MatrixGreen>
    <MatrixBlue> 0.32, 1, -1 </MatrixBlue>
    Happy hunting, Commanders.

  7. #262
    This all looks great!

    I downloaded ED Profiler and installed a theme that had great looking avatars in your screenshots...

    After loading Elite, the UI looked exactly like your screen shots, but the portraits looked nothing like it, faces are just a blue/blue wash...

    I've compared and verified the numbers and it should match, but it doesn't...


    http://arkku.com/elite/hud_editor/#t...0.83_1_0_1_0_0

    Code:
    <!--
    Corn Flower Blue / Orange
    "Orange Slate" Contributed by J.Dee (3302-10-02)

    Friendlies: Green Yellow
    Hostiles: Corn Flower Blue

    Notes:
    -->
    <MatrixRed> 0.25, 0.43, 1 </MatrixRed>
    <MatrixGreen> 0.83, 1, 0 </MatrixGreen>

    <MatrixBlue> 1, 0, 0 </MatrixBlue>
    On your screenshot below, its perfectly great...


  8. #263

    80's Purple and Blue, red hostiles and warnings



    Matrix:
    <MatrixRed>0.4, -0.18, -0.05</MatrixRed>
    <MatrixGreen>-1.35, 1.72, 2</MatrixGreen>
    <MatrixBlue>1.4, -0.1, -0.25</MatrixBlue>


    Additional Images:






    Ship HUD is primarily purple
    Ship HUD highlights are white (Shields, landing gear/cargo scoop/mass lock markers, etc)
    Starport Services is Cyan and Blue
    Portraits are decent, though lacking greens.

  9. #264
    My retro-futurist/kinda disco HUD . Comes in two flavours of greens and purples. Portraits are OK in both version !

    Purple dominant :



    Matrix:

    0.5,0,0.5
    0.25,0.7,-0.3
    -1,0.7,0.5


    Station interface picture :


    Green dominant :



    Matrix:

    -1,0.7,0.5
    0.25,0.7,-0.3
    1,-0.3,1



    Station interface picture :

  10. #265
    What would the color config for Tyrian Purple be? (#66023C)

  11. #266


    I like this one, simple but easy on the eyes.

  12. #267
    Originally Posted by Eudoxia View Post (Source)
    What would the color config for Tyrian Purple be? (#66023C)
    Not that easy to simply apply a color code, sadly but you can try to get what you want here : http://arkku.com/elite/hud_editor/ Or with EDProfiler and its GUI editor

  13. #268
    Preemptive 3.0 bump in hopes to spare as many people as possible from the horrors of the original HUD.

    It's how I lost my eye ya know...

  14. #269
    I actually have the same issue with washed out portraits, has anyone found a fix?

  15. #270
    Originally Posted by Punished Mobius View Post (Source)
    Preemptive 3.0 bump in hopes to spare as many people as possible from the horrors of the original HUD.

    It's how I lost my eye ya know...
    Actually most of these other ones are way worse than the default

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