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Thread: Neutron Highway long range route planner

  1. #361
    Originally Posted by Spansh View Post (Source)
    There are some current issues with system IDs which I need to rectify (they are going to change), because of the way the database is searched I need to have the systems you have visited (which for some players can run into thousands) stored in the database in order to only pull out systems you haven't searched, otherwise the system will be far too slow.

    It's in progress but I do have a lot of things on at the moment outside ED (I haven't actually logged in for a couple of months).


    Obviously you are busy outside of this but is there any way that anyone would be able to help you out with this or have you already got some spare hands?

  2. #362
    Originally Posted by MrKeogh2552 View Post (Source)
    Obviously you are busy outside of this but is there any way that anyone would be able to help you out with this or have you already got some spare hands?
    Not at this stage unfortunately, perhaps in the future

  3. #363
    Hi Spansh,

    There is a neutron star in 18 Camelopardalis - please update on https://www.spansh.co.uk/plotter as this one is closest to me

    Thanks.

    https://steamcommunity.com/sharedfiles/filedetails/?id=1488780947

  4. #364
    It goes by the EDSM database, doesn't it?

  5. #365
    Get it into EDSM e.g. via ED Discovery.

    When there are 'gaps' its always worth using the galmap with cone boost set to plot a routes around the next neutron. Found several new ones that way and saved a lot of time.

  6. #366

    Mobile device website issues

    While on the Spansh site on my phone the route is confined to the left side of the screen with a huge margin on the right. The route is confined to the point the I have to scroll left and right a long ways to see additional information. Is there a way to fix this?

  7. #367
    Originally Posted by mikelowndes View Post (Source)
    Get it into EDSM e.g. via ED Discovery.

    When there are 'gaps' its always worth using the galmap with cone boost set to plot a routes around the next neutron. Found several new ones that way and saved a lot of time.
    Forget about this neutron star in 18 Camelopardalis, it doesn't work most times despite FSD supercharged.

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